175 lines
3.6 KiB
Go
175 lines
3.6 KiB
Go
package chat
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import (
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"errors"
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"fmt"
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"sync"
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)
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const historyLen = 20
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const channelBuffer = 10
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// The error returned when a message is sent to a channel that is already
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// closed.
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var ErrChannelClosed = errors.New("channel closed")
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// Member is a User with per-Channel metadata attached to it.
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type Member struct {
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*User
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Op bool
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}
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// Channel definition, also a Set of User Items
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type Channel struct {
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topic string
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history *History
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members *Set
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broadcast chan Message
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commands Commands
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closed bool
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closeOnce sync.Once
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}
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// NewChannel creates a new channel.
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func NewChannel() *Channel {
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broadcast := make(chan Message, channelBuffer)
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return &Channel{
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broadcast: broadcast,
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history: NewHistory(historyLen),
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members: NewSet(),
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commands: *defaultCommands,
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}
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}
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// SetCommands sets the channel's command handlers.
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func (ch *Channel) SetCommands(commands Commands) {
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ch.commands = commands
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}
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// Close the channel and all the users it contains.
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func (ch *Channel) Close() {
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ch.closeOnce.Do(func() {
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ch.closed = true
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ch.members.Each(func(u Item) {
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u.(*User).Close()
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})
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ch.members.Clear()
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close(ch.broadcast)
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})
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}
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// HandleMsg reacts to a message, will block until done.
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func (ch *Channel) HandleMsg(m Message) {
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switch m := m.(type) {
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case *CommandMsg:
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cmd := *m
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err := ch.commands.Run(ch, cmd)
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if err != nil {
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m := NewSystemMsg(fmt.Sprintf("Err: %s", err), cmd.from)
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go ch.HandleMsg(m)
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}
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case MessageTo:
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user := m.To()
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user.Send(m)
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default:
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fromMsg, skip := m.(MessageFrom)
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var skipUser *User
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if skip {
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skipUser = fromMsg.From()
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}
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ch.members.Each(func(u Item) {
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user := u.(*Member).User
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if skip && skipUser == user {
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// Skip
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return
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}
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err := user.Send(m)
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if err != nil {
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ch.Leave(user)
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user.Close()
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}
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})
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}
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}
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// Serve will consume the broadcast channel and handle the messages, should be
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// run in a goroutine.
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func (ch *Channel) Serve() {
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for m := range ch.broadcast {
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go ch.HandleMsg(m)
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}
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}
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// Send message, buffered by a chan.
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func (ch *Channel) Send(m Message) {
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ch.broadcast <- m
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}
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// Join the channel as a user, will announce.
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func (ch *Channel) Join(u *User) error {
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if ch.closed {
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return ErrChannelClosed
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}
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err := ch.members.Add(&Member{u, false})
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if err != nil {
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return err
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}
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s := fmt.Sprintf("%s joined. (Connected: %d)", u.Name(), ch.members.Len())
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ch.Send(NewAnnounceMsg(s))
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return nil
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}
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// Leave the channel as a user, will announce. Mostly used during setup.
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func (ch *Channel) Leave(u *User) error {
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err := ch.members.Remove(u)
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if err != nil {
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return err
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}
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s := fmt.Sprintf("%s left.", u.Name())
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ch.Send(NewAnnounceMsg(s))
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return nil
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}
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// Member returns a corresponding Member object to a User if the Member is
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// present in this channel.
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func (ch *Channel) Member(u *User) (*Member, bool) {
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m, err := ch.members.Get(u.Id())
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if err != nil {
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return nil, false
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}
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// Check that it's the same user
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if m.(*Member).User != u {
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return nil, false
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}
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return m.(*Member), true
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}
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// IsOp returns whether a user is an operator in this channel.
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func (ch *Channel) IsOp(u *User) bool {
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m, ok := ch.Member(u)
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return ok && m.Op
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}
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// Topic of the channel.
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func (ch *Channel) Topic() string {
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return ch.topic
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}
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// SetTopic will set the topic of the channel.
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func (ch *Channel) SetTopic(s string) {
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ch.topic = s
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}
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// NamesPrefix lists all members' names with a given prefix, used to query
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// for autocompletion purposes.
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func (ch *Channel) NamesPrefix(prefix string) []string {
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members := ch.members.ListPrefix(prefix)
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names := make([]string, len(members))
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for i, u := range members {
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names[i] = u.(*User).Name()
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}
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return names
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}
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