ssh-chat/server.go

217 lines
4.5 KiB
Go

package main
import (
"fmt"
"net"
"regexp"
"strings"
"sync"
"golang.org/x/crypto/ssh"
)
const MAX_NAME_LENGTH = 32
const HISTORY_LEN = 20
var RE_STRIP_NAME = regexp.MustCompile("[[:^alpha:]]")
type Clients map[string]*Client
type Server struct {
sshConfig *ssh.ServerConfig
sshSigner *ssh.Signer
done chan struct{}
clients Clients
lock sync.Mutex
count int
history *History
}
func NewServer(privateKey []byte) (*Server, error) {
signer, err := ssh.ParsePrivateKey(privateKey)
if err != nil {
return nil, err
}
config := ssh.ServerConfig{
NoClientAuth: false,
PasswordCallback: func(conn ssh.ConnMetadata, pass []byte) (*ssh.Permissions, error) {
return nil, nil
},
PublicKeyCallback: func(conn ssh.ConnMetadata, key ssh.PublicKey) (*ssh.Permissions, error) {
// fingerprint := md5.Sum(key.Marshal())
return nil, nil
},
}
config.AddHostKey(signer)
server := Server{
sshConfig: &config,
sshSigner: &signer,
done: make(chan struct{}),
clients: Clients{},
count: 0,
history: NewHistory(HISTORY_LEN),
}
return &server, nil
}
func (s *Server) Len() int {
return len(s.clients)
}
func (s *Server) Broadcast(msg string, except *Client) {
logger.Debugf("Broadcast to %d: %s", s.Len(), msg)
s.history.Add(msg)
for _, client := range s.clients {
if except != nil && client == except {
continue
}
client.Msg <- msg
}
}
func (s *Server) Add(client *Client) {
go func() {
client.WriteLines(s.history.Get(10))
client.Write(fmt.Sprintf("-> Welcome to ssh-chat. Enter /help for more."))
}()
s.lock.Lock()
s.count++
newName, err := s.proposeName(client.Name)
if err != nil {
client.Msg <- fmt.Sprintf("-> Your name '%s' is not available, renamed to '%s'. Use /nick <name> to change it.", client.Name, newName)
}
client.Rename(newName)
s.clients[client.Name] = client
num := len(s.clients)
s.lock.Unlock()
s.Broadcast(fmt.Sprintf("* %s joined. (Total connected: %d)", client.Name, num), client)
}
func (s *Server) Remove(client *Client) {
s.lock.Lock()
delete(s.clients, client.Name)
s.lock.Unlock()
s.Broadcast(fmt.Sprintf("* %s left.", client.Name), nil)
}
func (s *Server) proposeName(name string) (string, error) {
// Assumes caller holds lock.
var err error
name = RE_STRIP_NAME.ReplaceAllString(name, "")
if len(name) > MAX_NAME_LENGTH {
name = name[:MAX_NAME_LENGTH]
} else if len(name) == 0 {
name = fmt.Sprintf("Guest%d", s.count)
}
_, collision := s.clients[name]
if collision {
err = fmt.Errorf("%s is not available.", name)
name = fmt.Sprintf("Guest%d", s.count)
}
return name, err
}
func (s *Server) Rename(client *Client, newName string) {
s.lock.Lock()
newName, err := s.proposeName(newName)
if err != nil {
client.Msg <- fmt.Sprintf("-> %s", err)
s.lock.Unlock()
return
}
// TODO: Use a channel/goroutine for adding clients, rathern than locks?
delete(s.clients, client.Name)
oldName := client.Name
client.Rename(newName)
s.clients[client.Name] = client
s.lock.Unlock()
s.Broadcast(fmt.Sprintf("* %s is now known as %s.", oldName, newName), nil)
}
func (s *Server) List(prefix *string) []string {
r := []string{}
for name, _ := range s.clients {
if prefix != nil && !strings.HasPrefix(name, *prefix) {
continue
}
r = append(r, name)
}
return r
}
func (s *Server) Who(name string) *Client {
return s.clients[name]
}
func (s *Server) Start(laddr string) error {
// Once a ServerConfig has been configured, connections can be
// accepted.
socket, err := net.Listen("tcp", laddr)
if err != nil {
return err
}
logger.Infof("Listening on %s", laddr)
go func() {
for {
conn, err := socket.Accept()
if err != nil {
// TODO: Handle shutdown more gracefully?
logger.Errorf("Failed to accept connection, aborting loop: %v", err)
return
}
// Goroutineify to resume accepting sockets early.
go func() {
// From a standard TCP connection to an encrypted SSH connection
sshConn, channels, requests, err := ssh.NewServerConn(conn, s.sshConfig)
if err != nil {
logger.Errorf("Failed to handshake: %v", err)
return
}
logger.Infof("Connection #%d from: %s, %s, %s", s.count+1, sshConn.RemoteAddr(), sshConn.User(), sshConn.ClientVersion())
go ssh.DiscardRequests(requests)
client := NewClient(s, sshConn)
go client.handleChannels(channels)
}()
}
}()
go func() {
<-s.done
socket.Close()
}()
return nil
}
func (s *Server) Stop() {
for _, client := range s.clients {
client.Conn.Close()
}
close(s.done)
}