mirror of https://github.com/tc39/test262.git
Make Atomics.wake test cases resilient on slow / overloaded systems
This commit is contained in:
parent
772fb79fd7
commit
510908517e
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@ -8,12 +8,20 @@ description: >
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wake waiters on other locations.
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---*/
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for ( var i=0 ; i < 3 ; i++ ) {
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var WAKEUP = 0; // Waiters on this will be woken
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var DUMMY = 1; // Waiters on this will not be woken
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var RUNNING = 2; // Accounting of live agents
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var NUMELEM = 3;
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var NUMAGENT = 3;
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for (var i=0; i < NUMAGENT; i++) {
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report("A " + Atomics.wait(ia, 0, 0));
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Atomics.add(ia, ${RUNNING}, 1);
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$262.agent.report("A " + Atomics.wait(ia, ${WAKEUP}, 0));
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$262.agent.leaving();
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})
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`);
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@ -23,22 +31,34 @@ $262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report("B " + Atomics.wait(ia, 1, 0, 1000)); // We will timeout eventually
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Atomics.add(ia, ${RUNNING}, 1);
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// This will always time out.
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$262.agent.report("B " + Atomics.wait(ia, ${DUMMY}, 0, 1000));
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$262.agent.leaving();
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})
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`);
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var ia = new Int32Array(new SharedArrayBuffer(2*Int32Array.BYTES_PER_ELEMENT));
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var ia = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT));
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$262.agent.broadcast(ia.buffer);
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$262.agent.sleep(500); // Give the agents a chance to wait
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assert.sameValue(Atomics.wake(ia, 0), 3); // Wake all on location 0
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var rs = [getReport(), getReport(), getReport(), getReport()];
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// Do not sort the array -- B should timeout much after the others are woken
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assert.sameValue(rs[0], "A ok");
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assert.sameValue(rs[1], "A ok");
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assert.sameValue(rs[2], "A ok");
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assert.sameValue(rs[3], "B timed-out");
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// Wait for agents to be running.
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waitUntil(ia, RUNNING, NUMAGENT+1);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(500);
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// Wake all waiting on WAKEUP, should be 3 always, they won't time out.
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assert.sameValue(Atomics.wake(ia, WAKEUP), NUMAGENT);
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var rs = [];
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for (var i=0; i < NUMAGENT+1; i++)
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rs.push(getReport());
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rs.sort();
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for (var i=0; i < NUMAGENT; i++)
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assert.sameValue(rs[i], "A ok");
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assert.sameValue(rs[NUMAGENT], "B timed-out");
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function getReport() {
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var r;
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@ -46,3 +66,12 @@ function getReport() {
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$262.agent.sleep(100);
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return r;
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}
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function waitUntil(ia, k, value) {
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var i = 0;
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while (Atomics.load(ia, k) !== value && i < 15) {
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$262.agent.sleep(100);
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i++;
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}
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assert.sameValue(Atomics.load(ia, k), value, "All agents are running");
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}
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@ -7,27 +7,57 @@ description: >
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Test that Atomics.wake wakes all waiters if that's what the count is.
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---*/
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for ( var i=0 ; i < 3 ; i++ ) {
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var WAKEUP = 0; // Waiters on this will be woken
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var DUMMY = 1; // Waiters on this will not be woken
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var RUNNING = 2; // Accounting of live agents
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var NUMELEM = 3;
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var NUMAGENT = 3;
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for (var i=0; i < NUMAGENT; i++) {
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report(Atomics.wait(ia, 0, 0, 1000)); // We may timeout eventually
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Atomics.add(ia, ${RUNNING}, 1);
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$262.agent.report("A " + Atomics.wait(ia, ${WAKEUP}, 0));
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$262.agent.leaving();
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})
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`);
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}
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var ia = new Int32Array(new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT));
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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Atomics.add(ia, ${RUNNING}, 1);
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// This will always time out.
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$262.agent.report("B " + Atomics.wait(ia, ${DUMMY}, 0, 1000));
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$262.agent.leaving();
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})
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`);
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var ia = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT));
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$262.agent.broadcast(ia.buffer);
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$262.agent.sleep(500); // Give the agents a chance to wait
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assert.sameValue(Atomics.wake(ia, 0), 3); // Wake all
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var rs = [getReport(), getReport(), getReport()];
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// Wait for agents to be running.
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waitUntil(ia, RUNNING, NUMAGENT+1);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(500);
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// Wake all waiting on WAKEUP, should be 3 always, they won't time out.
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assert.sameValue(Atomics.wake(ia, WAKEUP), NUMAGENT);
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var rs = [];
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for (var i=0; i < NUMAGENT+1; i++)
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rs.push(getReport());
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rs.sort();
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assert.sameValue(rs[0], "ok");
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assert.sameValue(rs[1], "ok");
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assert.sameValue(rs[2], "ok");
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for (var i=0; i < NUMAGENT; i++)
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assert.sameValue(rs[i], "A ok");
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assert.sameValue(rs[NUMAGENT], "B timed-out");
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function getReport() {
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var r;
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$262.agent.sleep(100);
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return r;
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}
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function waitUntil(ia, k, value) {
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var i = 0;
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while (Atomics.load(ia, k) !== value && i < 15) {
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$262.agent.sleep(100);
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i++;
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}
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assert.sameValue(Atomics.load(ia, k), value, "All agents are running");
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}
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@ -7,34 +7,50 @@ description: >
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Test that Atomics.wake wakes agents in the order they are waiting.
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---*/
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var NUMAGENT = 3;
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var WAKEUP = 0; // Waiters on this will be woken
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var SPIN = 1; // Worker i (zero-based) spins on location SPIN+i
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var RUNNING = SPIN + NUMAGENT; // Accounting of live agents
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var NUMELEM = RUNNING + 1;
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// Create workers and start them all spinning. We set atomic slots to make
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// them go into a wait, thus controlling the waiting order. Then we wake them
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// one by one and observe the wakeup order.
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for ( var i=0 ; i < 3 ; i++ ) {
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for ( var i=0 ; i < NUMAGENT ; i++ ) {
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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while (Atomics.load(ia, ${i+1}) == 0);
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$262.agent.report(${i} + Atomics.wait(ia, 0, 0));
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Atomics.add(ia, ${RUNNING}, 1);
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while (Atomics.load(ia, ${SPIN + i}) === 0)
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/* nothing */ ;
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$262.agent.report(${i} + Atomics.wait(ia, ${WAKEUP}, 0));
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$262.agent.leaving();
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})
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`);
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}
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var ia = new Int32Array(new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT*4));
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var ia = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT));
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$262.agent.broadcast(ia.buffer);
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// Wait for agents to be running.
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waitUntil(ia, RUNNING, NUMAGENT);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(500);
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// Make them sleep in order 0 1 2 on ia[0]
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for ( var i=0 ; i < 3 ; i++ ) {
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Atomics.store(ia, i+1, 1);
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for ( var i=0 ; i < NUMAGENT ; i++ ) {
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Atomics.store(ia, SPIN + i, 1);
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$262.agent.sleep(500);
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}
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// Wake them up one at a time and check the order is 0 1 2
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for ( var i=0 ; i < 3 ; i++ ) {
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assert.sameValue(Atomics.wake(ia, 0, 1), 1);
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for ( var i=0 ; i < NUMAGENT ; i++ ) {
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assert.sameValue(Atomics.wake(ia, WAKEUP, 1), 1);
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assert.sameValue(getReport(), i + "ok");
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}
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return r;
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}
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function waitUntil(ia, k, value) {
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var i = 0;
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while (Atomics.load(ia, k) !== value && i < 15) {
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$262.agent.sleep(100);
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i++;
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}
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assert.sameValue(Atomics.load(ia, k), value, "All agents are running");
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}
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Test that Atomics.wake wakes one waiter if that's what the count is.
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---*/
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var NUMAGENT = 3;
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var WAKEUP = 0; // Agents wait here
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var RUNNING = 1; // Accounting of live agents here
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var NUMELEM = 2;
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var WAKECOUNT = 1;
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for ( var i=0 ; i < NUMAGENT ; i++ ) {
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report(Atomics.wait(ia, 0, 0, 1000)); // We may timeout eventually
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Atomics.add(ia, ${RUNNING}, 1);
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// Waiters that are not woken will time out eventually.
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$262.agent.report(Atomics.wait(ia, ${WAKEUP}, 0, 2000));
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$262.agent.leaving();
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})
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`);
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}
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report(Atomics.wait(ia, 0, 0, 1000)); // We may timeout eventually
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$262.agent.leaving();
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})
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`);
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var ia = new Int32Array(new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT));
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var ia = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT));
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$262.agent.broadcast(ia.buffer);
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$262.agent.sleep(500); // Give the agents a chance to wait
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assert.sameValue(Atomics.wake(ia, 0, 1), 1); // Wake one
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var rs = [getReport(), getReport()];
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// Wait for agents to be running.
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waitUntil(ia, RUNNING, NUMAGENT);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(500);
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// There's a slight risk we'll fail to wake the desired count, if the preceding
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// sleep() took much longer than anticipated and workers have started timing
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// out.
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assert.sameValue(Atomics.wake(ia, 0, WAKECOUNT), WAKECOUNT);
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// Collect and check results
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var rs = [];
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for ( var i=0; i < NUMAGENT; i++ )
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rs.push(getReport());
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rs.sort();
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assert.sameValue(rs[0], "ok");
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assert.sameValue(rs[1], "timed-out");
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for ( var i=0; i < WAKECOUNT; i++ )
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assert.sameValue(rs[i], "ok");
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for ( var i=WAKECOUNT; i < NUMAGENT; i++ )
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assert.sameValue(rs[i], "timed-out");
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function getReport() {
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var r;
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$262.agent.sleep(100);
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return r;
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}
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function waitUntil(ia, k, value) {
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var i = 0;
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while (Atomics.load(ia, k) !== value && i < 15) {
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$262.agent.sleep(100);
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i++;
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}
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assert.sameValue(Atomics.load(ia, k), value, "All agents are running");
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}
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@ -7,27 +7,53 @@ description: >
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Test that Atomics.wake wakes two waiters if that's what the count is.
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---*/
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for ( var i=0 ; i < 3 ; i++ ) {
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var NUMAGENT = 3;
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var WAKEUP = 0; // Agents wait here
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var RUNNING = 1; // Accounting of live agents here
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var NUMELEM = 2;
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var WAKECOUNT = 2;
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for ( var i=0 ; i < NUMAGENT ; i++ ) {
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report(Atomics.wait(ia, 0, 0, 1000)); // We may timeout eventually
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Atomics.add(ia, ${RUNNING}, 1);
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// Waiters that are not woken will time out eventually.
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$262.agent.report(Atomics.wait(ia, ${WAKEUP}, 0, 2000));
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$262.agent.leaving();
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})
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`);
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}
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var ia = new Int32Array(new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT));
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var ia = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT));
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$262.agent.broadcast(ia.buffer);
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$262.agent.sleep(500); // Give the agents a chance to wait
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assert.sameValue(Atomics.wake(ia, 0, 2), 2); // Wake two
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var rs = [getReport(), getReport(), getReport()];
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// Wait for agents to be running.
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waitUntil(ia, RUNNING, NUMAGENT);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(500);
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// There's a slight risk we'll fail to wake the desired count, if the preceding
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// sleep() took much longer than anticipated and workers have started timing
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// out.
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assert.sameValue(Atomics.wake(ia, 0, WAKECOUNT), WAKECOUNT);
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// Collect and check results
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var rs = [];
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for ( var i=0; i < NUMAGENT; i++ )
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rs.push(getReport());
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rs.sort();
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assert.sameValue(rs[0], "ok");
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assert.sameValue(rs[1], "ok");
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assert.sameValue(rs[2], "timed-out");
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for ( var i=0; i < WAKECOUNT; i++ )
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assert.sameValue(rs[i], "ok");
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for ( var i=WAKECOUNT; i < NUMAGENT; i++ )
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assert.sameValue(rs[i], "timed-out");
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function getReport() {
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var r;
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@ -35,3 +61,12 @@ function getReport() {
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$262.agent.sleep(100);
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return r;
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}
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function waitUntil(ia, k, value) {
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var i = 0;
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while (Atomics.load(ia, k) !== value && i < 15) {
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$262.agent.sleep(100);
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i++;
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}
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assert.sameValue(Atomics.load(ia, k), value, "All agents are running");
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}
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@ -7,21 +7,53 @@ description: >
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Test that Atomics.wake wakes zero waiters if that's what the count is.
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---*/
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var NUMAGENT = 3;
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var WAKEUP = 0; // Agents wait here
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var RUNNING = 1; // Accounting of live agents here
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var NUMELEM = 2;
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var WAKECOUNT = 0;
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for ( var i=0 ; i < NUMAGENT ; i++ ) {
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$262.agent.start(
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`
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$262.agent.receiveBroadcast(function (sab) {
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var ia = new Int32Array(sab);
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$262.agent.report(Atomics.wait(ia, 0, 0, 1000)); // We will timeout eventually
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Atomics.add(ia, ${RUNNING}, 1);
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// Waiters that are not woken will time out eventually.
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$262.agent.report(Atomics.wait(ia, ${WAKEUP}, 0, 2000));
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$262.agent.leaving();
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})
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`);
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}
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var ia = new Int32Array(new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT));
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var ia = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT));
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$262.agent.broadcast(ia.buffer);
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$262.agent.sleep(500); // Give the agent a chance to wait
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assert.sameValue(Atomics.wake(ia, 0, 0), 0); // Don't actually wake it
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assert.sameValue(getReport(), "timed-out");
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// Wait for agents to be running.
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waitUntil(ia, RUNNING, NUMAGENT);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(500);
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|
||||
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
||||
// sleep() took much longer than anticipated and workers have started timing
|
||||
// out.
|
||||
assert.sameValue(Atomics.wake(ia, 0, WAKECOUNT), WAKECOUNT);
|
||||
|
||||
// Collect and check results
|
||||
var rs = [];
|
||||
for ( var i=0; i < NUMAGENT; i++ )
|
||||
rs.push(getReport());
|
||||
rs.sort();
|
||||
|
||||
for ( var i=0; i < WAKECOUNT; i++ )
|
||||
assert.sameValue(rs[i], "ok");
|
||||
for ( var i=WAKECOUNT; i < NUMAGENT; i++ )
|
||||
assert.sameValue(rs[i], "timed-out");
|
||||
|
||||
function getReport() {
|
||||
var r;
|
||||
|
@ -29,3 +61,12 @@ function getReport() {
|
|||
$262.agent.sleep(100);
|
||||
return r;
|
||||
}
|
||||
|
||||
function waitUntil(ia, k, value) {
|
||||
var i = 0;
|
||||
while (Atomics.load(ia, k) !== value && i < 15) {
|
||||
$262.agent.sleep(100);
|
||||
i++;
|
||||
}
|
||||
assert.sameValue(Atomics.load(ia, k), value, "All agents are running");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue