mirror of https://github.com/tc39/test262.git
Atomics: spurious wakeup tests for all operations that alter value at index
This commit is contained in:
parent
13446afa37
commit
89fda0dbd5
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@ -16,26 +16,26 @@ function getReport() {
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}
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const TWO_SECOND_TIMEOUT = 2000;
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const i32 = new Int32Array(
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT)
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);
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32 = new Int32Array(sab);
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32, 0, 0, ${TWO_SECOND_TIMEOUT});
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32.buffer);
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$262.agent.broadcast(i32a.buffer);
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assert.sameValue(getReport(), "ready");
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Atomics.add(i32, 0, 1);
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Atomics.add(i32a, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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@ -0,0 +1,52 @@
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// Copyright (C) 2018 Rick Waldron. All rights reserved.
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// This code is governed by the BSD license found in the LICENSE file.
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/*---
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esid: sec-atomics.wait
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description: >
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Demonstrates that Atomics.store(...) is causing a waiting
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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function getReport() {
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var r;
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while ((r = $262.agent.getReport()) == null) {
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$262.agent.sleep(10);
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}
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return r;
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}
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const TWO_SECOND_TIMEOUT = 2000;
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT)
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);
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32a.buffer);
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assert.sameValue(getReport(), "ready");
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Atomics.and(i32a, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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// a value that is less than the timeout value, it may mean that
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// calling Atomics.store(...) is causing the agents to wake.
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//
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var lapse = getReport();
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assert(
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lapse >= TWO_SECOND_TIMEOUT,
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`${lapse} should be at least ${TWO_SECOND_TIMEOUT}`
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);
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@ -0,0 +1,52 @@
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// Copyright (C) 2018 Rick Waldron. All rights reserved.
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// This code is governed by the BSD license found in the LICENSE file.
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/*---
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esid: sec-atomics.wait
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description: >
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Demonstrates that Atomics.store(...) is causing a waiting
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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function getReport() {
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var r;
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while ((r = $262.agent.getReport()) == null) {
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$262.agent.sleep(10);
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}
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return r;
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}
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const TWO_SECOND_TIMEOUT = 2000;
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT)
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);
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32a.buffer);
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assert.sameValue(getReport(), "ready");
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Atomics.compareExchange(i32a, 0, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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// a value that is less than the timeout value, it may mean that
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// calling Atomics.store(...) is causing the agents to wake.
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//
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var lapse = getReport();
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assert(
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lapse >= TWO_SECOND_TIMEOUT,
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`${lapse} should be at least ${TWO_SECOND_TIMEOUT}`
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);
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@ -0,0 +1,52 @@
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// Copyright (C) 2018 Rick Waldron. All rights reserved.
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// This code is governed by the BSD license found in the LICENSE file.
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/*---
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esid: sec-atomics.wait
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description: >
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Demonstrates that Atomics.store(...) is causing a waiting
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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function getReport() {
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var r;
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while ((r = $262.agent.getReport()) == null) {
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$262.agent.sleep(10);
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}
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return r;
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}
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const TWO_SECOND_TIMEOUT = 2000;
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT)
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);
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32a.buffer);
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assert.sameValue(getReport(), "ready");
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Atomics.exchange(i32a, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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// a value that is less than the timeout value, it may mean that
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// calling Atomics.store(...) is causing the agents to wake.
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//
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var lapse = getReport();
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assert(
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lapse >= TWO_SECOND_TIMEOUT,
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`${lapse} should be at least ${TWO_SECOND_TIMEOUT}`
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);
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@ -24,16 +24,29 @@ $262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report("done");
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32a.buffer);
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$262.agent.sleep(10);
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Atomics.store(i32a, 0, 0x111111);
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assert.sameValue(getReport(), "done");
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assert.sameValue(getReport(), "ready");
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Atomics.or(i32a, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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// a value that is less than the timeout value, it may mean that
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// calling Atomics.store(...) is causing the agents to wake.
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//
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var lapse = getReport();
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assert(
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lapse >= TWO_SECOND_TIMEOUT,
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`${lapse} should be at least ${TWO_SECOND_TIMEOUT}`
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);
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@ -0,0 +1,52 @@
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// Copyright (C) 2018 Rick Waldron. All rights reserved.
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// This code is governed by the BSD license found in the LICENSE file.
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/*---
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esid: sec-atomics.wait
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description: >
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Demonstrates that Atomics.store(...) is causing a waiting
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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function getReport() {
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var r;
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while ((r = $262.agent.getReport()) == null) {
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$262.agent.sleep(10);
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}
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return r;
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}
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const TWO_SECOND_TIMEOUT = 2000;
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT)
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);
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32a.buffer);
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assert.sameValue(getReport(), "ready");
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Atomics.sub(i32a, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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// a value that is less than the timeout value, it may mean that
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// calling Atomics.store(...) is causing the agents to wake.
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//
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var lapse = getReport();
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assert(
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lapse >= TWO_SECOND_TIMEOUT,
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`${lapse} should be at least ${TWO_SECOND_TIMEOUT}`
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);
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@ -0,0 +1,52 @@
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// Copyright (C) 2018 Rick Waldron. All rights reserved.
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// This code is governed by the BSD license found in the LICENSE file.
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/*---
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esid: sec-atomics.wait
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description: >
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Demonstrates that Atomics.store(...) is causing a waiting
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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function getReport() {
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var r;
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while ((r = $262.agent.getReport()) == null) {
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$262.agent.sleep(10);
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}
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return r;
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}
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const TWO_SECOND_TIMEOUT = 2000;
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT)
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);
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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var i32a = new Int32Array(sab);
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var before = Date.now();
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$262.agent.report("ready");
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Atomics.wait(i32a, 0, 0, ${TWO_SECOND_TIMEOUT});
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$262.agent.report(Date.now() - before);
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$262.agent.leaving();
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});
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`);
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$262.agent.broadcast(i32a.buffer);
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assert.sameValue(getReport(), "ready");
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Atomics.xor(i32a, 0, 1);
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// We should expect that the waiting agents will continue to
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// wait until they both timeout. If either of them reports
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// a value that is less than the timeout value, it may mean that
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// calling Atomics.store(...) is causing the agents to wake.
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//
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var lapse = getReport();
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assert(
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lapse >= TWO_SECOND_TIMEOUT,
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`${lapse} should be at least ${TWO_SECOND_TIMEOUT}`
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);
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