mirror of https://github.com/tc39/test262.git
Atomics: improvements to wake-*.js tests
This commit is contained in:
parent
236473769a
commit
a93262428f
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@ -10,18 +10,18 @@ includes: [atomicsHelper.js]
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features: [Atomics, BigInt, SharedArrayBuffer, TypedArray]
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features: [Atomics, BigInt, SharedArrayBuffer, TypedArray]
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---*/
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---*/
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const WAKEUP = 0; // Waiters on this will be woken
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const WAIT_INDEX = 0; // Waiters on this will be woken
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const DUMMY = 1; // Waiters on this will not be woken
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const WAIT_FAKE = 1; // Waiters on this will not be woken
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const RUNNING = 2; // Accounting of live agents
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const RUNNING = 2; // Accounting of live agents
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const NUMELEM = 3;
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const NUMAGENT = 3;
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const NUMAGENT = 3;
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const BUFFER_SIZE = 4;
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for (var i = 0; i < NUMAGENT; i++) {
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for (var i = 0; i < NUMAGENT; i++) {
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$262.agent.start(`
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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$262.agent.receiveBroadcast(function(sab) {
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const i64a = new BigInt64Array(sab);
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const i64a = new BigInt64Array(sab);
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Atomics.add(i64a, ${RUNNING}, 1);
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Atomics.add(i64a, ${RUNNING}, 1);
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$262.agent.report("A " + Atomics.wait(i64a, ${WAKEUP}, 0));
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$262.agent.report("A " + Atomics.wait(i64a, ${WAIT_INDEX}, 0));
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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`);
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`);
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@ -32,28 +32,28 @@ $262.agent.start(`
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const i64a = new BigInt64Array(sab);
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const i64a = new BigInt64Array(sab);
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Atomics.add(i64a, ${RUNNING}, 1);
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Atomics.add(i64a, ${RUNNING}, 1);
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// This will always time out.
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// This will always time out.
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$262.agent.report("B " + Atomics.wait(i64a, ${DUMMY}, 0, 10));
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$262.agent.report("B " + Atomics.wait(i64a, ${WAIT_FAKE}, 0, 10));
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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`);
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`);
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const i64a = new BigInt64Array(
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const i64a = new BigInt64Array(
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new SharedArrayBuffer(NUMELEM * BigInt64Array.BYTES_PER_ELEMENT)
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new SharedArrayBuffer(BigInt64Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
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);
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);
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$262.agent.broadcast(i64a.buffer);
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$262.agent.broadcast(i64a.buffer);
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// Wait for agents to be running.
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// Wait for agents to be running.
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waitUntil(i64a, RUNNING, NUMAGENT + 1);
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waitUntil(i64a, RUNNING, BUFFER_SIZE);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(50);
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$262.agent.sleep(50);
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// Wake all waiting on WAKEUP, should be 3 always, they won't time out.
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// Wake all waiting on WAIT_INDEX, should be 3 always, they won't time out.
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assert.sameValue(
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assert.sameValue(
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Atomics.wake(i64a, WAKEUP),
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Atomics.wake(i64a, WAIT_INDEX),
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NUMAGENT,
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NUMAGENT,
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'Atomics.wake(i64a, WAKEUP) equals the value of `NUMAGENT` (3)'
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'Atomics.wake(i64a, WAIT_INDEX) equals the value of `NUMAGENT` (3)'
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);
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);
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var rs = [];
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var rs = [];
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@ -10,19 +10,18 @@ includes: [atomicsHelper.js]
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features: [Atomics, SharedArrayBuffer, TypedArray]
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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---*/
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const WAKEUP = 0; // Waiters on this will be woken
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const WAIT_INDEX = 0; // Waiters on this will be woken
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const DUMMY = 1; // Waiters on this will not be woken
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const WAIT_FAKE = 1; // Waiters on this will not be woken
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const RUNNING = 2; // Accounting of live agents
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const RUNNING = 2; // Accounting of live agents
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const NUMELEM = 3;
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const NUMAGENT = 3;
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const NUMAGENT = 3;
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const BUFFER_SIZE = 4;
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for (var i=0; i < NUMAGENT; i++) {
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for (var i = 0; i < NUMAGENT; i++) {
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$262.agent.start(`
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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$262.agent.receiveBroadcast(function(sab) {
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const i32a = new Int32Array(sab);
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const i32a = new Int32Array(sab);
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Atomics.add(i32a, ${RUNNING}, 1);
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Atomics.add(i32a, ${RUNNING}, 1);
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$262.agent.report("A " + Atomics.wait(i32a, ${WAKEUP}, 0));
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$262.agent.report("A " + Atomics.wait(i32a, ${WAIT_INDEX}, 0));
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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`);
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`);
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@ -33,28 +32,29 @@ $262.agent.start(`
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const i32a = new Int32Array(sab);
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const i32a = new Int32Array(sab);
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Atomics.add(i32a, ${RUNNING}, 1);
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Atomics.add(i32a, ${RUNNING}, 1);
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// This will always time out.
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// This will always time out.
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$262.agent.report("B " + Atomics.wait(i32a, ${DUMMY}, 0, 10));
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$262.agent.report("B " + Atomics.wait(i32a, ${WAIT_FAKE}, 0, 10));
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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`);
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`);
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const i32a = new Int32Array(
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const i32a = new Int32Array(
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new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
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);
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);
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$262.agent.broadcast(i32a.buffer);
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$262.agent.broadcast(i32a.buffer);
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// Wait for agents to be running.
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// Wait for agents to be running.
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waitUntil(i32a, RUNNING, NUMAGENT + 1);
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waitUntil(i32a, RUNNING, BUFFER_SIZE);
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// Then wait some more to give the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(50);
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$262.agent.sleep(50);
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// Wake all waiting on WAKEUP, should be 3 always, they won't time out.
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// Wake all waiting on WAIT_INDEX, should be 3 always, they won't time out.
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assert.sameValue(
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assert.sameValue(
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Atomics.wake(i32a, WAKEUP),
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Atomics.wake(i32a, WAIT_INDEX),
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NUMAGENT,
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NUMAGENT,
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'Atomics.wake(i32a, WAKEUP) equals the value of `NUMAGENT` (3)'
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'Atomics.wake(i32a, WAIT_INDEX) equals the value of `NUMAGENT` (3)'
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);
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);
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const rs = [];
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const rs = [];
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@ -9,18 +9,18 @@ includes: [atomicsHelper.js]
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features: [Atomics, SharedArrayBuffer, TypedArray]
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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---*/
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const WAKEUP = 0; // Waiters on this will be woken
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const WAIT_INDEX = 0; // Waiters on this will be woken
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const DUMMY = 1; // Waiters on this will not be woken
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const WAIT_FAKE = 1; // Waiters on this will not be woken
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const RUNNING = 2; // Accounting of live agents
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const RUNNING = 2; // Accounting of live agents
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const NUMELEM = 3;
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const NUMAGENT = 3;
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const NUMAGENT = 3;
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const BUFFER_SIZE = 4;
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for (var i = 0; i < NUMAGENT; i++) {
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for (var i = 0; i < NUMAGENT; i++) {
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$262.agent.start(`
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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$262.agent.receiveBroadcast(function(sab) {
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const i32a = new Int32Array(sab);
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const i32a = new Int32Array(sab);
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Atomics.add(i32a, ${RUNNING}, 1);
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Atomics.add(i32a, ${RUNNING}, 1);
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$262.agent.report("A " + Atomics.wait(i32a, ${WAKEUP}, 0));
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$262.agent.report("A " + Atomics.wait(i32a, ${WAIT_INDEX}, 0));
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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`);
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`);
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@ -31,13 +31,13 @@ $262.agent.start(`
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const i32a = new Int32Array(sab);
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const i32a = new Int32Array(sab);
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Atomics.add(i32a, ${RUNNING}, 1);
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Atomics.add(i32a, ${RUNNING}, 1);
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// This will always time out.
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// This will always time out.
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$262.agent.report("B " + Atomics.wait(i32a, ${DUMMY}, 0, 10));
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$262.agent.report("B " + Atomics.wait(i32a, ${WAIT_FAKE}, 0, 10));
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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`);
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`);
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const i32a = new Int32Array(
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const i32a = new Int32Array(
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new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
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);
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);
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$262.agent.broadcast(i32a.buffer);
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$262.agent.broadcast(i32a.buffer);
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@ -49,11 +49,11 @@ waitUntil(i32a, RUNNING, NUMAGENT + 1);
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// we risk sending the wakeup before agents are sleeping, and we hang.
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(50);
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$262.agent.sleep(50);
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// Wake all waiting on WAKEUP, should be 3 always, they won't time out.
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// Wake all waiting on WAIT_INDEX, should be 3 always, they won't time out.
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assert.sameValue(
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assert.sameValue(
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Atomics.wake(i32a, WAKEUP),
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Atomics.wake(i32a, WAIT_INDEX),
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NUMAGENT,
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NUMAGENT,
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'Atomics.wake(i32a, WAKEUP) equals the value of `NUMAGENT` (3)'
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'Atomics.wake(i32a, WAIT_INDEX) equals the value of `NUMAGENT` (3)'
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);
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);
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const rs = [];
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const rs = [];
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@ -0,0 +1,87 @@
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// Copyright (C) 2017 Mozilla Corporation. All rights reserved.
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// This code is governed by the BSD license found in the LICENSE file.
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/*---
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esid: sec-atomics.wake
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description: >
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Test that Atomics.wake wakes agents in the order they are waiting.
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includes: [atomicsHelper.js]
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features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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const NUMAGENT = 3;
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const WAIT_INDEX = 0; // Waiters on this will be woken
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const SPIN = 1; // Worker i (zero-based) spins on location SPIN+i
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const RUNNING = SPIN + NUMAGENT; // Accounting of live agents
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const BUFFER_SIZE = RUNNING + 1;
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// Create workers and start them all spinning. We set atomic slots to make
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// them go into a wait, thus controlling the waiting order. Then we wake them
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// one by one and observe the wakeup order.
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for (var i = 0; i < NUMAGENT; i++) {
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$262.agent.start(`
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$262.agent.receiveBroadcast(function(sab) {
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const i32a = new Int32Array(sab);
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Atomics.add(i32a, ${RUNNING}, 1);
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while (Atomics.load(i32a, ${SPIN + i}) === 0) {
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/* nothing */
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}
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$262.agent.report(${i});
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Atomics.wait(i32a, ${WAIT_INDEX}, 0);
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$262.agent.report(${i});
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$262.agent.leaving();
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});
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`);
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}
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const i32a = new Int32Array(
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
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);
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$262.agent.broadcast(i32a.buffer);
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// Wait for agents to be running.
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waitUntil(i32a, RUNNING, NUMAGENT);
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// Sleep to allow the agents a fair chance to wait. If we don't,
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// we risk sending the wakeup before agents are sleeping, and we hang.
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$262.agent.sleep(50);
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var waiterlist = [];
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assert.sameValue(Atomics.store(i32a, SPIN + 0, 1), 1);
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waiterlist.push(getReport());
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assert.sameValue(Atomics.store(i32a, SPIN + 1, 1), 1);
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waiterlist.push(getReport());
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assert.sameValue(Atomics.store(i32a, SPIN + 2, 1), 1);
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waiterlist.push(getReport());
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var notified = [];
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assert.sameValue(
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Atomics.wake(i32a, WAIT_INDEX, 1),
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1,
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`Notification #0: on WAIT_INDEX (0) of i32a must notify 1 waiter.`
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);
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notified.push(getReport());
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assert.sameValue(
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Atomics.wake(i32a, WAIT_INDEX, 1),
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1,
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`Notification #1: on WAIT_INDEX (0) of i32a must notify 1 waiter.`
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);
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notified.push(getReport());
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assert.sameValue(
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Atomics.wake(i32a, WAIT_INDEX, 1),
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1,
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`Notification #2: on WAIT_INDEX (0) of i32a must notify 1 waiter.`
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);
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notified.push(getReport());
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assert.sameValue(
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notified.join(''),
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waiterlist.join(''),
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`notified and waiterlist order do not match.`
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);
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@ -10,10 +10,10 @@ features: [Atomics, SharedArrayBuffer, TypedArray]
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---*/
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---*/
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const NUMAGENT = 3;
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const NUMAGENT = 3;
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const WAKEUP = 0; // Waiters on this will be woken
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const WAIT_INDEX = 0; // Waiters on this will be woken
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const SPIN = 1; // Worker i (zero-based) spins on location SPIN+i
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const SPIN = 1; // Worker i (zero-based) spins on location SPIN+i
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const RUNNING = SPIN + NUMAGENT; // Accounting of live agents
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const RUNNING = SPIN + NUMAGENT; // Accounting of live agents
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const NUMELEM = RUNNING + 1;
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const BUFFER_SIZE = RUNNING + 1;
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// Create workers and start them all spinning. We set atomic slots to make
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// Create workers and start them all spinning. We set atomic slots to make
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// them go into a wait, thus controlling the waiting order. Then we wake them
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// them go into a wait, thus controlling the waiting order. Then we wake them
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@ -29,7 +29,7 @@ for (var attempt = 0; attempt < 10; attempt++) {
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/* nothing */
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/* nothing */
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}
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}
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$262.agent.report(${i});
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$262.agent.report(${i});
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Atomics.wait(i32a, ${WAKEUP}, 0);
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Atomics.wait(i32a, ${WAIT_INDEX}, 0);
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$262.agent.report(${i});
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$262.agent.report(${i});
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$262.agent.leaving();
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$262.agent.leaving();
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});
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});
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@ -37,7 +37,7 @@ for (var attempt = 0; attempt < 10; attempt++) {
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}
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}
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const i32a = new Int32Array(
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const i32a = new Int32Array(
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new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)
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new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
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);
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);
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$262.agent.broadcast(i32a.buffer);
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$262.agent.broadcast(i32a.buffer);
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@ -60,13 +60,25 @@ for (var attempt = 0; attempt < 10; attempt++) {
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waiterlist.push(getReport());
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waiterlist.push(getReport());
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var notified = [];
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var notified = [];
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assert.sameValue(Atomics.wake(i32a, WAKEUP, 1), 1);
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assert.sameValue(
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Atomics.wake(i32a, WAIT_INDEX, 1),
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1,
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`Attempt #${attempt}, Notification #0: on WAIT_INDEX (0) of i32a must notify 1 waiter.`
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);
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notified.push(getReport());
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notified.push(getReport());
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assert.sameValue(Atomics.wake(i32a, WAKEUP, 1), 1);
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assert.sameValue(
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Atomics.wake(i32a, WAIT_INDEX, 1),
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1,
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`Attempt #${attempt}, Notification #1: on WAIT_INDEX (0) of i32a must notify 1 waiter.`
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);
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notified.push(getReport());
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notified.push(getReport());
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assert.sameValue(Atomics.wake(i32a, WAKEUP, 1), 1);
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assert.sameValue(
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||||||
|
Atomics.wake(i32a, WAIT_INDEX, 1),
|
||||||
|
1,
|
||||||
|
`Attempt #${attempt}, Notification #2: on WAIT_INDEX (0) of i32a must notify 1 waiter.`
|
||||||
|
);
|
||||||
notified.push(getReport());
|
notified.push(getReport());
|
||||||
|
|
||||||
assert.sameValue(
|
assert.sameValue(
|
||||||
|
|
|
@ -12,7 +12,7 @@ features: [ArrayBuffer, DataView, let, arrow-function, for-of, Atomics, BigInt,
|
||||||
$262.agent.start(`
|
$262.agent.start(`
|
||||||
$262.agent.receiveBroadcast(function(sab) {
|
$262.agent.receiveBroadcast(function(sab) {
|
||||||
const i32a = new Int32Array(sab);
|
const i32a = new Int32Array(sab);
|
||||||
$262.agent.report(Atomics.wait(i32a, 0, 0, 1000)); // We will timeout eventually
|
$262.agent.report(Atomics.wait(i32a, 0, 0, 200)); // We will timeout eventually
|
||||||
$262.agent.leaving();
|
$262.agent.leaving();
|
||||||
});
|
});
|
||||||
`);
|
`);
|
||||||
|
@ -22,6 +22,9 @@ const i32a = new Int32Array(
|
||||||
);
|
);
|
||||||
|
|
||||||
$262.agent.broadcast(i32a.buffer);
|
$262.agent.broadcast(i32a.buffer);
|
||||||
$262.agent.sleep(500); // Give the agent a chance to wait
|
$262.agent.sleep(10); // Give the agent a chance to wait
|
||||||
assert.sameValue(Atomics.wake(i32a, 0, NaN), 0, 'Atomics.wake(i32a, 0, NaN) returns 0'); // Don't actually wake it
|
assert.sameValue(Atomics.wake(i32a, 0, NaN), 0, 'Atomics.wake(i32a, 0, NaN) returns 0, and will not actually notify any waiters.');
|
||||||
|
|
||||||
|
// Sleep past the timeout
|
||||||
|
$262.agent.sleep(300);
|
||||||
assert.sameValue(getReport(), 'timed-out', 'getReport() returns "timed-out"');
|
assert.sameValue(getReport(), 'timed-out', 'getReport() returns "timed-out"');
|
||||||
|
|
|
@ -9,11 +9,11 @@ includes: [atomicsHelper.js]
|
||||||
features: [Atomics, SharedArrayBuffer, TypedArray]
|
features: [Atomics, SharedArrayBuffer, TypedArray]
|
||||||
---*/
|
---*/
|
||||||
|
|
||||||
const NUMAGENT = 3;
|
const WAIT_INDEX = 0; // Agents wait here
|
||||||
const WAKEUP = 0; // Agents wait here
|
|
||||||
const RUNNING = 1; // Accounting of live agents here
|
const RUNNING = 1; // Accounting of live agents here
|
||||||
const NUMELEM = 2;
|
|
||||||
const WAKECOUNT = 1;
|
const WAKECOUNT = 1;
|
||||||
|
const NUMAGENT = 3;
|
||||||
|
const BUFFER_SIZE = 4;
|
||||||
|
|
||||||
for (var i = 0; i < NUMAGENT; i++ ) {
|
for (var i = 0; i < NUMAGENT; i++ ) {
|
||||||
$262.agent.start(`
|
$262.agent.start(`
|
||||||
|
@ -21,14 +21,14 @@ for (var i = 0; i < NUMAGENT; i++ ) {
|
||||||
const i32a = new Int32Array(sab);
|
const i32a = new Int32Array(sab);
|
||||||
Atomics.add(i32a, ${RUNNING}, 1);
|
Atomics.add(i32a, ${RUNNING}, 1);
|
||||||
// Waiters that are not woken will time out eventually.
|
// Waiters that are not woken will time out eventually.
|
||||||
$262.agent.report(Atomics.wait(i32a, ${WAKEUP}, 0, 2000));
|
$262.agent.report(Atomics.wait(i32a, ${WAIT_INDEX}, 0, 2000));
|
||||||
$262.agent.leaving();
|
$262.agent.leaving();
|
||||||
});
|
});
|
||||||
`);
|
`);
|
||||||
}
|
}
|
||||||
|
|
||||||
const i32a = new Int32Array(
|
const i32a = new Int32Array(
|
||||||
new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)
|
new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
|
||||||
);
|
);
|
||||||
|
|
||||||
$262.agent.broadcast(i32a.buffer);
|
$262.agent.broadcast(i32a.buffer);
|
||||||
|
@ -38,7 +38,7 @@ waitUntil(i32a, RUNNING, NUMAGENT);
|
||||||
|
|
||||||
// Then wait some more to give the agents a fair chance to wait. If we don't,
|
// Then wait some more to give the agents a fair chance to wait. If we don't,
|
||||||
// we risk sending the wakeup before agents are sleeping, and we hang.
|
// we risk sending the wakeup before agents are sleeping, and we hang.
|
||||||
$262.agent.sleep(50);
|
$262.agent.sleep(10);
|
||||||
|
|
||||||
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
||||||
// sleep() took much longer than anticipated and workers have started timing
|
// sleep() took much longer than anticipated and workers have started timing
|
||||||
|
|
|
@ -10,11 +10,11 @@ features: [Atomics, SharedArrayBuffer, TypedArray]
|
||||||
---*/
|
---*/
|
||||||
|
|
||||||
|
|
||||||
var NUMAGENT = 3;
|
const WAIT_INDEX = 0; // Agents wait here
|
||||||
var WAKEUP = 0; // Agents wait here
|
const RUNNING = 1; // Accounting of live agents here
|
||||||
var RUNNING = 1; // Accounting of live agents here
|
const WAKECOUNT = 2;
|
||||||
var NUMELEM = 2;
|
const NUMAGENT = 3;
|
||||||
var WAKECOUNT = 2;
|
const BUFFER_SIZE = 4;
|
||||||
|
|
||||||
for (var i = 0; i < NUMAGENT; i++ ) {
|
for (var i = 0; i < NUMAGENT; i++ ) {
|
||||||
$262.agent.start(`
|
$262.agent.start(`
|
||||||
|
@ -22,14 +22,14 @@ for (var i = 0; i < NUMAGENT; i++ ) {
|
||||||
const i32a = new Int32Array(sab);
|
const i32a = new Int32Array(sab);
|
||||||
Atomics.add(i32a, ${RUNNING}, 1);
|
Atomics.add(i32a, ${RUNNING}, 1);
|
||||||
// Waiters that are not woken will time out eventually.
|
// Waiters that are not woken will time out eventually.
|
||||||
$262.agent.report(Atomics.wait(i32a, ${WAKEUP}, 0, 2000));
|
$262.agent.report(Atomics.wait(i32a, ${WAIT_INDEX}, 0, 200));
|
||||||
$262.agent.leaving();
|
$262.agent.leaving();
|
||||||
})
|
})
|
||||||
`);
|
`);
|
||||||
}
|
}
|
||||||
|
|
||||||
const i32a = new Int32Array(
|
const i32a = new Int32Array(
|
||||||
new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * 4)
|
new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
|
||||||
);
|
);
|
||||||
|
|
||||||
$262.agent.broadcast(i32a.buffer);
|
$262.agent.broadcast(i32a.buffer);
|
||||||
|
@ -39,7 +39,7 @@ waitUntil(i32a, RUNNING, NUMAGENT);
|
||||||
|
|
||||||
// Then wait some more to give the agents a fair chance to wait. If we don't,
|
// Then wait some more to give the agents a fair chance to wait. If we don't,
|
||||||
// we risk sending the wakeup before agents are sleeping, and we hang.
|
// we risk sending the wakeup before agents are sleeping, and we hang.
|
||||||
$262.agent.sleep(500);
|
$262.agent.sleep(10);
|
||||||
|
|
||||||
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
||||||
// sleep() took much longer than anticipated and workers have started timing
|
// sleep() took much longer than anticipated and workers have started timing
|
||||||
|
@ -50,6 +50,9 @@ assert.sameValue(
|
||||||
'Atomics.wake(i32a, 0, WAKECOUNT) equals the value of `WAKECOUNT` (2)'
|
'Atomics.wake(i32a, 0, WAKECOUNT) equals the value of `WAKECOUNT` (2)'
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Sleep past the timeout
|
||||||
|
$262.agent.sleep(300);
|
||||||
|
|
||||||
// Collect and check results
|
// Collect and check results
|
||||||
var rs = [];
|
var rs = [];
|
||||||
for (var i = 0; i < NUMAGENT; i++) {
|
for (var i = 0; i < NUMAGENT; i++) {
|
||||||
|
|
|
@ -9,26 +9,26 @@ includes: [atomicsHelper.js]
|
||||||
features: [Atomics, SharedArrayBuffer, TypedArray]
|
features: [Atomics, SharedArrayBuffer, TypedArray]
|
||||||
---*/
|
---*/
|
||||||
|
|
||||||
var NUMAGENT = 3;
|
const WAKECOUNT = 0;
|
||||||
var WAKEUP = 0; // Agents wait here
|
const WAIT_INDEX = 0; // Agents wait here
|
||||||
var RUNNING = 1; // Accounting of live agents here
|
const RUNNING = 1; // Accounting of live agents here
|
||||||
var NUMELEM = 2;
|
const NUMAGENT = 3;
|
||||||
var WAKECOUNT = 0;
|
const BUFFER_SIZE = 4;
|
||||||
|
|
||||||
for (var i = 0; i < NUMAGENT; i++) {
|
for (var i = 0; i < NUMAGENT; i++) {
|
||||||
$262.agent.start(`
|
$262.agent.start(`
|
||||||
$262.agent.receiveBroadcast(function(sab) {
|
$262.agent.receiveBroadcast(function(sab) {
|
||||||
const i32a = new Int32Array(sab);
|
const i32a = new Int32Array(sab);
|
||||||
Atomics.add(i32a, ${RUNNING}, 1);
|
Atomics.add(i32a, ${RUNNING}, 1);
|
||||||
// Waiters that are not woken will time out eventually.
|
// Waiters that are not woken will time out eventually.
|
||||||
$262.agent.report(Atomics.wait(i32a, ${WAKEUP}, 0, 200));
|
$262.agent.report(Atomics.wait(i32a, ${WAIT_INDEX}, 0, 200));
|
||||||
$262.agent.leaving();
|
$262.agent.leaving();
|
||||||
});
|
});
|
||||||
`);
|
`);
|
||||||
}
|
}
|
||||||
|
|
||||||
const i32a = new Int32Array(
|
const i32a = new Int32Array(
|
||||||
new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)
|
new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * BUFFER_SIZE)
|
||||||
);
|
);
|
||||||
|
|
||||||
$262.agent.broadcast(i32a.buffer);
|
$262.agent.broadcast(i32a.buffer);
|
||||||
|
@ -36,30 +36,18 @@ $262.agent.broadcast(i32a.buffer);
|
||||||
// Wait for agents to be running.
|
// Wait for agents to be running.
|
||||||
waitUntil(i32a, RUNNING, NUMAGENT);
|
waitUntil(i32a, RUNNING, NUMAGENT);
|
||||||
|
|
||||||
// Then wait some more to give the agents a fair chance to wait. If we don't,
|
|
||||||
// we risk sending the wakeup before agents are sleeping, and we hang.
|
|
||||||
$262.agent.sleep(50);
|
|
||||||
|
|
||||||
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
// There's a slight risk we'll fail to wake the desired count, if the preceding
|
||||||
// sleep() took much longer than anticipated and workers have started timing
|
// sleep() took much longer than anticipated and workers have started timing
|
||||||
// out.
|
// out.
|
||||||
assert.sameValue(
|
assert.sameValue(
|
||||||
Atomics.wake(i32a, 0, WAKECOUNT),
|
Atomics.wake(i32a, WAIT_INDEX, WAKECOUNT),
|
||||||
WAKECOUNT,
|
WAKECOUNT,
|
||||||
'Atomics.wake(i32a, 0, WAKECOUNT) equals the value of `WAKECOUNT` (0)'
|
'Atomics.wake(i32a, WAIT_INDEX, WAKECOUNT) equals the value of `WAKECOUNT` (0)'
|
||||||
);
|
);
|
||||||
|
|
||||||
// Collect and check results
|
// Sleep past the timeout
|
||||||
var rs = [];
|
$262.agent.sleep(300);
|
||||||
|
|
||||||
for (var i = 0; i < NUMAGENT; i++) {
|
for (var i = 0; i < NUMAGENT; i++) {
|
||||||
rs.push(getReport());
|
assert.sameValue(getReport(), 'timed-out', `Report #${i}: must equal "timed-out"`);
|
||||||
}
|
}
|
||||||
rs.sort();
|
|
||||||
|
|
||||||
for (var i = 0; i < WAKECOUNT; i++) {
|
|
||||||
assert.sameValue(rs[i], 'ok', 'The value of rs[i] is "ok"');
|
|
||||||
}
|
|
||||||
for (var i = WAKECOUNT; i < NUMAGENT; i++) {
|
|
||||||
assert.sameValue(rs[i], 'timed-out', 'The value of rs[i] is "timed-out"');
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue