function shouldBe(actual, expected) { if (actual !== expected) throw new Error('bad value: ' + String(actual) + ' ' + String(expected)); } noInline(shouldBe); function zero() { return 0; } noInline(zero); function negativeZero() { return -0; } noInline(negativeZero); var object = { valueOf() { return -0; } }; function test() { shouldBe(0 < zero(), false); shouldBe(0 < (-zero()), false); shouldBe(0 <= zero(), true); shouldBe(0 <= (-zero()), true); shouldBe(0 > zero(), false); shouldBe(0 > (-zero()), false); shouldBe(0 >= zero(), true); shouldBe(0 >= (-zero()), true); shouldBe(0 == zero(), true); shouldBe(0 == (-zero()), true); shouldBe(0 === zero(), true); shouldBe(0 === (-zero()), true); shouldBe(0 != zero(), false); shouldBe(0 != (-zero()), false); shouldBe(0 !== zero(), false); shouldBe(0 !== (-zero()), false); shouldBe(0 < object, false); shouldBe(0 < -object, false); shouldBe(0 <= object, true); shouldBe(0 <= -object, true); shouldBe(0 > object, false); shouldBe(0 > -object, false); shouldBe(0 >= object, true); shouldBe(0 >= -object, true); shouldBe(0 == object, true); shouldBe(0 == -object, true); shouldBe(0 === object, false); shouldBe(0 === -object, true); shouldBe(0 != object, false); shouldBe(0 != -object, false); shouldBe(0 !== object, true); shouldBe(0 !== -object, false); } noInline(test); for (var i = 0; i < 1e5; ++i) test();