// Copyright 2009 the Sputnik authors. All rights reserved. // This code is governed by the BSD license found in the LICENSE file. /*--- info: > If x is less than or equal to -0 and x is greater than or equal to -0.5, Math.round(x) is equal to -0 es5id: 15.8.2.15_A7 description: > `Math.round(x)` differs from `Math.floor(x + 0.5)`: 1) for values in [-0.5; -0] 2) for 0.5 - Number.EPSILON / 4 3) for odd integers in [-(2 / Number.EPSILON - 1); -(1 / Number.EPSILON + 1)] or in [1 / Number.EPSILON + 1; 2 / Number.EPSILON - 1] ---*/ // CHECK#1 if (1 / Math.round(-0.5) !== 1 / -0) { $ERROR("#1: '1 / Math.round(-0.5) !== 1 / -0'"); } // CHECK#2 if (1 / Math.round(-0.25) !== 1 / -0) { $ERROR("#2: '1 / Math.round(-0.25) !== 1 / -0'"); } // CHECK#3 if (1 / Math.round(-0) !== 1 / -0) { $ERROR("#3: '1 / Math.round(-0) !== 1 / -0'"); } var x = 0; // CHECK#4 x = 0.5 - Number.EPSILON / 4; if (1 / Math.round(x) !== 1 / 0) { $ERROR("#4: '1 / Math.round(" + x + ") !== 1 / 0'"); } // CHECK#5 x = -(2 / Number.EPSILON - 1); if (Math.round(x) !== x) { $ERROR("#5: 'Math.round(" + x + ") !== " + x + "'"); } // CHECK#6 x = -(1.5 / Number.EPSILON - 1); if (Math.round(x) !== x) { $ERROR("#6: 'Math.round(" + x + ") !== " + x + "'"); } // CHECK#7 x = -(1 / Number.EPSILON + 1); if (Math.round(x) !== x) { $ERROR("#7: 'Math.round(" + x + ") !== " + x + "'"); } // CHECK#8 x = 1 / Number.EPSILON + 1; if (Math.round(x) !== x) { $ERROR("#8: 'Math.round(" + x + ") !== " + x + "'"); } // CHECK#9 x = 1.5 / Number.EPSILON - 1; if (Math.round(x) !== x) { $ERROR("#9: 'Math.round(" + x + ") !== " + x + "'"); } // CHECK#10 x = 2 / Number.EPSILON - 1; if (Math.round(x) !== x) { $ERROR("#10: 'Math.round(" + x + ") !== " + x + "'"); }