// Copyright (C) 2017 Mozilla Corporation. All rights reserved. // This code is governed by the BSD license found in the LICENSE file. /*--- esid: sec-atomics.wake description: > Test that Atomics.wake wakes all waiters if that's what the count is. includes: [atomicsHelper.js] features: [Atomics, SharedArrayBuffer, TypedArray] ---*/ const WAKEUP = 0; // Waiters on this will be woken const DUMMY = 1; // Waiters on this will not be woken const RUNNING = 2; // Accounting of live agents const NUMELEM = 3; const NUMAGENT = 3; for (var i=0; i < NUMAGENT; i++) { $262.agent.start(` $262.agent.receiveBroadcast(function(sab) { var i32a = new Int32Array(sab); Atomics.add(i32a, ${RUNNING}, 1); $262.agent.report("A " + Atomics.wait(i32a, ${WAKEUP}, 0)); $262.agent.leaving(); }); `); } $262.agent.start(` $262.agent.receiveBroadcast(function(sab) { var i32a = new Int32Array(sab); Atomics.add(i32a, ${RUNNING}, 1); // This will always time out. $262.agent.report("B " + Atomics.wait(i32a, ${DUMMY}, 0, 10)); $262.agent.leaving(); }); `); var i32a = new Int32Array(new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)); $262.agent.broadcast(i32a.buffer); // Wait for agents to be running. waitUntil(i32a, RUNNING, NUMAGENT + 1); // Then wait some more to give the agents a fair chance to wait. If we don't, // we risk sending the wakeup before agents are sleeping, and we hang. $262.agent.sleep(50); // Wake all waiting on WAKEUP, should be 3 always, they won't time out. assert.sameValue( Atomics.wake(i32a, WAKEUP), NUMAGENT, 'Atomics.wake(i32a, WAKEUP) equals the value of `NUMAGENT` (3)' ); const rs = []; for (var i = 0; i < NUMAGENT + 1; i++) { rs.push(getReport()); } rs.sort(); for (var i = 0; i < NUMAGENT; i++) { assert.sameValue(rs[i], "A ok", 'The value of rs[i] is "A ok"'); } assert.sameValue(rs[NUMAGENT], "B timed-out", 'The value of rs[NUMAGENT] is "B timed-out"');