function shouldBe(actual, expected) { if (actual !== expected) throw new Error('bad value: ' + actual); } var GeneratorFunctionPrototype = (function*(){}).__proto__; function call(o) { o.x = 3; } noInline(call); function sink (p, q) { function *f() { }; if (p) { call(f); // Force allocation of f if (q) { OSRExit(); } return f; } return { 'x': 2 }; } noInline(sink); for (var i = 0; i < 100000; ++i) { var o = sink(true, false); shouldBe(o.__proto__, GeneratorFunctionPrototype); if (o.x != 3) throw "Error: expected o.x to be 2 but is " + result; } // At this point, the function should be compiled down to the FTL // Check that the function is properly allocated on OSR exit var f = sink(true, true); shouldBe(f.__proto__, GeneratorFunctionPrototype); if (f.x != 3) throw "Error: expected o.x to be 3 but is " + result;