// Copyright 2009 the Sputnik authors. All rights reserved. // This code is governed by the BSD license found in the LICENSE file. /*--- info: | The result of an addition is determined using the rules of IEEE 754 double-precision arithmetics es5id: 11.6.1_A4_T5 description: > The sum of two negative zeros is -0. The sum of two positive zeros, or of two zeros of opposite sign is +0 ---*/ //CHECK#1 if (-0 + -0 !== -0 ) { throw new Test262Error('#1.1: -0 + -0 === 0. Actual: ' + (-0 + -0)); } else { if (1 / (-0 + -0) !== Number.NEGATIVE_INFINITY) { throw new Test262Error('#1.1: -0 + -0 === - 0. Actual: +0'); } } //CHECK#2 if (0 + -0 !== 0 ) { throw new Test262Error('#2.1: 0 + -0 === 0. Actual: ' + (0 + -0)); } else { if (1 / (0 + -0) !== Number.POSITIVE_INFINITY) { throw new Test262Error('#2.2: 0 + -0 === + 0. Actual: -0'); } } //CHECK#3 if (-0 + 0 !== 0 ) { throw new Test262Error('#3.1: -0 + 0 === 0. Actual: ' + (-0 + 0)); } else { if (1 / (-0 + 0) !== Number.POSITIVE_INFINITY) { throw new Test262Error('#3.2: -0 + 0 === + 0. Actual: -0'); } } //CHECK#4 if (0 + 0 !== 0 ) { throw new Test262Error('#4.1: 0 + 0 === 0. Actual: ' + (0 + 0)); } else { if (1 / (0 + 0) !== Number.POSITIVE_INFINITY) { throw new Test262Error('#4.2: 0 + 0 === + 0. Actual: -0'); } }