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			87 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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//     * Redistributions of source code must retain the above copyright
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//       notice, this list of conditions and the following disclaimer.
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//     * Redistributions in binary form must reproduce the above
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//       copyright notice, this list of conditions and the following
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//       disclaimer in the documentation and/or other materials provided
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//       with the distribution.
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//     * Neither the name of Google Inc. nor the names of its
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//       contributors may be used to endorse or promote products derived
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//       from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Simple class using inline constructor.
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function C1() {
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  this.x = 23;
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};
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var c1 = new C1();
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assertEquals(23, c1.x);
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assertEquals("undefined", typeof c1.y);
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// Add setter somewhere on the prototype chain after having constructed the
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// first instance.
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C1.prototype = { set x(value) { this.y = 23; } };
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var c1 = new C1();
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assertEquals("undefined", typeof c1.x);
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assertEquals(23, c1.y);
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// Simple class using inline constructor.
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function C2() {
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  this.x = 23;
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};
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var c2 = new C2();
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assertEquals(23, c2.x);
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assertEquals("undefined", typeof c2.y);
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// Add setter somewhere on the prototype chain after having constructed the
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// first instance.
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C2.prototype.__proto__ = { set x(value) { this.y = 23; } };
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var c2 = new C2();
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assertEquals("undefined", typeof c2.x);
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assertEquals(23, c2.y);
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// Simple class using inline constructor.
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function C3() {
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  this.x = 23;
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};
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var c3 = new C3();
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assertEquals(23, c3.x);
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assertEquals("undefined", typeof c3.y);
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// Add setter somewhere on the prototype chain after having constructed the
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// first instance.
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C3.prototype.__defineSetter__('x', function(value) { this.y = 23; });
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var c3 = new C3();
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assertEquals("undefined", typeof c3.x);
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assertEquals(23, c3.y);
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// Simple class using inline constructor.
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function C4() {
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  this.x = 23;
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};
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var c4 = new C4();
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assertEquals(23, c4.x);
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assertEquals("undefined", typeof c4.y);
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// Add setter somewhere on the prototype chain after having constructed the
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// first instance.
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C4.prototype.__proto__.__defineSetter__('x', function(value) { this.y = 23; });
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var c4 = new C4();
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assertEquals("undefined", typeof c4.x);
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assertEquals(23, c4.y);
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