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			110 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| // Copyright 2013 the V8 project authors. All rights reserved.
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions are
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| // met:
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| //
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| //     * Redistributions of source code must retain the above copyright
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| //       notice, this list of conditions and the following disclaimer.
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| //     * Redistributions in binary form must reproduce the above
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| //       copyright notice, this list of conditions and the following
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| //       disclaimer in the documentation and/or other materials provided
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| //       with the distribution.
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| //     * Neither the name of Google Inc. nor the names of its
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| //       contributors may be used to endorse or promote products derived
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| //       from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 
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| // Flags: --allow-natives-syntax --no-use-osr
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| 
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| function foo_pixel(a, i, v) {
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|   a[0] = v;
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|   a[i] = v;
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| }
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| 
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| function foo_uint16(a, i, v) {
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|   a[0] = v;
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|   a[i] = v;
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| }
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| 
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| function foo_uint32(a, i, v) {
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|   a[0] = v;
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|   a[i] = v;
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| }
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| 
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| function foo_float(a, i, v) {
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|   a[0] = v;
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|   a[i] = v;
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| }
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| 
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| function foo_double(a, i, v) {
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|   a[0] = v;
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|   a[i] = v;
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| }
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| 
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| var A1_pixel = new Uint8ClampedArray(2);
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| var A2_pixel = new Uint8ClampedArray(2);
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| var A3_pixel = new Uint8ClampedArray(2);
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| 
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| var A1_uint16 = new Uint16Array(2);
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| var A2_uint16 = new Uint16Array(2);
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| var A3_uint16 = new Uint16Array(2);
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| 
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| var A1_uint32 = new Uint32Array(2);
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| var A2_uint32 = new Uint32Array(2);
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| var A3_uint32 = new Uint32Array(2);
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| 
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| var A1_float = new Float32Array(2);
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| var A2_float = new Float32Array(2);
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| var A3_float = new Float32Array(2);
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| 
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| var A1_double = new Float64Array(2);
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| var A2_double = new Float64Array(2);
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| var A3_double = new Float64Array(2);
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| 
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| foo_pixel(A1_pixel, 1, 34);
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| foo_pixel(A2_pixel, 1, 34);
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| %OptimizeFunctionOnNextCall(foo_pixel);
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| foo_pixel(A3_pixel, 1, 34);
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| 
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| foo_uint16(A1_uint16, 1, 3.4);
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| foo_uint16(A2_uint16, 1, 3.4);
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| %OptimizeFunctionOnNextCall(foo_uint16);
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| foo_uint16(A3_uint16, 1, 3.4);
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| 
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| foo_uint32(A1_uint32, 1, 3.4);
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| foo_uint32(A2_uint32, 1, 3.4);
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| %OptimizeFunctionOnNextCall(foo_uint32);
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| foo_uint32(A3_uint32, 1, 3.4);
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| 
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| foo_float(A1_float, 1, 3.4);
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| foo_float(A2_float, 1, 3.4);
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| %OptimizeFunctionOnNextCall(foo_float);
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| foo_float(A3_float, 1, 3.4);
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| 
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| foo_double(A1_double, 1, 3.4);
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| foo_double(A2_double, 1, 3.4);
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| %OptimizeFunctionOnNextCall(foo_double);
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| foo_double(A3_double, 1, 3.4);
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| 
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| assertEquals(A1_pixel[0], A3_pixel[0]);
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| assertEquals(A1_pixel[1], A3_pixel[1]);
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| assertEquals(A1_uint16[0], A3_uint16[0]);
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| assertEquals(A1_uint16[1], A3_uint16[1]);
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| assertEquals(A1_uint32[0], A3_uint32[0]);
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| assertEquals(A1_uint32[1], A3_uint32[1]);
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| assertEquals(A1_float[0], A3_float[0]);
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| assertEquals(A1_float[1], A3_float[1]);
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| assertEquals(A1_double[0], A3_double[0]);
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| assertEquals(A1_double[1], A3_double[1]);
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