test262/test/built-ins/Atomics/wake/wake-all-on-loc.js

70 lines
2.0 KiB
JavaScript

// Copyright (C) 2017 Mozilla Corporation. All rights reserved.
// This code is governed by the BSD license found in the LICENSE file.
/*---
esid: sec-atomics.wake
description: >
Test that Atomics.wake wakes all waiters on a location, but does not
wake waiters on other locations.
includes: [atomicsHelper.js]
features: [Atomics, SharedArrayBuffer, TypedArray]
---*/
const WAKEUP = 0; // Waiters on this will be woken
const DUMMY = 1; // Waiters on this will not be woken
const RUNNING = 2; // Accounting of live agents
const NUMELEM = 3;
const NUMAGENT = 3;
for (var i=0; i < NUMAGENT; i++) {
$262.agent.start(`
$262.agent.receiveBroadcast(function(sab) {
const i32a = new Int32Array(sab);
Atomics.add(i32a, ${RUNNING}, 1);
$262.agent.report("A " + Atomics.wait(i32a, ${WAKEUP}, 0));
$262.agent.leaving();
});
`);
}
$262.agent.start(`
$262.agent.receiveBroadcast(function(sab) {
const i32a = new Int32Array(sab);
Atomics.add(i32a, ${RUNNING}, 1);
// This will always time out.
$262.agent.report("B " + Atomics.wait(i32a, ${DUMMY}, 0, 10));
$262.agent.leaving();
});
`);
const i32a = new Int32Array(
new SharedArrayBuffer(NUMELEM * Int32Array.BYTES_PER_ELEMENT)
);
$262.agent.broadcast(i32a.buffer);
// Wait for agents to be running.
waitUntil(i32a, RUNNING, NUMAGENT + 1);
// Then wait some more to give the agents a fair chance to wait. If we don't,
// we risk sending the wakeup before agents are sleeping, and we hang.
$262.agent.sleep(50);
// Wake all waiting on WAKEUP, should be 3 always, they won't time out.
assert.sameValue(
Atomics.wake(i32a, WAKEUP),
NUMAGENT,
'Atomics.wake(i32a, WAKEUP) equals the value of `NUMAGENT` (3)'
);
const rs = [];
for (var i = 0; i < NUMAGENT + 1; i++) {
rs.push(getReport());
}
rs.sort();
for (var i = 0; i < NUMAGENT; i++) {
assert.sameValue(rs[i], "A ok", 'The value of rs[i] is "A ok"');
}
assert.sameValue(rs[NUMAGENT], "B timed-out", 'The value of rs[NUMAGENT] is "B timed-out"');