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			177 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
// Copyright 2015 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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//     * Redistributions of source code must retain the above copyright
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//       notice, this list of conditions and the following disclaimer.
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//     * Redistributions in binary form must reproduce the above
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//       copyright notice, this list of conditions and the following
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//       disclaimer in the documentation and/or other materials provided
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//       with the distribution.
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//     * Neither the name of Google Inc. nor the names of its
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//       contributors may be used to endorse or promote products derived
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//       from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Test the Worker API of d8.  This test only makes sense with d8. A Worker
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// spawns a new OS thread and isolate, and runs it concurrently with the
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// current running thread.
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var workerScript =
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  `postMessage('Starting worker');
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// Set a global variable; should not be visible outside of the worker's
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// context.
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   foo = 100;
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   var c = 0;
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   onmessage = function(m) {
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     switch (c++) {
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       case 0:
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         if (m !== undefined) throw new Error('undefined');
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         break;
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       case 1:
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         if (m !== null) throw new Error('null');
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         break;
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       case 2:
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         if (m !== true) throw new Error('true');
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         break;
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       case 3:
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         if (m !== false) throw new Error('false');
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         break;
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       case 4:
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         if (m !== 100) throw new Error('Number');
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         break;
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       case 5:
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         if (m !== 'hi') throw new Error('String');
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         break;
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       case 6:
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         if (JSON.stringify(m) !== '[4,true,\"bye\"]') {
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           throw new Error('Array');
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         }
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         break;
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       case 7:
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         if (JSON.stringify(m) !== '{"a":1,"b":2.5,"c":"three"}')
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           throw new Error('Object' + JSON.stringify(m));
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         break;
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       case 8:
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         var ab = m;
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         var t = new Uint32Array(ab);
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         if (ab.byteLength !== 16)
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           throw new Error('ArrayBuffer clone byteLength');
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         for (var i = 0; i < 4; ++i)
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           if (t[i] !== i)
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             throw new Error('ArrayBuffer clone value ' + i);
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         break;
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       case 9:
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         var ab = m;
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         var t = new Uint32Array(ab);
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         if (ab.byteLength !== 32)
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           throw new Error('ArrayBuffer transfer byteLength');
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         for (var i = 0; i < 8; ++i)
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           if (t[i] !== i)
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             throw new Error('ArrayBuffer transfer value ' + i);
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         break;
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     }
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     if (c == 10) {
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       postMessage('DONE');
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     }
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   };`;
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if (this.Worker) {
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  function createArrayBuffer(byteLength) {
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    var ab = new ArrayBuffer(byteLength);
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    var t = new Uint32Array(ab);
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    for (var i = 0; i < byteLength / 4; ++i)
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      t[i] = i;
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    return ab;
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  }
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  assertThrows(function() {
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    // Second arg must be 'options' object
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    new Worker(workerScript, 123);
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  });
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  assertThrows(function() {
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    new Worker('test/mjsunit/d8/d8-worker.js', {type: 'invalid'});
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  });
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  assertThrows(function() {
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    // worker type defaults to 'classic' which tries to load from file
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    new Worker(workerScript);
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  });
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  var w = new Worker(workerScript, {type: 'string'});
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  assertEquals("Starting worker", w.getMessage());
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  w.postMessage(undefined);
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  w.postMessage(null);
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  w.postMessage(true);
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  w.postMessage(false);
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  w.postMessage(100);
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  w.postMessage("hi");
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  w.postMessage([4, true, "bye"]);
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  w.postMessage({a: 1, b: 2.5, c: "three"});
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  // Test bad get in transfer list.
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  var transferList = [undefined];
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  Object.defineProperty(transferList, '0', {
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    get: function() {
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      throw 'unexpected!';
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    }
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  });
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  assertThrows(function() {
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    w.postMessage([], transferList);
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  });
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  // Test console.log in transfer list.
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  (function() {
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    var val = [undefined];
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    Object.defineProperty(val, '0', {get: () => console.log()});
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    assertThrows(function() {
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      w.postMessage(val, [val]);
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    });
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  })();
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  // Clone ArrayBuffer
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  var ab1 = createArrayBuffer(16);
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  w.postMessage(ab1);
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  assertEquals(16, ab1.byteLength);  // ArrayBuffer should not be neutered.
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  // Transfer ArrayBuffer
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  var ab2 = createArrayBuffer(32);
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  w.postMessage(ab2, [ab2]);
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  assertEquals(0, ab2.byteLength);  // ArrayBuffer should be neutered.
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  // Attempting to transfer the same ArrayBuffer twice should throw.
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  assertThrows(function() {
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    var ab3 = createArrayBuffer(4);
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    w.postMessage(ab3, [ab3, ab3]);
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  });
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  assertEquals("undefined", typeof foo);
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  // Read a message from the worker.
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  assertEquals("DONE", w.getMessage());
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  w.terminate();
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  // Make sure that the main thread doesn't block forever in getMessage() if
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  // the worker dies without posting a message.
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  var w2 = new Worker('', {type: 'string'});
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  var msg = w2.getMessage();
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  assertEquals(undefined, msg);
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}
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