No description
  • C# 97.3%
  • ShaderLab 1.8%
  • Mathematica 0.4%
  • GLSL 0.3%
Find a file
tux 86ff4d95b7
Some checks failed
Epochfall Build / Compile Check (push) Successful in 10m40s
Epochfall Build / Build Linux Server (push) Failing after 1s
Epochfall Build / Build macOS Client (push) Failing after 1s
Epochfall Build / Build macOS Server (push) Failing after 1s
Epochfall Build / Build Web Client (push) Successful in 1s
Epochfall Build / Build Windows Client (push) Failing after 1s
Epochfall Build / Build Windows Server (push) Failing after 2s
Epochfall Build / Build Linux Client (push) Successful in 5m2s
Epochfall Build / Deploy Dedicated Server (push) Has been skipped
Epochfall Build / Deploy Web Client (push) Has been skipped
Epochfall Build / Discord Notification (push) Has been skipped
Update .gitattributes
2026-05-10 03:14:56 +02:00
.claude Refactor + extend CICD workflow 2026-04-03 23:49:30 +02:00
.forgejo Refactor biome generation 2026-04-06 01:45:05 +02:00
.vscode Initial Unity 6 project with Mirror Networking 2026-03-31 23:52:14 +02:00
Assets Optimize chunk loading pipeline and fix rendering issues 2026-04-09 00:41:38 +02:00
deploy Publishing workflow 2026-04-02 09:31:40 +02:00
Packages Add canvas-based main menu replacing Mirror NetworkManagerHUD 2026-04-06 10:40:42 +02:00
ProjectSettings Optimize chunk loading pipeline and fix rendering issues 2026-04-09 00:41:38 +02:00
.editorconfig Project setup 2026-04-01 00:10:53 +02:00
.gitattributes Update .gitattributes 2026-05-10 03:14:56 +02:00
.gitignore Refactor biome generation 2026-04-06 01:45:05 +02:00
.vsconfig Initial Unity 6 project with Mirror Networking 2026-03-31 23:52:14 +02:00
CICD.md Add NOTIFY_DISCORD toggle for Discord notification job 2026-04-04 09:58:59 +02:00
CLAUDE.md Refactor biome generation 2026-04-06 01:45:05 +02:00
DEVELOPMENT.md Online web client 2026-04-04 23:32:10 +02:00
EpochFall.md Refactor + extend CICD workflow 2026-04-03 23:54:10 +02:00
EpochFall.slnx Humanoid player character 2026-04-05 14:17:30 +02:00