pause_menu_confirmation,Do you really want to quit? Unsaved progress will be lost.
---
IngameMenu:
game_menu_pokedex,Pokédex
game_menu_party,Pokémon
game_menu_bag,Bag
game_menu_trainer_card,<playername>
game_menu_save,Save
game_menu_options,Options
game_menu_exit,Exit Menu
---
InventoryScreen:
inventory_menu_bag,Bag
inventory_menu_backadvice,PRESS E TO GO BACK
inventory_menu_items,Items
inventory_menu_description,Description
---
NewGameScreen:
new_game_oak_1,Hello!~Sorry to keep~you waiting!*Welcome to the world~of Pokémon!*My name is Oak.~People call me~Pokémon Prof.*This world is inhabited~by creatures that~we call
new_game_oak_2,Pokémon.*People and Pokémon live~together by supporting~each other.~Some people play with~Pokémon,~some battle with them.*But we don't know~everything about~Pokémon yet.~There are still many~mysteries to solve.*That's why I study~Pokémon every day.*Now, what did you~say your name was?
new_game_oak_3,~are you ready?*Your very own~Pokémon story is about~to unfold.*You'll face fun~times and tough~challenges.~A world of dreams and~adventures with Pokémon~awaits!*Let's go!*I'll be seeing~you later!
new_game_oak_weird_name_1,Right! So your name is~
new_game_oak_weird_name_2,!*Hm that is a~weird name.
new_game_oak_known_name_1,Right! So your name is~
new_game_oak_known_name_2,!*Hm I am sure I~heard this name before.
new_game_oak_same_name_1,Hey we got the~same names.*My name is also~
new_game_oak_same_name_2,!
new_game_oak_name_1,Right! So your name is~
new_game_oak_name_2,!
new_game_your_name,Your name
new_game_choose_skin,Choose skin
new_game_name_too_short,This name is too short
---
MapScreen:
map_screen_cities,Cities
map_screen_routes,Routes
map_screen_places,Places
map_screen_roaming,Roaming Pokes
---
PokedexScreen:
pokedex_screen_seen,Seen
pokedex_screen_obtained,Obtained
pokedex_screen_rare,Rare
pokedex_screen_backadvice,PRESS E TO GO BACK
---
PokemonScreen:
pokemon_screen_choose_a_pokemon,Choose a Pokémon
pokemon_screen_backadvice,Press the E key to go back.
pokemon_screen_item_give,Give
pokemon_screen_item_take,Take
pokemon_screen_item_back,Back
pokemon_screen_doesnt_hold_item,~doesn't hold an item.
pokemon_screen_take_item_1,Took
pokemon_screen_take_item_2, from~
pokemon_screen_take_item_3,~and put it into the~
pokemon_screen_take_item_4, pocket!
pokemon_screen_give_item_1,Gave
pokemon_screen_give_item_2, to~
pokemon_screen_give_item_3,
pokemon_screen_give_item_4,~and put
pokemon_screen_give_item_5,~back to the inventory.
pokemon_screen_summary,Summary
pokemon_screen_switch,Switch
pokemon_screen_item,Item
pokemon_screen_back,Back
pokemon_screen_EMPTY,EMPTY
---
Pokemon Status Screen:
All pages:
poke_status_screen_nature,Nature
poke_status_screen_backadvice,PRESS E TO GO BACK
poke_status_screen_closeadvice,PRESS E TO CLOSE
poke_status_screen_number,#
Page 1:
poke_status_screen_all_exp,All Exp
poke_status_screen_nxt_lv,Nxt Lv.
poke_status_screen_stats_page,Stats page
Page 2:
poke_status_screen_OT,OT
poke_status_screen_Item,Item
poke_status_screen_no_item,no item
poke_status_screen_ability,Ability
poke_status_screen_details_page,Details page
Page 3:
poke_status_screen_power,Power
poke_status_screen_accuracy,Accuracy
poke_status_screen_moves_page,Moves page
---
Trainer Card Screen:
trainer_screen_trainer_card,Trainer Card
trainer_screen_name,Name
trainer_screen_points,Points
trainer_screen_money,Money
trainer_screen_pokedex,Pokédex
trainer_screen_time,Time
trainer_screen_collected_badges,Collected badges
trainer_screen_badge, Badge
trainer_screen_backadvice,PRESS E TO GO BACK
trainer_screen_empty_badge,???
---
Save Screen:
save_screen_title,Do you want to save the game?
save_screen_name,Name
save_screen_badges,Badges
save_screen_money,Money
save_screen_time,Time
save_screen_yes,Yes
save_screen_no,No
save_screen_success,Saved the game.
---
Options Screen:
option_screen_title,Options
option_screen_warning,Options aren't saved yet, scroll down and choose "Save options."
option_screen_backadvice,PRESS E TO GO BACK
option_screen_description,Description
option_screen_textspeed,Textspeed
option_screen_textspeed_description,The speed the textbox shows up and~displays the text
option_screen_fov,FOV
option_screen_fov_description,The field of view. The higher the value is,~the more you can see.~Warning: Too large value can cause lags in larger maps.
option_screen_mousespeed,MouseSpeed
option_screen_mousespeed_description,The Mousespeed sets the speed on which the~mouse can rotate the view.
option_screen_volume,Volume
option_screen_volume_description,The volume of the background music.~This settings is for all save states.
option_screen_render_distance,RenderDistance
option_screen_render_distance_tiny,Tiny
option_screen_render_distance_short,Short
option_screen_render_distance_normal,Normal
option_screen_render_distance_far,Far
option_screen_render_distance_extreme,Extreme
option_screen_render_distance_description,The renderdistance determines,~how far you can see.~By turning this down, you can improve your FPS.
option_screen_graphics,Graphics
option_screen_graphics_fancy,Fancy
option_screen_graphics_fast,Fast
option_screen_graphics_description,Affects if some objects are rendered~or not. By turning this down, you can improve your FPS.~This settings is for all save states.
option_screen_offset_map_quality_description,Sets the quality of the offset maps.~The details and update frequency of offset maps increase with this value.~Set this value to 0 to prevent the game from loading offset maps.
option_screen_animations_in_battle,Animations in battle
option_screen_animations_in_battle_no,No
option_screen_animations_in_battle_attacks_off,Attacks off
option_screen_animations_in_battle_yes,Yes
option_screen_animations_in_battle_description,Determines if the game shows battle animations.
option_screen_difficulty,Difficulty
option_screen_difficulty_description,Difficulty mode~Sets the level of difficulty.
option_screen_battle_style,BattleStyle
option_screen_battle_style_shift,Shift
option_screen_battle_style_set,Set
option_screen_battle_style_description,Battle Style~Set: You are not asked to switch out your Pokémon~Shift: You can switch out your Pokémon after defeating an opponent.
option_screen_view_bobbing,View bobbing
option_screen_view_bobbing_description,Turns camera shaking on or off.
option_screen_reset_options,Reset options.
option_screen_reset_options_description,Resets all options.
option_screen_save_options,Save options.
option_screen_save_options_description,Save the options and close the menu.
option_screen_close_menu,Close menu.
option_screen_close_menu_description,Close the menu and do not save~the changes.
---
Item Detail Screen:
item_detail_screen_use,Use
item_detail_screen_give,Give
item_detail_screen_trash,Trash
item_detail_screen_back,Back
item_detail_screen_give_item,Give
---
Apricorn Screen:
apricorn_screen_apricorns,Apricorns
apricorn_screen_producing,I am producing the Balls at the moment.~Come back later.
apricorn_screen_backadvice,PRESS E TO GO BACK
apricorn_screen_choose_apricorns,Please choose the Apricorns I should take to produce Pokéballs.
apricorn_screen_ok,OK
apricorn_screen_clear,Clear
apricorn_screen_take,Take
apricorn_screen_ready,I am ready producing Pokéballs. Here's the result of my work:
apricorn_screen_obtain, obtained
---
Daycare Screen:
daycare_screen_daycare,Daycare
daycare_screen_money, / Money:
daycare_screen_deposit,Deposit
daycare_screen_grown,Grown:
daycare_screen_lv, / Lv.
daycare_screen_costs, / Costs:
daycare_screen_pokedollar, PokéDollar
daycare_screen_withdraw,Withdraw
daycare_screen_backadvice,PRESS E TO GO BACK
daycare_screen_pokemon_choose_header,Deposit Pokémon
Egg,Egg
---
Network Screen:
network_screen_isonline,You are in a co-op game already! Please close the connection~to open a new game or connect again!~~~Press E to go back!
network_screen_header,Co-Op Gameplay
network_screen_main_header,You can either join a game or host a~new one to play together with a friend.
network_screen_main_join,Join
network_screen_main_host,Host
network_screen_main_close,Close
network_screen_join_header,Join a game:~Enter the IP address of the hosted game.
network_screen_join_cancel,Cancel
network_screen_join_join,Join
network_screen_host_header,Host a game:~You are about to open your~game for other players in your network.
network_screen_host_cancel,Cancel
network_screen_host_host,Host
---
Donation screen:
donation_screen_donators,Donators
donation_screen_backadvice,Press E to close
---
Blackout Screen:
black_out_screen_line1,You have run out of Pokémon!
black_out_screen_line2,You will be brought
black_out_screen_line3,to the nearest PokéCenter
black_out_screen_line4,to prevent further injury
black_out_screen_line5,to your Pokémon.
---
Battle:
---
main:
battle_main_trainer_sent_out_1, sent out~
battle_main_trainer_sent_out_2,.
battle_main_trainer_sent_out_3, is about~to send out~
battle_main_trainer_sent_out_4,!~Do you want to switch~your Pokémon?
battle_main_trainer_sent_out_5,Yes
battle_main_trainer_sent_out_6,No
battle_main_choose_pokemon,Choose Pokémon
battle_main_wild_appear_1,A wild
battle_main_wild_appear_2,~appeared!
battle_main_trainer_intro_1, and~
battle_main_trainer_intro_2, want~to battle!
battle_main_trainer_intro_3, wants~to battle!
battle_main_intro_1,GO!
battle_main_intro_2,!
battle_main_trainer_defeat_1,~was defeated!
battle_main_trainer_defeat_2, and~
battle_main_trainer_defeat_3,~were defeated!
battle_main_trainer_defeat_4, got
battle_main_trainer_defeat_5,~PokéDollars for winning!
---
attackTurn:
battle_attack_poison_damage,~was hurt by poison!
battle_attack_curse_damage,~is afflicted by the curse!
battle_attack_fire_damage,~was hurt by its burn!
battle_attack_trainer_item_1, used a~
battle_attack_trainer_item_2,!
battle_attack_asleep, is fast~asleep.
battle_attack_woke_up, woke up!
battle_attack_paralyzed, is paralyzed!~It can't move!
battle_attack_frozen_free, is no~longer frozen!
battle_attack_frozen, is frozen~solid!
battle_attack_flinched, flinched!
battle_attack_no_longer_confused, is no~longer confused!