P3D-Legacy/P3D/Pokemon/Attacks/Ice/Hail.vb

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2016-09-07 18:50:38 +02:00
Namespace BattleSystem.Moves.Ice
Public Class Hail
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Ice)
Me.ID = 258
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Beauty
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Me.Name = Localization.GetString("move_name_" & Me.ID,"Hail")
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Me.Description = "The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.All
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = False
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.Support
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim turns As Integer = BattleCalculation.FieldEffectTurns(BattleScreen, own, Me.Name.ToLower())
BattleScreen.Battle.ChangeWeather(own, own, BattleWeather.WeatherTypes.Hailstorm, turns, BattleScreen, "It started to hail!", "move:hail")
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End Sub
End Class
End Namespace