65 lines
2.2 KiB
VB.net
65 lines
2.2 KiB
VB.net
Namespace BattleSystem.Moves.Ice
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Public Class Hail
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Ice)
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Me.ID = 258
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Me.OriginalPP = 10
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Me.CurrentPP = 10
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Me.MaxPP = 10
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Beauty
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Me.Name = Localization.GetString("move_name_" & Me.ID,"Hail")
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Me.Description = "The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.All
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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'#End
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Me.AIField1 = AIField.Support
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Me.AIField2 = AIField.Nothing
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim turns As Integer = BattleCalculation.FieldEffectTurns(BattleScreen, own, Me.Name.ToLower())
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BattleScreen.Battle.ChangeWeather(own, own, BattleWeather.WeatherTypes.Hailstorm, turns, BattleScreen, "It started to hail!", "move:hail")
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End Sub
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End Class
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End Namespace |