@text.show(Yo <player.name>,~good to see you!*I'd love to battle you again~but I am currently in the~middle of my training session.*Hah!~Here's an idea,~I recently heard of a place~in Goldenrod called the~battle bar.*If you would like to witness~my new skills I can be there~some mornings.*If you're up to the challenge~that is, Yahaha!)
@Text.show(WAHAHAHA!*So you've come~this far!*Let me tell you,~I'm tough!~My Pokémon will~crush stones and~shatter bones!~Watch this!)
@npc.turn(0,3)
@Level.wait(5)
@Player.turnto(3)
@player.move(1)
@player.turnto(0)
@text.show(CHUCK: Urggh!~...*Ooooarrgh!)
@sound.play(destroy)
:while:<entity.positiony(5)><1
@entity.addtoposition(5,0,0.1,0)
@level.wait(2)
@level.update
:endwhile
:while:<entity.positiony(5)>>-0.3
@entity.addtoposition(5,0,-0.1,0)
@level.wait(2)
@level.update
:endwhile
@Level.Update
@sound.play(destroy)
@Entity.Move(5,1)
@Level.wait(10)
@Player.turnto(1)
@player.move(1)
@player.turnto(0)
@npc.turn(0,2)
@battle.starttrainer(cianwood_gym\leader)
@Music.play(gym)
@register.register(stormbadge_obtain)
@register.register(trainer_cianwood_gym\001)
@register.register(trainer_cianwood_gym\002)
@register.register(trainer_cianwood_gym\003)
@register.register(trainer_cianwood_gym\004)
@player.GetBadge(13)
@player.AchieveEmblem(storm)
@text.show(The Storm Badge makes~all Pokémon up to*Level 70 obey, even~traded ones.*It also lets your~Pokémon use Fly*when you're not in~a battle.*Here, take this too!)