Fixed sec. effect values (water)
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Namespace BattleSystem.Moves.Water
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Namespace BattleSystem.Moves.Water
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Public Class Clamp
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.HasSecondaryEffect = True
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Namespace BattleSystem.Moves.Water
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Namespace BattleSystem.Moves.Water
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Public Class Whirlpool
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.HasSecondaryEffect = True
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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