Actually saved the WallModel file

This commit is contained in:
JappaWakka 2022-02-03 22:31:11 +01:00
parent 307fc24cf6
commit 13c838c9aa

View File

@ -1,17 +1,17 @@
Public Class BillModel Public Class WallModel
Inherits BaseModel Inherits BaseModel
Public Sub New() Public Sub New()
Me.ID = 3 Me.ID = 20
Dim vertexData = New VertexPositionNormalTexture() { Dim vertexData = New VertexPositionNormalTexture() {
New VertexPositionNormalTexture(New Vector3(-0.5, -0.5, 0), Vector3.Backward, New Vector2(0, 1)), New VertexPositionNormalTexture(New Vector3(-0.5, -0.5, 0.5), Vector3.Backward, New Vector2(0, 1)),
New VertexPositionNormalTexture(New Vector3(-0.5, 0.5, 0), Vector3.Backward, New Vector2(0, 0)), New VertexPositionNormalTexture(New Vector3(-0.5, 0.5, 0.5), Vector3.Backward, New Vector2(0, 0)),
New VertexPositionNormalTexture(New Vector3(0.5, 0.5, 0), Vector3.Backward, New Vector2(1, 0)), New VertexPositionNormalTexture(New Vector3(0.5, 0.5, 0.5), Vector3.Backward, New Vector2(1, 0)),
New VertexPositionNormalTexture(New Vector3(0.5, 0.5, 0), Vector3.Backward, New Vector2(1, 0)), New VertexPositionNormalTexture(New Vector3(0.5, 0.5, 0.5), Vector3.Backward, New Vector2(1, 0)),
New VertexPositionNormalTexture(New Vector3(0.5, -0.5, 0), Vector3.Backward, New Vector2(1, 1)), New VertexPositionNormalTexture(New Vector3(0.5, -0.5, 0.5), Vector3.Backward, New Vector2(1, 1)),
New VertexPositionNormalTexture(New Vector3(-0.5, -0.5, 0), Vector3.Backward, New Vector2(0, 1)) New VertexPositionNormalTexture(New Vector3(-0.5, -0.5, 0.5), Vector3.Backward, New Vector2(0, 1))
} }
Setup(vertexData) Setup(vertexData)