Pin Missile Typo
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@ -29323,7 +29323,7 @@
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<Compile Include="Pokemon\Attacks\Bug\Infestation.vb" />
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<Compile Include="Pokemon\Attacks\Bug\LeechLife.vb" />
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<Compile Include="Pokemon\Attacks\Bug\Megahorn.vb" />
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<Compile Include="Pokemon\Attacks\Bug\PinMissle.vb" />
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<Compile Include="Pokemon\Attacks\Bug\PinMissile.vb" />
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<Compile Include="Pokemon\Attacks\Bug\QuiverDance.vb" />
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<Compile Include="Pokemon\Attacks\Bug\SignalBeam.vb" />
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<Compile Include="Pokemon\Attacks\Bug\Silverwind.vb" />
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@ -327,7 +327,7 @@
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Case 41
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returnMove = New Moves.Bug.Twineedle()
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Case 42
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returnMove = New Moves.Bug.PinMissle()
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returnMove = New Moves.Bug.PinMissile()
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Case 43
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returnMove = New Moves.Normal.Leer()
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Case 44
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@ -1,6 +1,6 @@
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Namespace BattleSystem.Moves.Bug
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Public Class PinMissle
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Public Class PinMissile
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Inherits Attack
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@ -15,7 +15,7 @@
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Me.Accuracy = 85
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Me.Category = Categories.Physical
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = "Pin Missle"
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Me.Name = "Pin Missile"
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Me.Description = "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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