Added some missing commands to the scriptlibrary
This commit is contained in:
parent
b53ee169e5
commit
36ba9c6875
|
@ -512,7 +512,8 @@ Namespace ScriptVersion2
|
|||
New ScriptArgument("z", ScriptArgument.ArgumentTypes.Sng),
|
||||
New ScriptArgument("facing", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Warps the player to a new location on a new map and changes the facing afterwards. To get relative coordinates, enter a ""~""."))
|
||||
r(New ScriptCommand("player", "stopmovement", "Stops the player movement."))
|
||||
r(New ScriptCommand("player", "addmoney", {New ScriptArgument("amount", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Adds the given amount to the player's money."))
|
||||
r(New ScriptCommand("player", "AddMoney", {New ScriptArgument("amount", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Adds the given amount to the player's money."))
|
||||
r(New ScriptCommand("player", "RemoveMoney", {New ScriptArgument("amount", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Removes the given amount from the player's money."))
|
||||
r(New ScriptCommand("player", "addcoins", {New ScriptArgument("amount", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Adds the given amount to the player's coins."))
|
||||
r(New ScriptCommand("player", "setspeed", {New ScriptArgument("speed", ScriptArgument.ArgumentTypes.Sng)}.ToList(), "Sets the speed of the player. The default is ""1""."))
|
||||
r(New ScriptCommand("player", "resetspeed", "Resets the walking speed of the player to the default speed, which is ""1""."))
|
||||
|
@ -520,6 +521,8 @@ Namespace ScriptVersion2
|
|||
New ScriptArgument("y", ScriptArgument.ArgumentTypes.Int),
|
||||
New ScriptArgument("z", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Sets the direction the player will move next regardless of facing."))
|
||||
r(New ScriptCommand("player", "resetmovement", "Resets the player movement to the default movement directions."))
|
||||
r(New ScriptCommand("player", "PreventMovement", "Makes the player unable to move, while still keeping control over the menu, interactions etc."))
|
||||
r(New ScriptCommand("player", "AllowMovement", "Gives the player back their ability to move after using @Player.PreventMovement."))
|
||||
r(New ScriptCommand("player", "getbadge", {New ScriptArgument("badgeID", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Adds the given Badge to the player's Badges and displays a message."))
|
||||
r(New ScriptCommand("player", "removebadge", {New ScriptArgument("badgeID", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Removes the given Badge from the player's Badges."))
|
||||
r(New ScriptCommand("player", "addbadge", {New ScriptArgument("badgeID", ScriptArgument.ArgumentTypes.Int)}.ToList(), "Adds the given Badge from the player's Badges."))
|
||||
|
|
Loading…
Reference in New Issue