Fix Confused animation

This commit is contained in:
JappaWakka 2022-11-15 10:28:09 +01:00
parent 714869290c
commit 3bea96a5ea
1 changed files with 1 additions and 1 deletions
P3D/Battle/BattleSystemV2

View File

@ -1430,7 +1430,7 @@
Me.ChangeCameraAngle(1, own, BattleScreen)
'Confused Animation
If Core.Player.ShowBattleAnimations <> 0 Then
Dim ConfusedAnimation As New AnimationQueryObject(pNPC, Not own)
Dim ConfusedAnimation As New AnimationQueryObject(pNPC, own)
ConfusedAnimation.AnimationPlaySound("Battle\Effects\Confused", 0, 0)
Dim DuckEntity1 As Entity = ConfusedAnimation.SpawnEntity(New Vector3(-0.25, 0.25, -0.25), TextureManager.GetTexture("Textures\Battle\StatusEffect\Confused", New Rectangle(0, 0, 16, 16), ""), New Vector3(0.25F), 1, 0, 0)