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Fix big map screen player icon offset
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@ -508,7 +508,7 @@
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Dim v As Vector2 = GetPlayerPosition()
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If v.X <> 0 Or v.Y <> 0 Then
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Core.SpriteBatch.Draw(PlayerSkinTexture, New Rectangle(CInt(GetPlayerPosition.X + mapOffsetX - PlayerSkinWidth), CInt(GetPlayerPosition.Y + mapOffsetY - PlayerSkinHeight), CInt(PlayerSkinWidth * 2 * PlayerSkinScale), CInt(PlayerSkinHeight * 2 * PlayerSkinScale)), PlayerTextureRectangle, Color.White)
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Core.SpriteBatch.Draw(PlayerSkinTexture, New Rectangle(CInt(GetPlayerPosition.X + mapOffsetX - PlayerSkinWidth * PlayerSkinScale), CInt(GetPlayerPosition.Y + mapOffsetY - PlayerSkinHeight * PlayerSkinScale), CInt(PlayerSkinWidth * 2 * PlayerSkinScale), CInt(PlayerSkinHeight * 2 * PlayerSkinScale)), PlayerTextureRectangle, Color.White)
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End If
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If Me.hoverText <> "" And Me.pokehoverText <> "" Then
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