Liberty Island switch the NPCs
This commit is contained in:
parent
73eb2325a0
commit
69ba5a94b9
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@ -31,33 +31,33 @@ version=2
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@npc.register(liberty\interior.dat|2|remove|0)
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@npc.register(liberty\interior.dat|3|remove|0)
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@npc.register(liberty\garden.dat|31|remove|0)
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@npc.register(liberty\garden.dat|32|remove|0)
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@npc.register(liberty\garden.dat|33|remove|0)
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@npc.register(liberty\garden.dat|34|remove|0)
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@npc.register(liberty\garden.dat|35|remove|0)
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@npc.register(liberty\garden.dat|36|remove|0)
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@npc.register(liberty\garden.dat|37|remove|0)
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@npc.register(liberty\garden.dat|38|remove|0)
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@npc.register(liberty\garden.dat|39|remove|0)
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@npc.register(liberty\garden.dat|40|remove|0)
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@npc.register(liberty\garden.dat|41|remove|0)
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@npc.register(liberty\garden.dat|31|position|2,1,28)
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@npc.register(liberty\garden.dat|32|position|8,2,19)
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@npc.register(liberty\garden.dat|33|position|8,2,18)
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@npc.register(liberty\garden.dat|34|position|13,2,16)
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@npc.register(liberty\garden.dat|35|position|16,2,9)
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@npc.register(liberty\garden.dat|36|position|26,2,9)
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@npc.register(liberty\garden.dat|37|position|23,3,20)
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@npc.register(liberty\garden.dat|38|position|17,2,27)
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@npc.register(liberty\garden.dat|39|position|33,2,17)
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@npc.register(liberty\garden.dat|40|position|41,1,8)
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@npc.register(liberty\garden.dat|41|position|33,2,26)
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@npc.register(liberty\garden.dat|1|position|12,2,14)
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@npc.register(liberty\garden.dat|2|position|13,2,15)
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@npc.register(liberty\garden.dat|3|position|14,2,15)
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@npc.register(liberty\garden.dat|4|position|15,2,12)
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@npc.register(liberty\garden.dat|5|position|16,2,9)
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@npc.register(liberty\garden.dat|6|position|26,2,9)
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@npc.register(liberty\garden.dat|1|remove|0)
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@npc.register(liberty\garden.dat|2|remove|0)
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@npc.register(liberty\garden.dat|3|remove|0)
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@npc.register(liberty\garden.dat|4|remove|0)
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@npc.register(liberty\garden.dat|5|remove|0)
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@npc.register(liberty\garden.dat|6|remove|0)
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@npc.register(liberty\garden.dat|21|position|15,2,15)
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@npc.register(liberty\garden.dat|22|position|33,2,26)
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@npc.register(liberty\garden.dat|23|position|34,2,12)
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@npc.register(liberty\garden.dat|24|position|30,2,16)
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@npc.register(liberty\garden.dat|25|position|36,2,20)
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@npc.register(liberty\garden.dat|26|position|28,2,24)
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@npc.register(liberty\garden.dat|27|position|20,2,27)
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@npc.register(liberty\garden.dat|28|position|23,3,22)
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@npc.register(liberty\garden.dat|29|position|14,2,23)
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@npc.register(liberty\garden.dat|21|remove|0)
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@npc.register(liberty\garden.dat|22|remove|0)
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@npc.register(liberty\garden.dat|23|remove|0)
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@npc.register(liberty\garden.dat|24|remove|0)
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@npc.register(liberty\garden.dat|25|remove|0)
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@npc.register(liberty\garden.dat|26|remove|0)
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@npc.register(liberty\garden.dat|27|remove|0)
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@npc.register(liberty\garden.dat|28|remove|0)
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@npc.register(liberty\garden.dat|29|remove|0)
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:endif
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:end
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@ -455,38 +455,38 @@ Items:
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NPC:
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{"NPC"{NPC[{"Position"{sngArr[11,2,11]}}{"TextureID"{str[32]}}{"ID"{int[0]}}{"Name"{str[Sailor]}}{"Action"{int[1]}}{"AdditionalValue"{str[faraway\dockhand]}}{"Rotation"{int[3]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[12,-3,14]}}{"TextureID"{str[48]}}{"ID"{int[1]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Team Rocket has been~acting up in Unova.*I thought they were long~gone ever since their~Kanto and Johto failures.]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[13,-3,15]}}{"TextureID"{str[40]}}{"ID"{int[2]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Waaaah!*I'm scared!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[14,-3,15]}}{"TextureID"{str[94]}}{"ID"{int[3]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[They're making my grandchild~cry!*If they're underestimating~me because I'm old...~Grrr!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[15,-3,12]}}{"TextureID"{str[93]}}{"ID"{int[4]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[What are they doing in~this little memorial park?*There's nothing here but~an old lighthouse...]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[16,-3,9]}}{"TextureID"{str[92]}}{"ID"{int[5]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[What do they hope to~accomplish by occupying the~island?*This sketchy bunch can't~be after the Mythical~Pokémon, right?]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[26,-3,9]}}{"TextureID"{str[95]}}{"ID"{int[6]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[This officer's Pokémon~couldn't stand up to them~grunts!*Those blasting Rockets!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[12,2,14]}}{"TextureID"{str[48]}}{"ID"{int[1]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Team Rocket has been~acting up in Unova.*I thought they were long~gone ever since their~Kanto and Johto failures.]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[13,2,15]}}{"TextureID"{str[40]}}{"ID"{int[2]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Waaaah!*I'm scared!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[14,2,15]}}{"TextureID"{str[94]}}{"ID"{int[3]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[They're making my grandchild~cry!*If they're underestimating~me because I'm old...~Grrr!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[15,2,12]}}{"TextureID"{str[93]}}{"ID"{int[4]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[What are they doing in~this little memorial park?*There's nothing here but~an old lighthouse...]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[16,2,9]}}{"TextureID"{str[92]}}{"ID"{int[5]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[What do they hope to~accomplish by occupying the~island?*This sketchy bunch can't~be after the Mythical~Pokémon, right?]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[26,2,9]}}{"TextureID"{str[95]}}{"ID"{int[6]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[This officer's Pokémon~couldn't stand up to them~grunts!*Those blasting Rockets!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[21,-1,22]}}{"TextureID"{str[looker]}}{"ID"{int[10]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[19,-1,23]}}{"TextureID"{str[95]}}{"ID"{int[11]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[20,-1,23]}}{"TextureID"{str[95]}}{"ID"{int[12]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[22,-1,23]}}{"TextureID"{str[95]}}{"ID"{int[13]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[23,-1,23]}}{"TextureID"{str[95]}}{"ID"{int[14]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[21,-3,22]}}{"TextureID"{str[looker]}}{"ID"{int[10]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[19,-3,23]}}{"TextureID"{str[95]}}{"ID"{int[11]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[20,-3,23]}}{"TextureID"{str[95]}}{"ID"{int[12]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[22,-3,23]}}{"TextureID"{str[95]}}{"ID"{int[13]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[23,-3,23]}}{"TextureID"{str[95]}}{"ID"{int[14]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[15,-5,15]}}{"TextureID"{str[gruntm]}}{"ID"{int[21]}}{"Name"{str[GruntM]}}{"Action"{int[0]}}{"AdditionalValue"{str[Stop right there!*If you stay in line quietly,~we won't be rough!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[33,-5,26]}}{"TextureID"{str[gruntm]}}{"ID"{int[22]}}{"Name"{str[GruntM]}}{"Action"{int[0]}}{"AdditionalValue"{str[What?*You're that guy I battled~back in the Sevii Islands.*Bugger off, I'm not letting~anyone near the Rocket~Submarine!]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[15,2,15]}}{"TextureID"{str[gruntm]}}{"ID"{int[21]}}{"Name"{str[GruntM]}}{"Action"{int[0]}}{"AdditionalValue"{str[Stop right there!*If you stay in line quietly,~we won't be rough!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[33,2,26]}}{"TextureID"{str[gruntm]}}{"ID"{int[22]}}{"Name"{str[GruntM]}}{"Action"{int[0]}}{"AdditionalValue"{str[What?*You're that guy I battled~back in the Sevii Islands.*Bugger off, I'm not letting~anyone near the Rocket~Submarine!]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[34,-5,12]}}{"TextureID"{str[gruntm]}}{"ID"{int[23]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[4|trainer\liberty\001]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[30,-5,16]}}{"TextureID"{str[gruntf]}}{"ID"{int[24]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[5|trainer\liberty\002]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[36,-5,20]}}{"TextureID"{str[gruntf]}}{"ID"{int[25]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[6|trainer\liberty\003]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[28,-5,24]}}{"TextureID"{str[gruntm]}}{"ID"{int[26]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[5|trainer\liberty\004]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[20,-5,27]}}{"TextureID"{str[gruntm]}}{"ID"{int[27]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[7|trainer\liberty\005]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[23,-5,22]}}{"TextureID"{str[gruntf]}}{"ID"{int[28]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[2|trainer\liberty\006]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[14,-5,23]}}{"TextureID"{str[gruntm]}}{"ID"{int[29]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[8|trainer\liberty\007]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[34,2,12]}}{"TextureID"{str[gruntm]}}{"ID"{int[23]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[4|trainer\liberty\001]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[30,2,16]}}{"TextureID"{str[gruntf]}}{"ID"{int[24]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[5|trainer\liberty\002]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[36,2,20]}}{"TextureID"{str[gruntf]}}{"ID"{int[25]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[6|trainer\liberty\003]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[28,2,24]}}{"TextureID"{str[gruntm]}}{"ID"{int[26]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[5|trainer\liberty\004]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[20,2,27]}}{"TextureID"{str[gruntm]}}{"ID"{int[27]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[7|trainer\liberty\005]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[23,3,22]}}{"TextureID"{str[gruntf]}}{"ID"{int[28]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[2|trainer\liberty\006]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[14,2,23]}}{"TextureID"{str[gruntm]}}{"ID"{int[29]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[8|trainer\liberty\007]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[2,1,28]}}{"TextureID"{str[48]}}{"ID"{int[31]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[The smell of the ocean is~so soothing.]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[8,2,19]}}{"TextureID"{str[40]}}{"ID"{int[32]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[You sure taught the bad~guys a lesson!]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[8,2,18]}}{"TextureID"{str[94]}}{"ID"{int[33]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Thanks for your bravery.*You saved us!]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[13,2,16]}}{"TextureID"{str[93]}}{"ID"{int[34]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Too many people use Pokémon~for bad deeds.*We owe you a lot!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[16,2,9]}}{"TextureID"{str[92]}}{"ID"{int[35]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[The rare Pokémon holds~incredible power and energy?*If only I knew...]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[26,2,9]}}{"TextureID"{str[95]}}{"ID"{int[36]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[We're doubling up on security~after that last incident.*The Liberty Lighthouse is a~monument we must protect.]}}{"Rotation"{int[3]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[24,11,31,6]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[23,3,20]}}{"TextureID"{str[95]}}{"ID"{int[37]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[Thanks for your assistance,~we'll be careful from now on.]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[17,2,27]}}{"TextureID"{str[38]}}{"ID"{int[38]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[I'm glad the memorial park~is now safe.*It's an antique building.]}}{"Rotation"{int[3]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[13,24,22,30]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[33,2,17]}}{"TextureID"{str[45]}}{"ID"{int[39]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[The seasonal colors in Unova~are truly special.]}}{"Rotation"{int[3]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[30,13,37,19]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[41,1,8]}}{"TextureID"{str[50]}}{"ID"{int[40]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Unova has many cool Pokémon.*Do you also have cool Pokémon~in your home region?]}}{"Rotation"{int[0]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[33,2,26]}}{"TextureID"{str[95]}}{"ID"{int[41]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[We're keeping our own~watercraft to secure the~island now.]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[2,-1,28]}}{"TextureID"{str[48]}}{"ID"{int[31]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[The smell of the ocean is~so soothing.]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[8,-2,19]}}{"TextureID"{str[40]}}{"ID"{int[32]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[You sure taught the bad~guys a lesson!]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[8,-2,18]}}{"TextureID"{str[94]}}{"ID"{int[33]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Thanks for your bravery.*You saved us!]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[13,-2,16]}}{"TextureID"{str[93]}}{"ID"{int[34]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Too many people use Pokémon~for bad deeds.*We owe you a lot!]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[16,-2,9]}}{"TextureID"{str[92]}}{"ID"{int[35]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[The rare Pokémon holds~incredible power and energy?*If only I knew...]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[26,-2,9]}}{"TextureID"{str[95]}}{"ID"{int[36]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[We're doubling up on security~after that last incident.*The Liberty Lighthouse is a~monument we must protect.]}}{"Rotation"{int[3]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[24,11,31,6]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[23,-3,20]}}{"TextureID"{str[95]}}{"ID"{int[37]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[Thanks for your assistance,~we'll be careful from now on.]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[17,-2,27]}}{"TextureID"{str[38]}}{"ID"{int[38]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[I'm glad the memorial park~is now safe.*It's an antique building.]}}{"Rotation"{int[3]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[13,24,22,30]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[33,-2,17]}}{"TextureID"{str[45]}}{"ID"{int[39]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[The seasonal colors in Unova~are truly special.]}}{"Rotation"{int[3]}}{"Movement"{str[Walk]}}{"MoveRectangles"{recArr[30,13,37,19]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[41,-1,8]}}{"TextureID"{str[50]}}{"ID"{int[40]}}{"Name"{str[Civilian]}}{"Action"{int[0]}}{"AdditionalValue"{str[Unova has many cool Pokémon.*Do you also have cool Pokémon~in your home region?]}}{"Rotation"{int[0]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[33,-2,26]}}{"TextureID"{str[95]}}{"ID"{int[41]}}{"Name"{str[Officer]}}{"Action"{int[0]}}{"AdditionalValue"{str[We're keeping our own~watercraft to secure the~island now.]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
|
|
|
@ -69,5 +69,5 @@ Warps:
|
|||
NPC:
|
||||
{"NPC"{NPC[{"Position"{sngArr[2,0,13]}}{"TextureID"{str[95]}}{"ID"{int[1]}}{"Name"{str[Officer]}}{"Action"{int[1]}}{"AdditionalValue"{str[liberty\heal]}}{"Rotation"{int[3]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
|
||||
|
||||
{"NPC"{NPC[{"Position"{sngArr[1,-5,8]}}{"TextureID"{str[gruntf]}}{"ID"{int[2]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[7|trainer\liberty\inside\001]}}{"Rotation"{int[3]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[7,-5,4]}}{"TextureID"{str[gruntm]}}{"ID"{int[3]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[7|trainer\liberty\inside\002]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[1,-1,8]}}{"TextureID"{str[gruntf]}}{"ID"{int[2]}}{"Name"{str[GruntF]}}{"Action"{int[2]}}{"AdditionalValue"{str[7|trainer\liberty\inside\001]}}{"Rotation"{int[3]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
|
||||
{"NPC"{NPC[{"Position"{sngArr[7,-2,4]}}{"TextureID"{str[gruntm]}}{"ID"{int[3]}}{"Name"{str[GruntM]}}{"Action"{int[2]}}{"AdditionalValue"{str[7|trainer\liberty\inside\002]}}{"Rotation"{int[1]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[[17,2,2,1]]}}]}}
|
||||
|
|
Loading…
Reference in New Issue