Fix cloud nine, part 2
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21e7514070
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@ -5356,7 +5356,7 @@
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'Sandstorm
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If .FieldEffects.Weather = BattleWeather.WeatherTypes.Sandstorm Then
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If .OppPokemon.Type1.Type <> Element.Types.Ground And .OppPokemon.Type2.Type <> Element.Types.Ground And .OppPokemon.Type1.Type <> Element.Types.Steel And .OppPokemon.Type2.Type <> Element.Types.Steel And .OppPokemon.Type1.Type <> Element.Types.Rock And .OppPokemon.Type2.Type <> Element.Types.Rock Then
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Dim sandAbilities() As String = {"sand veil", "sand rush", "sand force", "overcoat", "magic guard"}
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Dim sandAbilities() As String = {"sand veil", "sand rush", "sand force", "overcoat", "magic guard", "cloud nine"}
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If sandAbilities.Contains(.OppPokemon.Ability.Name.ToLower()) = False Then
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If .OppPokemon.HP > 0 Then
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Dim sandHP As Integer = CInt(.OppPokemon.MaxHP / 16)
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@ -5369,7 +5369,7 @@
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'Hailstorm
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If .FieldEffects.Weather = BattleWeather.WeatherTypes.Hailstorm Then
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If .OppPokemon.Type1.Type <> Element.Types.Ice And .OppPokemon.Type2.Type <> Element.Types.Ice Then
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Dim hailAbilities() As String = {"ice body", "snow cloak", "overcoat", "magic guard"}
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Dim hailAbilities() As String = {"ice body", "snow cloak", "overcoat", "magic guard", "cloud nine"}
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If hailAbilities.Contains(.OppPokemon.Ability.Name.ToLower()) = False Then
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If .OppPokemon.HP > 0 Then
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Dim hailHP As Integer = CInt(.OppPokemon.MaxHP / 16)
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