fix trade screen alpha effect

This commit is contained in:
nilllzz 2018-02-26 00:24:11 +01:00
parent 01ce289fd6
commit a9929d5711
1 changed files with 2 additions and 2 deletions

View File

@ -693,7 +693,7 @@ Public Class TradeScreen
' Item preview:
Core.SpriteBatch.EndBatch()
Core.SpriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, DepthStencilState.Default, RasterizerState.CullCounterClockwise)
Core.SpriteBatch.Begin(SpriteSortMode.Deferred, BlendState.NonPremultiplied, SamplerState.PointClamp, DepthStencilState.Default, RasterizerState.CullCounterClockwise)
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Box\Sparkle"), New Rectangle(736 + 128, 160 + 128, 256, 256), Nothing, Color.White, BuySellSparkleRotation, New Vector2(128, 128), SpriteEffects.None, 0.0F)
Core.SpriteBatch.End()
Core.SpriteBatch.BeginBatch()
@ -1034,7 +1034,7 @@ Public Class TradeScreen
' Item preview:
Core.SpriteBatch.EndBatch()
Core.SpriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, DepthStencilState.Default, RasterizerState.CullCounterClockwise)
Core.SpriteBatch.Begin(SpriteSortMode.Deferred, BlendState.NonPremultiplied, SamplerState.PointClamp, DepthStencilState.Default, RasterizerState.CullCounterClockwise)
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Box\Sparkle"), New Rectangle(736 + 128, 160 + 128, 256, 256), Nothing, Color.White, BuySellSparkleRotation, New Vector2(128, 128), SpriteEffects.None, 0.0F)
Core.SpriteBatch.End()
Core.SpriteBatch.BeginBatch()