BackdropRenderer fix
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@ -175,6 +175,9 @@
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'GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 0, Indicies.Count)
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GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count)
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Next
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vBuffer.Dispose()
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iBuffer.Dispose()
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End Sub
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Private Function GetDiffuseColor() As Vector4
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