Fix BattleMapOffset hopefully
This commit is contained in:
parent
72bdc2976a
commit
bda8fbc833
|
@ -851,6 +851,7 @@
|
||||||
|
|
||||||
If Me.IsPVPBattle = True Then
|
If Me.IsPVPBattle = True Then
|
||||||
levelfile = "pvp.dat"
|
levelfile = "pvp.dat"
|
||||||
|
BattleMapOffset = New Vector3(0F)
|
||||||
Else
|
Else
|
||||||
If SavedOverworld.Level.BattleMapData <> "" Then
|
If SavedOverworld.Level.BattleMapData <> "" Then
|
||||||
Select Case battleMapData.Length
|
Select Case battleMapData.Length
|
||||||
|
@ -1426,6 +1427,7 @@ nextIndex:
|
||||||
ResetVars()
|
ResetVars()
|
||||||
Core.SetScreen(New TransitionScreen(Me, New BlackOutScreen(Me), Color.Black, False))
|
Core.SetScreen(New TransitionScreen(Me, New BlackOutScreen(Me), Color.Black, False))
|
||||||
End If
|
End If
|
||||||
|
BattleMapOffset = New Vector3(0)
|
||||||
OwnLeadIndex = 0
|
OwnLeadIndex = 0
|
||||||
OppLeadIndex = 0
|
OppLeadIndex = 0
|
||||||
End Sub
|
End Sub
|
||||||
|
|
Loading…
Reference in New Issue