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2.5DHero/2.5DHero
2.5DHero.vbproj
Battle
Construct
Core
Debug
Dialogues
Entites
Entity.vb
Enviroment
CutDownTree.vbDiveTile.vbHeadbuttTree.vbRockClimbEntity.vbRotationTile.vbScriptBlock.vbSignBlock.vbSlideBlock.vbSmashRock.vbStrengthTrigger.vbWarpBlock.vbWaterfall.vbWhirlpool.vb
Other
HelperClasses
Network
Overworld
Player
Pokemon
Attacks
Items
Berries
KeyItems
Medicine
BerryJuice.vbEnergyPowder.vbEnergyRoot.vbFanta.vbFreshWater.vbFullRestore.vbHyperPotion.vbLemonade.vbMaxPotion.vbMaxRevive.vbMooMooMilk.vbPotion.vbRageCandyBar.vbRareCandy.vbRevivalHerb.vbRevive.vbSodaPop.vbSuperPotion.vb
Standard
Monster
Wild
Resources
Screens
@ -304,7 +304,7 @@
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<Compile Include="HelperClasses\Camera.vb" />
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<Compile Include="HelperClasses\GameMessage.vb" />
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<Compile Include="HelperClasses\LoadingDots.vb" />
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<Compile Include="HelperClasses\OldLocalization.vb" />
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<Compile Include="HelperClasses\Localization.vb" />
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<Compile Include="HelperClasses\PlayerStatistics.vb" />
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<Compile Include="HelperClasses\Size.vb" />
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<Compile Include="HelperClasses\TimeHelpers.vb" />
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@ -364,6 +364,7 @@
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<Compile Include="Overworld\SecretBase\SecretBase.vb" />
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<Compile Include="Overworld\SecretBase\SecretBaseCamera.vb" />
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<Compile Include="Overworld\SecretBase\SecretBaseScreen.vb" />
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<Compile Include="Player\Badge.vb" />
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<Compile Include="Player\Player.vb" />
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<Compile Include="Player\PlayerInventory.vb" />
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<Compile Include="Player\PlayerTemp.vb" />
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@ -1714,7 +1715,6 @@
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<Compile Include="Resources\FontContainer.vb" />
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<Compile Include="Resources\FontManager.vb" />
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<Compile Include="Resources\GameModeManager.vb" />
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<Compile Include="Resources\OldGameModeManager.vb" />
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<Compile Include="Resources\GaussianBlur.vb" />
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<Compile Include="Resources\ModelManager.vb" />
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<Compile Include="Resources\Models\2D\BillModel.vb" />
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@ -1776,8 +1776,6 @@
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<Compile Include="Screens\MapPreview\MapPreviewScreen.vb" />
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<Compile Include="Screens\MapScreen.vb" />
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<Compile Include="Screens\NewMenuScreen.vb" />
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<Compile Include="Screens\MenuScreen.vb" />
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<Compile Include="Screens\NewGameScreen.vb" />
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<Compile Include="Screens\OptionScreen.vb" />
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<Compile Include="Screens\PC\HallOfFameScreen.vb" />
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<Compile Include="Screens\PC\MailSystemScreen.vb" />
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@ -1793,7 +1791,6 @@
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<Compile Include="Screens\Pokemon\LearnAttackScreen.vb" />
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<Compile Include="Screens\Pokemon\NameObjectScreen.vb" />
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<Compile Include="Screens\Pokemon\PartyScreen.vb" />
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<Compile Include="Screens\Pokemon\PokemonScreen.vb" />
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<Compile Include="Screens\Pokemon\PokemonScreenV2.vb" />
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<Compile Include="Screens\Pokemon\PokemonStatusScreen.vb" />
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<Compile Include="Screens\Pokemon\SummaryScreen.vb" />
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@ -1810,59 +1807,6 @@
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<Compile Include="Security\FileValidation.vb" />
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<Compile Include="Security\HackerAlerts.vb" />
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<Compile Include="Security\HashSecureBase.vb" />
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<Compile Include="World\ActionScript\ActionScript.vb" />
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<Compile Include="World\ActionScript\Script.vb" />
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<Compile Include="World\ActionScript\ScriptConversion.vb" />
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<Compile Include="World\ActionScript\ScriptStorage.vb" />
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<Compile Include="World\ActionScript\V1\ScriptV1.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommander.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoBattle.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoCamera.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoChat.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoDayCare.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoEntity.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoEnvironment.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoItem.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoLevel.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoMusic.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoNPC.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoOptions.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoOverworldPokemon.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoPlayer.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoPokedex.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoPokemon.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoRadio.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoRegister.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoScreen.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoScript.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoSound.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoStorage.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoText.vb" />
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<Compile Include="World\ActionScript\V2\ScriptCommands\DoTitle.vb" />
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<Compile Include="World\ActionScript\V2\ScriptComparer.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoBattle.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoCamera.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoDaycare.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoEntity.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoEnvironment.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoFilesystem.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoInventory.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoLevel.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoMath.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoNPC.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoOverworldPokemon.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoPhone.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoPlayer.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoPokedex.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoPokemon.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoRadio.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoRegister.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoRival.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoStorage.vb" />
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<Compile Include="World\ActionScript\V2\ScriptConstructs\DoSystem.vb" />
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<Compile Include="World\ActionScript\V2\ScriptLibrary.vb" />
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<Compile Include="World\ActionScript\V2\ScriptV2.vb" />
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<Compile Include="World\Badge.vb" />
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<Compile Include="World\BaseEntity.vb" />
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<Compile Include="World\Level.vb" />
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<Compile Include="World\LevelLoader.vb" />
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@ -6694,7 +6694,7 @@
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For i = 0 To expPokemon.Count - 1
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Dim PokeIndex As Integer = expPokemon(i)
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If Core.Player.Pokemons(PokeIndex).Level < CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
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If Core.Player.Pokemons(PokeIndex).Level < CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
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Dim EXP As Integer = BattleCalculation.GainExp(Core.Player.Pokemons(PokeIndex), BattleScreen, expPokemon)
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BattleScreen.BattleQuery.Add(New TextQueryObject(Core.Player.Pokemons(PokeIndex).GetDisplayName() & " gained " & EXP & " experience points."))
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@ -97,7 +97,7 @@
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Dim NeedExp As Integer = NextLvExp - currentExp
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If p.Level = CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
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If p.Level = CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
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NextLvExp = 0
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Else
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Dim barPercentage As Integer = CInt((currentExp / NextLvExp) * 100)
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@ -977,7 +977,7 @@
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If Item.IsBall = True Then
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Core.Player.Inventory.RemoveItem(itemID, 1)
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If TempBattleScreen.IsTrainerBattle = False Then
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If BattleScreen.CanCatch = True Or CBool(OldGameModeManager.GetGameRuleValue("OnlyCaptureFirst", "0")) = True And Core.Player.PokeFiles.Contains(BattleScreen.TempPokeFile) = True Then
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If BattleScreen.CanCatch = True Or CBool(GameModeManager.GetGameRuleValue("OnlyCaptureFirst", "0")) = True And Core.Player.PokeFiles.Contains(BattleScreen.TempPokeFile) = True Then
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TempBattleScreen.BattleQuery.Clear()
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TempBattleScreen.BattleQuery.Add(TempBattleScreen.FocusBattle())
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TempBattleScreen.BattleQuery.Insert(0, New ToggleMenuQueryObject(True))
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@ -745,7 +745,7 @@
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End Select
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End If
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If File.Exists(GameController.GamePath & "\maps\battle\" & levelfile) = False And File.Exists(GameController.GamePath & OldGameModeManager.ActiveGameMode.MapPath & "battle\" & levelfile) = False Then
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If File.Exists(GameController.GamePath & "\maps\battle\" & levelfile) = False And File.Exists(GameController.GamePath & GameModeManager.ActiveGameMode.MapPath & "battle\" & levelfile) = False Then
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Select Case Me.defaultMapType
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Case 0
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levelfile = cRegion & "0.dat"
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@ -778,7 +778,7 @@
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End If
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End If
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If File.Exists(GameController.GamePath & "\maps\battle\" & levelfile) = False And File.Exists(GameController.GamePath & OldGameModeManager.ActiveGameMode.MapPath & "battle\" & levelfile) = False Then
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If File.Exists(GameController.GamePath & "\maps\battle\" & levelfile) = False And File.Exists(GameController.GamePath & GameModeManager.ActiveGameMode.MapPath & "battle\" & levelfile) = False Then
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Select Case Me.defaultMapType
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Case 0
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levelfile = "battle0.dat"
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@ -998,7 +998,7 @@ nextIndex:
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Next
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'Remove fainted Pokémon from player's team if the DeathInsteadOfFaint GameRule is activated.
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If CBool(OldGameModeManager.GetGameRuleValue("DeathInsteadOfFaint", "0")) = True Then
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If CBool(GameModeManager.GetGameRuleValue("DeathInsteadOfFaint", "0")) = True Then
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For i = 0 To Core.Player.Pokemons.Count - 1
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If i <= Core.Player.Pokemons.Count - 1 Then
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If Core.Player.Pokemons(i).HP <= 0 Or Core.Player.Pokemons(i).Status = Pokemon.StatusProblems.Fainted Then
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@ -1064,7 +1064,7 @@ nextIndex:
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ResetVars()
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If IsTrainerBattle = True Then
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ActionScript.RegisterID("trainer_" & Trainer.TrainerFile)
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Construct.Framework.RegisterHandler.NewRegister("trainer_" & Trainer.TrainerFile, "")
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End If
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If Me.BattleMode <> BattleModes.PVP Then
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@ -1,6 +1,4 @@
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Imports net.Pokemon3D.Game.ScriptVersion2
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Public Class Trainer
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Public Class Trainer
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Public AILevel As Integer = 0
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Public SignatureMoves As New List(Of BattleSystem.Attack)
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@ -35,11 +33,11 @@ Public Class Trainer
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Public Shared FrontierTrainer As Integer = -1
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Public Function IsBeaten() As Boolean
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Return ActionScript.IsRegistered("trainer_" & TrainerFile)
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Return Construct.Framework.RegisterHandler.IsRegistered("trainer_" & TrainerFile)
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End Function
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Public Shared Function IsBeaten(ByVal CheckTrainerFile As String) As Boolean
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Return ActionScript.IsRegistered("trainer_" & CheckTrainerFile)
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Return Construct.Framework.RegisterHandler.IsRegistered("trainer_" & CheckTrainerFile)
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End Function
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Public Sub New()
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@ -48,7 +46,7 @@ Public Class Trainer
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Public Sub New(ByVal TrainerFile As String)
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Me.TrainerFile = TrainerFile
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Dim path As String = OldGameModeManager.GetScriptPath("Trainer\" & TrainerFile & ".trainer")
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Dim path As String = GameModeManager.GetScriptPath("Trainer\" & TrainerFile & ".trainer")
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Security.FileValidation.CheckFileValid(path, False, "Trainer.vb")
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Dim Data() As String = System.IO.File.ReadAllLines(path)
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@ -105,8 +103,8 @@ Public Class Trainer
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End If
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newData.Add("IntroSequence|" & sequenceData)
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Logger.Log(Logger.LogTypes.Warning, "Trainer.vb: Converted legacy trainer file! Generated new trainer data:")
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Logger.Log(Logger.LogTypes.Message, newData.ToArray().ArrayToString())
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Logger.Log("215", Logger.LogTypes.Warning, "Trainer.vb: Converted legacy trainer file! Generated new trainer data:")
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Logger.Log("216", Logger.LogTypes.Message, newData.ToArray().ArrayToString())
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LoadTrainer(newData.ToArray())
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End Sub
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@ -124,7 +122,7 @@ Public Class Trainer
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Select Case pointer.ToLower()
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Case "name"
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Me.Name = ScriptCommander.Parse(value).ToString()
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Me.Name = Construct.Framework.Parser.EvaluateScriptExpression(value)
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If Me.Name.Contains(",") = True Then
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Me.Name2 = Me.Name.GetSplit(1)
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Me.Name = Me.Name.GetSplit(0)
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@ -132,7 +130,7 @@ Public Class Trainer
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isDoubleTrainerValid += 1
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End If
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Case "trainerclass"
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Me.TrainerType = ScriptCommander.Parse(value).ToString()
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Me.TrainerType = Construct.Framework.Parser.EvaluateScriptExpression(value)
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If Me.TrainerType.Contains(",") = True Then
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Me.TrainerType2 = TrainerType.GetSplit(1)
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Me.TrainerType = TrainerType.GetSplit(0)
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@ -140,11 +138,11 @@ Public Class Trainer
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isDoubleTrainerValid += 1
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End If
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Case "money"
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Me.Money = CInt(ScriptCommander.Parse(value).ToString())
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Me.Money = CInt(Construct.Framework.Parser.EvaluateScriptExpression(value))
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Case "intromessage"
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Me.IntroMessage = ScriptCommander.Parse(value).ToString()
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Me.IntroMessage = Construct.Framework.Parser.EvaluateScriptExpression(value)
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Case "outromessage"
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Me.OutroMessage = ScriptCommander.Parse(value).ToString()
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Me.OutroMessage = Construct.Framework.Parser.EvaluateScriptExpression(value)
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If Me.OutroMessage.Contains("|") = True Then
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Me.OutroMessage2 = OutroMessage.GetSplit(1, "|")
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Me.OutroMessage = OutroMessage.GetSplit(0, "|")
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@ -152,9 +150,9 @@ Public Class Trainer
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isDoubleTrainerValid += 1
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End If
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Case "defeatmessage"
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Me.DefeatMessage = ScriptCommander.Parse(value).ToString()
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Me.DefeatMessage = Construct.Framework.Parser.EvaluateScriptExpression(value)
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Case "textureid"
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Me.SpriteName = ScriptCommander.Parse(value).ToString()
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Me.SpriteName = Construct.Framework.Parser.EvaluateScriptExpression(value)
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If Me.SpriteName.Contains(",") = True Then
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Me.SpriteName2 = Me.SpriteName.GetSplit(1)
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Me.SpriteName = Me.SpriteName.GetSplit(0)
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@ -162,34 +160,34 @@ Public Class Trainer
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isDoubleTrainerValid += 1
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End If
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Case "region"
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Me.Region = ScriptCommander.Parse(value).ToString()
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Me.Region = Construct.Framework.Parser.EvaluateScriptExpression(value)
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Case "inimusic"
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Me.IniMusic = ScriptCommander.Parse(value).ToString()
|
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Me.IniMusic = Construct.Framework.Parser.EvaluateScriptExpression(value)
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Case "defeatmusic"
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Me.DefeatMusic = ScriptCommander.Parse(value).ToString()
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Me.DefeatMusic = Construct.Framework.Parser.EvaluateScriptExpression(value)
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Case "battlemusic"
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Me.BattleMusic = ScriptCommander.Parse(value).ToString()
|
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Me.BattleMusic = Construct.Framework.Parser.EvaluateScriptExpression(value)
|
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Case "insightmusic"
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Me.InSightMusic = ScriptCommander.Parse(value).ToString()
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Me.InSightMusic = Construct.Framework.Parser.EvaluateScriptExpression(value)
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Case "pokemon1", "pokemon2", "pokemon3", "pokemon4", "pokemon5", "pokemon6"
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If value <> "" Then
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PokeLines.Add(value)
|
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End If
|
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Case "items"
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If value <> "" Then
|
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Dim itemData() As String = ScriptCommander.Parse(value).ToString().Split(CChar(","))
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Dim itemData() As String = Construct.Framework.Parser.EvaluateScriptExpression(value).Split(CChar(","))
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For Each ItemID As String In itemData
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Items.Add(Item.GetItemByID(CInt(ItemID)))
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Next
|
||||
End If
|
||||
Case "gender"
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Dim GenderInt As Integer = CInt(ScriptCommander.Parse(value).ToString())
|
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Dim GenderInt As Integer = CInt(Construct.Framework.Parser.EvaluateScriptExpression(value))
|
||||
|
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Me.Gender = CInt(MathHelper.Clamp(GenderInt, -1, 1))
|
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Case "ai"
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||||
Me.AILevel = CInt(ScriptCommander.Parse(value).ToString())
|
||||
Me.AILevel = CInt(Construct.Framework.Parser.EvaluateScriptExpression(value))
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Case "introsequence"
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||||
value = ScriptCommander.Parse(value).ToString()
|
||||
value = Construct.Framework.Parser.EvaluateScriptExpression(value)
|
||||
|
||||
If value.Contains(",") = True Then
|
||||
vsdata = value.GetSplit(0)
|
||||
@ -198,7 +196,7 @@ Public Class Trainer
|
||||
vsdata = value
|
||||
End If
|
||||
Case "introtype"
|
||||
Me.IntroType = CInt(ScriptCommander.Parse(value).ToString())
|
||||
Me.IntroType = CInt(Construct.Framework.Parser.EvaluateScriptExpression(value))
|
||||
End Select
|
||||
End If
|
||||
Next
|
||||
@ -206,8 +204,8 @@ Public Class Trainer
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||||
For Each PokeLine As String In PokeLines
|
||||
Dim PokeData As String = PokeLine.GetSplit(1, "|")
|
||||
If PokeData <> "" Then
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||||
If ScriptCommander.Parse(PokeData).ToString().StartsWith("{") = True Then
|
||||
PokeData = ScriptCommander.Parse(PokeData).ToString().Replace("§", ",")
|
||||
If Construct.Framework.Parser.EvaluateScriptExpression(PokeData).StartsWith("{") = True Then
|
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PokeData = Construct.Framework.Parser.EvaluateScriptExpression(PokeData).Replace("§", ",")
|
||||
End If
|
||||
If PokeData.StartsWith("{") = True And PokeData.EndsWith("}") = True Then
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||||
Dim p As Pokemon = Pokemon.GetPokemonByData(PokeData)
|
||||
@ -260,8 +258,8 @@ Public Class Trainer
|
||||
readData = readData.Remove(0, 1)
|
||||
End While
|
||||
|
||||
Dim ID As Integer = ScriptConversion.ToInteger(ScriptCommander.Parse(firstPart))
|
||||
Dim Level As Integer = ScriptConversion.ToInteger(ScriptCommander.Parse(secondPart))
|
||||
Dim ID As Integer = Construct.Framework.Converter.ToInteger(Construct.Framework.Parser.EvaluateScriptExpression(firstPart))
|
||||
Dim Level As Integer = Construct.Framework.Converter.ToInteger(Construct.Framework.Parser.EvaluateScriptExpression(secondPart))
|
||||
|
||||
Dim addLevel As Integer = 0
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If Core.Player.DifficultyMode = 1 Then
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||||
@ -271,7 +269,7 @@ Public Class Trainer
|
||||
End If
|
||||
Level += addLevel
|
||||
|
||||
Dim maxLevel As Integer = CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100"))
|
||||
Dim maxLevel As Integer = CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100"))
|
||||
|
||||
If Level > maxLevel Then
|
||||
Level = maxLevel
|
||||
@ -448,7 +446,7 @@ Public Class Trainer
|
||||
|
||||
Public Function HasBattlePokemon() As Boolean
|
||||
For Each Pokemon As Pokemon In Pokemons
|
||||
If Pokemon.Status <> net.Pokemon3D.Game.Pokemon.StatusProblems.Fainted And Pokemon.HP > 0 Then
|
||||
If Pokemon.Status <> Pokemon.StatusProblems.Fainted And Pokemon.HP > 0 Then
|
||||
Return True
|
||||
End If
|
||||
Next
|
||||
|
@ -142,7 +142,7 @@
|
||||
filePath = filePath & ".dat"
|
||||
End If
|
||||
|
||||
Dim path As String = OldGameModeManager.GetScriptPath(filePath)
|
||||
Dim path As String = GameModeManager.GetScriptPath(filePath)
|
||||
Security.FileValidation.CheckFileValid(path, False, "ScriptController")
|
||||
|
||||
If IO.File.Exists(path) = True Then
|
||||
|
@ -1180,7 +1180,7 @@
|
||||
<ScriptDescription("Returns a generated frontier Pokémon.")>
|
||||
Private Function F_GenerateFrontier(ByVal argument As String) As String
|
||||
Dim level As Integer = Int(argument.GetSplit(0))
|
||||
level = level.Clamp(1, CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")))
|
||||
level = level.Clamp(1, CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")))
|
||||
Dim pokemon_class As Integer = Int(argument.GetSplit(1))
|
||||
Dim IDPreset As List(Of Integer) = Nothing
|
||||
|
||||
|
@ -86,87 +86,92 @@
|
||||
|
||||
Public Sub LoadContent()
|
||||
KeyBindings.Load()
|
||||
|
||||
GameModeManager.LoadGameModes()
|
||||
Logger.Debug("Loaded game modes.")
|
||||
Logger.Debug("162", "Loaded game modes.")
|
||||
|
||||
FontManager.LoadFonts()
|
||||
|
||||
Screen.TextBox.TextFont = FontManager.GetFontContainer("textfont")
|
||||
Logger.Debug("Loaded fonts.")
|
||||
|
||||
Logger.Debug("163", "Loaded fonts.")
|
||||
|
||||
TextureManager.InitializeTextures()
|
||||
MusicManager.Setup()
|
||||
MusicManager.LoadMusic(False)
|
||||
SoundManager.LoadSounds(False)
|
||||
Logger.Debug("Loaded content.")
|
||||
Logger.Debug("164", "Loaded content.")
|
||||
|
||||
Logger.Debug("Validated files. Result: " & Security.FileValidation.IsValid(True).ToString())
|
||||
Logger.Debug("165", "Validated files. Result: " & Security.FileValidation.IsValid(True).ToString())
|
||||
If Security.FileValidation.IsValid(False) = False Then
|
||||
Logger.Log(Logger.LogTypes.Warning, "Core.vb: File Validation failed! Download a fresh copy of the game to fix this issue.")
|
||||
Logger.Log("250", Logger.LogTypes.Warning, "Core.vb: File Validation failed! Download a fresh copy of the game to fix this issue.")
|
||||
End If
|
||||
|
||||
GameMessage = New GameMessage(net.Pokemon3D.Game.TextureManager.DefaultTexture, New Size(10, 40), New Vector2(0, 0))
|
||||
GameMessage.Dock = net.Pokemon3D.Game.GameMessage.DockStyles.Top
|
||||
GameMessage = New GameMessage(Game.TextureManager.DefaultTexture, New Size(10, 40), New Vector2(0, 0))
|
||||
GameMessage.Dock = Game.GameMessage.DockStyles.Top
|
||||
GameMessage.BackgroundColor = Color.Black
|
||||
GameMessage.TextPosition = New Vector2(10, 10)
|
||||
Logger.Debug("Gamemessage initialized.")
|
||||
Logger.Debug("166", "Gamemessage initialized.")
|
||||
|
||||
GameOptions.Load()
|
||||
|
||||
If System.IO.Directory.Exists(GameController.GamePath & "\Temp") = True Then
|
||||
Try
|
||||
System.IO.Directory.Delete(GameController.GamePath & "\Temp", True)
|
||||
Logger.Log(Logger.LogTypes.Message, "Core.vb: Deleted Temp directory.")
|
||||
Logger.Log("251", Logger.LogTypes.Message, "Core.vb: Deleted Temp directory.")
|
||||
Catch ex As Exception
|
||||
Logger.Log(Logger.LogTypes.Warning, "Core.vb: Failed to delete the Temp directory.")
|
||||
Logger.Log("252", Logger.LogTypes.Warning, "Core.vb: Failed to delete the Temp directory.")
|
||||
End Try
|
||||
End If
|
||||
|
||||
GameJolt.StaffProfile.SetupStaff()
|
||||
|
||||
ScriptVersion2.ScriptLibrary.InitializeLibrary()
|
||||
End Sub
|
||||
|
||||
Public Sub Update(ByVal gameTime As GameTime)
|
||||
Core.GameTime = gameTime
|
||||
If KeyBindings.IsInitialized Then
|
||||
Core.GameTime = gameTime
|
||||
|
||||
KeyBoardHandler.Update()
|
||||
ControllerHandler.Update()
|
||||
KeyBoardHandler.Update()
|
||||
ControllerHandler.Update()
|
||||
|
||||
ConnectScreen.UpdateConnectSet()
|
||||
ConnectScreen.UpdateConnectSet()
|
||||
|
||||
If Core.GameInstance.IsActive = False Then
|
||||
If Core.CurrentScreen.CanBePaused = True Then
|
||||
Core.SetScreen(New PauseScreen(Core.CurrentScreen))
|
||||
End If
|
||||
Else
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.EscapeKey) = True Or ControllerHandler.ButtonDown(Buttons.Start) = True Then
|
||||
CurrentScreen.EscapePressed()
|
||||
End If
|
||||
End If
|
||||
|
||||
CurrentScreen.Update()
|
||||
If CurrentScreen.CanChat = True Then
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.ChatKey) = True Or ControllerHandler.ButtonPressed(Buttons.RightShoulder) = True Then
|
||||
If JoinServerScreen.Online = True Or Player.SandBoxMode = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
SetScreen(New ChatScreen(CurrentScreen))
|
||||
If Core.GameInstance.IsActive = False Then
|
||||
If Core.CurrentScreen.CanBePaused = True Then
|
||||
Core.SetScreen(New PauseScreen(Core.CurrentScreen))
|
||||
End If
|
||||
Else
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.EscapeKey) = True Or ControllerHandler.ButtonDown(Buttons.Start) = True Then
|
||||
CurrentScreen.EscapePressed()
|
||||
End If
|
||||
End If
|
||||
|
||||
CurrentScreen.Update()
|
||||
If CurrentScreen.CanChat = True Then
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.ChatKey) = True Then
|
||||
OpenChatScreen()
|
||||
End If
|
||||
End If
|
||||
|
||||
MainGameFunctions.FunctionKeys()
|
||||
|
||||
MusicPlayer.GetInstance().Update(gameTime)
|
||||
|
||||
GameMessage.Update()
|
||||
Controls.MakeMouseVisible()
|
||||
|
||||
MouseHandler.Update()
|
||||
|
||||
LoadingDots.Update()
|
||||
ForcedCrash.Update()
|
||||
|
||||
ServersManager.Update()
|
||||
Else
|
||||
'Update the current screen when the keybindings have not been initialized, because this happens in the Update method of the SplashScreen.
|
||||
CurrentScreen.Update()
|
||||
End If
|
||||
End Sub
|
||||
|
||||
MainGameFunctions.FunctionKeys()
|
||||
MusicManager.Update()
|
||||
|
||||
GameMessage.Update()
|
||||
Controls.MakeMouseVisible()
|
||||
|
||||
MouseHandler.Update()
|
||||
|
||||
LoadingDots.Update()
|
||||
ForcedCrash.Update()
|
||||
|
||||
ServersManager.Update()
|
||||
Public Sub OpenChatScreen()
|
||||
If JoinServerScreen.Online = True Or Player.SandBoxMode = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
SetScreen(New ChatScreen(CurrentScreen))
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Public Sub Draw()
|
||||
|
@ -209,7 +209,7 @@ Public Class GameOptions
|
||||
MediaPlayer.IsMuted = .Muted
|
||||
Entity.drawViewBox = .ShowBoundingBoxes
|
||||
Logger.DisplayLog = .ShowDebugConsole
|
||||
OldLocalization.Load(.Language)
|
||||
Localization.Load(.Language)
|
||||
ContentPackManager.CreateContentPackFolder()
|
||||
|
||||
If _dataModel.ContentPacks.Length > 0 Then
|
||||
@ -264,7 +264,7 @@ Public Class GameOptions
|
||||
_dataModel.ShowBoundingBoxes = Entity.drawViewBox
|
||||
_dataModel.Muted = MediaPlayer.IsMuted
|
||||
_dataModel.ShowDebugConsole = Logger.DisplayLog
|
||||
_dataModel.Language = OldLocalization.LanguageSuffix
|
||||
_dataModel.Language = Localization.LanguageSuffix
|
||||
End If
|
||||
|
||||
IO.File.WriteAllText(GameController.GamePath & "\Save\options.dat", _dataModel.ToString(" "))
|
||||
|
@ -17,9 +17,9 @@
|
||||
Core.GameOptions.Save()
|
||||
|
||||
If Core.GameOptions.LightingEnabled Then
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_lighting_on", "Lighting Enabled"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_lighting_on", "Lighting Enabled"), 12, FontManager.MainFont, Color.White)
|
||||
Else
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_lighting_off", "Lighting Disabled"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_lighting_off", "Lighting Disabled"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
ElseIf KeyBoardHandler.KeyPressed(KeyBindings.FullScreenKey) AndAlso Core.CurrentScreen.CanGoFullscreen Then
|
||||
ToggleFullScreen()
|
||||
@ -33,7 +33,7 @@
|
||||
If KeyBoardHandler.KeyDown(KeyBindings.DebugKey) = True Then
|
||||
If KeyBoardHandler.KeyPressed(Keys.F) Then
|
||||
TextureManager.TextureList.Clear()
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_debug_texture_list_clear", "Texture list have cleared"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_debug_texture_list_clear", "Texture list have cleared"), 12, FontManager.MainFont, Color.White)
|
||||
ElseIf KeyBoardHandler.KeyPressed(Keys.S) Then
|
||||
Core.SetWindowSize(New Vector2(1200, 680))
|
||||
ElseIf KeyBoardHandler.KeyPressed(Keys.L) Then
|
||||
@ -107,10 +107,10 @@
|
||||
stream.Dispose()
|
||||
End If
|
||||
|
||||
Core.GameMessage.SetupText(OldLocalization.GetString("game_message_screenshot") & fileName, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.SetupText(Localization.GetString("game_message_screenshot") & fileName, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(12, Core.GraphicsDevice)
|
||||
Catch ex As Exception
|
||||
Logger.Log(Logger.LogTypes.ErrorMessage, "Basic.vb: " & OldLocalization.GetString("game_message_screenshot_failed") & ". More information: " & ex.Message)
|
||||
Logger.Log(Logger.LogTypes.ErrorMessage, "Basic.vb: " & Localization.GetString("game_message_screenshot_failed") & ". More information: " & ex.Message)
|
||||
End Try
|
||||
End Sub
|
||||
|
||||
@ -134,7 +134,7 @@
|
||||
|
||||
Core.GraphicsManager.ToggleFullScreen()
|
||||
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_fullscreen_on"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_fullscreen_on"), 12, FontManager.MainFont, Color.White)
|
||||
Else
|
||||
Core.GraphicsManager.PreferredBackBufferWidth = 1200
|
||||
Core.GraphicsManager.PreferredBackBufferHeight = 680
|
||||
@ -144,7 +144,7 @@
|
||||
|
||||
Core.GraphicsManager.ToggleFullScreen()
|
||||
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_fullscreen_off"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_fullscreen_off"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
|
||||
Core.GraphicsManager.ApplyChanges()
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
Dim ActionscriptActive As Boolean = True
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
ActionscriptActive = CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady
|
||||
ActionscriptActive = Construct.Controller.GetInstance.IsReady
|
||||
End If
|
||||
|
||||
Dim thirdPersonString As String = ""
|
||||
|
@ -116,8 +116,8 @@ Public Class Logger
|
||||
End If
|
||||
|
||||
Dim GameMode As String = "[No GameMode loaded]"
|
||||
If Not OldGameModeManager.ActiveGameMode Is Nothing Then
|
||||
GameMode = OldGameModeManager.ActiveGameMode.Name
|
||||
If Not GameModeManager.ActiveGameMode Is Nothing Then
|
||||
GameMode = GameModeManager.ActiveGameMode.Name
|
||||
End If
|
||||
|
||||
Dim OnlineInformation As String = "GameJolt Account: FALSE"
|
||||
@ -131,8 +131,10 @@ Public Class Logger
|
||||
Dim ScriptInfo As String = "Actionscript: No script running"
|
||||
If Not CurrentScreen Is Nothing Then
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If CType(CurrentScreen, OverworldScreen).ActionScript.IsReady = False Then
|
||||
ScriptInfo = "Actionscript: " & ActionScript.CSL().ScriptName & "; Line: " & ActionScript.CSL().CurrentLine
|
||||
If Construct.Controller.GetInstance.IsReady = False Then
|
||||
'ScriptInfo = "Actionscript: " & ActionScript.CSL().ScriptName & "; Line: " & ActionScript.CSL().CurrentLine
|
||||
'Test
|
||||
ScriptInfo = "Actionscript: " & Construct.Controller.GetInstance.ActiveScript.OriginIdentifier & "; Line: " & Construct.Controller.GetInstance.ActiveScript.ActiveLine.ToString
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -176,7 +178,7 @@ Public Class Logger
|
||||
Dim specs As String = "Operating system: " & My.Computer.Info.OSFullName & " [" & My.Computer.Info.OSVersion & "]" & vbNewLine &
|
||||
"Core architecture: " & architectureString & vbNewLine &
|
||||
"System time: " & My.Computer.Clock.LocalTime.ToString() & vbNewLine &
|
||||
"System language: " & System.Globalization.CultureInfo.CurrentCulture.EnglishName & "(" & System.Globalization.CultureInfo.CurrentCulture.ThreeLetterWindowsLanguageName & ") / Loaded game language: " & OldLocalization.LanguageSuffix & vbNewLine &
|
||||
"System language: " & System.Globalization.CultureInfo.CurrentCulture.EnglishName & "(" & System.Globalization.CultureInfo.CurrentCulture.ThreeLetterWindowsLanguageName & ") / Loaded game language: " & Localization.LanguageSuffix & vbNewLine &
|
||||
"Decimal separator: " & GameController.DecSeparator & vbNewLine &
|
||||
"Available physical memory: " & Math.Round((My.Computer.Info.TotalPhysicalMemory / Math.Pow(1024, 3)), 2).ToString() & " Gigabyte" & vbNewLine &
|
||||
"Available logical processors: " & Environment.ProcessorCount.ToString()
|
||||
|
@ -107,8 +107,8 @@
|
||||
tokenEndIdx = possibleToken.IndexOf(">")
|
||||
If Not tokenEndIdx = -1 Then
|
||||
validToken = possibleToken.Substring(0, tokenEndIdx)
|
||||
If OldLocalization.LocalizationTokens.ContainsKey(validToken) = True Then
|
||||
If OldLocalization.LocalizationTokens.TryGetValue(validToken, token) = True Then
|
||||
If Localization.LocalizationTokens.ContainsKey(validToken) = True Then
|
||||
If Localization.LocalizationTokens.TryGetValue(validToken, token) = True Then
|
||||
Me.Text = Me.Text.Replace("<" & validToken & ">", token.TokenContent)
|
||||
End If
|
||||
End If
|
||||
|
@ -372,7 +372,7 @@
|
||||
CPosition = CType(Screen.Camera, BattleSystem.BattleCamera).CPosition
|
||||
End If
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
ActionScriptActive = Not CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady
|
||||
ActionScriptActive = Not Construct.Controller.GetInstance().IsReady
|
||||
End If
|
||||
End If
|
||||
End SyncLock
|
||||
|
@ -62,13 +62,11 @@
|
||||
Me.CanBeRemoved = True
|
||||
|
||||
Dim s As String =
|
||||
"version=2" & vbNewLine &
|
||||
"@text.show(" & Text & ")" & vbNewLine &
|
||||
"@sound.play(destroy,0)" & vbNewLine &
|
||||
":end"
|
||||
"@sound.play(destroy,0)"
|
||||
|
||||
PlayerStatistics.Track("Cut used", 1)
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {})
|
||||
End If
|
||||
End Sub
|
||||
|
||||
|
@ -15,9 +15,12 @@
|
||||
If CInt(Me.Position.X) = CInt(Screen.Camera.Position.X) And CInt(Me.Position.Y) = CInt(Screen.Camera.Position.Y) And CInt(Me.Position.Z) = CInt(Screen.Camera.Position.Z) Then
|
||||
If Controls.Accept(True, True, True) = True Then
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady Then
|
||||
If Construct.Controller.GetInstance.IsReady Then
|
||||
Me.StartDive()
|
||||
End If
|
||||
'If CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady Then
|
||||
' Me.StartDive()
|
||||
'End If
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -54,46 +57,30 @@
|
||||
If result = 0 Then
|
||||
If diveUp = 0 Then
|
||||
'Down
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & GetDivePokemon() & "~used Dive!)" & vbNewLine &
|
||||
|
||||
Dim s As String = "@text.show(" & GetDivePokemon() & "~used Dive!)" & vbNewLine &
|
||||
"@screen.fadeout" & vbNewLine &
|
||||
"@player.warp(" & Me.AdditionalValue & ")" & vbNewLine &
|
||||
"@level.update" & vbNewLine &
|
||||
"@player.setmovement(0,-0.5,0)" & vbNewLine &
|
||||
"@screen.fadein" & vbNewLine &
|
||||
"@player.move(8)" & vbNewLine &
|
||||
"@player.resetmovement" & vbNewLine &
|
||||
":end"
|
||||
"@player.resetmovement"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
ElseIf diveUp = 1 Then
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
'Up
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & GetDivePokemon() & "~used Dive!)" & vbNewLine &
|
||||
|
||||
Dim s As String = "@text.show(" & GetDivePokemon() & "~used Dive!)" & vbNewLine &
|
||||
"@player.setmovement(0,0.5,0)" & vbNewLine &
|
||||
"@player.move(8)" & vbNewLine &
|
||||
"@player.resetmovement" & vbNewLine &
|
||||
"@screen.fadeout" & vbNewLine &
|
||||
"@player.warp(" & Me.AdditionalValue & ")" & vbNewLine &
|
||||
"@level.update" & vbNewLine &
|
||||
"@screen.fadein" & vbNewLine &
|
||||
":end"
|
||||
"@screen.fadein"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
ElseIf diveUp = 2 Then
|
||||
'Up
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & GetDivePokemon() & "~used Dive!)" & vbNewLine &
|
||||
"@player.setmovement(0,0.5,0)" & vbNewLine &
|
||||
"@player.move(6)" & vbNewLine &
|
||||
"@player.resetmovement" & vbNewLine &
|
||||
"@screen.fadeout" & vbNewLine &
|
||||
"@player.warp(" & Me.AdditionalValue & ")" & vbNewLine &
|
||||
"@level.update" & vbNewLine &
|
||||
"@screen.fadein" & vbNewLine &
|
||||
":end"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
@ -57,22 +57,18 @@
|
||||
|
||||
Dim spawnedPokemon As Pokemon = Spawner.GetPokemon(Screen.Level.LevelFile, Spawner.EncounterMethods.Headbutt, False)
|
||||
If spawnedPokemon Is Nothing Then
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Headbutt!)" & vbNewLine &
|
||||
Dim s As String = "@text.show(" & pName & " used~Headbutt!)" & vbNewLine &
|
||||
"@sound.play(destroy,0)" & vbNewLine &
|
||||
"@level.wait(20)" & vbNewLine &
|
||||
"@text.show(Nothing happened...)" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
"@text.show(Nothing happened...)"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Headbutt!)" & vbNewLine &
|
||||
Dim s As String = "@text.show(" & pName & " used~Headbutt!)" & vbNewLine &
|
||||
"@sound.play(destroy,0)" & vbNewLine &
|
||||
"@level.wait(20)" & vbNewLine &
|
||||
"@text.show(A wild Pokémon~appeared!)" & vbNewLine &
|
||||
"@battle.wild(" & spawnedPokemon.Number & "," & spawnedPokemon.Level & ")" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
"@battle.wild(" & spawnedPokemon.Number & "," & spawnedPokemon.Level & ")"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
@ -112,28 +112,25 @@
|
||||
Screen.Level.OwnPlayer.Texture = RockClimbPokemon.GetOverworldTexture()
|
||||
Screen.Level.OwnPlayer.ChangeTexture()
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@pokemon.cry(" & RockClimbPokemon.Number & ")" & vbNewLine &
|
||||
Dim s As String = "@pokemon.cry(" & RockClimbPokemon.Number & ")" & vbNewLine &
|
||||
"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",1," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
"@sound.play(destroy)" & vbNewLine &
|
||||
"@player.move(" & Steps & ")" & vbNewLine &
|
||||
"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",0," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
"@overworldpokemon.hide" & vbNewLine &
|
||||
"@player.move(1)" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
"@player.wearskin(" & tempSkin & ")" & vbNewLine
|
||||
"@overworldpokemon.hide" & vbNewLine &
|
||||
"@player.wearskin(" & tempSkin & ")"
|
||||
|
||||
If Not Me.TempScriptEntity Is Nothing Then
|
||||
s &= GetScriptStartLine(Me.TempScriptEntity) & vbNewLine
|
||||
s &= vbNewLine & GetScriptStartLine(Me.TempScriptEntity)
|
||||
Me.TempScriptEntity = Nothing
|
||||
End If
|
||||
|
||||
s &= ":end"
|
||||
|
||||
'Reset the player's transparency:
|
||||
Screen.Level.OwnPlayer.Opacity = 1.0F
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s)
|
||||
End If
|
||||
|
||||
facing = CInt(Me.Rotation.Y / MathHelper.PiOver2)
|
||||
@ -185,26 +182,23 @@
|
||||
Screen.Level.OwnPlayer.Texture = RockClimbPokemon.GetOverworldTexture()
|
||||
Screen.Level.OwnPlayer.ChangeTexture()
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@pokemon.cry(" & RockClimbPokemon.Number & ")" & vbNewLine &
|
||||
Dim s As String = "@pokemon.cry(" & RockClimbPokemon.Number & ")" & vbNewLine &
|
||||
"@player.move(1)" & vbNewLine &
|
||||
"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",-1," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
"@sound.play(destroy)" & vbNewLine &
|
||||
"@player.move(" & Steps & ")" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
"@player.wearskin(" & tempSkin & ")" & vbNewLine
|
||||
"@overworldpokemon.hide" & vbNewLine &
|
||||
"@player.wearskin(" & tempSkin & ")"
|
||||
|
||||
If Not Me.TempScriptEntity Is Nothing Then
|
||||
s &= GetScriptStartLine(Me.TempScriptEntity) & vbNewLine
|
||||
s &= vbNewLine & GetScriptStartLine(Me.TempScriptEntity)
|
||||
Me.TempScriptEntity = Nothing
|
||||
End If
|
||||
|
||||
s &= ":end"
|
||||
|
||||
'Reset the player's transparency:
|
||||
Screen.Level.OwnPlayer.Opacity = 1.0F
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
|
@ -27,17 +27,15 @@
|
||||
Public Overrides Sub Update()
|
||||
If Me.RotationType = RotationTypes.StartSpin Then
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady = True Then
|
||||
If Construct.Controller.GetInstance().IsReady = True Then
|
||||
If Me.Position.X = Screen.Camera.Position.X And CInt(Me.Position.Y) = CInt(Screen.Camera.Position.Y) And Me.Position.Z = Screen.Camera.Position.Z Then
|
||||
Dim steps As Integer = GetSteps()
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@player.move(0)" & vbNewLine &
|
||||
Dim s As String = "@player.move(0)" & vbNewLine &
|
||||
"@player.turnto(" & Me.RotateTo.ToString() & ")" & vbNewLine &
|
||||
"@player.move(" & steps & ")" & vbNewLine &
|
||||
":end"
|
||||
"@player.move(" & steps & ")"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
|
@ -36,8 +36,8 @@
|
||||
If Me.TriggerID = 0 Or Me.TriggerID = 4 Then
|
||||
ActivateScript = True
|
||||
TriggeredScriptBlock = True
|
||||
If ActionScript.TempInputDirection = -1 Then
|
||||
ActionScript.TempInputDirection = Screen.Camera.GetPlayerFacingDirection()
|
||||
If Construct.Controller.GetInstance().CorrectPlayerOrientation = -1 Then
|
||||
Construct.Controller.GetInstance().CorrectPlayerOrientation = Screen.Camera.GetPlayerFacingDirection()
|
||||
End If
|
||||
|
||||
If Screen.Camera.Name = "Overworld" Then
|
||||
@ -55,7 +55,7 @@
|
||||
|
||||
Public Overrides Sub ClickFunction()
|
||||
If Me.TriggerID = 1 Then
|
||||
ActionScript.TempInputDirection = -1
|
||||
Construct.Controller.GetInstance().CorrectPlayerOrientation = -1
|
||||
Me.clickedToActivate = True
|
||||
TriggerScript(False)
|
||||
End If
|
||||
@ -75,17 +75,18 @@
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
Dim oS As OverworldScreen = CType(Core.CurrentScreen, OverworldScreen)
|
||||
|
||||
If oS.ActionScript.IsReady = True Or canAttach = True Then
|
||||
If Me.CorrectRotation() = True Then
|
||||
If Me.clickedToActivate = True Then
|
||||
Me.clickedToActivate = False
|
||||
SoundManager.PlaySound("select")
|
||||
End If
|
||||
With Construct.Controller.GetInstance()
|
||||
If .IsReady = True Or canAttach = True Then
|
||||
If Me.CorrectRotation() = True Then
|
||||
If Me.clickedToActivate = True Then
|
||||
Me.clickedToActivate = False
|
||||
SoundManager.PlaySound("select")
|
||||
End If
|
||||
|
||||
oS.ActionScript.StartScript(Me._scriptID, GetActivationID())
|
||||
ActionScript.TempSpin = True
|
||||
.RunFromFile(Me._scriptID, {Construct.Controller.ScriptRunOptions.CheckDelay, Construct.Controller.ScriptRunOptions.OrientatePlayer})
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
End With
|
||||
End If
|
||||
TriggeredScriptBlock = False
|
||||
End Sub
|
||||
|
@ -22,7 +22,7 @@
|
||||
Public Overrides Sub ClickFunction()
|
||||
Dim canRead As Boolean = False
|
||||
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Case 1, 3
|
||||
If Me.Rotation.Y = MathHelper.Pi * 1.5F Or Me.Rotation.Y = MathHelper.Pi * 0.5F Then
|
||||
canRead = True
|
||||
@ -35,17 +35,17 @@
|
||||
|
||||
If canRead = True Then
|
||||
Dim oScreen As OverworldScreen = CType(Core.CurrentScreen, OverworldScreen)
|
||||
If oScreen.ActionScript.IsReady = True Then
|
||||
If Construct.Controller.GetInstance().IsReady = True Then
|
||||
SoundManager.PlaySound("select")
|
||||
Select Case Me.ActionValue
|
||||
Case 0, 3
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue, 1)
|
||||
Case 1
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue, 0)
|
||||
Case 2
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue.Replace("<br>", vbNewLine), 2)
|
||||
Case Else
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue, 1)
|
||||
Case 0, 3 'text
|
||||
Construct.Controller.GetInstance().RunFromText(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case 1 'file
|
||||
Construct.Controller.GetInstance().RunFromFile(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case 2 'string
|
||||
Construct.Controller.GetInstance().RunFromString(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case Else 'text
|
||||
Construct.Controller.GetInstance().RunFromText(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End Select
|
||||
End If
|
||||
End If
|
||||
|
@ -46,22 +46,19 @@
|
||||
Screen.Level.OverworldPokemon.Visible = False
|
||||
Screen.Level.OverworldPokemon.warped = True
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",1," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
Dim s As String = "@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",1," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
"@player.move(" & Steps & ")" & vbNewLine &
|
||||
"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",0," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
"@player.move(1)" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine
|
||||
"@overworldpokemon.hide"
|
||||
|
||||
If Not Me.TempScriptEntity Is Nothing Then
|
||||
s &= GetScriptStartLine(Me.TempScriptEntity) & vbNewLine
|
||||
s &= vbNewLine & GetScriptStartLine(Me.TempScriptEntity)
|
||||
Me.TempScriptEntity = Nothing
|
||||
End If
|
||||
|
||||
s &= ":end"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {})
|
||||
Return True
|
||||
End If
|
||||
|
||||
@ -69,7 +66,7 @@
|
||||
If facing < 0 Then
|
||||
facing += 4
|
||||
End If
|
||||
If Screen.Camera.GetPlayerFacingDirection() = facing Then
|
||||
If Screen.Camera.GetPlayerFacingDirection() = facing Then
|
||||
Return False
|
||||
End If
|
||||
|
||||
@ -131,20 +128,17 @@
|
||||
Screen.Level.OverworldPokemon.Visible = False
|
||||
Screen.Level.OverworldPokemon.warped = True
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@player.move(1)" & vbNewLine &
|
||||
Dim s As String = "@player.move(1)" & vbNewLine &
|
||||
"@player.setmovement(" & Screen.Camera.GetMoveDirection().X & ",-1," & Screen.Camera.GetMoveDirection().Z & ")" & vbNewLine &
|
||||
"@player.move(" & Steps & ")" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine
|
||||
"@overworldpokemon.hide"
|
||||
|
||||
If Not Me.TempScriptEntity Is Nothing Then
|
||||
s &= GetScriptStartLine(Me.TempScriptEntity) & vbNewLine
|
||||
s &= vbNewLine & GetScriptStartLine(Me.TempScriptEntity)
|
||||
Me.TempScriptEntity = Nothing
|
||||
End If
|
||||
|
||||
s &= ":end"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {})
|
||||
End If
|
||||
End Sub
|
||||
|
||||
|
@ -55,38 +55,30 @@
|
||||
If Core.Random.Next(0, 100) < 20 Then
|
||||
spawnedPokemon = Spawner.GetPokemon(Screen.Level.LevelFile, Spawner.EncounterMethods.RockSmash, False)
|
||||
If spawnedPokemon Is Nothing Then
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
"@sound.play(destroy)" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Dim s As String = "@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
"@sound.play(destroy)"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
Dim s As String = "@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
"@sound.play(destroy)" & vbNewLine &
|
||||
"@level.update" & vbNewLine &
|
||||
"@text.show(A wild Pokémon~appeared!)" & vbNewLine &
|
||||
"@battle.wild(" & spawnedPokemon.Number & "," & spawnedPokemon.Level & ")" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
"@battle.wild(" & spawnedPokemon.Number & "," & spawnedPokemon.Level & ")"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
Else
|
||||
If Core.Random.Next(0, 100) < 20 Then
|
||||
Dim ItemID As Integer = GetItemID()
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
Dim s As String = "@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
"@sound.play(destroy)" & vbNewLine &
|
||||
"@level.update" & vbNewLine &
|
||||
"@item.give(" & ItemID & ",1)" & vbNewLine &
|
||||
"@item.messagegive(" & ItemID & ",1)" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
"@item.messagegive(" & ItemID & ",1)"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
"@sound.play(destroy)" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Dim s As String = "@text.show(" & pName & " used~Rock Smash!)" & vbNewLine &
|
||||
"@sound.play(destroy)"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End If
|
||||
PlayerStatistics.Track("Rock Smash used", 1)
|
||||
@ -132,7 +124,7 @@
|
||||
|
||||
Public Shared Sub Load()
|
||||
ItemContainerlist.Clear()
|
||||
Dim File As String = OldGameModeManager.GetContentFilePath("Data\smashrockitems.dat")
|
||||
Dim File As String = GameModeManager.GetDataFilePath("smashrockitems.dat")
|
||||
If System.IO.File.Exists(File) = True Then
|
||||
Security.FileValidation.CheckFileValid(File, False, "SmashRock.vb")
|
||||
Dim data() As String = System.IO.File.ReadAllLines(File)
|
||||
|
@ -51,11 +51,11 @@
|
||||
CType(sRock, StrengthRock).CanBeRemoved = True
|
||||
End If
|
||||
If RemoveForever = True Then
|
||||
ActionScript.RegisterID("ACTIVATOR_REMOVE_STRENGTH_ROCK_" & Screen.Level.LevelFile & "_" & sRock.ID.ToString())
|
||||
Construct.Framework.RegisterHandler.NewRegister("ACTIVATOR_REMOVE_STRENGTH_ROCK_" & Screen.Level.LevelFile & "_" & sRock.ID.ToString(), "")
|
||||
End If
|
||||
If ActivateScript <> "" Then
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(Me.ActivateScript, 0, False)
|
||||
Construct.Controller.GetInstance().RunFromString(Me.ActivateScript, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End If
|
||||
|
||||
|
@ -33,7 +33,7 @@
|
||||
End If
|
||||
End If
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & "\" & OldGameModeManager.ActiveGameMode.MapPath & destination) = True Or System.IO.File.Exists(GameController.GamePath & "\maps\" & destination) = True Then
|
||||
If System.IO.File.Exists(GameController.GamePath & "\" & GameModeManager.ActiveGameMode.MapPath & destination) = True Or System.IO.File.Exists(GameController.GamePath & "\maps\" & destination) = True Then
|
||||
If MapViewMode = False Then
|
||||
Screen.Level.WarpData.WarpDestination = Me.AdditionalValue.GetSplit(0)
|
||||
Screen.Level.WarpData.WarpPosition = New Vector3(CSng(Me.AdditionalValue.GetSplit(1)), CSng(Me.AdditionalValue.GetSplit(2).Replace(".", GameController.DecSeparator)), CSng(Me.AdditionalValue.GetSplit(3)))
|
||||
@ -51,7 +51,7 @@
|
||||
Screen.Camera.Position = New Vector3(CSng(Me.AdditionalValue.GetSplit(1)), CSng(Me.AdditionalValue.GetSplit(2).Replace(".", GameController.DecSeparator)), CSng(Me.AdditionalValue.GetSplit(3)))
|
||||
End If
|
||||
Else
|
||||
CallError("Map file """ & OldGameModeManager.ActiveGameMode.MapPath & destination & """ does not exist.")
|
||||
CallError("Map file """ & GameModeManager.ActiveGameMode.MapPath & destination & """ does not exist.")
|
||||
End If
|
||||
End If
|
||||
|
||||
|
@ -207,16 +207,14 @@
|
||||
End If
|
||||
End While
|
||||
|
||||
s = "version=2" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
s = "@overworldpokemon.hide" & vbNewLine &
|
||||
"@player.move(2)" & vbNewLine &
|
||||
"@player.setmovement(0,-1,0)" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
"@overworldpokemon.hide" & vbNewLine &
|
||||
"@player.move(" & Steps & ")" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
":end"
|
||||
"@overworldpokemon.hide"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -259,18 +257,16 @@
|
||||
|
||||
Screen.Camera.PlannedMovement = New Vector3(0, 1, 0)
|
||||
|
||||
s = "version=2" & vbNewLine &
|
||||
"@pokemon.cry(" & pNumber & ")" & vbNewLine &
|
||||
s = "@pokemon.cry(" & pNumber & ")" & vbNewLine &
|
||||
"@sound.play(select)" & vbNewLine &
|
||||
"@text.show(" & pName & " used~Waterfall.)" & vbNewLine &
|
||||
"@player.move(" & Steps & ")" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
"@overworldpokemon.hide" & vbNewLine &
|
||||
"@player.move(2)" & vbNewLine &
|
||||
"@pokemon.hide" & vbNewLine &
|
||||
":end"
|
||||
"@overworldpokemon.hide"
|
||||
|
||||
PlayerStatistics.Track("Waterfall used", 1)
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
|
||||
Return False
|
||||
End If
|
||||
|
@ -11,22 +11,22 @@
|
||||
Public Overrides Sub Initialize()
|
||||
MyBase.Initialize()
|
||||
|
||||
WaterAnimation = New Animation(net.Pokemon3D.Game.TextureManager.GetTexture("Textures\Routes"), 1, 4, 16, 16, 9, 12, 0)
|
||||
WaterAnimation = New Animation(TextureManager.GetTexture("Textures\Routes"), 1, 4, 16, 16, 9, 12, 0)
|
||||
|
||||
If Whirlpool.LoadedWaterTemp = False Then
|
||||
If LoadedWaterTemp = False Then
|
||||
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Public Shared Sub CreateWaterTextureTemp()
|
||||
If Core.GameOptions.GraphicStyle = 1 Then
|
||||
Whirlpool.WaterTexturesTemp.Clear()
|
||||
WaterTexturesTemp.Clear()
|
||||
|
||||
Whirlpool.WaterTexturesTemp.Add(net.Pokemon3D.Game.TextureManager.GetTexture("Routes", New Rectangle(0, 176, 16, 16)))
|
||||
Whirlpool.WaterTexturesTemp.Add(net.Pokemon3D.Game.TextureManager.GetTexture("Routes", New Rectangle(16, 176, 16, 16)))
|
||||
Whirlpool.WaterTexturesTemp.Add(net.Pokemon3D.Game.TextureManager.GetTexture("Routes", New Rectangle(32, 176, 16, 16)))
|
||||
Whirlpool.WaterTexturesTemp.Add(net.Pokemon3D.Game.TextureManager.GetTexture("Routes", New Rectangle(48, 176, 16, 16)))
|
||||
Whirlpool.LoadedWaterTemp = True
|
||||
WaterTexturesTemp.Add(TextureManager.GetTexture("Routes", New Rectangle(0, 176, 16, 16)))
|
||||
WaterTexturesTemp.Add(TextureManager.GetTexture("Routes", New Rectangle(16, 176, 16, 16)))
|
||||
WaterTexturesTemp.Add(TextureManager.GetTexture("Routes", New Rectangle(32, 176, 16, 16)))
|
||||
WaterTexturesTemp.Add(TextureManager.GetTexture("Routes", New Rectangle(48, 176, 16, 16)))
|
||||
LoadedWaterTemp = True
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -45,24 +45,24 @@
|
||||
|
||||
Private Sub ChangeTexture()
|
||||
If Core.GameOptions.GraphicStyle = 1 Then
|
||||
If Whirlpool.LoadedWaterTemp = False Then
|
||||
Whirlpool.CreateWaterTextureTemp()
|
||||
If LoadedWaterTemp = False Then
|
||||
CreateWaterTextureTemp()
|
||||
End If
|
||||
Select Case WaterAnimation.CurrentColumn
|
||||
Case 0
|
||||
Me.Textures(0) = Whirlpool.WaterTexturesTemp(0)
|
||||
Textures(0) = WaterTexturesTemp(0)
|
||||
Case 1
|
||||
Me.Textures(0) = Whirlpool.WaterTexturesTemp(1)
|
||||
Textures(0) = WaterTexturesTemp(1)
|
||||
Case 2
|
||||
Me.Textures(0) = Whirlpool.WaterTexturesTemp(2)
|
||||
Textures(0) = WaterTexturesTemp(2)
|
||||
Case 3
|
||||
Me.Textures(0) = Whirlpool.WaterTexturesTemp(3)
|
||||
Textures(0) = WaterTexturesTemp(3)
|
||||
End Select
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Render()
|
||||
Me.Draw(Me.Model, Textures, False)
|
||||
Draw(Model, Textures, False)
|
||||
End Sub
|
||||
|
||||
Private Function ReturnWhirlPoolPokemonName() As String
|
||||
@ -79,8 +79,8 @@
|
||||
End Function
|
||||
|
||||
Public Overrides Function WalkAgainstFunction() As Boolean
|
||||
If Me.ActionValue = 1 Then
|
||||
Return Me.Collision
|
||||
If ActionValue = 1 Then
|
||||
Return Collision
|
||||
End If
|
||||
|
||||
If Screen.Level.Surfing = True Then
|
||||
@ -88,14 +88,11 @@
|
||||
Dim s As String = ""
|
||||
|
||||
If Badge.CanUseHMMove(Badge.HMMoves.Whirlpool) = True And pName <> "" Or GameController.IS_DEBUG_ACTIVE = True Or Core.Player.SandBoxMode = True Then
|
||||
s = "version=2
|
||||
@text.show(" & pName & " used~Whirlpool!)
|
||||
@player.move(2)
|
||||
:end"
|
||||
s = "@text.show(" & pName & " used~Whirlpool!)
|
||||
@player.move(2)"
|
||||
PlayerStatistics.Track("Whirlpool used", 1)
|
||||
Else
|
||||
s = "version=2
|
||||
@player.move(1)
|
||||
s = "@player.move(1)
|
||||
@player.turn(1)
|
||||
@level.wait(3)
|
||||
@player.turn(1)
|
||||
@ -121,11 +118,10 @@
|
||||
@level.wait(3)
|
||||
@player.turn(1)
|
||||
@level.wait(3)
|
||||
@text.show(It's a vicious~whirlpool!*A Pokémon may be~able to pass it.)
|
||||
:end"
|
||||
@text.show(It's a vicious~whirlpool!*A Pokémon may be~able to pass it.)"
|
||||
End If
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Return True
|
||||
End If
|
||||
|
||||
|
@ -278,17 +278,19 @@
|
||||
|
||||
Public Sub ActivateScript()
|
||||
Dim oScreen As OverworldScreen = CType(Core.CurrentScreen, OverworldScreen)
|
||||
If oScreen.ActionScript.IsReady = True Then
|
||||
If Construct.Controller.GetInstance().IsReady = True Then
|
||||
SoundManager.PlaySound("select")
|
||||
Select Case Me.ActionValue
|
||||
Case 0
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue, 1)
|
||||
Case 1
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue, 0)
|
||||
Case 3
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue.Replace("<br>", vbNewLine), 2)
|
||||
Case Else
|
||||
oScreen.ActionScript.StartScript(Me.AdditionalValue, 0)
|
||||
Case 0 'text
|
||||
Construct.Controller.GetInstance().RunFromText(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case 1 'script
|
||||
Construct.Controller.GetInstance().RunFromFile(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case 2 'script (is trainer)
|
||||
Construct.Controller.GetInstance().RunFromFile(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case 3 'string
|
||||
Construct.Controller.GetInstance().RunFromString(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Case Else 'text
|
||||
Construct.Controller.GetInstance().RunFromText(Me.AdditionalValue, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End Select
|
||||
End If
|
||||
End Sub
|
||||
@ -328,13 +330,13 @@
|
||||
End If
|
||||
|
||||
If correctFacing = True Then
|
||||
distance = distance.ToPositive()
|
||||
distance = Math.Abs(distance)
|
||||
|
||||
If distance <= Me.TrainerSight Then
|
||||
Dim InSightMusic As String = "nomusic"
|
||||
|
||||
If Me.IsTrainer = True Then
|
||||
Dim trainerFilePath As String = OldGameModeManager.GetScriptPath(Me.AdditionalValue & ".dat")
|
||||
Dim trainerFilePath As String = GameModeManager.GetScriptPath(Me.AdditionalValue & ".dat")
|
||||
Security.FileValidation.CheckFileValid(trainerFilePath, False, "NPC.vb")
|
||||
|
||||
Dim trainerContent() As String = System.IO.File.ReadAllLines(trainerFilePath)
|
||||
@ -372,12 +374,12 @@
|
||||
End Select
|
||||
Dim turns As Integer = needFacing - Screen.Camera.GetPlayerFacingDirection()
|
||||
If turns < 0 Then
|
||||
turns = 4 - turns.ToPositive()
|
||||
turns = 4 - Math.Abs(turns)
|
||||
End If
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).TrainerEncountered = True
|
||||
If InSightMusic <> "nomusic" And InSightMusic <> "" Then
|
||||
MusicManager.PlayMusic(InSightMusic, True, 0.0F, 0.0F)
|
||||
MusicPlayer.GetInstance().Play(InSightMusic, True, 0.0F, 0.0F)
|
||||
End If
|
||||
Screen.Camera.StopMovement()
|
||||
Me.Movement = Movements.Still
|
||||
@ -394,8 +396,7 @@
|
||||
offset.X = 0.01F
|
||||
End Select
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@player.turn(" & turns & ")" & vbNewLine
|
||||
Dim s As String = "@player.turn(" & turns & ")" & vbNewLine
|
||||
|
||||
With CType(Screen.Camera, OverworldCamera)
|
||||
If CType(Screen.Camera, OverworldCamera).ThirdPerson = True And IsOnScreen() = False Then
|
||||
@ -405,20 +406,17 @@
|
||||
"@npc.move(" & Me.NPCID & "," & distance - 1 & ")" & vbNewLine &
|
||||
"@camera.resetfocus" & vbNewLine &
|
||||
"@camera.setposition(" & cPosition & ")" & vbNewLine &
|
||||
"@script.start(" & Me.AdditionalValue & ")" & vbNewLine &
|
||||
":end"
|
||||
"@script.start(" & Me.AdditionalValue & ")"
|
||||
Else
|
||||
s &= "@entity.showmessagebulb(1|" & Me.Position.X + offset.X & "|" & Me.Position.Y + 0.7F & "|" & Me.Position.Z + offset.Y & ")" & vbNewLine &
|
||||
"@npc.move(" & Me.NPCID & "," & distance - 1 & ")" & vbNewLine &
|
||||
"@script.start(" & Me.AdditionalValue & ")" & vbNewLine &
|
||||
":end"
|
||||
"@script.start(" & Me.AdditionalValue & ")"
|
||||
End If
|
||||
End With
|
||||
|
||||
|
||||
Screen.Level.OwnPlayer.Opacity = 0.5F
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
ActionScript.IsInsightScript = True
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay, Construct.Controller.ScriptRunOptions.InsightScript})
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -471,7 +469,7 @@
|
||||
|
||||
Private Sub NPCMovement()
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady = False Then
|
||||
If Construct.Controller.GetInstance().IsReady = False Then
|
||||
Exit Sub
|
||||
End If
|
||||
End If
|
||||
|
@ -65,7 +65,7 @@
|
||||
|
||||
Public Overrides Sub Render()
|
||||
If ConnectScreen.Connected = True Then
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If Screen.Level.ShowOverworldPokemon = True Then
|
||||
If IsCorrectScreen() = True Then
|
||||
If Me.PokemonTexture <> "" Then
|
||||
|
@ -124,7 +124,7 @@ Public Class OverworldPokemon
|
||||
''' If the OverworldPokémon should be rendered.
|
||||
''' </summary>
|
||||
Public Function IsVisible() As Boolean
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If Screen.Level.ShowOverworldPokemon = True Then
|
||||
If IsCorrectScreen() = True Then
|
||||
If Not Core.Player.GetWalkPokemon() Is Nothing Then
|
||||
@ -241,14 +241,14 @@ Public Class OverworldPokemon
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub ClickFunction()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If Me.Visible = True And Not Core.Player.GetWalkPokemon() Is Nothing And Screen.Level.Surfing = False And Screen.Level.Riding = False And Screen.Level.ShowOverworldPokemon = True Then
|
||||
Dim p As Pokemon = Core.Player.GetWalkPokemon()
|
||||
Dim scriptString As String = PokemonInteractions.GetScriptString(p, Me.Position, Me.faceRotation)
|
||||
Dim s As String = PokemonInteractions.GetScriptString(p, Me.Position, Me.faceRotation)
|
||||
|
||||
If Core.CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If CType(Core.CurrentScreen, OverworldScreen).ActionScript.IsReady = True Then
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(scriptString, 2)
|
||||
If Construct.Controller.GetInstance().IsReady = True Then
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
|
37
2.5DHero/2.5DHero/HelperClasses/OldLocalization.vb → 2.5DHero/2.5DHero/HelperClasses/Localization.vb
37
2.5DHero/2.5DHero/HelperClasses/OldLocalization.vb → 2.5DHero/2.5DHero/HelperClasses/Localization.vb
@ -1,4 +1,4 @@
|
||||
Public Class OldLocalization
|
||||
Public Class Localization
|
||||
|
||||
Public Shared LanguageSuffix As String = "en"
|
||||
Public Shared LocalizationTokens As Dictionary(Of String, Token) = New Dictionary(Of String, Token)
|
||||
@ -6,40 +6,11 @@
|
||||
Public Shared Sub Load(ByVal LanguageSuffix As String)
|
||||
LocalizationTokens.Clear()
|
||||
|
||||
OldLocalization.LanguageSuffix = LanguageSuffix
|
||||
Localization.LanguageSuffix = LanguageSuffix
|
||||
|
||||
Logger.Debug("Loaded language [" & LanguageSuffix & "]")
|
||||
Logger.Debug("149", "Loaded language [" & LanguageSuffix & "]")
|
||||
|
||||
LoadTokenFile(OldGameMode.DefaultLocalizationsPath, False)
|
||||
|
||||
If OldGameModeManager.GameModeCount > 0 Then
|
||||
Dim GameModeLocalizationPath As String = OldGameModeManager.ActiveGameMode.LocalizationsPath
|
||||
If GameModeLocalizationPath <> OldGameMode.DefaultLocalizationsPath Then
|
||||
LoadTokenFile(GameModeLocalizationPath, True)
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Public Shared Sub ReloadGameModeTokens()
|
||||
For i = 0 To LocalizationTokens.Count - 1
|
||||
If i <= LocalizationTokens.Count - 1 Then
|
||||
Dim Token As Token = LocalizationTokens.Values(i)
|
||||
|
||||
If Token.IsGameModeToken = True Then
|
||||
LocalizationTokens.Remove(LocalizationTokens.Keys(i))
|
||||
i -= 1
|
||||
End If
|
||||
End If
|
||||
Next
|
||||
|
||||
If OldGameModeManager.GameModeCount > 0 Then
|
||||
Dim GameModeLocalizationPath As String = OldGameModeManager.ActiveGameMode.LocalizationsPath
|
||||
If GameModeLocalizationPath <> OldGameMode.DefaultLocalizationsPath Then
|
||||
LoadTokenFile(GameModeLocalizationPath, True)
|
||||
End If
|
||||
End If
|
||||
|
||||
Logger.Debug("---Reloaded GameMode Tokens---")
|
||||
LoadTokenFile("\Localization\", False)
|
||||
End Sub
|
||||
|
||||
Private Shared Sub LoadTokenFile(ByVal path As String, ByVal IsGameModeFile As Boolean)
|
@ -199,7 +199,7 @@
|
||||
|
||||
If s.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If testForScript = False Then
|
||||
CType(s, OverworldScreen).ActionScript.StartScript("version=2" & vbNewLine & text & vbNewLine & ":end", 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(text, {})
|
||||
End If
|
||||
|
||||
Return text
|
||||
@ -211,7 +211,7 @@
|
||||
End Try
|
||||
Case "<"
|
||||
Try
|
||||
Return text & ": " & ScriptVersion2.ScriptComparer.EvaluateConstruct(text).ToString()
|
||||
Return text & "= " & Construct.Framework.Parser.EvaluateConstruct(text)
|
||||
Catch ex As Exception
|
||||
Return "Invalid construct: """ & text & """"
|
||||
End Try
|
||||
|
@ -536,10 +536,10 @@ Namespace GameJolt
|
||||
Next
|
||||
|
||||
If exists(ID_BERRIES) = False Then
|
||||
_berries = NewGameScreen.GetBerryData()
|
||||
_berries = GetBerryData()
|
||||
End If
|
||||
If exists(ID_OPTIONS) = False Then
|
||||
_options = NewGameScreen.GetOptionsData()
|
||||
_options = GetOptionsData()
|
||||
End If
|
||||
If exists(ID_PLAYER) = False Then
|
||||
_player = GetPlayerData()
|
||||
@ -623,7 +623,7 @@ Namespace GameJolt
|
||||
|
||||
_berries = data.Replace("\""", """")
|
||||
Else
|
||||
_berries = NewGameScreen.GetBerryData()
|
||||
_berries = GetBerryData()
|
||||
End If
|
||||
|
||||
_downloadedFlags(ID_BERRIES) = True
|
||||
@ -713,7 +713,7 @@ Namespace GameJolt
|
||||
|
||||
_options = data.Replace("\""", """")
|
||||
Else
|
||||
_options = NewGameScreen.GetOptionsData()
|
||||
_options = GetOptionsData()
|
||||
End If
|
||||
|
||||
_downloadedFlags(ID_OPTIONS) = True
|
||||
@ -904,8 +904,43 @@ Namespace GameJolt
|
||||
|
||||
#Region "DefaultData"
|
||||
|
||||
Private Function GetOptionsData() As String
|
||||
Return "FOV|50" & vbNewLine &
|
||||
"TextSpeed|2" & vbNewLine &
|
||||
"MouseSpeed|12"
|
||||
End Function
|
||||
|
||||
Private Function GetBerryData() As String
|
||||
Return "{route29.dat|13,0,5|6|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route29.dat|14,0,5|6|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route29.dat|15,0,5|6|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{azalea.dat|9,0,3|0|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{azalea.dat|9,0,4|1|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{azalea.dat|9,0,5|0|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route30.dat|7,0,41|10|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route30.dat|14,0,5|2|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route30.dat|15,0,5|6|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route30.dat|16,0,5|2|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{routes\route35.dat|0,0,4|7|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{routes\route35.dat|1,0,4|8|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route36.dat|37,0,7|0|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route36.dat|38,0,7|4|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route36.dat|39,0,7|3|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route39.dat|8,0,2|9|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route39.dat|8,0,3|6|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route38.dat|13,0,12|16|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route38.dat|14,0,12|23|1|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{route38.dat|15,0,12|16|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{routes\route43.dat|13,0,45|23|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{routes\route43.dat|13,0,46|24|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{routes\route43.dat|13,0,47|25|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{safarizone\main.dat|3,0,11|5|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{safarizone\main.dat|4,0,11|0|2|0|2012,9,21,4,0,0|1}" & vbNewLine &
|
||||
"{safarizone\main.dat|5,0,11|6|3|0|2012,9,21,4,0,0|1}"
|
||||
End Function
|
||||
|
||||
Private Function GetPlayerData() As String
|
||||
Dim GameMode As OldGameMode = OldGameModeManager.ActiveGameMode
|
||||
Dim GameMode As GameMode = GameModeManager.ActiveGameMode
|
||||
|
||||
Dim ot As String = GameJoltID
|
||||
While ot.Length < 5
|
||||
@ -937,7 +972,7 @@ Namespace GameJolt
|
||||
"RepelSteps|0" & vbNewLine &
|
||||
"LastSavePlace|yourroom.dat" & vbNewLine &
|
||||
"LastSavePlacePosition|1,0.1,3" & vbNewLine &
|
||||
"Difficulty|" & OldGameModeManager.GetGameRuleValue("Difficulty", "0") & vbNewLine &
|
||||
"Difficulty|" & GameModeManager.GetGameRuleValue("Difficulty", "0") & vbNewLine &
|
||||
"BattleStyle|0" & vbNewLine &
|
||||
"saveCreated|" & GameController.GAMEDEVELOPMENTSTAGE & " " & GameController.GAMEVERSION & vbNewLine &
|
||||
"LastPokemonPosition|999,999,999" & vbNewLine &
|
||||
@ -963,13 +998,13 @@ Namespace GameJolt
|
||||
Gender = "0"
|
||||
|
||||
_apricorns = ""
|
||||
_berries = NewGameScreen.GetBerryData()
|
||||
_berries = GetBerryData()
|
||||
_box = ""
|
||||
_daycare = ""
|
||||
_itemData = ""
|
||||
_items = ""
|
||||
_NPC = ""
|
||||
_options = NewGameScreen.GetOptionsData()
|
||||
_options = GetOptionsData()
|
||||
_party = ""
|
||||
_player = GetPlayerData()
|
||||
_pokedex = ""
|
||||
|
@ -275,7 +275,7 @@ Namespace Servers
|
||||
GameJoltID = Core.GameJoltSave.GameJoltID
|
||||
End If
|
||||
|
||||
AddToDataItems(dataItems, OldGameModeManager.ActiveGameMode.Name.ToLower(), 0)
|
||||
AddToDataItems(dataItems, GameModeManager.ActiveGameMode.Name.ToLower(), 0)
|
||||
AddToDataItems(dataItems, Core.Player.IsGamejoltSave.ToNumberString(), 1)
|
||||
AddToDataItems(dataItems, GameJoltID, 2)
|
||||
AddToDataItems(dataItems, GameController.DecSeparator, 3)
|
||||
|
@ -208,7 +208,7 @@ Public Class OverworldCamera
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
Dim OS As OverworldScreen = CType(CurrentScreen, OverworldScreen)
|
||||
|
||||
If _freeCameraMode = True And OS.ActionScript.IsReady = True Then
|
||||
If _freeCameraMode = True And Construct.Controller.GetInstance().IsReady = True Then
|
||||
If YawLocked = False Then
|
||||
Yaw += -RotationSpeed * 0.75F * dx
|
||||
End If
|
||||
@ -226,14 +226,14 @@ Public Class OverworldCamera
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
Dim OS As OverworldScreen = CType(CurrentScreen, OverworldScreen)
|
||||
|
||||
If OS.ActionScript.IsReady = True Then
|
||||
If Construct.Controller.GetInstance().IsReady = True Then
|
||||
If (KeyBoardHandler.KeyPressed(KeyBindings.CameraLockKey) = True Or ControllerHandler.ButtonPressed(Buttons.RightStick)) = True And _moved = 0.0F And YawLocked = False Then
|
||||
_freeCameraMode = Not _freeCameraMode
|
||||
|
||||
If _freeCameraMode = False Then
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_free_camera_off"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_free_camera_off"), 12, FontManager.MainFont, Color.White)
|
||||
Else
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_free_camera_on"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_free_camera_on"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -284,7 +284,7 @@ Public Class OverworldCamera
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.PerspectiveSwitchKey) = True Or ControllerHandler.ButtonPressed(Buttons.LeftShoulder) = True Then
|
||||
Dim actionscriptReady As Boolean = True
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
actionscriptReady = CType(CurrentScreen, OverworldScreen).ActionScript.IsReady
|
||||
actionscriptReady = Construct.Controller.GetInstance().IsReady
|
||||
End If
|
||||
If actionscriptReady = True Then
|
||||
SetThirdPerson(Not _thirdPerson, True)
|
||||
@ -336,12 +336,12 @@ Public Class OverworldCamera
|
||||
If _thirdPerson = True Then
|
||||
Screen.Level.OwnPlayer.Opacity = 1.0F
|
||||
If showMessage = True Then
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_third_person_on"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_third_person_on"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
Else
|
||||
Yaw = GetAimYawFromDirection(_playerFacing)
|
||||
If showMessage = True Then
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_third_person_off"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_third_person_off"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -380,7 +380,7 @@ Public Class OverworldCamera
|
||||
#Region "CameraMethods"
|
||||
|
||||
Private Sub SetSpeed()
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen AndAlso CType(CurrentScreen, OverworldScreen).ActionScript.IsReady = False Then
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen AndAlso Construct.Controller.GetInstance().IsReady = False Then
|
||||
Speed = 0.04F
|
||||
Else
|
||||
If Screen.Level.Riding = True Then
|
||||
@ -589,7 +589,7 @@ Public Class OverworldCamera
|
||||
Dim OS As OverworldScreen = Nothing
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
OS = CType(CurrentScreen, OverworldScreen)
|
||||
isActionscriptReady = OS.ActionScript.IsReady
|
||||
isActionscriptReady = Construct.Controller.GetInstance().IsReady
|
||||
End If
|
||||
|
||||
If isActionscriptReady = True And Screen.Level.CanMove() = True Then
|
||||
|
@ -1,8 +1,5 @@
|
||||
Imports System.Threading
|
||||
|
||||
''' <summary>
|
||||
''' The screen to display the default Overworld gameplay.
|
||||
''' </summary>
|
||||
Public Class OverworldScreen
|
||||
|
||||
Inherits Screen
|
||||
@ -12,7 +9,6 @@ Public Class OverworldScreen
|
||||
Private Shared _fadeValue As Integer = 0 'Fade progress value for the black screen fade.
|
||||
Private Shared _drawRodID As Integer = -1 'The rod ID to display on the screen during the fishing animation.
|
||||
|
||||
Private _actionScript As ActionScript 'Private ActionScript instance.
|
||||
Private _particlesTexture As Texture2D 'A texture field to contain the particles texture, currently only used for the crosshair.
|
||||
Private _trainerEncountered As Boolean = False
|
||||
Private _titles As New List(Of Title)
|
||||
@ -31,16 +27,7 @@ Public Class OverworldScreen
|
||||
''' </summary>
|
||||
Public ReadOnly Property Titles() As List(Of Title)
|
||||
Get
|
||||
Return Me._titles
|
||||
End Get
|
||||
End Property
|
||||
|
||||
''' <summary>
|
||||
''' The ActionScript instance that controls the scripts.
|
||||
''' </summary>
|
||||
Public ReadOnly Property ActionScript() As ActionScript
|
||||
Get
|
||||
Return Me._actionScript
|
||||
Return _titles
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@ -49,10 +36,10 @@ Public Class OverworldScreen
|
||||
''' </summary>
|
||||
Public Property TrainerEncountered() As Boolean
|
||||
Get
|
||||
Return Me._trainerEncountered
|
||||
Return _trainerEncountered
|
||||
End Get
|
||||
Set(value As Boolean)
|
||||
Me._trainerEncountered = value
|
||||
_trainerEncountered = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -81,7 +68,6 @@ Public Class OverworldScreen
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Public Property GlobalGameModeScriptStarted As Boolean = False
|
||||
#End Region
|
||||
|
||||
''' <summary>
|
||||
@ -103,13 +89,18 @@ Public Class OverworldScreen
|
||||
''' </summary>
|
||||
Public Sub New()
|
||||
'Set default information:
|
||||
Me.Identification = Identifications.OverworldScreen
|
||||
Me.CanChat = True
|
||||
Me.MouseVisible = False
|
||||
Identification = Identifications.OverworldScreen
|
||||
CanChat = True
|
||||
MouseVisible = False
|
||||
IsOverlay = True
|
||||
|
||||
'Set up 3D environment variables (Effect, Camera, SkyDome and Level):
|
||||
Effect = New BasicEffect(Core.GraphicsDevice)
|
||||
Effect = New BasicEffect(GraphicsDevice)
|
||||
Effect.FogEnabled = True
|
||||
Effect.TextureEnabled = True
|
||||
|
||||
'Reset Construct:
|
||||
Construct.Controller.GetInstance().Reset()
|
||||
|
||||
Camera = New OverworldCamera()
|
||||
SkyDome = New SkyDome()
|
||||
@ -118,47 +109,37 @@ Public Class OverworldScreen
|
||||
|
||||
'Play music depending on the player state in the level (surfing and riding):
|
||||
If Level.Surfing = True Then
|
||||
MusicManager.PlayMusic("surf", True) 'Play "surf" when player is surfing.
|
||||
MusicPlayer.GetInstance().Play("system\surf", True) 'Play "surf" when player is surfing.
|
||||
Else
|
||||
If Level.Riding = True Then
|
||||
MusicManager.PlayMusic("ride", True) 'Play "ride" when player is riding.
|
||||
MusicPlayer.GetInstance().Play("system\ride", True) 'Play "ride" when player is riding.
|
||||
Else
|
||||
MusicManager.PlayMusic(Level.MusicLoop, True) 'Play default MusicLoop.
|
||||
MusicPlayer.GetInstance().Play(Level.MusicLoop, True) 'Play default MusicLoop.
|
||||
End If
|
||||
End If
|
||||
|
||||
'Setup the RouteSign for the initial level.
|
||||
Level.RouteSign.Setup(Level.MapName)
|
||||
|
||||
'Create a new instance of the ActionScript.
|
||||
Me._actionScript = New ActionScript(Level)
|
||||
|
||||
'Initialize the World information with the loaded level.
|
||||
Screen.Level.World.Initialize(Screen.Level.EnvironmentType, Screen.Level.WeatherType)
|
||||
Level.World.Initialize(Level.EnvironmentType, Level.WeatherType)
|
||||
|
||||
'Load the particle texture.
|
||||
Me._particlesTexture = TextureManager.GetTexture("GUI\Overworld\Particles")
|
||||
_particlesTexture = TextureManager.GetTexture("GUI\Overworld\Particles")
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
''' Updates the OverworldScreen.
|
||||
''' </summary>
|
||||
Public Overrides Sub Update()
|
||||
If OldGameModeManager.ActiveGameMode.StartScript <> "" AndAlso ActionScript.IsReady AndAlso Not GlobalGameModeScriptStarted Then
|
||||
ActionScript.reDelay = 0.0F
|
||||
ActionScript.StartScript(OldGameModeManager.ActiveGameMode.StartScript, 0)
|
||||
GlobalGameModeScriptStarted = True
|
||||
End If
|
||||
|
||||
'If the MapScript has a value loaded from the MapScript map tag and there is no script running, start that script:
|
||||
If LevelLoader.MapScript <> "" And ActionScript.IsReady = True Then
|
||||
ActionScript.reDelay = 0.0F
|
||||
ActionScript.StartScript(LevelLoader.MapScript, 0)
|
||||
If Level.MapScript <> "" And Construct.Controller.GetInstance().IsReady = True Then
|
||||
Construct.Controller.GetInstance().RunFromFile(Level.MapScript, {})
|
||||
|
||||
LevelLoader.MapScript = "" 'Reset the MapScript.
|
||||
Level.MapScript = "" 'Reset the MapScript.
|
||||
End If
|
||||
|
||||
Lighting.UpdateLighting(Screen.Effect) 'Update the lighting on the basic effect.
|
||||
Lighting.UpdateLighting(Effect) 'Update the lighting on the basic effect.
|
||||
|
||||
'Update the Dialogues:
|
||||
ChooseBox.Update()
|
||||
@ -170,11 +151,10 @@ Public Class OverworldScreen
|
||||
End If
|
||||
|
||||
'Middle click/Thumbstick press: Show first Pokémon in party.
|
||||
If ActionScript.IsReady = True Then
|
||||
If Construct.Controller.GetInstance().IsReady = True Then
|
||||
If MouseHandler.ButtonPressed(MouseHandler.MouseButtons.MiddleButton) = True Or ControllerHandler.ButtonPressed(Buttons.LeftStick) = True Then
|
||||
If Core.Player.Pokemons.Count > 0 Then
|
||||
''Core.SetScreen(New PokemonStatusScreen(Core.CurrentScreen, 0, {}, Core.Player.Pokemons(0), True))
|
||||
Core.SetScreen(New SummaryScreen(CurrentScreen, Core.Player.Pokemons.ToArray, 0))
|
||||
SetScreen(New SummaryScreen(Me, Core.Player.Pokemons.ToArray(), 0))
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -182,8 +162,8 @@ Public Class OverworldScreen
|
||||
'If no dialogue is showing, do level update tasks:
|
||||
If TextBox.Showing = False And ChooseBox.Showing = False And PokemonImageView.Showing = False Then
|
||||
'If no script is running and no MapScript is in the queue, update camera and the level.
|
||||
If ActionScript.IsReady = True And LevelLoader.MapScript = "" Then
|
||||
If Me.HandleServerRequests() = True Then
|
||||
If Construct.Controller.GetInstance().IsReady = True And Level.MapScript = "" Then
|
||||
If HandleServerRequests() = True Then
|
||||
Camera.Update()
|
||||
Level.Update()
|
||||
End If
|
||||
@ -197,24 +177,28 @@ Public Class OverworldScreen
|
||||
|
||||
'Open the MenuScreen:
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.InventoryKey) = True Or ControllerHandler.ButtonPressed(Buttons.X) = True Then
|
||||
If Screen.Camera.IsMoving() = False And ActionScript.IsReady = True Then
|
||||
If Camera.IsMoving() = False And Construct.Controller.GetInstance().IsReady = True Then
|
||||
Level.RouteSign.Hide()
|
||||
|
||||
SoundManager.PlaySound("menu_open")
|
||||
Core.SetScreen(New NewMenuScreen(Me))
|
||||
SetScreen(New NewMenuScreen(Me))
|
||||
End If
|
||||
End If
|
||||
|
||||
'Open the PokégearScreen:
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.SpecialKey) = True Or ControllerHandler.ButtonPressed(Buttons.Y) = True Then
|
||||
If Core.Player.HasPokegear = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
If Screen.Camera.IsMoving() = False And ActionScript.IsReady = True Then
|
||||
Core.SetScreen(New GameJolt.PokegearScreen(Me, GameJolt.PokegearScreen.EntryModes.MainMenu, {}))
|
||||
If Camera.IsMoving() = False And Construct.Controller.GetInstance().IsReady = True Then
|
||||
SetScreen(New GameJolt.PokegearScreen(Me, GameJolt.PokegearScreen.EntryModes.MainMenu, {}))
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
|
||||
ActionScript.Update() 'Update the action script.
|
||||
Construct.Controller.GetInstance().Update() 'Update construct scripts.
|
||||
|
||||
If ControllerHandler.ButtonPressed(Buttons.RightShoulder) = True Then
|
||||
Core.OpenChatScreen()
|
||||
End If
|
||||
Else 'Dialogues are showing:
|
||||
'Update some parts of the camera:
|
||||
If Camera.Name = "Overworld" Then
|
||||
@ -253,21 +237,36 @@ Public Class OverworldScreen
|
||||
Level.RouteSign.Update()
|
||||
|
||||
'Update the World with new environment variables.
|
||||
Screen.Level.World.Initialize(Screen.Level.EnvironmentType, Screen.Level.WeatherType)
|
||||
Level.World.Initialize(Level.EnvironmentType, Level.WeatherType)
|
||||
|
||||
Me.UpdateShowControlDelay()
|
||||
UpdateShowControlDelay()
|
||||
|
||||
'If for some mysterical reason, a player with a GameJolt account is not logged in during a play session, prompt the LogInScreen.
|
||||
GameJolt.LogInScreen.KickFromOnlineScreen(Me)
|
||||
|
||||
Me.UpdateTitles()
|
||||
UpdateTitles()
|
||||
UpdateWorldWeather()
|
||||
End Sub
|
||||
|
||||
Private _minimumWeatherChangeDelay As Double = 200.0F
|
||||
|
||||
''' <summary>
|
||||
''' Updates the weather to change it after a while.
|
||||
''' </summary>
|
||||
Private Sub UpdateWorldWeather()
|
||||
If _minimumWeatherChangeDelay > 0F Then
|
||||
_minimumWeatherChangeDelay -= 0.1F
|
||||
Else
|
||||
_minimumWeatherChangeDelay = Random.Next(100, 400)
|
||||
Level.World.SetNewRegionWeather(Level.EnvironmentType, Level.WeatherType)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
''' Updates the delay of the XBOX button render.
|
||||
''' </summary>
|
||||
Private Sub UpdateShowControlDelay()
|
||||
If Me.ShowControlsDelay > 0.0F Then
|
||||
If ShowControlsDelay > 0.0F Then
|
||||
'If any Gamepad is connected, countdown the delay.
|
||||
If Core.GameOptions.GamePadEnabled = True AndAlso GamePad.GetState(PlayerIndex.One).IsConnected = True Then
|
||||
ShowControlsDelay -= 0.1F
|
||||
@ -276,7 +275,7 @@ Public Class OverworldScreen
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
If Screen.Camera.IsMoving() = True Or Camera.Turning = True Or ActionScript.IsReady = False Or TextBox.Showing = True Or ChooseBox.Showing = True Then
|
||||
If Camera.IsMoving() = True Or Camera.Turning = True Or Construct.Controller.GetInstance().IsReady = False Or TextBox.Showing = True Or ChooseBox.Showing = True Then
|
||||
'If any input is received, reset the delay:
|
||||
ShowControlsDelay = 8.0F
|
||||
End If
|
||||
@ -288,16 +287,16 @@ Public Class OverworldScreen
|
||||
''' <returns>True, if no requests are in the queue, False otherwise.</returns>
|
||||
Private Function HandleServerRequests() As Boolean
|
||||
If GameJolt.PokegearScreen.BattleRequestData <> -1 Then 'A Servers ID from another player is set here.
|
||||
If Core.ServersManager.PlayerCollection.HasPlayer(GameJolt.PokegearScreen.BattleRequestData) = True Then 'If the player still exists on the server.
|
||||
Core.SetScreen(New GameJolt.PokegearScreen(Core.CurrentScreen, GameJolt.PokegearScreen.EntryModes.BattleRequest, {GameJolt.PokegearScreen.BattleRequestData, Core.ServersManager.PlayerCollection.GetPlayer(GameJolt.PokegearScreen.BattleRequestData).GameJoltId}))
|
||||
If ServersManager.PlayerCollection.HasPlayer(GameJolt.PokegearScreen.BattleRequestData) = True Then 'If the player still exists on the server.
|
||||
SetScreen(New GameJolt.PokegearScreen(CurrentScreen, GameJolt.PokegearScreen.EntryModes.BattleRequest, {GameJolt.PokegearScreen.BattleRequestData, ServersManager.PlayerCollection.GetPlayer(GameJolt.PokegearScreen.BattleRequestData).GameJoltId}))
|
||||
Return False
|
||||
Else 'Otherwise, reset the data.
|
||||
GameJolt.PokegearScreen.BattleRequestData = -1
|
||||
End If
|
||||
End If
|
||||
If GameJolt.PokegearScreen.TradeRequestData <> -1 Then 'A Servers ID from another player is set here.
|
||||
If Core.ServersManager.PlayerCollection.HasPlayer(GameJolt.PokegearScreen.TradeRequestData) = True Then 'If the player still exists on the server.
|
||||
Core.SetScreen(New GameJolt.PokegearScreen(Core.CurrentScreen, GameJolt.PokegearScreen.EntryModes.TradeRequest, {GameJolt.PokegearScreen.TradeRequestData, Core.ServersManager.PlayerCollection.GetPlayer(GameJolt.PokegearScreen.TradeRequestData).GameJoltId}))
|
||||
If ServersManager.PlayerCollection.HasPlayer(GameJolt.PokegearScreen.TradeRequestData) = True Then 'If the player still exists on the server.
|
||||
SetScreen(New GameJolt.PokegearScreen(CurrentScreen, GameJolt.PokegearScreen.EntryModes.TradeRequest, {GameJolt.PokegearScreen.TradeRequestData, ServersManager.PlayerCollection.GetPlayer(GameJolt.PokegearScreen.TradeRequestData).GameJoltId}))
|
||||
Return False
|
||||
Else 'Otherwise, reset the data.
|
||||
GameJolt.PokegearScreen.TradeRequestData = -1
|
||||
@ -311,14 +310,14 @@ Public Class OverworldScreen
|
||||
|
||||
Level.Draw()
|
||||
|
||||
World.DrawWeather(Screen.Level.World.CurrentMapWeather)
|
||||
World.DrawWeather(Level.World.CurrentMapWeather)
|
||||
|
||||
DrawGUI()
|
||||
PokemonImageView.Draw()
|
||||
TextBox.Draw()
|
||||
|
||||
'Only draw the ChooseBox when it's the current screen, cause the same ChooseBox might get used on other screens.
|
||||
If Me.IsCurrentScreen() = True Then
|
||||
If IsCurrentScreen() = True Then
|
||||
ChooseBox.Draw()
|
||||
End If
|
||||
|
||||
@ -355,25 +354,25 @@ Public Class OverworldScreen
|
||||
'Render the Rod (based on the DrawRodID property).
|
||||
If DrawRodID > -1 And isThirdPerson = False Then
|
||||
Dim t As Texture2D = TextureManager.GetTexture("GUI\Overworld\Rods", New Rectangle(DrawRodID * 8, 0, 8, 64), "") 'Load the texture.
|
||||
Dim P As New Vector2(CSng(Core.windowSize.Width / 2 - 32), Core.windowSize.Height - 490)
|
||||
Dim P As New Vector2(CSng(windowSize.Width / 2 - 32), windowSize.Height - 490)
|
||||
|
||||
Core.SpriteBatch.Draw(t, New Rectangle(CInt(P.X), CInt(P.Y), 64, 512), Color.White)
|
||||
SpriteBatch.Draw(t, New Rectangle(CInt(P.X), CInt(P.Y), 64, 512), Color.White)
|
||||
End If
|
||||
|
||||
'Render Crosshair:
|
||||
If Core.GameOptions.ShowGUI = True And isThirdPerson = False Then
|
||||
Dim P As Vector2 = Core.GetMiddlePosition(New Size(16, 16))
|
||||
Core.SpriteBatch.Draw(_particlesTexture, New Rectangle(CInt(P.X), CInt(P.Y), 16, 16), New Rectangle(0, 0, 9, 9), Color.White)
|
||||
Dim P As Vector2 = GetMiddlePosition(New Size(16, 16))
|
||||
SpriteBatch.Draw(_particlesTexture, New Rectangle(CInt(P.X), CInt(P.Y), 16, 16), New Rectangle(0, 0, 9, 9), Color.White)
|
||||
End If
|
||||
|
||||
'Render all active titles:
|
||||
For Each Title As Title In Me._titles
|
||||
For Each Title As Title In _titles
|
||||
Title.Draw()
|
||||
Next
|
||||
|
||||
'If the black fade is visible, render it:
|
||||
If FadeValue > 0 Then
|
||||
Canvas.DrawRectangle(Core.windowSize, New Color(0, 0, 0, FadeValue))
|
||||
Canvas.DrawRectangle(windowSize, New Color(0, 0, 0, FadeValue))
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -382,11 +381,11 @@ Public Class OverworldScreen
|
||||
DrawRodID = -1
|
||||
|
||||
'Center the mouse:
|
||||
Dim c As OverworldCamera = CType(Screen.Camera, OverworldCamera)
|
||||
Dim c As OverworldCamera = CType(Camera, OverworldCamera)
|
||||
c.oldX = MouseHandler.MousePosition.X
|
||||
c.oldY = MouseHandler.MousePosition.Y
|
||||
|
||||
Player.Temp.IsInBattle = False
|
||||
Core.Player.Temp.IsInBattle = False
|
||||
|
||||
'Set to correct music:
|
||||
If TrainerEncountered = False Then
|
||||
@ -400,21 +399,21 @@ Public Class OverworldScreen
|
||||
End If
|
||||
|
||||
Dim theme As String = Level.MusicLoop
|
||||
If Screen.Level.Surfing = True Then
|
||||
If Level.Surfing = True Then
|
||||
theme = "surf"
|
||||
End If
|
||||
If Screen.Level.Riding = True Then
|
||||
If Level.Riding = True Then
|
||||
theme = "ride"
|
||||
End If
|
||||
|
||||
'If the radio is activated and the station can be played on the current map, play the music.
|
||||
If Level.IsRadioOn = True AndAlso GameJolt.PokegearScreen.StationCanPlay(Screen.Level.SelectedRadioStation) = True Then
|
||||
If Level.IsRadioOn = True AndAlso GameJolt.PokegearScreen.StationCanPlay(Level.SelectedRadioStation) = True Then
|
||||
theme = Level.SelectedRadioStation.Music
|
||||
Else
|
||||
Level.IsRadioOn = False
|
||||
End If
|
||||
|
||||
MusicManager.PlayMusic(theme, True)
|
||||
MusicPlayer.GetInstance().Play(theme, True)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -422,15 +421,38 @@ Public Class OverworldScreen
|
||||
''' Update all title objects in the _titles array.
|
||||
''' </summary>
|
||||
Private Sub UpdateTitles()
|
||||
For Each t As Title In Me._titles
|
||||
For Each t As Title In _titles
|
||||
t.Update()
|
||||
If t.IsReady = True Then 'If the title animation is ready, remove it from the array.
|
||||
Me._titles.Remove(t)
|
||||
_titles.Remove(t)
|
||||
Exit For
|
||||
End If
|
||||
Next
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
''' Returns the currently active OverworldScreen instance.
|
||||
''' </summary>
|
||||
Public Shared Function GetCurrentInstance() As OverworldScreen
|
||||
Return GetCurrentInstance(CurrentScreen)
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Returns the currently active OverworldScreen instance.
|
||||
''' </summary>
|
||||
''' <param name="startScreen">The screen on the top of the stack.</param>
|
||||
Public Shared Function GetCurrentInstance(ByVal startScreen As Screen) As OverworldScreen
|
||||
Dim s As Screen = startScreen
|
||||
While s.Identification <> Identifications.OverworldScreen And s.PreScreen IsNot Nothing
|
||||
s = s.PreScreen
|
||||
End While
|
||||
If s.Identification = Identifications.OverworldScreen Then
|
||||
Return CType(s, OverworldScreen)
|
||||
Else
|
||||
Return Nothing
|
||||
End If
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' A class to display text on the OverworldScreen.
|
||||
''' </summary>
|
||||
@ -449,10 +471,10 @@ Public Class OverworldScreen
|
||||
''' <remarks>The default is "Sample Text".</remarks>
|
||||
Public Property Text() As String
|
||||
Get
|
||||
Return Me._text
|
||||
Return _text
|
||||
End Get
|
||||
Set(value As String)
|
||||
Me._text = value
|
||||
_text = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -462,10 +484,10 @@ Public Class OverworldScreen
|
||||
''' <remarks>The default is White (255,255,255). No transparency is suppoorted.</remarks>
|
||||
Public Property TextColor() As Color
|
||||
Get
|
||||
Return Me._textColor
|
||||
Return _textColor
|
||||
End Get
|
||||
Set(value As Color)
|
||||
Me._textColor = value
|
||||
_textColor = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -475,10 +497,10 @@ Public Class OverworldScreen
|
||||
''' <remarks>The default is x10.</remarks>
|
||||
Public Property Scale() As Single
|
||||
Get
|
||||
Return Me._scale
|
||||
Return _scale
|
||||
End Get
|
||||
Set(value As Single)
|
||||
Me._scale = value
|
||||
_scale = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -488,10 +510,10 @@ Public Class OverworldScreen
|
||||
''' <remarks>The default is 0,0 - This position gets ignored when IsCentered is set to True.</remarks>
|
||||
Public Property Position() As Vector2
|
||||
Get
|
||||
Return Me._position
|
||||
Return _position
|
||||
End Get
|
||||
Set(value As Vector2)
|
||||
Me._position = value
|
||||
_position = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -501,10 +523,10 @@ Public Class OverworldScreen
|
||||
''' <remarks>The default is True. If this is set to True, the Position Property is getting ignored.</remarks>
|
||||
Public Property IsCentered() As Boolean
|
||||
Get
|
||||
Return Me._isCentered
|
||||
Return _isCentered
|
||||
End Get
|
||||
Set(value As Boolean)
|
||||
Me._isCentered = value
|
||||
_isCentered = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -514,10 +536,10 @@ Public Class OverworldScreen
|
||||
''' <remarks>The default is 20.</remarks>
|
||||
Public Property Delay() As Single
|
||||
Get
|
||||
Return Me._delay
|
||||
Return _delay
|
||||
End Get
|
||||
Set(value As Single)
|
||||
Me._delay = value
|
||||
_delay = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
@ -538,12 +560,12 @@ Public Class OverworldScreen
|
||||
''' <param name="Position">The position of the text on the screen.</param>
|
||||
''' <param name="IsCentered">If the text should always get centered on the screen.</param>
|
||||
Public Sub New(ByVal Text As String, ByVal Delay As Single, ByVal TextColor As Color, ByVal Scale As Single, ByVal Position As Vector2, ByVal IsCentered As Boolean)
|
||||
Me._text = Text
|
||||
Me._delay = Delay
|
||||
Me._textColor = TextColor
|
||||
Me._scale = Scale
|
||||
Me._position = Position
|
||||
Me._isCentered = IsCentered
|
||||
_text = Text
|
||||
_delay = Delay
|
||||
_textColor = TextColor
|
||||
_scale = Scale
|
||||
_position = Position
|
||||
_isCentered = IsCentered
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
@ -553,29 +575,29 @@ Public Class OverworldScreen
|
||||
Dim p As Vector2 = Vector2.Zero
|
||||
|
||||
'If the text is centered, set the draw position to the center of the screen, then add the position.
|
||||
If Me._isCentered = True Then
|
||||
Dim v As Vector2 = FontManager.TextFont.MeasureString(Me._text) * Me._scale
|
||||
p = New Vector2(CSng(Core.windowSize.Width / 2 - v.X / 2), CSng(Core.windowSize.Height / 2 - v.Y / 2))
|
||||
If _isCentered = True Then
|
||||
Dim v As Vector2 = FontManager.TextFont.MeasureString(_text) * _scale
|
||||
p = New Vector2(CSng(windowSize.Width / 2 - v.X / 2), CSng(windowSize.Height / 2 - v.Y / 2))
|
||||
End If
|
||||
p += Me._position
|
||||
p += _position
|
||||
|
||||
'Determine the alpha value.
|
||||
Dim A As Integer = 255
|
||||
If Me._delay <= 3.0F Then
|
||||
A = CInt(255 * (1 / 3 * Me._delay))
|
||||
If _delay <= 3.0F Then
|
||||
A = CInt(255 * (1 / 3 * _delay))
|
||||
End If
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.TextFont, Me._text, p, New Color(Me._textColor.R, Me._textColor.G, Me._textColor.B, A), 0.0F, Vector2.Zero, Me._scale, SpriteEffects.None, 0.0F)
|
||||
SpriteBatch.DrawString(FontManager.TextFont, _text, p, New Color(_textColor.R, _textColor.G, _textColor.B, A), 0.0F, Vector2.Zero, _scale, SpriteEffects.None, 0.0F)
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
''' Updates the Title object.
|
||||
''' </summary>
|
||||
Public Sub Update()
|
||||
If Me._delay > 0.0F Then
|
||||
Me._delay -= 0.1F
|
||||
If Me._delay <= 0.0F Then
|
||||
Me._delay = 0.0F
|
||||
If _delay > 0.0F Then
|
||||
_delay -= 0.1F
|
||||
If _delay <= 0.0F Then
|
||||
_delay = 0.0F
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
@ -585,7 +607,7 @@ Public Class OverworldScreen
|
||||
''' </summary>
|
||||
Public ReadOnly Property IsReady() As Boolean
|
||||
Get
|
||||
Return Me._delay = 0.0F
|
||||
Return _delay = 0.0F
|
||||
End Get
|
||||
End Property
|
||||
|
||||
|
@ -54,7 +54,7 @@ Public Class RouteSign
|
||||
''' </summary>
|
||||
Public Sub Draw()
|
||||
If Me._show = True Then
|
||||
Dim placeString As String = OldLocalization.GetString("Places_" & Me._text, Me._text)
|
||||
Dim placeString As String = Localization.GetString("Places_" & Me._text, Me._text)
|
||||
|
||||
'Get the point to render the text to.
|
||||
Dim pX As Integer = CInt(316 / 2) - CInt(FontManager.InGameFont.MeasureString(placeString).X / 2)
|
||||
|
234
2.5DHero/2.5DHero/Player/Badge.vb
Normal file
234
2.5DHero/2.5DHero/Player/Badge.vb
Normal file
@ -0,0 +1,234 @@
|
||||
''' <summary>
|
||||
''' This class handles all actions regarding badge loading and displaying.
|
||||
''' </summary>
|
||||
Public Class Badge
|
||||
|
||||
Public Enum HMMoves
|
||||
Surf
|
||||
Cut
|
||||
Strength
|
||||
Flash
|
||||
Fly
|
||||
Whirlpool
|
||||
Waterfall
|
||||
Ride
|
||||
Dive
|
||||
RockClimb
|
||||
End Enum
|
||||
|
||||
Private Shared Badges As New List(Of BadgeDeclaration)
|
||||
|
||||
''' <summary>
|
||||
''' This describes one badge loaded by a GameMode with ID, Name, Texture and Arguments
|
||||
''' </summary>
|
||||
Private Class BadgeDeclaration
|
||||
|
||||
Public ID As Integer = 0
|
||||
Public Name As String = ""
|
||||
Public LevelCap As Integer = -1
|
||||
Public HMs As New List(Of HMMoves)
|
||||
Public TextureRectangle As Rectangle = New Rectangle(0, 0, 50, 50)
|
||||
Public TexturePath As String = "GUI\Badges"
|
||||
Public Region As String = "Johto"
|
||||
|
||||
Public Sub New(ByVal inputData As String)
|
||||
Dim data() As String = inputData.Split(CChar("|"))
|
||||
|
||||
Me.ID = CInt(data(0))
|
||||
Me.Name = data(1)
|
||||
|
||||
If data.Count > 2 Then
|
||||
For i = 2 To data.Count - 1
|
||||
Dim argName As String = data(i).Remove(data(i).IndexOf("="))
|
||||
Dim argData As String = data(i).Remove(0, data(i).IndexOf("=") + 1)
|
||||
|
||||
Select Case argName.ToLower()
|
||||
Case "level"
|
||||
Me.LevelCap = CInt(argData)
|
||||
Case "hm"
|
||||
Dim hms() As String = argData.Split(CChar(","))
|
||||
|
||||
For Each hm As String In hms
|
||||
Select Case hm.ToLower()
|
||||
Case "surf"
|
||||
Me.HMs.Add(HMMoves.Surf)
|
||||
Case "cut"
|
||||
Me.HMs.Add(HMMoves.Cut)
|
||||
Case "strength"
|
||||
Me.HMs.Add(HMMoves.Strength)
|
||||
Case "flash"
|
||||
Me.HMs.Add(HMMoves.Flash)
|
||||
Case "fly"
|
||||
Me.HMs.Add(HMMoves.Fly)
|
||||
Case "whirlpool"
|
||||
Me.HMs.Add(HMMoves.Whirlpool)
|
||||
Case "waterfall"
|
||||
Me.HMs.Add(HMMoves.Waterfall)
|
||||
Case "ride"
|
||||
Me.HMs.Add(HMMoves.Ride)
|
||||
Case "dive"
|
||||
Me.HMs.Add(HMMoves.Dive)
|
||||
Case "rockclimb"
|
||||
Me.HMs.Add(HMMoves.RockClimb)
|
||||
End Select
|
||||
Next
|
||||
Case "texture"
|
||||
Dim texData() As String = argData.Split(CChar(","))
|
||||
Me.TexturePath = texData(0)
|
||||
Me.TextureRectangle = New Rectangle(CInt(texData(1)), CInt(texData(2)), CInt(texData(3)), CInt(texData(4)))
|
||||
Case "region"
|
||||
Me.Region = argData
|
||||
End Select
|
||||
Next
|
||||
End If
|
||||
End Sub
|
||||
|
||||
End Class
|
||||
|
||||
''' <summary>
|
||||
''' Loads the badges. Only use after the GameMode got set.
|
||||
''' </summary>
|
||||
Public Shared Sub Load()
|
||||
Badges.Clear()
|
||||
|
||||
Dim file As String = GameModeManager.GetDataFilePath("badges.dat")
|
||||
Security.FileValidation.CheckFileValid(file, False, "Badge.vb")
|
||||
Dim data() As String = System.IO.File.ReadAllLines(file)
|
||||
For Each line As String In data
|
||||
If line.Contains("|") = True Then
|
||||
Badges.Add(New BadgeDeclaration(line))
|
||||
End If
|
||||
Next
|
||||
End Sub
|
||||
|
||||
#Region "GetFunctions"
|
||||
|
||||
''' <summary>
|
||||
''' Gets the badge name.
|
||||
''' </summary>
|
||||
''' <param name="ID">The ID of the badge.</param>
|
||||
Public Shared Function GetBadgeName(ByVal ID As Integer) As String
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If b.ID = ID Then
|
||||
Return b.Name
|
||||
End If
|
||||
Next
|
||||
Return "Plain"
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Gets the badge texture.
|
||||
''' </summary>
|
||||
''' <param name="ID">The ID of the badge.</param>
|
||||
Public Shared Function GetBadgeTexture(ByVal ID As Integer) As Texture2D
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If b.ID = ID Then
|
||||
Return TextureManager.GetTexture(b.TexturePath, b.TextureRectangle, "")
|
||||
End If
|
||||
Next
|
||||
Return TextureManager.GetTexture("GUI\Badges", New Rectangle(0, 0, 50, 50), "")
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Gets the highest level cap the player can use traded Pokémon on.
|
||||
''' </summary>
|
||||
Public Shared Function GetLevelCap() As Integer
|
||||
Dim trainerBadges As List(Of Integer) = Core.Player.Badges
|
||||
Dim highestCap As Integer = 10
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If b.LevelCap > highestCap And trainerBadges.Contains(b.ID) = True Then
|
||||
highestCap = b.LevelCap
|
||||
End If
|
||||
Next
|
||||
Return highestCap
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Checks if the player is able to perform a certain HM move.
|
||||
''' </summary>
|
||||
''' <param name="HM">The HM move the player tries to use.</param>
|
||||
Public Shared Function CanUseHMMove(ByVal HM As HMMoves) As Boolean
|
||||
Dim trainerBadges As List(Of Integer) = Core.Player.Badges
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If b.HMs.Contains(HM) = True And trainerBadges.Contains(b.ID) = True Or b.ID = 0 Then
|
||||
Return True
|
||||
End If
|
||||
Next
|
||||
Return False
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Gets the region.
|
||||
''' </summary>
|
||||
''' <param name="index">The index of the region in the badges enumeration.</param>
|
||||
Public Shared Function GetRegion(ByVal index As Integer) As String
|
||||
Dim regions As New List(Of String)
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If regions.Contains(b.Region) = False Then
|
||||
regions.Add(b.Region)
|
||||
End If
|
||||
Next
|
||||
If regions.Count - 1 >= index Then
|
||||
Return regions(index)
|
||||
Else
|
||||
Return "Johto"
|
||||
End If
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Gets the amount of badges in a certain region.
|
||||
''' </summary>
|
||||
''' <param name="region">The region to count the badges.</param>
|
||||
Public Shared Function GetBadgesCount(ByVal region As String) As Integer
|
||||
Dim c As Integer = 0
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If b.Region.ToLower() = region.ToLower() Then
|
||||
c += 1
|
||||
End If
|
||||
Next
|
||||
Return c
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Returns the amount of regions that exists in total.
|
||||
''' </summary>
|
||||
Public Shared Function GetRegionCount() As Integer
|
||||
Dim regions As New List(Of String)
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If regions.Contains(b.Region) = False Then
|
||||
regions.Add(b.Region)
|
||||
End If
|
||||
Next
|
||||
Return regions.Count
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Gets the ID of a badge.
|
||||
''' </summary>
|
||||
''' <param name="region">The region this badge is from.</param>
|
||||
''' <param name="index">The index of this badge.</param>
|
||||
Public Shared Function GetBadgeID(ByVal region As String, ByVal index As Integer) As Integer
|
||||
Dim cBadges As New List(Of BadgeDeclaration)
|
||||
For Each b As BadgeDeclaration In Badges
|
||||
If b.Region.ToLower() = region.ToLower() Then
|
||||
cBadges.Add(b)
|
||||
End If
|
||||
Next
|
||||
If cBadges.Count - 1 >= index Then
|
||||
Return cBadges(index).ID
|
||||
Else
|
||||
Return 1
|
||||
End If
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Checks if the player has a certain badge.
|
||||
''' </summary>
|
||||
''' <param name="BadgeID">The Badge ID to check for.</param>
|
||||
Public Shared Function PlayerHasBadge(ByVal BadgeID As Integer) As Boolean
|
||||
Return Core.Player.Badges.Contains(BadgeID)
|
||||
End Function
|
||||
|
||||
#End Region
|
||||
|
||||
End Class
|
@ -421,7 +421,7 @@
|
||||
Public AutosaveUsed As Boolean = False
|
||||
Public loadedSave As Boolean = False
|
||||
|
||||
Public PlayerTemp As New PlayerTemp()
|
||||
Public PlayerTemp As PlayerTemp
|
||||
|
||||
Public Structure Temp
|
||||
Public Shared PokemonScreenIndex As Integer = 0
|
||||
@ -487,10 +487,7 @@
|
||||
ContentPackManager.LoadTextureReplacements(GameController.GamePath & "\ContentPacks\" & s & "\exceptions.dat")
|
||||
Next
|
||||
|
||||
OldGameModeManager.CreateGameModesFolder()
|
||||
OldGameModeManager.CreateKolbenMode()
|
||||
|
||||
ScriptStorage.Clear()
|
||||
Construct.Framework.StorageHandler.GetInstance().Clear()
|
||||
ScriptBlock.TriggeredScriptBlock = False
|
||||
MysteryEventScreen.ClearActivatedEvents()
|
||||
Pokedex.AutoDetect = True
|
||||
@ -504,25 +501,22 @@
|
||||
|
||||
LoadPlayer()
|
||||
|
||||
If OldGameModeManager.GameModeExists(GameMode) = False Then
|
||||
If GameModeManager.GameModeExists(GameMode) = False Then
|
||||
GameMode = "Kolben"
|
||||
OldGameModeManager.SetGameModePointer("Kolben")
|
||||
GameModeManager.SetGameModePointer("Kolben")
|
||||
Else
|
||||
OldGameModeManager.SetGameModePointer(GameMode)
|
||||
GameModeManager.SetGameModePointer(GameMode)
|
||||
End If
|
||||
|
||||
GameModeManager.LoadFileItems()
|
||||
BattleSystem.GameModeAttackLoader.Load()
|
||||
|
||||
If IsGameJoltSave = True Then
|
||||
SandBoxMode = False
|
||||
End If
|
||||
|
||||
OldLocalization.ReloadGameModeTokens()
|
||||
|
||||
If OldGameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
MusicManager.LoadMusic(True)
|
||||
SoundManager.LoadSounds(True)
|
||||
End If
|
||||
MusicManager.Clear()
|
||||
SoundManager.Clear()
|
||||
SmashRock.Load()
|
||||
Badge.Load()
|
||||
Pokedex.Load()
|
||||
@ -545,8 +539,7 @@
|
||||
LoadRoamingPokemonData()
|
||||
LoadStatistics()
|
||||
|
||||
PlayerTemp.Reset()
|
||||
ResetTemp()
|
||||
PlayerTemp = New PlayerTemp()
|
||||
Chat.ClearChat()
|
||||
|
||||
If AutosaveUsed = True Then
|
||||
@ -557,7 +550,7 @@
|
||||
|
||||
Dim outputString As String = newFilePrefix
|
||||
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_continue_autosave") & " """ & outputString & """", 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_continue_autosave") & " """ & outputString & """", 12, FontManager.MainFont, Color.White)
|
||||
|
||||
newFilePrefix = ""
|
||||
End If
|
||||
@ -569,124 +562,126 @@
|
||||
|
||||
Entity.MakeShake = Name.ToLower() = "drunknilllzz"
|
||||
|
||||
|
||||
|
||||
''' Indev 0.54 Removal List
|
||||
''' 1. All Mega Stones. [ID: 507 - 553]
|
||||
''' 2. Shiny Candy [ID: 501]
|
||||
If Not ActionScript.IsRegistered("PokemonIndev054Update") Then
|
||||
' Check Inventory.
|
||||
Inventory.RemoveItem(501)
|
||||
For i As Integer = 507 To 553 Step +1
|
||||
Inventory.RemoveItem(i)
|
||||
Next
|
||||
'If Not ActionScript.IsRegistered("PokemonIndev054Update") Then
|
||||
' ' Check Inventory.
|
||||
' Inventory.RemoveItem(501)
|
||||
' For i As Integer = 507 To 553 Step +1
|
||||
' Inventory.RemoveItem(i)
|
||||
' Next
|
||||
|
||||
' Check Party Pokemon.
|
||||
For Each Pokemon As Pokemon In Pokemons
|
||||
If Pokemon.Item IsNot Nothing AndAlso (Pokemon.Item.ID >= 501 OrElse (Pokemon.Item.ID >= 507 AndAlso Pokemon.Item.ID <= 553)) Then
|
||||
Pokemon.Item = Nothing
|
||||
End If
|
||||
Next
|
||||
' ' Check Party Pokemon.
|
||||
' For Each Pokemon As Pokemon In Pokemons
|
||||
' If Pokemon.Item IsNot Nothing AndAlso (Pokemon.Item.ID >= 501 OrElse (Pokemon.Item.ID >= 507 AndAlso Pokemon.Item.ID <= 553)) Then
|
||||
' Pokemon.Item = Nothing
|
||||
' End If
|
||||
' Next
|
||||
|
||||
' Check PC Boxes.
|
||||
If Not String.IsNullOrWhiteSpace(BoxData) Then
|
||||
Dim TempBoxData As New List(Of String)
|
||||
TempBoxData.AddRange(BoxData.SplitAtNewline())
|
||||
' ' Check PC Boxes.
|
||||
' If Not String.IsNullOrWhiteSpace(BoxData) Then
|
||||
' Dim TempBoxData As New List(Of String)
|
||||
' TempBoxData.AddRange(BoxData.SplitAtNewline())
|
||||
|
||||
For Each item As String In TempBoxData
|
||||
If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
|
||||
Dim TempString As String = item.Remove(item.IndexOf("{"))
|
||||
Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
' For Each item As String In TempBoxData
|
||||
' If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
|
||||
' Dim TempString As String = item.Remove(item.IndexOf("{"))
|
||||
' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
|
||||
If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
|
||||
TempPokemon.Item = Nothing
|
||||
End If
|
||||
' If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
|
||||
' TempPokemon.Item = Nothing
|
||||
' End If
|
||||
|
||||
item = TempString & TempPokemon.ToString()
|
||||
End If
|
||||
Next
|
||||
' item = TempString & TempPokemon.ToString()
|
||||
' End If
|
||||
' Next
|
||||
|
||||
BoxData = String.Join(vbNewLine, TempBoxData)
|
||||
End If
|
||||
' BoxData = String.Join(vbNewLine, TempBoxData)
|
||||
' End If
|
||||
|
||||
' Check Day Care.
|
||||
If Not String.IsNullOrWhiteSpace(DaycareData) Then
|
||||
Dim TempDaycareData As New List(Of String)
|
||||
TempDaycareData.AddRange(DaycareData.SplitAtNewline())
|
||||
' ' Check Day Care.
|
||||
' If Not String.IsNullOrWhiteSpace(DaycareData) Then
|
||||
' Dim TempDaycareData As New List(Of String)
|
||||
' TempDaycareData.AddRange(DaycareData.SplitAtNewline())
|
||||
|
||||
For Each item As String In TempDaycareData
|
||||
If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
|
||||
Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
|
||||
Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
' For Each item As String In TempDaycareData
|
||||
' If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
|
||||
' Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
|
||||
' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
|
||||
If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
|
||||
TempPokemon.Item = Nothing
|
||||
End If
|
||||
' If TempPokemon.Item IsNot Nothing AndAlso (TempPokemon.Item.ID >= 501 OrElse (TempPokemon.Item.ID >= 507 AndAlso TempPokemon.Item.ID <= 553)) Then
|
||||
' TempPokemon.Item = Nothing
|
||||
' End If
|
||||
|
||||
item = TempString & TempPokemon.ToString()
|
||||
End If
|
||||
Next
|
||||
' item = TempString & TempPokemon.ToString()
|
||||
' End If
|
||||
' Next
|
||||
|
||||
DaycareData = String.Join(vbNewLine, TempDaycareData)
|
||||
End If
|
||||
' DaycareData = String.Join(vbNewLine, TempDaycareData)
|
||||
' End If
|
||||
|
||||
ActionScript.RegisterID("PokemonIndev054Update")
|
||||
End If
|
||||
' ActionScript.RegisterID("PokemonIndev054Update")
|
||||
'End If
|
||||
|
||||
''' Indev 0.54.2 OT Fix List.
|
||||
If Not ActionScript.IsRegistered("PokemonIndev0542Update") Then
|
||||
' Check Party Pokemon.
|
||||
For Each Pokemon As Pokemon In Pokemons
|
||||
If String.Equals(Pokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso Pokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
Pokemon.OT = GameJoltSave.GameJoltID
|
||||
End If
|
||||
Next
|
||||
'''' Indev 0.54.2 OT Fix List.
|
||||
'If Not ActionScript.IsRegistered("PokemonIndev0542Update") Then
|
||||
' ' Check Party Pokemon.
|
||||
' For Each Pokemon As Pokemon In Pokemons
|
||||
' If String.Equals(Pokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso Pokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
' Pokemon.OT = GameJoltSave.GameJoltID
|
||||
' End If
|
||||
' Next
|
||||
|
||||
' Check PC Boxes.
|
||||
If Not String.IsNullOrWhiteSpace(BoxData) Then
|
||||
Dim TempBoxData As New List(Of String)
|
||||
TempBoxData.AddRange(BoxData.SplitAtNewline())
|
||||
' ' Check PC Boxes.
|
||||
' If Not String.IsNullOrWhiteSpace(BoxData) Then
|
||||
' Dim TempBoxData As New List(Of String)
|
||||
' TempBoxData.AddRange(BoxData.SplitAtNewline())
|
||||
|
||||
For Each item As String In TempBoxData
|
||||
If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
|
||||
Dim TempString As String = item.Remove(item.IndexOf("{"))
|
||||
Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
' For Each item As String In TempBoxData
|
||||
' If Not String.IsNullOrWhiteSpace(item) AndAlso Not item.StartsWith("BOX") Then
|
||||
' Dim TempString As String = item.Remove(item.IndexOf("{"))
|
||||
' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
|
||||
If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
TempPokemon.OT = GameJoltSave.GameJoltID
|
||||
End If
|
||||
' If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
' TempPokemon.OT = GameJoltSave.GameJoltID
|
||||
' End If
|
||||
|
||||
item = TempString & TempPokemon.ToString()
|
||||
End If
|
||||
Next
|
||||
' item = TempString & TempPokemon.ToString()
|
||||
' End If
|
||||
' Next
|
||||
|
||||
BoxData = String.Join(vbNewLine, TempBoxData)
|
||||
End If
|
||||
' BoxData = String.Join(vbNewLine, TempBoxData)
|
||||
' End If
|
||||
|
||||
' Check Day Care.
|
||||
If Not String.IsNullOrWhiteSpace(DaycareData) Then
|
||||
Dim TempDaycareData As New List(Of String)
|
||||
TempDaycareData.AddRange(DaycareData.SplitAtNewline())
|
||||
' ' Check Day Care.
|
||||
' If Not String.IsNullOrWhiteSpace(DaycareData) Then
|
||||
' Dim TempDaycareData As New List(Of String)
|
||||
' TempDaycareData.AddRange(DaycareData.SplitAtNewline())
|
||||
|
||||
For Each item As String In TempDaycareData
|
||||
If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
|
||||
Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
|
||||
Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
' For Each item As String In TempDaycareData
|
||||
' If Not String.IsNullOrWhiteSpace(item) AndAlso item.Contains("{") Then
|
||||
' Dim TempString As String = ItemData.Remove(item.IndexOf("{"))
|
||||
' Dim TempPokemon As Pokemon = Pokemon.GetPokemonByData(item.Remove(0, item.IndexOf("{")))
|
||||
|
||||
If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
TempPokemon.OT = GameJoltSave.GameJoltID
|
||||
End If
|
||||
' If String.Equals(TempPokemon.CatchTrainerName, Core.Player.Name, StringComparison.OrdinalIgnoreCase) AndAlso TempPokemon.OT <> GameJoltSave.GameJoltID Then
|
||||
' TempPokemon.OT = GameJoltSave.GameJoltID
|
||||
' End If
|
||||
|
||||
item = TempString & TempPokemon.ToString()
|
||||
End If
|
||||
Next
|
||||
' item = TempString & TempPokemon.ToString()
|
||||
' End If
|
||||
' Next
|
||||
|
||||
DaycareData = String.Join(vbNewLine, TempDaycareData)
|
||||
End If
|
||||
' DaycareData = String.Join(vbNewLine, TempDaycareData)
|
||||
' End If
|
||||
|
||||
' Remove Duplicate data.
|
||||
Core.Player.PokeFiles = Core.Player.PokeFiles.Distinct().ToList()
|
||||
' ' Remove Duplicate data.
|
||||
' Core.Player.PokeFiles = Core.Player.PokeFiles.Distinct().ToList()
|
||||
|
||||
ActionScript.RegisterID("PokemonIndev0542Update")
|
||||
End If
|
||||
' ActionScript.RegisterID("PokemonIndev0542Update")
|
||||
'End If
|
||||
|
||||
loadedSave = True
|
||||
End Sub
|
||||
@ -698,7 +693,8 @@
|
||||
If IsGameJoltSave = True Then
|
||||
PokeData = GameJoltSave.Party.SplitAtNewline()
|
||||
Else
|
||||
PokeData = IO.File.ReadAllText(GameController.GamePath & "\Save\" & filePrefix & "\Party.dat").SplitAtNewline()
|
||||
Dim PartyData As String = IO.File.ReadAllText(GameController.GamePath & "\Save\" & filePrefix & "\Party.dat")
|
||||
PokeData = PartyData.SplitAtNewline()
|
||||
End If
|
||||
|
||||
If PokeData.Count > 0 AndAlso PokeData(0) <> "" Then
|
||||
@ -1743,7 +1739,7 @@
|
||||
If CanFireStepEvent() = True Then
|
||||
Screen.Level.CheckTrainerSights()
|
||||
If CurrentScreen.Identification = Screen.Identifications.OverworldScreen Then
|
||||
If CType(CurrentScreen, OverworldScreen).ActionScript.IsReady = False Then
|
||||
If Construct.Controller.GetInstance().IsReady = False Then
|
||||
_stepEventStartedTrainer = True
|
||||
End If
|
||||
End If
|
||||
@ -1791,28 +1787,26 @@
|
||||
If CanFireStepEvent() = True Then
|
||||
Screen.Level.WalkedSteps = 0
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@Text.Show(Your repel effect wore off.)" & vbNewLine &
|
||||
":end"
|
||||
Dim s As String = "@Text.Show(Your repel effect wore off.)"
|
||||
|
||||
|
||||
If Temp.LastUsedRepel > -1 Then
|
||||
Dim haveItemLeft As Boolean = Inventory.GetItemAmount(Temp.LastUsedRepel) > 0
|
||||
|
||||
If haveItemLeft = True Then
|
||||
s = "version=2" & vbNewLine &
|
||||
"@Text.Show(Your repel effect wore off.*Do you want to use~another <inventory.name(" & Temp.LastUsedRepel & ")>?)" & vbNewLine &
|
||||
s = "@Text.Show(Your repel effect wore off.*Do you want to use~another <item.name(" & Temp.LastUsedRepel & ")>?)" & vbNewLine &
|
||||
"@Options.Show(Yes,No)" & vbNewLine &
|
||||
":select:<options.result>" & vbNewLine &
|
||||
":when:Yes" & vbNewLine &
|
||||
"@sound.play(repel_use)" & vbNewLine &
|
||||
"@Text.Show(<player.name> used~a <inventory.name(" & Temp.LastUsedRepel & ")>.)" & vbNewLine &
|
||||
"@item.repel(" & Temp.LastUsedRepel & ")" & vbNewLine &
|
||||
"@Text.Show(<player.name> used~a <item.name(" & Temp.LastUsedRepel & ")>.)" & vbNewLine &
|
||||
"@player.userepel(" & Temp.LastUsedRepel & ")" & vbNewLine &
|
||||
"@item.remove(" & Temp.LastUsedRepel & ",1,0)" & vbNewLine &
|
||||
":endwhen" & vbNewLine &
|
||||
":end"
|
||||
":endselect"
|
||||
End If
|
||||
End If
|
||||
|
||||
CType(CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {})
|
||||
_stepEventRepelMessage = True
|
||||
Else
|
||||
_repelSteps = 1
|
||||
|
@ -1487,7 +1487,7 @@
|
||||
Case Else
|
||||
'Try to load a GameMode move.
|
||||
Dim gameModeMove As Attack = GameModeAttackLoader.GetAttackByID(ID)
|
||||
If Not gameModeMove Is Nothing And OldGameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
If Not gameModeMove Is Nothing And GameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
returnMove = gameModeMove.Copy()
|
||||
Else
|
||||
returnMove = New Moves.Normal.Pound()
|
||||
|
@ -18,8 +18,8 @@
|
||||
Public Shared Sub Load()
|
||||
LoadedMoves.Clear()
|
||||
|
||||
If OldGameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & "\" & OldGameModeManager.ActiveGameMode.ContentPath & "\" & PATH, "*.dat")
|
||||
If GameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & "\" & GameModeManager.ActiveGameMode.ContentPath & "\" & PATH, "*.dat")
|
||||
LoadMove(file)
|
||||
Next
|
||||
End If
|
||||
|
@ -21,7 +21,7 @@ Namespace Items.Berries
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -19,7 +19,7 @@ Namespace Items.Berries
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.KeyItems
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If OldRod.IsInfrontOfWater() = True And Screen.Level.Surfing = False And Screen.Level.Riding = False Then
|
||||
Dim s As String = "version=2"
|
||||
Dim s As String = ""
|
||||
|
||||
While Core.CurrentScreen.Identification <> Screen.Identifications.OverworldScreen
|
||||
Core.CurrentScreen = Core.CurrentScreen.PreScreen
|
||||
@ -22,8 +22,8 @@ Namespace Items.KeyItems
|
||||
|
||||
Dim p As Pokemon = Nothing
|
||||
|
||||
Dim pokeFile As String = "poke\" & Screen.Level.LevelFile.Remove(Screen.Level.LevelFile.Length - 4, 4) & ".poke"
|
||||
If OldGameModeManager.MapFileExists(pokeFile) = True Then
|
||||
Dim pokeFile As String = Screen.Level.LevelFile.Remove(Screen.Level.LevelFile.Length - 4, 4) & ".poke"
|
||||
If System.IO.File.Exists(GameModeManager.GetPokeFilePath(pokeFile)) = True Then
|
||||
p = Spawner.GetPokemon(Screen.Level.LevelFile, Spawner.EncounterMethods.GoodRod, False)
|
||||
End If
|
||||
|
||||
@ -38,10 +38,13 @@ Namespace Items.KeyItems
|
||||
PokemonShiny = "S"
|
||||
End If
|
||||
|
||||
If Core.Random.Next(0, 3) <> 0 Or Core.Player.Pokemons(0).Ability.Name.ToLower() = "suction cups" Or Core.Player.Pokemons(0).Ability.Name.ToLower() = "sticky hold" Then
|
||||
If Core.Random.Next(0, 3) <> 0 Or
|
||||
Core.Player.Pokemons(0).Ability.Name.ToLower() = "suction cups" Or
|
||||
Core.Player.Pokemons(0).Ability.Name.ToLower() = "sticky hold" Then
|
||||
|
||||
Dim LookingOffset As New Vector3(0)
|
||||
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Case 0
|
||||
LookingOffset.Z = -1
|
||||
Case 1
|
||||
@ -54,12 +57,12 @@ Namespace Items.KeyItems
|
||||
|
||||
Dim spawnPosition As Vector3 = New Vector3(Screen.Camera.Position.X + LookingOffset.X, Screen.Camera.Position.Y, Screen.Camera.Position.Z + LookingOffset.Z)
|
||||
|
||||
Dim endRotation As Integer = Screen.Camera.GetPlayerFacingDirection() + 2
|
||||
Dim endRotation As Integer = Screen.Camera.GetPlayerFacingDirection() + 2
|
||||
If endRotation > 3 Then
|
||||
endRotation = endRotation - 4
|
||||
End If
|
||||
|
||||
s &= vbNewLine & "@player.showrod(1)" & vbNewLine &
|
||||
s &= "@player.showrod(1)" & vbNewLine &
|
||||
"@text.show(. . . . . . . . . .)" & vbNewLine &
|
||||
"@text.show(Oh!~A bite!)" & vbNewLine &
|
||||
"@player.hiderod" & vbNewLine &
|
||||
@ -70,17 +73,15 @@ Namespace Items.KeyItems
|
||||
"@text.show(The wild " & p.OriginalName & "~attacked!)" & vbNewLine &
|
||||
"@npc.remove(1337)" & vbNewLine &
|
||||
"@battle.setvar(divebattle,true)" & vbNewLine &
|
||||
"@battle.wild(" & p.GetSaveData() & ")" & vbNewLine &
|
||||
":end"
|
||||
"@battle.wild(" & p.GetSaveData() & ")"
|
||||
Else
|
||||
s &= vbNewLine & "@player.showrod(1)" & vbNewLine &
|
||||
s &= "@player.showrod(1)" & vbNewLine &
|
||||
"@text.show(. . . . . . . . . .)" & vbNewLine &
|
||||
"@text.show(No, there's nothing here...)" & vbNewLine &
|
||||
"@player.hiderod" & vbNewLine &
|
||||
":end"
|
||||
"@player.hiderod"
|
||||
End If
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Screen.TextBox.Show("Now is not the time~to use that.", {}, True, True)
|
||||
End If
|
||||
|
@ -14,16 +14,16 @@ Namespace Items.KeyItems
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If IsInfrontOfWater() = True And Screen.Level.Surfing = False And Screen.Level.Riding = False Then
|
||||
Dim s As String = "version=2"
|
||||
Dim s As String = ""
|
||||
|
||||
While Core.CurrentScreen.Identification <> Screen.Identifications.OverworldScreen
|
||||
Core.CurrentScreen = Core.CurrentScreen.PreScreen
|
||||
End While
|
||||
|
||||
Dim p As Pokemon = Nothing
|
||||
|
||||
Dim pokeFile As String = "poke\" & Screen.Level.LevelFile.Remove(Screen.Level.LevelFile.Length - 4, 4) & ".poke"
|
||||
If OldGameModeManager.MapFileExists(pokeFile) = True Then
|
||||
|
||||
Dim pokeFile As String = Screen.Level.LevelFile.Remove(Screen.Level.LevelFile.Length - 4, 4) & ".poke"
|
||||
If System.IO.File.Exists(GameModeManager.GetPokeFilePath(pokeFile)) = True Then
|
||||
p = Spawner.GetPokemon(Screen.Level.LevelFile, Spawner.EncounterMethods.OldRod, False)
|
||||
End If
|
||||
|
||||
@ -38,10 +38,13 @@ Namespace Items.KeyItems
|
||||
PokemonShiny = "S"
|
||||
End If
|
||||
|
||||
If Core.Random.Next(0, 3) <> 0 Or Core.Player.Pokemons(0).Ability.Name.ToLower() = "suction cups" Or Core.Player.Pokemons(0).Ability.Name.ToLower() = "sticky hold" Then
|
||||
If Core.Random.Next(0, 3) <> 0 Or
|
||||
Core.Player.Pokemons(0).Ability.Name.ToLower() = "suction cups" Or
|
||||
Core.Player.Pokemons(0).Ability.Name.ToLower() = "sticky hold" Then
|
||||
|
||||
Dim LookingOffset As New Vector3(0)
|
||||
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Case 0
|
||||
LookingOffset.Z = -1
|
||||
Case 1
|
||||
@ -54,12 +57,12 @@ Namespace Items.KeyItems
|
||||
|
||||
Dim spawnPosition As Vector3 = New Vector3(Screen.Camera.Position.X + LookingOffset.X, Screen.Camera.Position.Y, Screen.Camera.Position.Z + LookingOffset.Z)
|
||||
|
||||
Dim endRotation As Integer = Screen.Camera.GetPlayerFacingDirection() + 2
|
||||
Dim endRotation As Integer = Screen.Camera.GetPlayerFacingDirection() + 2
|
||||
If endRotation > 3 Then
|
||||
endRotation = endRotation - 4
|
||||
End If
|
||||
|
||||
s &= vbNewLine & "@player.showrod(0)" & vbNewLine &
|
||||
s &= "@player.showrod(0)" & vbNewLine &
|
||||
"@text.show(. . . . . . . . . .)" & vbNewLine &
|
||||
"@text.show(Oh!~A bite!)" & vbNewLine &
|
||||
"@player.hiderod" & vbNewLine &
|
||||
@ -70,17 +73,15 @@ Namespace Items.KeyItems
|
||||
"@text.show(The wild " & p.OriginalName & "~attacked!)" & vbNewLine &
|
||||
"@npc.remove(1337)" & vbNewLine &
|
||||
"@battle.setvar(divebattle,true)" & vbNewLine &
|
||||
"@battle.wild(" & p.GetSaveData() & ")" & vbNewLine &
|
||||
":end"
|
||||
"@battle.wild(" & p.GetSaveData() & ")"
|
||||
Else
|
||||
s &= vbNewLine & "@player.showrod(0)" & vbNewLine &
|
||||
s &= "@player.showrod(0)" & vbNewLine &
|
||||
"@text.show(. . . . . . . . . .)" & vbNewLine &
|
||||
"@text.show(No, there's nothing here...)" & vbNewLine &
|
||||
"@player.hiderod" & vbNewLine &
|
||||
":end"
|
||||
"@player.hiderod"
|
||||
End If
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Screen.TextBox.Show("Now is not the time~to use that.", {}, True, True)
|
||||
End If
|
||||
|
@ -14,16 +14,16 @@ Namespace Items.KeyItems
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If OldRod.IsInfrontOfWater() = True And Screen.Level.Surfing = False And Screen.Level.Riding = False Then
|
||||
Dim s As String = "version=2"
|
||||
Dim s As String = ""
|
||||
|
||||
While Core.CurrentScreen.Identification <> Screen.Identifications.OverworldScreen
|
||||
Core.CurrentScreen = Core.CurrentScreen.PreScreen
|
||||
End While
|
||||
|
||||
Dim p As Pokemon = Nothing
|
||||
|
||||
Dim pokeFile As String = "poke\" & Screen.Level.LevelFile.Remove(Screen.Level.LevelFile.Length - 4, 4) & ".poke"
|
||||
If OldGameModeManager.MapFileExists(pokeFile) = True Then
|
||||
|
||||
Dim pokeFile As String = Screen.Level.LevelFile.Remove(Screen.Level.LevelFile.Length - 4, 4) & ".poke"
|
||||
If System.IO.File.Exists(GameModeManager.GetPokeFilePath(pokeFile)) = True Then
|
||||
p = Spawner.GetPokemon(Screen.Level.LevelFile, Spawner.EncounterMethods.SuperRod, False)
|
||||
End If
|
||||
|
||||
@ -38,10 +38,13 @@ Namespace Items.KeyItems
|
||||
PokemonShiny = "S"
|
||||
End If
|
||||
|
||||
If Core.Random.Next(0, 3) <> 0 Or Core.Player.Pokemons(0).Ability.Name.ToLower() = "suction cups" Or Core.Player.Pokemons(0).Ability.Name.ToLower() = "sticky hold" Then
|
||||
If Core.Random.Next(0, 3) <> 0 Or
|
||||
Core.Player.Pokemons(0).Ability.Name.ToLower() = "suction cups" Or
|
||||
Core.Player.Pokemons(0).Ability.Name.ToLower() = "sticky hold" Then
|
||||
|
||||
Dim LookingOffset As New Vector3(0)
|
||||
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Select Case Screen.Camera.GetPlayerFacingDirection()
|
||||
Case 0
|
||||
LookingOffset.Z = -1
|
||||
Case 1
|
||||
@ -54,12 +57,12 @@ Namespace Items.KeyItems
|
||||
|
||||
Dim spawnPosition As Vector3 = New Vector3(Screen.Camera.Position.X + LookingOffset.X, Screen.Camera.Position.Y, Screen.Camera.Position.Z + LookingOffset.Z)
|
||||
|
||||
Dim endRotation As Integer = Screen.Camera.GetPlayerFacingDirection() + 2
|
||||
Dim endRotation As Integer = Screen.Camera.GetPlayerFacingDirection() + 2
|
||||
If endRotation > 3 Then
|
||||
endRotation = endRotation - 4
|
||||
End If
|
||||
|
||||
s &= vbNewLine & "@player.showrod(2)" & vbNewLine &
|
||||
s &= "@player.showrod(2)" & vbNewLine &
|
||||
"@text.show(. . . . . . . . . .)" & vbNewLine &
|
||||
"@text.show(Oh!~A bite!)" & vbNewLine &
|
||||
"@player.hiderod" & vbNewLine &
|
||||
@ -70,17 +73,15 @@ Namespace Items.KeyItems
|
||||
"@text.show(The wild " & p.OriginalName & "~attacked!)" & vbNewLine &
|
||||
"@npc.remove(1337)" & vbNewLine &
|
||||
"@battle.setvar(divebattle,true)" & vbNewLine &
|
||||
"@battle.wild(" & p.GetSaveData() & ")" & vbNewLine &
|
||||
":end"
|
||||
"@battle.wild(" & p.GetSaveData() & ")"
|
||||
Else
|
||||
s &= vbNewLine & "@player.showrod(2)" & vbNewLine &
|
||||
s &= "@player.showrod(2)" & vbNewLine &
|
||||
"@text.show(. . . . . . . . . .)" & vbNewLine &
|
||||
"@text.show(No, there's nothing here...)" & vbNewLine &
|
||||
"@player.hiderod" & vbNewLine &
|
||||
":end"
|
||||
"@player.hiderod"
|
||||
End If
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Screen.TextBox.Show("Now is not the time~to use that.", {}, True, True)
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -23,17 +23,16 @@ Namespace Items.Medicine
|
||||
Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean
|
||||
Dim Pokemon As Pokemon = Core.Player.Pokemons(PokeIndex)
|
||||
|
||||
If Pokemon.Level < CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) And Pokemon.IsEgg() = False Then
|
||||
If Pokemon.Level < CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) And Pokemon.IsEgg() = False Then
|
||||
Dim beforeHP As Integer = Pokemon.MaxHP
|
||||
Pokemon.LevelUp(False)
|
||||
Pokemon.Experience = Pokemon.NeedExperience(Pokemon.Level)
|
||||
If Pokemon.Status = net.Pokemon3D.Game.Pokemon.StatusProblems.Fainted Then
|
||||
Pokemon.Status = net.Pokemon3D.Game.Pokemon.StatusProblems.None
|
||||
If Pokemon.Status = Pokemon.StatusProblems.Fainted Then
|
||||
Pokemon.Status = Pokemon.StatusProblems.None
|
||||
Pokemon.HP = (Pokemon.MaxHP - beforeHP).Clamp(1, 999)
|
||||
End If
|
||||
|
||||
Dim s As String =
|
||||
"version=2" & vbNewLine &
|
||||
"@sound.play(success_small)" & vbNewLine &
|
||||
"@text.show(" & Pokemon.GetDisplayName() & " reached~level " & Pokemon.Level & "!)" & vbNewLine
|
||||
|
||||
@ -80,7 +79,7 @@ Namespace Items.Medicine
|
||||
|
||||
Core.SetScreen(sc)
|
||||
|
||||
CType(sc, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {})
|
||||
PlayerStatistics.Track("[17]Medicine Items used", 1)
|
||||
|
||||
Return True
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -14,7 +14,7 @@ Namespace Items.Medicine
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Use()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("CanUseHealItem", "1")) = False Then
|
||||
Screen.TextBox.Show("Cannot use heal items.", {}, False, False)
|
||||
Exit Sub
|
||||
End If
|
||||
|
@ -26,8 +26,7 @@ Namespace Items.Standard
|
||||
|
||||
Dim yFinish As String = (Screen.Camera.Position.Y + 2.9F).ToString().ReplaceDecSeparator()
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & t & ")
|
||||
Dim s As String = "@text.show(" & t & ")
|
||||
@level.wait(20)
|
||||
@camera.activatethirdperson
|
||||
@camera.reset
|
||||
@ -49,10 +48,9 @@ Namespace Items.Standard
|
||||
End If
|
||||
s &= vbNewLine &
|
||||
"@level.update
|
||||
@screen.fadein
|
||||
:end"
|
||||
@screen.fadein"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Screen.TextBox.Show("Cannot use the Escape~Rope here!", {}, True, True)
|
||||
End If
|
||||
|
@ -1224,7 +1224,7 @@ Public Class Pokemon
|
||||
''' Checks if a requested Pokémon data file exists.
|
||||
''' </summary>
|
||||
Public Shared Function PokemonDataExists(ByVal Number As Integer) As Boolean
|
||||
Return System.IO.File.Exists(OldGameModeManager.GetPokemonDataFilePath(Number.ToString() & ".dat"))
|
||||
Return IO.File.Exists(GameModeManager.GetDataFilePath("Pokemon\" & Number.ToString() & ".dat"))
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
@ -1552,7 +1552,7 @@ Public Class Pokemon
|
||||
Case "nickname"
|
||||
Me.NickName = tagValue
|
||||
Case "level"
|
||||
Me.Level = CInt(tagValue).Clamp(1, CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")))
|
||||
Me.Level = CInt(tagValue).Clamp(1, CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")))
|
||||
Case "ot"
|
||||
Me.OT = tagValue
|
||||
Case "ability"
|
||||
@ -2087,8 +2087,8 @@ Public Class Pokemon
|
||||
Return "Egg"
|
||||
Else
|
||||
If Me.NickName = "" Then
|
||||
If OldLocalization.TokenExists("pokemon_name_" & Me.Name) = True Then
|
||||
Return OldLocalization.GetString("pokemon_name_" & Me.Name)
|
||||
If Localization.TokenExists("pokemon_name_" & Me.Name) = True Then
|
||||
Return Localization.GetString("pokemon_name_" & Me.Name)
|
||||
Else
|
||||
Return Me.Name
|
||||
End If
|
||||
@ -2102,8 +2102,8 @@ Public Class Pokemon
|
||||
''' Returns the properly translated name of a Pokémon if defined in the language files.
|
||||
''' </summary>
|
||||
Public Function GetName() As String
|
||||
If OldLocalization.TokenExists("pokemon_name_" & Me.Name) = True Then
|
||||
Return OldLocalization.GetString("pokemon_name_" & Me.Name)
|
||||
If Localization.TokenExists("pokemon_name_" & Me.Name) = True Then
|
||||
Return Localization.GetString("pokemon_name_" & Me.Name)
|
||||
Else
|
||||
Return Me.Name
|
||||
End If
|
||||
@ -2133,7 +2133,7 @@ Public Class Pokemon
|
||||
While Me.Experience >= NeedExperience(Me.Level + 1)
|
||||
Me.LevelUp(LearnRandomAttack)
|
||||
End While
|
||||
Me.Level = Me.Level.Clamp(1, CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")))
|
||||
Me.Level = Me.Level.Clamp(1, CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")))
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
|
@ -48,8 +48,7 @@
|
||||
|
||||
Dim newPosition As New Vector2(0, 1)
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@pokemon.cry(" & p.Number & ")" & vbNewLine
|
||||
Dim s As String = "@pokemon.cry(" & p.Number & ")" & vbNewLine
|
||||
|
||||
If CType(Screen.Camera, OverworldCamera).ThirdPerson = False Then
|
||||
If reaction.HasNotification = True Then
|
||||
@ -60,7 +59,7 @@
|
||||
|
||||
s &= "@camera.deactivatethirdperson" & vbNewLine
|
||||
End If
|
||||
s &= "@text.show(" & reaction.GetMessage(p) & ")" & vbNewLine
|
||||
s &= "@text.show(" & reaction.GetMessage(p) & ")"
|
||||
Else
|
||||
Dim preYaw As Single = Screen.Camera.Yaw
|
||||
If reaction.HasNotification = True Then
|
||||
@ -72,9 +71,8 @@
|
||||
End If
|
||||
s &= "@text.show(" & reaction.GetMessage(p) & ")" & vbNewLine
|
||||
s &= "@camera.activatethirdperson" & vbNewLine
|
||||
s &= "@camera.setyaw(" & preYaw & ")" & vbNewLine
|
||||
s &= "@camera.setyaw(" & preYaw & ")"
|
||||
End If
|
||||
s &= ":end"
|
||||
|
||||
Return s
|
||||
End Function
|
||||
@ -110,6 +108,7 @@
|
||||
s &= "@camera.deactivatethirdperson" & vbNewLine
|
||||
s &= "@text.show(" & message & ")" & vbNewLine &
|
||||
"@options.show(Yes,No)" & vbNewLine &
|
||||
":select:<options.result>" & vbNewLine &
|
||||
":when:Yes" & vbNewLine &
|
||||
"@text.show(Your Pokémon handed over~the " & item.Name & "!)" & vbNewLine &
|
||||
"@item.give(" & PickupItemID & ",1)" & vbNewLine &
|
||||
@ -117,7 +116,7 @@
|
||||
":when:No" & vbNewLine &
|
||||
"@text.show(Your Pokémon kept~the item happily.)" & vbNewLine &
|
||||
"@pokemon.addfriendship(0,10)" & vbNewLine &
|
||||
":endwhen" & vbNewLine
|
||||
":endselect" & vbNewLine
|
||||
Else
|
||||
s &= "@camera.setposition(" & newPosition.X & ",1," & newPosition.Y & ")" & vbNewLine
|
||||
s &= "@entity.showmessagebulb(" & CInt(MessageBulb.NotifcationTypes.Question).ToString() & "|" & cPosition.X + offset.X & "|" & cPosition.Y + 0.7F & "|" & cPosition.Z + offset.Y & ")" & vbNewLine
|
||||
@ -126,6 +125,7 @@
|
||||
|
||||
s &= "@text.show(" & message & ")" & vbNewLine &
|
||||
"@options.show(Yes,No)" & vbNewLine &
|
||||
":select:<options.result>" & vbNewLine &
|
||||
":when:Yes" & vbNewLine &
|
||||
"@text.show(Your Pokémon handed over~the " & item.Name & "!)" & vbNewLine &
|
||||
"@item.give(" & PickupItemID & ",1)" & vbNewLine &
|
||||
@ -133,7 +133,7 @@
|
||||
":when:No" & vbNewLine &
|
||||
"@text.show(Your Pokémon kept~the item happily.)" & vbNewLine &
|
||||
"@pokemon.addfriendship(0,10)" & vbNewLine &
|
||||
":endwhen" & vbNewLine
|
||||
":endselect" & vbNewLine
|
||||
s &= "@camera.activatethirdperson" & vbNewLine
|
||||
End If
|
||||
s &= ":end"
|
||||
@ -229,7 +229,7 @@
|
||||
Private Shared Function GetStatusConditionReaction(ByVal p As Pokemon) As ReactionContainer
|
||||
Select Case p.Status
|
||||
Case Pokemon.StatusProblems.BadPoison, Pokemon.StatusProblems.Poison
|
||||
Return New ReactionContainer("<name> is shivering~with the effects of being~poisoned.", MessageBulb.NotifcationTypes.Poisoned)
|
||||
Return New ReactionContainer("<name> is~shivering with the effects~of being poisoned.", MessageBulb.NotifcationTypes.Poisoned)
|
||||
Case Pokemon.StatusProblems.Burn
|
||||
Return New ReactionContainer("<name>'s burn~looks painful!", MessageBulb.NotifcationTypes.Poisoned)
|
||||
Case Pokemon.StatusProblems.Freeze
|
||||
@ -398,13 +398,13 @@
|
||||
r = New ReactionContainer("<name> is sniffing~at the floor.", MessageBulb.NotifcationTypes.Question)
|
||||
End If
|
||||
Case 18
|
||||
r = New ReactionContainer("<name> is peering~down.", MessageBulb.NotifcationTypes.Question)
|
||||
r = New ReactionContainer("<name> is~peering down.", MessageBulb.NotifcationTypes.Question)
|
||||
Case 19
|
||||
r = New ReactionContainer("<name> seems~to be wandering around.", MessageBulb.NotifcationTypes.Note)
|
||||
Case 20
|
||||
r = New ReactionContainer("<name> is looking~around absentmindedly.", MessageBulb.NotifcationTypes.Waiting)
|
||||
r = New ReactionContainer("<name> is~looking around absentmindedly.", MessageBulb.NotifcationTypes.Waiting)
|
||||
Case 21
|
||||
r = New ReactionContainer("<name> is relaxing~comfortably.", MessageBulb.NotifcationTypes.Friendly)
|
||||
r = New ReactionContainer("<name> is~relaxing comfortably.", MessageBulb.NotifcationTypes.Friendly)
|
||||
Case 22
|
||||
If IsInside() = True Then
|
||||
r = New ReactionContainer("<name> is sniffing~at the floor.", MessageBulb.NotifcationTypes.Waiting)
|
||||
@ -481,7 +481,7 @@
|
||||
r = New ReactionContainer("Your Pokémon was surprised~that you suddenly spoke to it!", MessageBulb.NotifcationTypes.Exclamation)
|
||||
Case 42
|
||||
If Not p.Item Is Nothing Then
|
||||
r = New ReactionContainer("<name> almost forgot~it was holding~that " & p.Item.Name & "!", MessageBulb.NotifcationTypes.Question)
|
||||
r = New ReactionContainer("<name> almost~forgot it was holding~that " & p.Item.Name & "!", MessageBulb.NotifcationTypes.Question)
|
||||
End If
|
||||
Case 43
|
||||
If IceAround() = True Then
|
||||
@ -492,7 +492,7 @@
|
||||
r = New ReactionContainer("Your Pokémon almost slipped~and fell over!", MessageBulb.NotifcationTypes.Exclamation)
|
||||
End If
|
||||
Case 45
|
||||
r = New ReactionContainer("<name> sensed something~strange and was surprised!", MessageBulb.NotifcationTypes.Question)
|
||||
r = New ReactionContainer("<name> sensed~something strange and~was surprised!", MessageBulb.NotifcationTypes.Question)
|
||||
Case 46
|
||||
r = New ReactionContainer("Your Pokémon is looking~around restlessly for~something.", MessageBulb.NotifcationTypes.Question)
|
||||
Case 47
|
||||
@ -502,7 +502,7 @@
|
||||
r = New ReactionContainer("Sniff, sniff!~Is there something nearby?", MessageBulb.NotifcationTypes.Question)
|
||||
End If
|
||||
Case 49
|
||||
r = New ReactionContainer("<name> is wandering~around and searching~for something.", MessageBulb.NotifcationTypes.Question)
|
||||
r = New ReactionContainer("<name> is~wandering around and~searching for something.", MessageBulb.NotifcationTypes.Question)
|
||||
Case 50
|
||||
r = New ReactionContainer("<name> is sniffing~at <player.name>.", MessageBulb.NotifcationTypes.Friendly)
|
||||
Case 51
|
||||
@ -694,7 +694,7 @@
|
||||
Public Shared Sub Load()
|
||||
SpecialReactionList.Clear()
|
||||
|
||||
Dim path As String = OldGameModeManager.GetContentFilePath("Data\interactions.dat")
|
||||
Dim path As String = GameModeManager.GetDataFilePath("interactions.dat")
|
||||
Security.FileValidation.CheckFileValid(path, False, "PokemonInteractions.vb")
|
||||
|
||||
Dim data() As String = System.IO.File.ReadAllLines(path)
|
||||
@ -819,11 +819,8 @@
|
||||
|
||||
Public Function Match(ByVal p As Pokemon) As Boolean
|
||||
If MapFiles.Count > 0 Then
|
||||
If MapFiles.Any(Function(m As String)
|
||||
Return m.ToLowerInvariant() = Screen.Level.LevelFile.ToLowerInvariant()
|
||||
End Function) Then
|
||||
If MapFiles.Contains(Screen.Level.LevelFile) = False Then
|
||||
Return False
|
||||
|
||||
End If
|
||||
End If
|
||||
|
||||
@ -879,7 +876,7 @@
|
||||
|
||||
Public Shared Sub CheckForRandomPickup()
|
||||
'Checks if the first Pokémon in the party is following the player:
|
||||
If Screen.Level.ShowOverworldPokemon = True And CBool(OldGameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
If Screen.Level.ShowOverworldPokemon = True And CBool(GameModeManager.GetGameRuleValue("ShowFollowPokemon", "1")) = True Then
|
||||
'Checks if the player has a Pokémon:
|
||||
If Core.Player.Pokemons.Count > 0 And Screen.Level.Surfing = False And Screen.Level.Riding = False And Screen.Level.ShowOverworldPokemon = True And Not Core.Player.GetWalkPokemon() Is Nothing Then
|
||||
If Core.Player.GetWalkPokemon().Status = Pokemon.StatusProblems.None Then
|
||||
@ -1046,7 +1043,7 @@
|
||||
|
||||
'If an item got generated, assign it to the global value to store it until the player interacts with the Pokémon. Also store the individual value.
|
||||
If newItemID > -1 Then
|
||||
Logger.Debug("Pokémon picks up item (" & Item.GetItemByID(newItemID).Name & ")")
|
||||
Logger.Debug("152", "Pokémon picks up item (" & Item.GetItemByID(newItemID).Name & ")")
|
||||
PickupItemID = newItemID
|
||||
PickupIndividualValue = Core.Player.GetWalkPokemon().IndividualValue
|
||||
SoundManager.PlaySound("pickup")
|
||||
|
@ -113,7 +113,7 @@ Public Class PokemonForms
|
||||
''' <param name="Number">The number of the Pokémon.</param>
|
||||
''' <param name="AdditionalData">The additional data of the Pokémon.</param>
|
||||
Public Shared Function GetPokemonDataFile(ByVal Number As Integer, ByVal AdditionalData As String) As String
|
||||
Dim FileName As String = OldGameModeManager.GetPokemonDataFilePath(Number.ToString() & ".dat")
|
||||
Dim FileName As String = GameModeManager.GetDataFilePath("Pokemon\" & Number.ToString() & ".dat")
|
||||
|
||||
Dim Addition As String = ""
|
||||
|
||||
@ -129,7 +129,7 @@ Public Class PokemonForms
|
||||
|
||||
If System.IO.File.Exists(FileName) = False Then
|
||||
Number = 10
|
||||
FileName = OldGameModeManager.GetPokemonDataFilePath(Number.ToString() & ".dat")
|
||||
FileName = GameModeManager.GetDataFilePath("Pokemon\" & Number.ToString() & ".dat")
|
||||
End If
|
||||
|
||||
Return FileName
|
||||
|
@ -36,7 +36,7 @@ Public Class RoamingPokemon
|
||||
End If
|
||||
|
||||
If CInt(data(2)) = worldID Or worldID = -1 Then
|
||||
Dim regionsFile As String = OldGameModeManager.GetScriptPath("worldmap\roaming_regions.dat")
|
||||
Dim regionsFile As String = GameModeManager.GetScriptPath("worldmap\roaming_regions.dat")
|
||||
Security.FileValidation.CheckFileValid(regionsFile, False, "RoamingPokemon.vb")
|
||||
|
||||
Dim worldList As List(Of String) = System.IO.File.ReadAllLines(regionsFile).ToList()
|
||||
|
@ -41,7 +41,7 @@ Public Class Spawner
|
||||
pokeFile = InputPokeFile
|
||||
End If
|
||||
|
||||
Dim pokeFilePath As String = OldGameModeManager.GetPokeFilePath(pokeFile)
|
||||
Dim pokeFilePath As String = GameModeManager.GetPokeFilePath(pokeFile)
|
||||
|
||||
If System.IO.File.Exists(pokeFilePath) = True Then
|
||||
Security.FileValidation.CheckFileValid(pokeFilePath, False, "Spawner.vb")
|
||||
@ -170,8 +170,8 @@ Public Class Spawner
|
||||
addLevel = CInt(Math.Floor(level / 5))
|
||||
End If
|
||||
level += addLevel
|
||||
If level > CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
level = CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100"))
|
||||
If level > CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
level = CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100"))
|
||||
End If
|
||||
|
||||
Dim p As Pokemon = Pokemon.GetPokemonByID(Pokemons(i))
|
||||
|
@ -114,7 +114,9 @@ Public Class FontManager
|
||||
Return loadedGameJoltFont
|
||||
Else
|
||||
hasLoadedGameJoltFont = True
|
||||
loadedGameJoltFont = Content.Load(Of SpriteFont)("SharedResources\Fonts\GameJolt")
|
||||
Dim contentmanager As ContentManager = New ContentManager(GameInstance.Services, "SharedResources\Fonts")
|
||||
loadedGameJoltFont = contentmanager.Load(Of SpriteFont)("Gamejolt")
|
||||
'loadedGameJoltFont = Content.Load(Of SpriteFont)("SharedResources\Fonts\GameJolt")
|
||||
loadedGameJoltFont.DefaultCharacter = " "c
|
||||
Return loadedGameJoltFont
|
||||
End If
|
||||
|
@ -1,6 +1,6 @@
|
||||
Public Class OldGameModeManager
|
||||
Public Class GameModeManager
|
||||
|
||||
Private Shared GameModeList As New List(Of OldGameMode)
|
||||
Private Shared GameModeList As New List(Of GameMode)
|
||||
Private Shared GameModePointer As Integer = 0
|
||||
Public Shared Initialized As Boolean = False
|
||||
|
||||
@ -23,8 +23,8 @@ Public Class OldGameModeManager
|
||||
Initialized = True
|
||||
End Sub
|
||||
|
||||
Public Shared Function GetGameMode(ByVal GameModeDirectory As String) As OldGameMode
|
||||
For Each GameMode As OldGameMode In GameModeList
|
||||
Public Shared Function GetGameMode(ByVal GameModeDirectory As String) As GameMode
|
||||
For Each GameMode As GameMode In GameModeList
|
||||
If GameMode.DirectoryName = GameModeDirectory Then
|
||||
Return GameMode
|
||||
End If
|
||||
@ -48,7 +48,7 @@ Public Class OldGameModeManager
|
||||
''' <param name="GameModeDirectoryName">The directory resembeling the new GameMode.</param>
|
||||
Public Shared Sub SetGameModePointer(ByVal GameModeDirectoryName As String)
|
||||
For i = 0 To GameModeList.Count - 1
|
||||
Dim GameMode As OldGameMode = GameModeList(i)
|
||||
Dim GameMode As GameMode = GameModeList(i)
|
||||
If GameMode.DirectoryName = GameModeDirectoryName Then
|
||||
GameModePointer = i
|
||||
Logger.Debug("---Set pointer to """ & GameModeDirectoryName & """!---")
|
||||
@ -71,7 +71,7 @@ Public Class OldGameModeManager
|
||||
''' Checks if a GameMode exists.
|
||||
''' </summary>
|
||||
Public Shared Function GameModeExists(ByVal GameModePath As String) As Boolean
|
||||
For Each GameMode As OldGameMode In GameModeList
|
||||
For Each GameMode As GameMode In GameModeList
|
||||
If GameMode.DirectoryName = GameModePath Then
|
||||
Return True
|
||||
End If
|
||||
@ -85,7 +85,7 @@ Public Class OldGameModeManager
|
||||
''' </summary>
|
||||
''' <param name="Path">The path of the GameMode directory.</param>
|
||||
Private Shared Sub AddGameMode(ByVal Path As String)
|
||||
Dim newGameMode As New OldGameMode(Path & "\GameMode.dat")
|
||||
Dim newGameMode As New GameMode(Path & "\GameMode.dat")
|
||||
If newGameMode.IsValid = True Then
|
||||
GameModeList.Add(newGameMode)
|
||||
End If
|
||||
@ -110,7 +110,7 @@ Public Class OldGameModeManager
|
||||
End If
|
||||
|
||||
If doCreateKolbenMode = True Then
|
||||
Dim kolbenMode As OldGameMode = OldGameMode.GetKolbenGameMode()
|
||||
Dim kolbenMode As GameMode = GameMode.GetKolbenGameMode()
|
||||
kolbenMode.SaveToFile(GameController.GamePath & "\GameModes\Kolben\GameMode.dat")
|
||||
End If
|
||||
End Sub
|
||||
@ -120,7 +120,7 @@ Public Class OldGameModeManager
|
||||
''' <summary>
|
||||
''' Returns the currently active GameMode.
|
||||
''' </summary>
|
||||
Public Shared ReadOnly Property ActiveGameMode() As OldGameMode
|
||||
Public Shared ReadOnly Property ActiveGameMode() As GameMode
|
||||
Get
|
||||
If GameModeList.Count - 1 >= GameModePointer Then
|
||||
Return GameModeList(GameModePointer)
|
||||
@ -132,7 +132,7 @@ Public Class OldGameModeManager
|
||||
''' <summary>
|
||||
''' Returns the GameRules of the currently active GameMode.
|
||||
''' </summary>
|
||||
Public Shared Function GetGameRules() As List(Of OldGameMode.GameRule)
|
||||
Public Shared Function GetGameRules() As List(Of GameMode.GameRule)
|
||||
Return ActiveGameMode.GameRules
|
||||
End Function
|
||||
|
||||
@ -142,14 +142,14 @@ Public Class OldGameModeManager
|
||||
''' <param name="RuleName">The RuleName to search for.</param>
|
||||
Public Shared Function GetGameRuleValue(ByVal RuleName As String, ByVal DefaultValue As String) As String
|
||||
start:
|
||||
Dim rules As List(Of OldGameMode.GameRule) = GetGameRules()
|
||||
For Each rule As OldGameMode.GameRule In rules
|
||||
Dim rules As List(Of GameMode.GameRule) = GetGameRules()
|
||||
For Each rule As GameMode.GameRule In rules
|
||||
If rule.RuleName.ToLower() = RuleName.ToLower() Then
|
||||
Return rule.RuleValue
|
||||
End If
|
||||
Next
|
||||
|
||||
ActiveGameMode.GameRules.Add(New OldGameMode.GameRule(RuleName, DefaultValue))
|
||||
ActiveGameMode.GameRules.Add(New GameMode.GameRule(RuleName, DefaultValue))
|
||||
GoTo start
|
||||
|
||||
Return ""
|
||||
@ -161,18 +161,18 @@ start:
|
||||
''' <param name="levelfile">The levelfile containing the map.</param>
|
||||
Public Shared Function GetMapPath(ByVal levelFile As String) As String
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
Return GameController.GamePath & OldGameMode.DefaultMapPath & levelFile
|
||||
Return GameController.GamePath & GameMode.DefaultMapPath & levelFile
|
||||
End If
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & ActiveGameMode.MapPath & levelFile) = True Then
|
||||
Return GameController.GamePath & ActiveGameMode.MapPath & levelFile
|
||||
End If
|
||||
|
||||
If GameController.GamePath & OldGameMode.DefaultMapPath & levelFile <> GameController.GamePath & ActiveGameMode.MapPath & levelFile Then
|
||||
If GameController.GamePath & GameMode.DefaultMapPath & levelFile <> GameController.GamePath & ActiveGameMode.MapPath & levelFile Then
|
||||
Logger.Log(Logger.LogTypes.Message, "Map file: """ & ActiveGameMode.MapPath & levelFile & """ does not exist in the GameMode. The game tries to load the normal file at ""\maps\" & levelFile & """.")
|
||||
End If
|
||||
|
||||
Return GameController.GamePath & OldGameMode.DefaultMapPath & levelFile
|
||||
Return GameController.GamePath & GameMode.DefaultMapPath & levelFile
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
@ -181,18 +181,18 @@ start:
|
||||
''' <param name="scriptFile">The file that contains the script information.</param>
|
||||
Public Shared Function GetScriptPath(ByVal scriptFile As String) As String
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
Return GameController.GamePath & OldGameMode.DefaultScriptPath & scriptFile
|
||||
Return GameController.GamePath & GameMode.DefaultScriptPath & scriptFile
|
||||
End If
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & ActiveGameMode.ScriptPath & scriptFile) = True Then
|
||||
Return GameController.GamePath & ActiveGameMode.ScriptPath & scriptFile
|
||||
End If
|
||||
|
||||
If GameController.GamePath & OldGameMode.DefaultScriptPath & scriptFile <> GameController.GamePath & ActiveGameMode.ScriptPath & scriptFile Then
|
||||
If GameController.GamePath & GameMode.DefaultScriptPath & scriptFile <> GameController.GamePath & ActiveGameMode.ScriptPath & scriptFile Then
|
||||
Logger.Log(Logger.LogTypes.Message, "Script file: """ & ActiveGameMode.ScriptPath & scriptFile & """ does not exist in the GameMode. The game tries to load the normal file at ""\Scripts\" & scriptFile & """.")
|
||||
End If
|
||||
|
||||
Return GameController.GamePath & OldGameMode.DefaultScriptPath & scriptFile
|
||||
Return GameController.GamePath & GameMode.DefaultScriptPath & scriptFile
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
@ -201,18 +201,18 @@ start:
|
||||
''' <param name="pokeFile">The file that contains the Wild Pokémon Definitions.</param>
|
||||
Public Shared Function GetPokeFilePath(ByVal pokeFile As String) As String
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
Return GameController.GamePath & OldGameMode.DefaultPokeFilePath & pokeFile
|
||||
Return GameController.GamePath & GameMode.DefaultPokeFilePath & pokeFile
|
||||
End If
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & ActiveGameMode.PokeFilePath & pokeFile) = True Then
|
||||
Return GameController.GamePath & ActiveGameMode.PokeFilePath & pokeFile
|
||||
End If
|
||||
|
||||
If GameController.GamePath & OldGameMode.DefaultPokeFilePath & pokeFile <> GameController.GamePath & ActiveGameMode.PokeFilePath & pokeFile Then
|
||||
If GameController.GamePath & GameMode.DefaultPokeFilePath & pokeFile <> GameController.GamePath & ActiveGameMode.PokeFilePath & pokeFile Then
|
||||
Logger.Log(Logger.LogTypes.Message, "Poke file: """ & ActiveGameMode.PokeFilePath & pokeFile & """ does not exist in the GameMode. The game tries to load the normal file at ""\maps\poke\" & pokeFile & """.")
|
||||
End If
|
||||
|
||||
Return GameController.GamePath & OldGameMode.DefaultPokeFilePath & pokeFile
|
||||
Return GameController.GamePath & GameMode.DefaultPokeFilePath & pokeFile
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
@ -221,18 +221,18 @@ start:
|
||||
''' <param name="PokemonDataFile">The file which contains the Pokémon information.</param>
|
||||
Public Shared Function GetPokemonDataFilePath(ByVal PokemonDataFile As String) As String
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
Return GameController.GamePath & OldGameMode.DefaultPokemonDataPath & PokemonDataFile
|
||||
Return GameController.GamePath & GameMode.DefaultPokemonDataPath & PokemonDataFile
|
||||
End If
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & ActiveGameMode.PokemonDataPath & PokemonDataFile) = True Then
|
||||
Return GameController.GamePath & ActiveGameMode.PokemonDataPath & PokemonDataFile
|
||||
End If
|
||||
|
||||
If GameController.GamePath & OldGameMode.DefaultPokemonDataPath & PokemonDataFile <> GameController.GamePath & ActiveGameMode.PokemonDataPath & PokemonDataFile Then
|
||||
If GameController.GamePath & GameMode.DefaultPokemonDataPath & PokemonDataFile <> GameController.GamePath & ActiveGameMode.PokemonDataPath & PokemonDataFile Then
|
||||
'Logger.Log(Logger.LogTypes.Message, "Pokemon data file: """ & ActiveGameMode.PokemonDataPath & PokemonDataFile & """ does not exist in the GameMode. The game tries to load the normal file at ""\Content\Pokemon\Data\" & PokemonDataFile & """.")
|
||||
End If
|
||||
|
||||
Return GameController.GamePath & OldGameMode.DefaultPokemonDataPath & PokemonDataFile
|
||||
Return GameController.GamePath & GameMode.DefaultPokemonDataPath & PokemonDataFile
|
||||
End Function
|
||||
|
||||
Public Shared Function GetLocalizationsPath(ByVal TokensFile As String) As String
|
||||
@ -240,7 +240,7 @@ start:
|
||||
Return GameController.GamePath & ActiveGameMode.LocalizationsPath & TokensFile
|
||||
End If
|
||||
|
||||
Return GameController.GamePath & OldGameMode.DefaultLocalizationsPath & TokensFile
|
||||
Return GameController.GamePath & GameMode.DefaultLocalizationsPath & TokensFile
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
@ -249,14 +249,14 @@ start:
|
||||
''' <param name="ContentFile">The stub file path to the Content file.</param>
|
||||
Public Shared Function GetContentFilePath(ByVal ContentFile As String) As String
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
Return GameController.GamePath & OldGameMode.DefaultContentPath & ContentFile
|
||||
Return GameController.GamePath & GameMode.DefaultContentPath & ContentFile
|
||||
End If
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & ActiveGameMode.ContentPath & ContentFile) = True Then
|
||||
Return GameController.GamePath & ActiveGameMode.ContentPath & ContentFile
|
||||
End If
|
||||
|
||||
Return GameController.GamePath & OldGameMode.DefaultContentPath & ContentFile
|
||||
Return GameController.GamePath & GameMode.DefaultContentPath & ContentFile
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
@ -265,9 +265,9 @@ start:
|
||||
''' <param name="levelFile">The map file to look for.</param>
|
||||
Public Shared Function MapFileExists(ByVal levelFile As String) As Boolean
|
||||
Dim path As String = GameController.GamePath & ActiveGameMode.MapPath & levelFile
|
||||
Dim defaultPath As String = GameController.GamePath & OldGameMode.DefaultMapPath & levelFile
|
||||
Dim defaultPath As String = GameController.GamePath & GameMode.DefaultMapPath & levelFile
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
path = GameController.GamePath & OldGameMode.DefaultMapPath & levelFile
|
||||
path = GameController.GamePath & GameMode.DefaultMapPath & levelFile
|
||||
End If
|
||||
|
||||
Return System.IO.File.Exists(path) Or System.IO.File.Exists(defaultPath)
|
||||
@ -279,9 +279,9 @@ start:
|
||||
''' <param name="contentFile">The Content file to look for.</param>
|
||||
Public Shared Function ContentFileExists(ByVal contentFile As String) As Boolean
|
||||
Dim path As String = GameController.GamePath & ActiveGameMode.ContentPath & contentFile
|
||||
Dim defaultPath As String = GameController.GamePath & OldGameMode.DefaultContentPath & contentFile
|
||||
Dim defaultPath As String = GameController.GamePath & GameMode.DefaultContentPath & contentFile
|
||||
If ActiveGameMode.IsDefaultGamemode = True Then
|
||||
path = GameController.GamePath & OldGameMode.DefaultContentPath & contentFile
|
||||
path = GameController.GamePath & GameMode.DefaultContentPath & contentFile
|
||||
End If
|
||||
|
||||
Return System.IO.File.Exists(path) Or System.IO.File.Exists(defaultPath)
|
||||
@ -291,7 +291,7 @@ start:
|
||||
|
||||
End Class
|
||||
|
||||
Public Class OldGameMode
|
||||
Public Class GameMode
|
||||
|
||||
Private _loaded As Boolean = False
|
||||
Private _usedFileName As String = ""
|
||||
@ -542,12 +542,12 @@ Public Class OldGameMode
|
||||
''' <summary>
|
||||
''' Returns the default Kolben Game Mode.
|
||||
''' </summary>
|
||||
Public Shared Function GetKolbenGameMode() As OldGameMode
|
||||
Public Shared Function GetKolbenGameMode() As GameMode
|
||||
Dim SkinColors As List(Of Color) = {New Color(248, 176, 32), New Color(248, 216, 88), New Color(56, 88, 200), New Color(216, 96, 112), New Color(56, 88, 152), New Color(239, 90, 156)}.ToList()
|
||||
Dim SkinFiles As List(Of String) = {"Ethan", "Lyra", "Nate", "Rosa", "Hilbert", "Hilda"}.ToList()
|
||||
Dim SkinNames As List(Of String) = {"Ethan", "Lyra", "Nate", "Rosa", "Hilbert", "Hilda"}.ToList()
|
||||
|
||||
Dim gameMode As New OldGameMode("Pokemon 3D", "The normal game mode.", GameController.GAMEVERSION, "Kolben Games", "\maps\", "\Scripts\", "\maps\poke\", "\Content\Pokemon\Data\", "\Content\", "\Content\Localization\", New List(Of GameRule),
|
||||
Dim gameMode As New GameMode("Pokemon 3D", "The normal game mode.", GameController.GAMEVERSION, "Kolben Games", "\maps\", "\Scripts\", "\maps\poke\", "\Content\Pokemon\Data\", "\Content\", "\Content\Localization\", New List(Of GameRule),
|
||||
"yourroom.dat", New Vector3(1.0F, 0.1F, 3.0F), MathHelper.PiOver2, "Your Room", "", New Color(59, 123, 165), "0", "welcome", SkinColors, SkinFiles, SkinNames)
|
||||
|
||||
Dim gameRules As New List(Of GameRule)
|
||||
|
@ -135,8 +135,8 @@
|
||||
End Function
|
||||
|
||||
Private Shared Function TryAddGameModeMusic(ByVal Name As String) As Boolean
|
||||
Dim musicfileXNB As String = GameController.GamePath & OldGameModeManager.ActiveGameMode.ContentPath & "Songs\" & Name & ".xnb"
|
||||
Dim musicfileMP3 As String = GameController.GamePath & OldGameModeManager.ActiveGameMode.ContentPath & "Songs\" & Name & ".mp3"
|
||||
Dim musicfileXNB As String = GameController.GamePath & GameModeManager.ActiveGameMode.ContentPath & "Songs\" & Name & ".xnb"
|
||||
Dim musicfileMP3 As String = GameController.GamePath & GameModeManager.ActiveGameMode.ContentPath & "Songs\" & Name & ".mp3"
|
||||
If System.IO.File.Exists(musicfileXNB) = True Or System.IO.File.Exists(musicfileMP3) = True Then
|
||||
Return AddSong(Name, False)
|
||||
End If
|
||||
@ -315,12 +315,12 @@
|
||||
|
||||
If MediaPlayer.IsMuted = True Then
|
||||
MediaPlayer.Pause()
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_music_off"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_music_off"), 12, FontManager.MainFont, Color.White)
|
||||
Else
|
||||
If SongExistFlag = True Then
|
||||
MediaPlayer.Resume()
|
||||
End If
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_music_on"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_music_on"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
@ -45,7 +45,7 @@ Public Class NewMusicManager
|
||||
Dim filePath As String = GameController.GamePath & "\" & cContent.RootDirectory & "\Songs\" & songName & ".mp3"
|
||||
s = CType(ctor.Invoke({songName, filePath, 0}), Song)
|
||||
Else
|
||||
Logger.Log("296", Logger.LogTypes.ErrorMessage, "MusicManager.vb: Song """ & GameController.GamePath & "\" & cContent.RootDirectory & "\Songs\" & songName & """ was not found!")
|
||||
Logger.Log("296", Logger.LogTypes.ErrorMessage, "NewMusicManager.vb: Song """ & GameController.GamePath & "\" & cContent.RootDirectory & "\Songs\" & songName & """ was not found!")
|
||||
Return Nothing
|
||||
End If
|
||||
Else
|
||||
@ -57,7 +57,7 @@ Public Class NewMusicManager
|
||||
|
||||
Return _songs(tKey.ToLower())
|
||||
Catch ex As Exception
|
||||
Logger.Log("269", Logger.LogTypes.Warning, "MusicManager.vb: File at ""Songs\" & songName & """ is not a valid song file!")
|
||||
Logger.Log("269", Logger.LogTypes.Warning, "NewMusicManager.vb: File at ""Songs\" & songName & """ is not a valid song file!")
|
||||
Return Nothing
|
||||
End Try
|
||||
End Function
|
||||
@ -365,12 +365,12 @@ Public Class MusicPlayer
|
||||
|
||||
If MediaPlayer.IsMuted = True Then
|
||||
MediaPlayer.Pause()
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_music_off"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_music_off"), 12, FontManager.MainFont, Color.White)
|
||||
Else
|
||||
If _currentSong <> "" Then
|
||||
MediaPlayer.Resume()
|
||||
End If
|
||||
Core.GameMessage.ShowMessage(OldLocalization.GetString("game_message_music_on"), 12, FontManager.MainFont, Color.White)
|
||||
Core.GameMessage.ShowMessage(Localization.GetString("game_message_music_on"), 12, FontManager.MainFont, Color.White)
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
@ -1,211 +1,104 @@
|
||||
Public Class SoundManager
|
||||
|
||||
Shared Muted As Boolean = False
|
||||
#Region "Resource Management"
|
||||
|
||||
Private Shared SoundFiles As New Dictionary(Of String, CSound)
|
||||
Public Shared Volume As Single = 1.0F
|
||||
Private Shared _sounds As New Dictionary(Of String, SoundEffect)
|
||||
|
||||
Class CSound
|
||||
''' <summary>
|
||||
''' Returns a sound object from the sound's name.
|
||||
''' </summary>
|
||||
''' <param name="soundName">The sound name.</param>
|
||||
''' <returns></returns>
|
||||
Public Shared Function GetSound(ByVal soundName As String) As SoundEffect
|
||||
Dim cContent As ContentManager = ContentPackManager.GetContentManager("Sounds\" & soundName, ".xnb,.wav")
|
||||
|
||||
Private _sound As SoundEffect
|
||||
Private _origin As String
|
||||
Dim tKey As String = cContent.RootDirectory & "\Sounds\" & soundName
|
||||
|
||||
Public Sub New(ByVal Sound As SoundEffect, ByVal Origin As String)
|
||||
Me._sound = Sound
|
||||
Me._origin = Origin
|
||||
End Sub
|
||||
If _sounds.ContainsKey(tKey.ToLower()) = False Then
|
||||
Dim s As SoundEffect = Nothing
|
||||
|
||||
Public Property Sound() As SoundEffect
|
||||
Get
|
||||
Return Me._sound
|
||||
End Get
|
||||
Set(value As SoundEffect)
|
||||
Me._sound = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Public Property Origin() As String
|
||||
Get
|
||||
Return Me._origin
|
||||
End Get
|
||||
Set(value As String)
|
||||
Me._origin = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Public ReadOnly Property IsStandardSong() As Boolean
|
||||
Get
|
||||
Return (Me.Origin = "Content")
|
||||
End Get
|
||||
End Property
|
||||
|
||||
End Class
|
||||
|
||||
Private Shared Function AddSound(ByVal Name As String, ByVal forceReplace As Boolean) As Boolean
|
||||
Try
|
||||
Dim cContent As ContentManager = ContentPackManager.GetContentManager("Sounds\" & Name, ".xnb,.wav")
|
||||
|
||||
Dim loadSound As Boolean = False
|
||||
Dim removeSound As Boolean = False
|
||||
|
||||
If SoundFiles.ContainsKey(Name.ToLower()) = False Then
|
||||
loadSound = True
|
||||
ElseIf forceReplace = True And SoundFiles(Name.ToLower()).IsStandardSong = True Then
|
||||
removeSound = True
|
||||
loadSound = True
|
||||
End If
|
||||
|
||||
If loadSound = True Then
|
||||
Dim sound As SoundEffect = Nothing
|
||||
|
||||
If System.IO.File.Exists(GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & Name & ".xnb") = False Then
|
||||
If System.IO.File.Exists(GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & Name & ".wav") = True Then
|
||||
Using stream As System.IO.Stream = System.IO.File.Open(GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & Name & ".wav", IO.FileMode.OpenOrCreate)
|
||||
sound = SoundEffect.FromStream(stream)
|
||||
End Using
|
||||
Else
|
||||
Logger.Log(Logger.LogTypes.Warning, "SoundManager.vb: Sound at """ & GameController.GamePath & "\" & cContent.RootDirectory & "\Songs\" & Name & """ was not found!")
|
||||
Return False
|
||||
End If
|
||||
If IO.File.Exists(GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & soundName & ".xnb") = False Then
|
||||
If IO.File.Exists(GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & soundName & ".wav") = True Then
|
||||
Using stream As IO.Stream = IO.File.Open(GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & soundName & ".wav", IO.FileMode.OpenOrCreate)
|
||||
s = SoundEffect.FromStream(stream)
|
||||
End Using
|
||||
Else
|
||||
sound = cContent.Load(Of SoundEffect)("Sounds\" & Name)
|
||||
End If
|
||||
|
||||
If Not sound Is Nothing Then
|
||||
If removeSound = True Then
|
||||
SoundFiles.Remove(Name.ToLower())
|
||||
End If
|
||||
SoundFiles.Add(Name.ToLower(), New CSound(sound, cContent.RootDirectory))
|
||||
Logger.Log("263", Logger.LogTypes.Warning, "SoundManager.vb: Sound at """ & GameController.GamePath & "\" & cContent.RootDirectory & "\Sounds\" & soundName & """ was not found!")
|
||||
Return Nothing
|
||||
End If
|
||||
Else
|
||||
s = cContent.Load(Of SoundEffect)("Sounds\" & soundName)
|
||||
End If
|
||||
Catch ex As Exception
|
||||
Logger.Log(Logger.LogTypes.Warning, "SoundManager.vb: File at ""Sounds\" & Name & """ is not a valid sound file. They have to be a PCM wave file, mono or stereo, 8 or 16 bit and have to have a sample rate between 8k and 48k Hz.")
|
||||
Return False
|
||||
End Try
|
||||
Return True
|
||||
|
||||
_sounds.Add(tKey.ToLower(), s)
|
||||
End If
|
||||
|
||||
Return _sounds(tKey.ToLower())
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' Clears loaded sounds.
|
||||
''' </summary>
|
||||
Public Shared Sub Clear()
|
||||
SoundFiles.Clear()
|
||||
_sounds.Clear()
|
||||
End Sub
|
||||
|
||||
Private Shared Function GetSoundEffect(ByVal Name As String) As SoundEffect
|
||||
Select Case Name.ToLower()
|
||||
Case "healing"
|
||||
Name = "pokemon_heal"
|
||||
End Select
|
||||
#End Region
|
||||
|
||||
If SoundFiles.ContainsKey(Name.ToLower()) = True Then
|
||||
Return SoundFiles(Name.ToLower()).Sound
|
||||
Else
|
||||
If TryAddGameModeSound(Name) = True Then
|
||||
Return SoundFiles(Name.ToLower()).Sound
|
||||
Else
|
||||
Logger.Log(Logger.LogTypes.Warning, "SoundManager.vb: Cannot find sound file """ & Name & """. Return nothing.")
|
||||
Return Nothing
|
||||
End If
|
||||
End If
|
||||
End Function
|
||||
Public Shared Property Volume() As Single = 1.0F
|
||||
|
||||
Private Shared Function TryAddGameModeSound(ByVal Name As String) As Boolean
|
||||
Dim soundfile As String = GameController.GamePath & OldGameModeManager.ActiveGameMode.ContentPath & "Sounds\" & Name & ".xnb"
|
||||
If System.IO.File.Exists(soundfile) = True Then
|
||||
Return AddSound(Name, False)
|
||||
End If
|
||||
Return False
|
||||
End Function
|
||||
Private Shared _muted As Boolean = False
|
||||
|
||||
Public Shared Sub LoadSounds(ByVal forceReplace As Boolean)
|
||||
For Each soundfile As String In System.IO.Directory.GetFiles(GameController.GamePath & "\Content\Sounds\")
|
||||
If soundfile.EndsWith(".xnb") = True Then
|
||||
soundfile = System.IO.Path.GetFileNameWithoutExtension(soundfile)
|
||||
AddSound(soundfile, forceReplace)
|
||||
End If
|
||||
Next
|
||||
If Core.GameOptions.ContentPackNames.Count > 0 Then
|
||||
For Each c As String In Core.GameOptions.ContentPackNames
|
||||
Dim path As String = GameController.GamePath & "\ContentPacks\" & c & "\Sounds\"
|
||||
|
||||
If System.IO.Directory.Exists(path) = True Then
|
||||
For Each soundfile As String In System.IO.Directory.GetFiles(path, "*.*", IO.SearchOption.AllDirectories)
|
||||
If soundfile.EndsWith(".xnb") = True Then
|
||||
soundfile = System.IO.Path.GetFileNameWithoutExtension(soundfile)
|
||||
AddSound(soundfile, forceReplace)
|
||||
End If
|
||||
Next
|
||||
End If
|
||||
Next
|
||||
End If
|
||||
Public Shared Sub PlaySound(ByVal sound As String)
|
||||
InternalPlay(sound, 0F, 0F, _Volume, False)
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlaySound(ByVal Sound As String, ByVal Pitch As Single, ByVal Pan As Single, ByVal Volume As Single, ByVal stopMusic As Boolean)
|
||||
If Muted = False Then
|
||||
Dim s As SoundEffect = Nothing
|
||||
Public Shared Sub PlaySound(ByVal sound As String, ByVal stopMusic As Boolean)
|
||||
InternalPlay(sound, 0F, 0F, _Volume, stopMusic)
|
||||
End Sub
|
||||
|
||||
s = GetSoundEffect(Sound)
|
||||
Public Shared Sub PlaySound(ByVal sound As String, ByVal pitch As Single, ByVal pan As Single, ByVal volume As Single, ByVal stopMusic As Boolean)
|
||||
InternalPlay(sound, pitch, pan, volume, stopMusic)
|
||||
End Sub
|
||||
|
||||
If Not s Is Nothing Then
|
||||
Logger.Debug("SoundEffect [" & Sound & "]")
|
||||
Public Shared Sub PlayPokemonCry(ByVal number As Integer)
|
||||
InternalPlay("Cries\" & number.ToString(), 0F, 0F, _Volume * 0.6F, False)
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlayPokemonCry(ByVal number As Integer, ByVal pitch As Single, ByVal pan As Single)
|
||||
InternalPlay("Cries\" & number.ToString(), pitch, pan, _Volume * 0.6F, False)
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlayPokemonCry(ByVal number As Integer, ByVal pitch As Single, ByVal pan As Single, ByVal volume As Single)
|
||||
InternalPlay("Cries\" & number.ToString(), pitch, pan, volume * 0.6F, False)
|
||||
End Sub
|
||||
|
||||
Private Shared Sub InternalPlay(ByVal sound As String, ByVal pitch As Single, ByVal pan As Single, ByVal volume As Single, ByVal stopMusic As Boolean)
|
||||
If _muted = False Then
|
||||
Dim s As SoundEffect = GetSound(sound)
|
||||
If s IsNot Nothing Then
|
||||
If CanPlaySound() = True Then
|
||||
s.Play(Volume, Pitch, Pan)
|
||||
s.Play(volume, pitch, pan)
|
||||
|
||||
If stopMusic = True Then
|
||||
MusicManager.PauseForSound(s)
|
||||
MusicPlayer.GetInstance().PauseForSound(s)
|
||||
End If
|
||||
Else
|
||||
Logger.Log(Logger.LogTypes.Warning, "SoundManager.vb: Failed to play sound: No audio devices found.")
|
||||
Logger.Log("267", Logger.LogTypes.Warning, "SoundManager.vb: Failed to play sound: No audio devices found.")
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlayPokemonCry(ByVal Number As Integer)
|
||||
PlayPokemonCry(Number, 0.0F, 0F, Volume)
|
||||
''' <summary>
|
||||
''' Mutes the sound player.
|
||||
''' </summary>
|
||||
''' <param name="muted">The mute state.</param>
|
||||
Public Shared Sub Mute(ByVal muted As Boolean)
|
||||
_muted = muted
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlayPokemonCry(ByVal Number As Integer, ByVal Pitch As Single, ByVal Pan As Single)
|
||||
PlayPokemonCry(Number, Pitch, Pan, Volume)
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlayPokemonCry(ByVal Number As Integer, ByVal Pitch As Single, ByVal Pan As Single, ByVal Volume As Single)
|
||||
If Muted = False Then
|
||||
Dim soundfile As String = "Cries\" & Number & ".xnb"
|
||||
If OldGameModeManager.ContentFileExists("Sounds\" & soundfile) = True Then
|
||||
AddSound("Cries\" & Number, False)
|
||||
|
||||
Dim s As SoundEffect = GetSoundEffect("Cries\" & Number.ToString())
|
||||
|
||||
If CanPlaySound() = True Then
|
||||
If Not s Is Nothing Then
|
||||
s.Play(Volume * 0.6F, Pitch, Pan)
|
||||
End If
|
||||
Else
|
||||
Logger.Log(Logger.LogTypes.Warning, "SoundManager.vb: Failed to play sound: No audio devices found.")
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Public Shared Sub Mute(ByVal mute As Boolean)
|
||||
Muted = mute
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlaySound(ByVal Sound As String)
|
||||
PlaySound(Sound, 0.0F, 0.0F, Volume, False)
|
||||
End Sub
|
||||
|
||||
Public Shared Sub PlaySound(ByVal Sound As String, ByVal stopMusic As Boolean)
|
||||
PlaySound(Sound, 0.0F, 0.0F, Volume, stopMusic)
|
||||
End Sub
|
||||
|
||||
Public Shared Sub ReloadSounds()
|
||||
SoundFiles.Clear()
|
||||
LoadSounds(False)
|
||||
End Sub
|
||||
#Region "Can play sound"
|
||||
|
||||
Private Declare Function GetAudioOutputDevices Lib "winmm.dll" Alias "waveOutGetNumDevs" () As Integer
|
||||
|
||||
@ -213,4 +106,6 @@
|
||||
Return GetAudioOutputDevices() > 0
|
||||
End Function
|
||||
|
||||
#End Region
|
||||
|
||||
End Class
|
@ -5,7 +5,7 @@
|
||||
Dim BattleScreen As BattleSystem.BattleScreen
|
||||
Dim index As Integer = 0
|
||||
Dim textIndex As Integer = 0
|
||||
Dim Text() As String = {OldLocalization.GetString("black_out_screen_line1"), vbNewLine, " ", OldLocalization.GetString("black_out_screen_line2"), OldLocalization.GetString("black_out_screen_line3"), OldLocalization.GetString("black_out_screen_line4"), OldLocalization.GetString("black_out_screen_line5")}
|
||||
Dim Text() As String = {Localization.GetString("black_out_screen_line1"), vbNewLine, " ", Localization.GetString("black_out_screen_line2"), Localization.GetString("black_out_screen_line3"), Localization.GetString("black_out_screen_line4"), Localization.GetString("black_out_screen_line5")}
|
||||
Dim ready As Boolean = False
|
||||
Dim delay As Single = 0.2F
|
||||
|
||||
@ -17,7 +17,7 @@
|
||||
Me.BattleScreen = BattleScreen
|
||||
Me.Identification = Identifications.BlackOutScreen
|
||||
|
||||
Me.IsGameOver = CBool(OldGameModeManager.GetGameRuleValue("GameOverAt0Pokemon", "0"))
|
||||
Me.IsGameOver = CBool(GameModeManager.GetGameRuleValue("GameOverAt0Pokemon", "0"))
|
||||
|
||||
FromBattle = True
|
||||
End Sub
|
||||
@ -26,7 +26,7 @@
|
||||
Me.PreScreen = currentScreen
|
||||
Me.Identification = Identifications.BlackOutScreen
|
||||
|
||||
Me.IsGameOver = CBool(OldGameModeManager.GetGameRuleValue("GameOverAt0Pokemon", "0"))
|
||||
Me.IsGameOver = CBool(GameModeManager.GetGameRuleValue("GameOverAt0Pokemon", "0"))
|
||||
|
||||
FromBattle = False
|
||||
End Sub
|
||||
@ -63,7 +63,7 @@
|
||||
CType(BattleScreen.SavedOverworld.Camera, OverworldCamera).YawLocked = False
|
||||
Screen.Camera.Yaw = MathHelper.Pi
|
||||
Screen.Camera.Position = New Vector3(CSng(positionString(0).Replace(".", GameController.DecSeparator)), CSng(positionString(1).Replace(".", GameController.DecSeparator)), CSng(positionString(2).Replace(".", GameController.DecSeparator)))
|
||||
CType(BattleScreen.SavedOverworld.OverworldScreen, OverworldScreen).ActionScript.Scripts.Clear()
|
||||
Construct.Controller.GetInstance().Reset()
|
||||
|
||||
Core.SetScreen(New TransitionScreen(Me, BattleScreen.SavedOverworld.OverworldScreen, Color.Black, False))
|
||||
Else
|
||||
@ -79,7 +79,7 @@
|
||||
CType(BattleScreen.SavedOverworld.Camera, OverworldCamera).YawLocked = False
|
||||
Screen.Camera.Yaw = MathHelper.Pi
|
||||
Screen.Camera.Position = New Vector3(CSng(positionString(0).Replace(".", GameController.DecSeparator)), CSng(positionString(1).Replace(".", GameController.DecSeparator)), CSng(positionString(2).Replace(".", GameController.DecSeparator)))
|
||||
CType(BattleScreen.SavedOverworld.OverworldScreen, OverworldScreen).ActionScript.Scripts.Clear()
|
||||
Construct.Controller.GetInstance().Reset()
|
||||
|
||||
While Core.CurrentScreen.Identification <> Identifications.OverworldScreen
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
|
@ -52,10 +52,10 @@ Public Class CreditsScreen
|
||||
Private Sub InitializeCreditsPages(ByVal ending As String)
|
||||
CreditsPages.Add(New CreditsPage("Pokémon3D Staff", Color.White, Color.Black))
|
||||
CreditsPages.Add(New CreditsPage("Pokémon", Color.White, Color.Black, {"made by", "Nintendo", "Game Freak", "The Pokémon Company"}.ToList()))
|
||||
If OldGameModeManager.ActiveGameMode.IsDefaultGamemode = True Then
|
||||
If GameModeManager.ActiveGameMode.IsDefaultGamemode = True Then
|
||||
CreditsPages.Add(New CreditsPage("Pokémon 3D", Color.White, Color.Black, {"Trademark (TM) 2012 - " & COPYRIGHTYEAR, "made by Kolben Games"}.ToList()))
|
||||
Else
|
||||
CreditsPages.Add(New CreditsPage("Pokémon 3D", Color.White, Color.Black, {"Trademark (TM) 2012 - " & COPYRIGHTYEAR, "made by Kolben Games", "", "GameMode made by", OldGameModeManager.ActiveGameMode.Author}.ToList()))
|
||||
CreditsPages.Add(New CreditsPage("Pokémon 3D", Color.White, Color.Black, {"Trademark (TM) 2012 - " & COPYRIGHTYEAR, "made by Kolben Games", "", "GameMode made by", GameModeManager.ActiveGameMode.Author}.ToList()))
|
||||
End If
|
||||
CreditsPages.Add(New CreditsPage("Team Kolben", Color.White, Color.Black, {"Nils Drescher", "Andrew Leach", "Marc Boisvert-Dupras", "Grant Garrett", "Jason Houston", "Daniel Billing", "Benjamin Smith", "Hunter Graves"}.ToList()))
|
||||
CreditsPages.Add(New CreditsPage("Director", Color.White, Color.Black, {"Nils Drescher"}.ToList()))
|
||||
|
@ -65,8 +65,8 @@
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, t, New Vector2(CInt(Core.windowSize.Width / 2) - 180, 100), Color.Black)
|
||||
Canvas.DrawRectangle(New Rectangle(CInt(Core.windowSize.Width / 2) - 285, 0, 570, 57), New Color(56, 56, 56))
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, OldLocalization.GetString("donation_screen_donators") & ": ", New Vector2(CInt(Core.windowSize.Width / 2) - FontManager.MainFont.MeasureString("Donators:").X / 2, 20), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, OldLocalization.GetString("donation_screen_backadvice"), New Vector2(CInt(Core.windowSize.Width / 2) - FontManager.MainFont.MeasureString("Press E to close").X / 2, 640), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("donation_screen_donators") & ": ", New Vector2(CInt(Core.windowSize.Width / 2) - FontManager.MainFont.MeasureString("Donators:").X / 2, 20), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("donation_screen_backadvice"), New Vector2(CInt(Core.windowSize.Width / 2) - FontManager.MainFont.MeasureString("Press E to close").X / 2, 640), Color.White)
|
||||
End Sub
|
||||
|
||||
End Class
|
@ -52,16 +52,16 @@
|
||||
Me.Buttons.Clear()
|
||||
Me.Labels.Clear()
|
||||
|
||||
Me.Labels.Add(New Label(OldLocalization.GetString("apricorn_screen_apricorns"), New Vector2(80, 128), FontManager.MainFont))
|
||||
Me.Labels.Add(New Label(Localization.GetString("apricorn_screen_apricorns"), New Vector2(80, 128), FontManager.MainFont))
|
||||
|
||||
Select Case Me.State
|
||||
Case States.Wait
|
||||
Me.Labels.Add(New Label(OldLocalization.GetString("apricorn_screen_producing").Replace("~", vbNewLine), New Vector2(100, 200), FontManager.MainFont))
|
||||
Me.Labels.Add(New Label(OldLocalization.GetString("apricorn_screen_backadvice"), New Vector2(100, 260), Color.DarkGray, FontManager.MainFont))
|
||||
Me.Labels.Add(New Label(Localization.GetString("apricorn_screen_producing").Replace("~", vbNewLine), New Vector2(100, 200), FontManager.MainFont))
|
||||
Me.Labels.Add(New Label(Localization.GetString("apricorn_screen_backadvice"), New Vector2(100, 260), Color.DarkGray, FontManager.MainFont))
|
||||
Case States.CanGive
|
||||
Dim T As Texture2D = TextureManager.GetTexture("Items\ItemSheet")
|
||||
|
||||
Me.Labels.Add(New Label(OldLocalization.GetString("apricorn_screen_choose_apricorns"), New Vector2(100, 200), FontManager.MainFont))
|
||||
Me.Labels.Add(New Label(Localization.GetString("apricorn_screen_choose_apricorns"), New Vector2(100, 200), FontManager.MainFont))
|
||||
Dim RedApricorn As ButtonIcon = New ButtonIcon(AddressOf Me.GiveApricorn, "0 / " & Core.Player.Inventory.GetItemAmount(85), FontManager.MainFont, T, New Rectangle(240, 72, 24, 24), New Vector2(98, 240), New Size(48, 48), "85")
|
||||
Dim BlueApricorn As ButtonIcon = New ButtonIcon(AddressOf Me.GiveApricorn, "0 / " & Core.Player.Inventory.GetItemAmount(89), FontManager.MainFont, T, New Rectangle(336, 72, 24, 24), New Vector2(98, 304), New Size(48, 48), "89")
|
||||
Dim YellowApricorn As ButtonIcon = New ButtonIcon(AddressOf Me.GiveApricorn, "0 / " & Core.Player.Inventory.GetItemAmount(92), FontManager.MainFont, T, New Rectangle(384, 72, 24, 24), New Vector2(98, 368), New Size(48, 48), "92")
|
||||
@ -70,15 +70,15 @@
|
||||
Dim BlackApricorn As ButtonIcon = New ButtonIcon(AddressOf Me.GiveApricorn, "0 / " & Core.Player.Inventory.GetItemAmount(99), FontManager.MainFont, T, New Rectangle(48, 96, 24, 24), New Vector2(162, 240), New Size(48, 48), "99")
|
||||
Dim PinkApricorn As ButtonIcon = New ButtonIcon(AddressOf Me.GiveApricorn, "0 / " & Core.Player.Inventory.GetItemAmount(101), FontManager.MainFont, T, New Rectangle(72, 96, 24, 24), New Vector2(162, 304), New Size(48, 48), "101")
|
||||
|
||||
Dim GiveButton As ButtonIcon = New ButtonIcon(AddressOf Me.Give, OldLocalization.GetString("apricorn_screen_ok"), FontManager.MainFont, mainTexture, New Rectangle(48, 128, 16, 16), New Vector2(162, 496), New Size(48, 48), "OK")
|
||||
Dim GiveButton As ButtonIcon = New ButtonIcon(AddressOf Me.Give, Localization.GetString("apricorn_screen_ok"), FontManager.MainFont, mainTexture, New Rectangle(48, 128, 16, 16), New Vector2(162, 496), New Size(48, 48), "OK")
|
||||
GiveButton.Enabled = False
|
||||
Dim ClearButton As ButtonIcon = New ButtonIcon(AddressOf Me.ClearApricorns, OldLocalization.GetString("apricorn_screen_clear"), FontManager.MainFont, mainTexture, New Rectangle(64, 128, 16, 16), New Vector2(162, 432), New Size(48, 48), "Clear")
|
||||
Dim ClearButton As ButtonIcon = New ButtonIcon(AddressOf Me.ClearApricorns, Localization.GetString("apricorn_screen_clear"), FontManager.MainFont, mainTexture, New Rectangle(64, 128, 16, 16), New Vector2(162, 432), New Size(48, 48), "Clear")
|
||||
|
||||
Buttons.AddRange({RedApricorn, BlueApricorn, YellowApricorn, GreenApricorn, WhiteApricorn, BlackApricorn, PinkApricorn, ClearButton, GiveButton})
|
||||
Case States.CanTake
|
||||
Dim TakeButton As ButtonIcon = New ButtonIcon(AddressOf Me.Take, OldLocalization.GetString("apricorn_screen_take"), FontManager.MainFont, mainTexture, New Rectangle(48, 128, 16, 16), New Vector2(98, 450), New Size(48, 48))
|
||||
Dim TakeButton As ButtonIcon = New ButtonIcon(AddressOf Me.Take, Localization.GetString("apricorn_screen_take"), FontManager.MainFont, mainTexture, New Rectangle(48, 128, 16, 16), New Vector2(98, 450), New Size(48, 48))
|
||||
Buttons.AddRange({TakeButton})
|
||||
Me.Labels.Add(New Label(OldLocalization.GetString("apricorn_screen_ready"), New Vector2(100, 200), FontManager.MainFont))
|
||||
Me.Labels.Add(New Label(Localization.GetString("apricorn_screen_ready"), New Vector2(100, 200), FontManager.MainFont))
|
||||
End Select
|
||||
End If
|
||||
End Sub
|
||||
@ -316,7 +316,7 @@
|
||||
Private Sub Take()
|
||||
Me.State = States.CanGive
|
||||
|
||||
Dim text As String = Core.Player.Name & OldLocalization.GetString("apricorn_screen_obtain")
|
||||
Dim text As String = Core.Player.Name & Localization.GetString("apricorn_screen_obtain")
|
||||
|
||||
If CInt(Apricorns(0)) > 0 Then
|
||||
Core.Player.Inventory.AddItem(159, CInt(Apricorns(0)))
|
||||
|
@ -178,7 +178,7 @@
|
||||
Dim mPressed As Boolean = False
|
||||
Private Sub ShowMenu()
|
||||
Me.MenuID = 0
|
||||
ChooseBox.Show({"Select", OldLocalization.GetString("pokemon_screen_summary"), OldLocalization.GetString("pokemon_screen_back")}, 0, {})
|
||||
ChooseBox.Show({"Select", Localization.GetString("pokemon_screen_summary"), Localization.GetString("pokemon_screen_back")}, 0, {})
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Draw()
|
||||
|
@ -243,9 +243,9 @@
|
||||
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\BagPack"), New Rectangle(592, 126, 48, 48), New Rectangle(24 * bagIndex, 150, 24, 24), Color.White)
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.InGameFont, OldLocalization.GetString("inventory_menu_bag"), New Vector2(646, 134), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("inventory_menu_backadvice"), New Vector2(1200 - FontManager.MiniFont.MeasureString(OldLocalization.GetString("inventory_menu_backadvice")).X - 330, 580), Color.DarkGray)
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, OldLocalization.GetString("inventory_menu_items") & ":" & vbNewLine & OldLocalization.GetString("item_category_" & Me.bagIdentifier.ToString()), New Vector2(640, 446), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.InGameFont, Localization.GetString("inventory_menu_bag"), New Vector2(646, 134), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("inventory_menu_backadvice"), New Vector2(1200 - FontManager.MiniFont.MeasureString(Localization.GetString("inventory_menu_backadvice")).X - 330, 580), Color.DarkGray)
|
||||
Core.SpriteBatch.DrawString(FontManager.MainFont, Localization.GetString("inventory_menu_items") & ":" & vbNewLine & Localization.GetString("item_category_" & Me.bagIdentifier.ToString()), New Vector2(640, 446), Color.Black)
|
||||
|
||||
Canvas.DrawScrollBar(New Vector2(555, 120), cItems.Count, 6, scrollIndex(bagIndex), New Size(4, 390), False, TextureManager.GetTexture(mainTexture, New Rectangle(112, 12, 1, 1)), TextureManager.GetTexture(mainTexture, New Rectangle(113, 12, 1, 1)))
|
||||
|
||||
|
@ -70,7 +70,7 @@
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(Core.windowSize.Width / 2) - 180 + offSetX, 240 + offSetY, 320, 64))
|
||||
Core.SpriteBatch.DrawString(FontManager.InGameFont, Text, New Vector2(CInt(Core.windowSize.Width / 2) - (FontManager.InGameFont.MeasureString(Text).X / 2) - 10 + offSetX, 276 + offSetY), Color.Black)
|
||||
|
||||
If MenuItems(i) = OldLocalization.GetString("item_detail_screen_trash") Then
|
||||
If MenuItems(i) = Localization.GetString("item_detail_screen_trash") Then
|
||||
Dim trashText As String = trashValue & "/" & Core.Player.Inventory.GetItemAmount(Me.Item.ID)
|
||||
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(Core.windowSize.Width / 2) + 180 + offSetX, 240 + offSetY, 128, 64))
|
||||
@ -93,7 +93,7 @@
|
||||
|
||||
If Controls.Down(True, True, False, True) = True Then
|
||||
If Controls.ShiftDown() = True Then
|
||||
If MenuItems(index) = OldLocalization.GetString("item_detail_screen_trash") Then
|
||||
If MenuItems(index) = Localization.GetString("item_detail_screen_trash") Then
|
||||
trashValue += 1
|
||||
End If
|
||||
Else
|
||||
@ -102,7 +102,7 @@
|
||||
End If
|
||||
If Controls.Up(True, True, False, True) = True Then
|
||||
If Controls.ShiftDown() = True Then
|
||||
If MenuItems(index) = OldLocalization.GetString("item_detail_screen_trash") Then
|
||||
If MenuItems(index) = Localization.GetString("item_detail_screen_trash") Then
|
||||
trashValue -= 1
|
||||
End If
|
||||
Else
|
||||
@ -123,7 +123,7 @@
|
||||
|
||||
index = CInt(MathHelper.Clamp(index, 0, MenuItems.Count - 1))
|
||||
|
||||
If MenuItems(index) = OldLocalization.GetString("item_detail_screen_trash") Then
|
||||
If MenuItems(index) = Localization.GetString("item_detail_screen_trash") Then
|
||||
If Controls.Right(True, False, True, False) = True Then
|
||||
trashValue += 1
|
||||
End If
|
||||
@ -136,16 +136,16 @@
|
||||
|
||||
If Controls.Accept() = True Then
|
||||
Select Case MenuItems(index)
|
||||
Case OldLocalization.GetString("item_detail_screen_use")
|
||||
Case Localization.GetString("item_detail_screen_use")
|
||||
Item.Use()
|
||||
Case OldLocalization.GetString("item_detail_screen_give")
|
||||
Dim selScreen = New PartyScreen(Core.CurrentScreen, Me.Item, AddressOf GiveItem, OldLocalization.GetString("item_detail_screen_give_item") & Me.Item.Name, True) With {.Mode = Screens.UI.ISelectionScreen.ScreenMode.Selection, .CanExit = True}
|
||||
Case Localization.GetString("item_detail_screen_give")
|
||||
Dim selScreen = New PartyScreen(Core.CurrentScreen, Me.Item, AddressOf GiveItem, Localization.GetString("item_detail_screen_give_item") & Me.Item.Name, True) With {.Mode = Screens.UI.ISelectionScreen.ScreenMode.Selection, .CanExit = True}
|
||||
AddHandler selScreen.SelectedObject, AddressOf GiveItemHandler
|
||||
|
||||
Core.SetScreen(selScreen)
|
||||
Case OldLocalization.GetString("item_detail_screen_trash")
|
||||
Case Localization.GetString("item_detail_screen_trash")
|
||||
Core.Player.Inventory.RemoveItem(Me.Item.ID, trashValue)
|
||||
Case OldLocalization.GetString("item_detail_screen_back")
|
||||
Case Localization.GetString("item_detail_screen_back")
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
End Select
|
||||
End If
|
||||
@ -175,9 +175,9 @@
|
||||
|
||||
TextBox.reDelay = 0.0F
|
||||
|
||||
Dim t As String = OldLocalization.GetString("pokemon_screen_give_item_1") & Item.Name & OldLocalization.GetString("pokemon_screen_give_item_2") & Pokemon.GetDisplayName() & OldLocalization.GetString("pokemon_screen_give_item_3")
|
||||
Dim t As String = Localization.GetString("pokemon_screen_give_item_1") & Item.Name & Localization.GetString("pokemon_screen_give_item_2") & Pokemon.GetDisplayName() & Localization.GetString("pokemon_screen_give_item_3")
|
||||
If Not reItem Is Nothing Then
|
||||
t &= OldLocalization.GetString("pokemon_screen_give_item_4") & reItem.Name & OldLocalization.GetString("pokemon_screen_give_item_5")
|
||||
t &= Localization.GetString("pokemon_screen_give_item_4") & reItem.Name & Localization.GetString("pokemon_screen_give_item_5")
|
||||
Else
|
||||
t &= "."
|
||||
End If
|
||||
@ -189,14 +189,14 @@
|
||||
|
||||
Private Sub CreateMenuItems()
|
||||
If Item.CanBeUsed = True And canUse = True Then
|
||||
MenuItems.Add(OldLocalization.GetString("item_detail_screen_use"))
|
||||
MenuItems.Add(Localization.GetString("item_detail_screen_use"))
|
||||
End If
|
||||
If Item.CanBeHold = True Then
|
||||
MenuItems.Add(OldLocalization.GetString("item_detail_screen_give"))
|
||||
MenuItems.Add(Localization.GetString("item_detail_screen_give"))
|
||||
End If
|
||||
If Item.ItemType <> Game.Items.ItemTypes.KeyItems And Item.CanBeTossed = True Then
|
||||
MenuItems.Add(OldLocalization.GetString("item_detail_screen_trash"))
|
||||
MenuItems.Add(Localization.GetString("item_detail_screen_trash"))
|
||||
End If
|
||||
MenuItems.Add(OldLocalization.GetString("item_detail_screen_back"))
|
||||
MenuItems.Add(Localization.GetString("item_detail_screen_back"))
|
||||
End Sub
|
||||
End Class
|
@ -4,8 +4,8 @@
|
||||
|
||||
Inherits Screen
|
||||
|
||||
Public Shared TradeRequestData As Integer = -1 ' This data gets set to the network ID of the user that requests a trade.
|
||||
Public Shared BattleRequestData As Integer = -1 ' This data gets set to the network ID of the user that requests a battle.
|
||||
Public Shared TradeRequestData As Integer = -1 'This data gets set to the network ID of the user that requests a trade.
|
||||
Public Shared BattleRequestData As Integer = -1 'This data gets set to the network ID of the user that requests a battle.
|
||||
|
||||
Enum MenuScreens As Integer
|
||||
Main = 0
|
||||
@ -42,31 +42,31 @@
|
||||
|
||||
Me.MouseVisible = True
|
||||
|
||||
If Core.Player.IsGamejoltSave = True Then
|
||||
If Core.Player.IsGameJoltSave = True Then
|
||||
Me.UserBanned = LogInScreen.UserBanned(Core.GameJoltSave.GameJoltID)
|
||||
Dim APICall As New APICall(AddressOf GotPublicKeys)
|
||||
APICall.GetKeys(False, "saveStorageV" & GameJolt.GamejoltSave.Version & "|*|*")
|
||||
APICall.GetKeys(False, "saveStorageV" & GameJolt.GamejoltSave.VERSION & "|*|*")
|
||||
End If
|
||||
|
||||
If Me.UserBanned = False Then
|
||||
FunctionList.Add("PSS")
|
||||
If API.LoggedIn = True And Core.Player.IsGamejoltSave = True And Core.Player.Pokemons.Count > 0 Then
|
||||
If API.LoggedIn = True And Core.Player.IsGameJoltSave = True And Core.Player.Pokemons.Count > 0 Then
|
||||
FunctionList.Add("Battle Spot")
|
||||
End If
|
||||
If (ActionScript.IsRegistered("pokegear_card_GTS") = True Or GameController.IS_DEBUG_ACTIVE = True) = True And API.LoggedIn = True And Core.Player.IsGamejoltSave = True Then
|
||||
If (Construct.Framework.RegisterHandler.IsRegistered("pokegear_card_GTS") = True Or GameController.IS_DEBUG_ACTIVE = True) = True And API.LoggedIn = True And Core.Player.IsGameJoltSave = True Then
|
||||
FunctionList.Add("GTS")
|
||||
End If
|
||||
If API.LoggedIn = True And Core.Player.IsGamejoltSave = True And Core.Player.Pokemons.Count > 0 Then
|
||||
If API.LoggedIn = True And Core.Player.IsGameJoltSave = True And Core.Player.Pokemons.Count > 0 Then
|
||||
FunctionList.Add("Wondertrade")
|
||||
End If
|
||||
End If
|
||||
|
||||
FunctionList.Add("Phone")
|
||||
If ActionScript.IsRegistered("pokegear_card_radio") = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("pokegear_card_radio") = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
FunctionList.Add("Radio")
|
||||
End If
|
||||
FunctionList.Add("Worldmap")
|
||||
If ActionScript.IsRegistered("pokegear_card_minimap") = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("pokegear_card_minimap") = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
FunctionList.Add("Minimap")
|
||||
End If
|
||||
|
||||
@ -74,7 +74,7 @@
|
||||
FunctionList.Add("Statistics")
|
||||
End If
|
||||
|
||||
If ActionScript.IsRegistered("pokegear_card_frontier") = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("pokegear_card_frontier") = True Or GameController.IS_DEBUG_ACTIVE = True Then
|
||||
FunctionList.Add("Frontier")
|
||||
End If
|
||||
|
||||
@ -83,7 +83,7 @@
|
||||
Select Case EntryMode
|
||||
Case EntryModes.MainMenu
|
||||
SoundManager.PlaySound("Pokegear\pokegear_on")
|
||||
Me.menuIndex = Player.Temp.LastPokegearPage
|
||||
Me.menuIndex = Core.Player.Temp.PokegearPage
|
||||
Case EntryModes.DisplayUser
|
||||
InitializeUserView(Data)
|
||||
Case EntryModes.TradeRequest
|
||||
@ -94,7 +94,7 @@
|
||||
End Sub
|
||||
|
||||
Private Sub InitializeUserView(ByVal Data() As Object)
|
||||
' Data: NetworkID, GameJoltID, Name, Sprite
|
||||
'Data: NetworkID, GameJoltID, Name, Sprite
|
||||
|
||||
UserEmblem = Nothing
|
||||
UserSprite = CType(Data(3), Texture2D)
|
||||
@ -107,7 +107,7 @@
|
||||
End Sub
|
||||
|
||||
Private Sub InitializeTradeRequest(ByVal Data() As Object)
|
||||
' Data: NetworkID of the requester, GameJoltID
|
||||
'Data: NetworkID of the requester, GameJoltID
|
||||
|
||||
menuIndex = MenuScreens.TradeRequest
|
||||
Me.TradeRequestNetworkID = CInt(Data(0))
|
||||
@ -117,7 +117,7 @@
|
||||
End Sub
|
||||
|
||||
Private Sub InitializeBattleRequest(ByVal Data() As Object)
|
||||
' Data: NetworkID of the requester, GameJoltID
|
||||
'Data: NetworkID of the requester, GameJoltID
|
||||
|
||||
menuIndex = MenuScreens.BattleRequest
|
||||
Me.BattleRequestNetworkID = CInt(Data(0))
|
||||
@ -181,7 +181,7 @@
|
||||
|
||||
If Me.menuIndex <> MenuScreens.TradeRequest Then
|
||||
If KeyBoardHandler.KeyPressed(KeyBindings.SpecialKey) = True Or ControllerHandler.ButtonPressed(Buttons.Y) = True Then
|
||||
If Me.menuIndex <> MenuScreens.UserView Then Player.Temp.LastPokegearPage = Me.menuIndex
|
||||
If Me.menuIndex <> MenuScreens.UserView Then Core.Player.Temp.PokegearPage = Me.menuIndex
|
||||
SoundManager.PlaySound("Pokegear\pokegear_off")
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
End If
|
||||
@ -427,8 +427,8 @@
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, "PSS Ranklist", New Vector2(CInt(startPos.X + 50), CInt(startPos.Y + 45)), Color.Black)
|
||||
|
||||
If Core.Player.IsGamejoltSave = True Then
|
||||
' Draw own information:
|
||||
If Core.Player.IsGameJoltSave = True Then
|
||||
'Draw own information:
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 220), CInt(startPos.Y + 40), 16, 32), New Rectangle(96, 112, 8, 16), Color.White)
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 220 + 16), CInt(startPos.Y + 40), 304, 32), New Rectangle(102, 112, 4, 16), Color.White)
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 220 + 16 + 304), CInt(startPos.Y + 40), 16, 32), New Rectangle(104, 112, 8, 16), Color.White)
|
||||
@ -555,7 +555,7 @@
|
||||
Me.RankingList.Clear()
|
||||
InitializedRanklist = True
|
||||
|
||||
If Core.Player.IsGamejoltSave = True And UserBanned = False Then
|
||||
If Core.Player.IsGameJoltSave = True And UserBanned = False Then
|
||||
Dim APICall As New APICall(AddressOf GotDataRanklist)
|
||||
|
||||
APICall.FetchTable(100, "14908")
|
||||
@ -621,8 +621,8 @@
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, "PSS Friendlist", New Vector2(CInt(startPos.X + 50), CInt(startPos.Y + 45)), Color.Black)
|
||||
|
||||
If Core.Player.IsGamejoltSave = True Then
|
||||
' Draw own information:
|
||||
If Core.Player.IsGameJoltSave = True Then
|
||||
'Draw own information:
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 220), CInt(startPos.Y + 40), 16, 32), New Rectangle(96, 112, 8, 16), Color.White)
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 220 + 16), CInt(startPos.Y + 40), 304, 32), New Rectangle(102, 112, 4, 16), Color.White)
|
||||
Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\pokegear"), New Rectangle(CInt(startPos.X + 220 + 16 + 304), CInt(startPos.Y + 40), 16, 32), New Rectangle(104, 112, 8, 16), Color.White)
|
||||
@ -1009,7 +1009,7 @@
|
||||
Dim sameServer As Boolean = False
|
||||
Dim sameConnection As Boolean = False
|
||||
|
||||
If Core.Player.IsGamejoltSave = True Then
|
||||
If Core.Player.IsGameJoltSave = True Then
|
||||
If Not UserEmblem Is Nothing Then
|
||||
sameConnection = True
|
||||
End If
|
||||
@ -1089,7 +1089,7 @@
|
||||
Dim sameServer As Boolean = False
|
||||
Dim sameConnection As Boolean = False
|
||||
|
||||
If Core.Player.IsGamejoltSave = True Then
|
||||
If Core.Player.IsGameJoltSave = True Then
|
||||
If Not UserEmblem Is Nothing Then
|
||||
sameConnection = True
|
||||
End If
|
||||
@ -1252,9 +1252,8 @@
|
||||
|
||||
Call_Flag = "calling"
|
||||
|
||||
Player.Temp.PokegearPage = Me.menuIndex
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript("phone\" & chosenID, 0)
|
||||
Construct.Controller.GetInstance().RunFromFile("phone\" & chosenID, {})
|
||||
End Sub
|
||||
|
||||
Private Sub InitializePhone()
|
||||
@ -1262,7 +1261,7 @@
|
||||
|
||||
Dim reg() As String = Core.Player.RegisterData.Split(CChar(","))
|
||||
|
||||
Dim contactData() As String = System.IO.File.ReadAllLines(GameController.GamePath & "\Scripts\phone\contacts.dat")
|
||||
Dim contactData() As String = System.IO.File.ReadAllLines(GameModeManager.GetDataFilePath("contacts.dat"))
|
||||
|
||||
For Each r As String In reg
|
||||
If r.StartsWith("phone_contact_") = True Then
|
||||
@ -1292,10 +1291,12 @@
|
||||
End Structure
|
||||
|
||||
Public Shared Sub CallID(ByVal ID As String, ByVal checkRegistered As Boolean, ByVal checkLocation As Boolean)
|
||||
Dim reg() As String = Core.Player.RegisterData.Split(CChar(","))
|
||||
Dim reg() As String = Core.Player.RegisterData.Split(CChar(", "))
|
||||
|
||||
Security.FileValidation.CheckFileValid(GameController.GamePath & "\Scripts\phone\contacts.dat", False, "PokegearScreen.vb")
|
||||
Dim contactData() As String = System.IO.File.ReadAllLines(GameController.GamePath & "\Scripts\phone\contacts.dat")
|
||||
Dim contactsFile As String = GameModeManager.GetDataFilePath("contacts.dat")
|
||||
|
||||
Security.FileValidation.CheckFileValid(contactsFile, False, "PokegearScreen.vb")
|
||||
Dim contactData() As String = System.IO.File.ReadAllLines(contactsFile)
|
||||
|
||||
Dim tempContacs As New List(Of Contact)
|
||||
|
||||
@ -1336,7 +1337,7 @@
|
||||
|
||||
Call_Flag = "receiving"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript("phone\" & chosenID, 0)
|
||||
Construct.Controller.GetInstance().RunFromFile("phone\" & chosenID, {})
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -1345,10 +1346,12 @@
|
||||
Exit Sub
|
||||
End If
|
||||
|
||||
Dim reg() As String = Core.Player.RegisterData.Split(CChar(","))
|
||||
Dim reg() As String = Core.Player.RegisterData.Split(CChar(", "))
|
||||
|
||||
Security.FileValidation.CheckFileValid(GameController.GamePath & "\Scripts\phone\contacts.dat", False, "PokegearScreen.vb")
|
||||
Dim contactData() As String = System.IO.File.ReadAllLines(GameController.GamePath & "\Scripts\phone\contacts.dat")
|
||||
Dim contactsFile As String = GameModeManager.GetDataFilePath("contacts.dat")
|
||||
|
||||
Security.FileValidation.CheckFileValid(contactsFile, False, "PokegearScreen.vb")
|
||||
Dim contactData() As String = System.IO.File.ReadAllLines(contactsFile)
|
||||
|
||||
Dim tempContacs As New List(Of Contact)
|
||||
|
||||
@ -1387,7 +1390,7 @@
|
||||
|
||||
Call_Flag = "receiving"
|
||||
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript("phone\" & chosenID, 0)
|
||||
Construct.Controller.GetInstance().RunFromFile("phone\" & chosenID, {})
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -1460,17 +1463,17 @@
|
||||
|
||||
Me.InitializedFrontier = True
|
||||
|
||||
If ActionScript.IsRegistered("gold ability") = True Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("gold ability") = True Then
|
||||
Me.FrontierList.Add(New FrontierSymbol() With {.Name = "Gold Ability", .Description = "You defeated the Frontier Brain of" & vbNewLine & "Battle Tower a second time and you've" & vbNewLine & "your real strength when it comes to battles.", .Texture = TextureManager.GetTexture("GUI\Badges", New Rectangle(50, 200, 50, 50), "")})
|
||||
Else
|
||||
If ActionScript.IsRegistered("silver ability") = True Then
|
||||
Me.FrontierList.Add(New FrontierSymbol() With {.Name = "Silver Ability", .Description = "You defeated the Frontier Brain of" & vbNewLine & "Battle Tower and showed him how" & vbNewLine & "you and your Pokémon really are.", .Texture = TextureManager.GetTexture("GUI\Badges", New Rectangle(0, 200, 50, 50), "")})
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("silver ability") = True Then
|
||||
Me.FrontierList.Add(New FrontierSymbol() With {.Name = "Silver Ability", .Description = "You defeated the Frontier Brain of" & vbNewLine & "Battle Tower and showed him how" & vbNewLine & "you and your POKéMON really are.", .Texture = TextureManager.GetTexture("GUI\Badges", New Rectangle(0, 200, 50, 50), "")})
|
||||
End If
|
||||
End If
|
||||
If ActionScript.IsRegistered("gold knowledge") = True Then
|
||||
Me.FrontierList.Add(New FrontierSymbol() With {.Name = "Gold Knowledge", .Description = "This Emblem displays how great you can" & vbNewLine & "interact with Pokémon and how well" & vbNewLine & "you can adapt your strategy to a new situation.", .Texture = TextureManager.GetTexture("GUI\Badges", New Rectangle(150, 200, 50, 50), "")})
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("gold knowledge") = True Then
|
||||
Me.FrontierList.Add(New FrontierSymbol() With {.Name = "Gold Knowledge", .Description = "This Emblem displays how great you can" & vbNewLine & "interact with POKéMON and how well" & vbNewLine & "you can adapt your strategy to a new situation.", .Texture = TextureManager.GetTexture("GUI\Badges", New Rectangle(150, 200, 50, 50), "")})
|
||||
Else
|
||||
If ActionScript.IsRegistered("silver knowledge") = True Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("silver knowledge") = True Then
|
||||
Me.FrontierList.Add(New FrontierSymbol() With {.Name = "Silver Knowledge", .Description = "Only few trainers achieved this emblem" & vbNewLine & "which shows what strength lies" & vbNewLine & "inside them.", .Texture = TextureManager.GetTexture("GUI\Badges", New Rectangle(100, 200, 50, 50), "")})
|
||||
End If
|
||||
End If
|
||||
@ -1582,7 +1585,7 @@
|
||||
End Sub
|
||||
|
||||
Public Function CanListen() As Boolean
|
||||
' Need to check: Daytime, Region, Expansion Card, Activation
|
||||
'Need to check: Daytime, Region, Expansion Card, Activation
|
||||
|
||||
If Me.DayTimes.Contains(World.GetTime) = False Then
|
||||
Return False
|
||||
@ -1595,23 +1598,23 @@
|
||||
|
||||
For Each exp As String In Me.Expansions
|
||||
If exp.ToLower <> "radio" Then
|
||||
If ActionScript.IsRegistered("pokegear_card_radio" & exp) = False Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("pokegear_card_radio" & exp) = False Then
|
||||
Return False
|
||||
End If
|
||||
End If
|
||||
Next
|
||||
|
||||
Select Case Activation
|
||||
Case "1" ' Needs register in the level channels (only works when minChannel = maxChannel)
|
||||
Case "1" 'needs register in the level channels (only works when minChannel = maxChannel)
|
||||
If Screen.Level.AllowedRadioChannels.Contains(Me.ChannelMin) = False Then
|
||||
Return False
|
||||
End If
|
||||
Case "0"
|
||||
' Channel is always available.
|
||||
'Channel is always available.
|
||||
End Select
|
||||
|
||||
If Me.ActivationRegister <> "0" Then
|
||||
If ActionScript.IsRegistered(Me.ActivationRegister) = False Then
|
||||
If Construct.Framework.RegisterHandler.IsRegistered(Me.ActivationRegister) = False Then
|
||||
Return False
|
||||
End If
|
||||
End If
|
||||
@ -1667,7 +1670,7 @@
|
||||
If chosenID > -1 Then
|
||||
Dim p As Pokemon = Pokemon.GetPokemonByID(chosenID)
|
||||
|
||||
output = "Welcome to the Pokédex Show! Today, we are going to look at the entry of " & p.GetName() & "! Its entry reads:~""" & p.PokedexEntry.Text & """~Wow, that is interesting! Also, " & p.GetName() & " is " & p.PokedexEntry.Height & "m high and weights " & p.PokedexEntry.Weight & "kg.~Isn't that amazing?~" & p.GetName() & " is part of the " & p.PokedexEntry.Species & " species.~That's all the information we have. Tune in next time!"
|
||||
output = "Welcome to the POKéDEX Show! Today, we are going to look at the entry of " & p.GetName() & "! Its entry reads:~""" & p.PokedexEntry.Text & """~Wow, that is interesting! Also, " & p.GetName() & " is " & p.PokedexEntry.Height & "m high and weights " & p.PokedexEntry.Weight & "kg.~Isn't that amazing?~" & p.GetName() & " is part of the " & p.PokedexEntry.Species & " species.~That's all the information we have. Tune in next time!"
|
||||
End If
|
||||
Case "[randompokemon]"
|
||||
Dim levels() As String = {"route29.dat", "route30.dat", "route31.dat", "route32.dat", "route33.dat", "route36.dat", "route37.dat", "route38.dat", "route39.dat", "routes\route34.dat", "routes\route35.dat", "routes\route42.dat", "routes\route43.dat", "routes\route44.dat", "routes\route45.dat", "routes\route46.dat"}
|
||||
@ -1683,7 +1686,7 @@
|
||||
levelName = levelName.Substring(0, 5) & " " & levelName.Remove(0, 5)
|
||||
|
||||
If Not p Is Nothing Then
|
||||
output = "Professor Oak's Pokémon Talk! With Mary!~~Professor Oak: " & p.GetName() & " has been spotted on " & levelName & ".~Mary: " & p.GetName() & "! How smart! How inspiring!"
|
||||
output = "Professor Oak's POKéMON Talk! With Mary!~~Professor Oak: " & p.GetName() & " has been spotted on " & levelName & ".~Mary: " & p.GetName() & "! How smart! How inspiring!"
|
||||
End If
|
||||
Case "[unown]"
|
||||
Dim words() As String = {"doom", "dark", "help", "join us", "stay", "lost", "vanish", "always there", "no eyes"}
|
||||
@ -1823,7 +1826,7 @@
|
||||
Else
|
||||
Screen.Level.IsRadioOn = Not Screen.Level.IsRadioOn
|
||||
Screen.Level.SelectedRadioStation = CurrentStation
|
||||
Player.Temp.RadioStation = Me.RadioCursor
|
||||
Core.Player.Temp.RadioStation = Me.RadioCursor
|
||||
End If
|
||||
End If
|
||||
End If
|
||||
@ -1862,7 +1865,7 @@
|
||||
CurrentSong = ""
|
||||
For Each station As RadioStation In Me.RadioStations
|
||||
If station.IsInterfering(RadioCursor) = True Then
|
||||
MusicManager.PlayMusic(station.Music, True)
|
||||
MusicPlayer.GetInstance().Play(station.Music, True)
|
||||
CurrentSong = station.Music
|
||||
CurrentStation = station
|
||||
Exit For
|
||||
@ -1870,7 +1873,7 @@
|
||||
Next
|
||||
|
||||
If CurrentSong = "" Then
|
||||
MusicManager.PlayMusic("nomusic", False)
|
||||
MusicPlayer.GetInstance().Play("nomusic", False)
|
||||
CurrentStation = Nothing
|
||||
End If
|
||||
End Sub
|
||||
@ -1878,7 +1881,7 @@
|
||||
Private Sub InitializeRadio()
|
||||
Me.InitializedRadio = True
|
||||
|
||||
Dim radioData() As String = System.IO.File.ReadAllLines(OldGameModeManager.GetContentFilePath("Data\channels.dat"))
|
||||
Dim radioData() As String = System.IO.File.ReadAllLines(GameModeManager.GetDataFilePath("channels.dat"))
|
||||
For Each line As String In radioData
|
||||
If line.StartsWith("{") = True And line.EndsWith("}") = True Then
|
||||
line = line.Remove(line.Length - 1, 1).Remove(0, 1)
|
||||
@ -1888,16 +1891,16 @@
|
||||
End If
|
||||
Next
|
||||
|
||||
Me.RadioCursor = Player.Temp.RadioStation
|
||||
Me.RadioCursor = Core.Player.Temp.RadioStation
|
||||
CheckForStation()
|
||||
|
||||
Logger.Debug("Initialized Radio with " & Me.RadioStations.Count & " stations.")
|
||||
Logger.Debug("134", "Initialized Radio with " & Me.RadioStations.Count & " stations.")
|
||||
End Sub
|
||||
|
||||
Public Shared Function StationCanPlay(ByVal station As RadioStation) As Boolean
|
||||
Dim stations As New List(Of RadioStation)
|
||||
|
||||
Dim file As String = OldGameModeManager.GetContentFilePath("Data\channels.dat")
|
||||
Dim file As String = GameModeManager.GetDataFilePath("channels.dat")
|
||||
Security.FileValidation.CheckFileValid(file, False, "PokegearScreen.vb")
|
||||
|
||||
Dim radioData() As String = System.IO.File.ReadAllLines(file)
|
||||
@ -2037,7 +2040,7 @@
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub DownloadTradeRequestSprite()
|
||||
Private Sub DownloadTradeRequestSprite(ByVal obj As Object)
|
||||
If Me.TradeRequestGameJoltID <> "" Then
|
||||
Dim t As Texture2D = Emblem.GetOnlineSprite(Me.TradeRequestGameJoltID)
|
||||
If Not t Is Nothing Then
|
||||
@ -2168,7 +2171,7 @@
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub DownloadBattleRequestSprite()
|
||||
Private Sub DownloadBattleRequestSprite(ByVal obj As Object)
|
||||
If Me.BattleRequestGameJoltID <> "" Then
|
||||
Dim t As Texture2D = Emblem.GetOnlineSprite(Me.BattleRequestGameJoltID)
|
||||
If Not t Is Nothing Then
|
||||
|
@ -47,7 +47,7 @@
|
||||
CanBePaused = False
|
||||
MouseVisible = True
|
||||
CanChat = False
|
||||
currentLanguage = OldLocalization.LanguageSuffix
|
||||
currentLanguage = Localization.LanguageSuffix
|
||||
|
||||
TextBox.Showing = False
|
||||
PokemonImageView.Showing = False
|
||||
@ -314,13 +314,13 @@
|
||||
Dim Text As String = ""
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("main_menu_continue")
|
||||
Text = Localization.GetString("main_menu_continue")
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("main_menu_load_game")
|
||||
Text = Localization.GetString("main_menu_load_game")
|
||||
Case 2
|
||||
Text = OldLocalization.GetString("main_menu_new_game")
|
||||
Text = Localization.GetString("main_menu_new_game")
|
||||
Case 3
|
||||
Text = OldLocalization.GetString("main_menu_quit_game")
|
||||
Text = Localization.GetString("main_menu_quit_game")
|
||||
Case 7
|
||||
Text = "Play online"
|
||||
End Select
|
||||
@ -633,11 +633,11 @@
|
||||
End If
|
||||
Next
|
||||
|
||||
tempLoadDisplay = OldLocalization.GetString("load_menu_name") & ": " & dispName & vbNewLine &
|
||||
OldLocalization.GetString("load_menu_gamemode") & ": " & dispGameMode & vbNewLine &
|
||||
OldLocalization.GetString("load_menu_badges") & ": " & dispBadges & vbNewLine &
|
||||
OldLocalization.GetString("load_menu_location") & ": " & OldLocalization.GetString("Places_" & dispLocation) & vbNewLine &
|
||||
OldLocalization.GetString("load_menu_time") & ": " & dispPlayTime
|
||||
tempLoadDisplay = Localization.GetString("load_menu_name") & ": " & dispName & vbNewLine &
|
||||
Localization.GetString("load_menu_gamemode") & ": " & dispGameMode & vbNewLine &
|
||||
Localization.GetString("load_menu_badges") & ": " & dispBadges & vbNewLine &
|
||||
Localization.GetString("load_menu_location") & ": " & Localization.GetString("Places_" & dispLocation) & vbNewLine &
|
||||
Localization.GetString("load_menu_time") & ": " & dispPlayTime
|
||||
End If
|
||||
|
||||
SpriteBatch.DrawInterfaceString(FontManager.MiniFont, tempLoadDisplay, New Vector2(CInt(ScreenSize.Width / 2) - 252, 416), Color.Black)
|
||||
@ -646,11 +646,11 @@
|
||||
Dim Text As String = ""
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("load_menu_load")
|
||||
Text = Localization.GetString("load_menu_load")
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("load_menu_delete")
|
||||
Text = Localization.GetString("load_menu_delete")
|
||||
Case 2
|
||||
Text = OldLocalization.GetString("load_menu_back")
|
||||
Text = Localization.GetString("load_menu_back")
|
||||
End Select
|
||||
|
||||
If i = loadMenuIndex(1) Then
|
||||
@ -934,9 +934,9 @@
|
||||
Dim Text As String = ""
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("language_menu_apply")
|
||||
Text = Localization.GetString("language_menu_apply")
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("language_menu_back")
|
||||
Text = Localization.GetString("language_menu_back")
|
||||
End Select
|
||||
|
||||
If i = languageMenuIndex(1) Then
|
||||
@ -978,7 +978,7 @@
|
||||
Core.GameOptions.Save()
|
||||
menuIndex = 0
|
||||
Case 1
|
||||
OldLocalization.Load(currentLanguage)
|
||||
Localization.Load(currentLanguage)
|
||||
menuIndex = 0
|
||||
End Select
|
||||
End If
|
||||
@ -998,7 +998,7 @@
|
||||
languageMenuIndex(2) = CInt(MathHelper.Clamp(languageMenuIndex(2), 0, Languages.Count - 4))
|
||||
|
||||
If languageMenuIndex(0) <> currentIndex Then
|
||||
OldLocalization.Load(Languages(languageMenuIndex(0)))
|
||||
Localization.Load(Languages(languageMenuIndex(0)))
|
||||
End If
|
||||
|
||||
If Controls.Right(True, True, False) = True Then
|
||||
@ -1017,7 +1017,7 @@
|
||||
Core.GameOptions.Save()
|
||||
menuIndex = 0
|
||||
Case 1
|
||||
OldLocalization.Load(currentLanguage)
|
||||
Localization.Load(currentLanguage)
|
||||
menuIndex = 0
|
||||
End Select
|
||||
End If
|
||||
@ -1061,7 +1061,7 @@
|
||||
Dim textColor As Color = Color.Gray
|
||||
|
||||
If EnabledPackNames.Contains(Name) = True Then
|
||||
Name &= " (" & OldLocalization.GetString("pack_menu_enabled") & ")"
|
||||
Name &= " (" & Localization.GetString("pack_menu_enabled") & ")"
|
||||
textColor = Color.Black
|
||||
End If
|
||||
|
||||
@ -1080,9 +1080,9 @@
|
||||
Dim Text As String = ""
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("pack_menu_apply")
|
||||
Text = Localization.GetString("pack_menu_apply")
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("pack_menu_back")
|
||||
Text = Localization.GetString("pack_menu_back")
|
||||
End Select
|
||||
|
||||
If i = packsMenuIndex(1) Then
|
||||
@ -1098,17 +1098,17 @@
|
||||
Dim Text As String = ""
|
||||
Select Case i
|
||||
Case 2
|
||||
Text = OldLocalization.GetString("pack_menu_up")
|
||||
Text = Localization.GetString("pack_menu_up")
|
||||
Case 3
|
||||
Text = OldLocalization.GetString("pack_menu_down")
|
||||
Text = Localization.GetString("pack_menu_down")
|
||||
Case 4
|
||||
If isSelectedEnabled = True Then
|
||||
Text = OldLocalization.GetString("pack_menu_toggle_off")
|
||||
Text = Localization.GetString("pack_menu_toggle_off")
|
||||
Else
|
||||
Text = OldLocalization.GetString("pack_menu_toggle_on")
|
||||
Text = Localization.GetString("pack_menu_toggle_on")
|
||||
End If
|
||||
Case 5
|
||||
Text = OldLocalization.GetString("pack_menu_information")
|
||||
Text = Localization.GetString("pack_menu_information")
|
||||
End Select
|
||||
|
||||
If i = packsMenuIndex(1) Then
|
||||
@ -1267,7 +1267,7 @@
|
||||
Next
|
||||
|
||||
If hasMP3 = True Or hasWMA = True And hasXNB = True Then
|
||||
PInfoContent = OldLocalization.GetString("pack_menu_songs")
|
||||
PInfoContent = Localization.GetString("pack_menu_songs")
|
||||
End If
|
||||
End If
|
||||
If IO.Directory.Exists(contentPackPath & "Sounds") = True Then
|
||||
@ -1291,7 +1291,7 @@
|
||||
PInfoContent &= ", "
|
||||
End If
|
||||
|
||||
PInfoContent &= OldLocalization.GetString("pack_menu_sounds")
|
||||
PInfoContent &= Localization.GetString("pack_menu_sounds")
|
||||
End If
|
||||
End If
|
||||
|
||||
@ -1314,7 +1314,7 @@
|
||||
PInfoContent &= ", "
|
||||
End If
|
||||
|
||||
PInfoContent &= OldLocalization.GetString("pack_menu_textures")
|
||||
PInfoContent &= Localization.GetString("pack_menu_textures")
|
||||
Exit For
|
||||
End If
|
||||
End If
|
||||
@ -1355,10 +1355,10 @@
|
||||
Dim CanvasTexture As Texture2D = TextureManager.GetTexture("GUI\Menus\Menu", New Rectangle(0, 0, 48, 48), "")
|
||||
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(ScreenSize.Width / 2) - 256, 160, 480, 64), True)
|
||||
SpriteBatch.DrawInterfaceString(FontManager.InGameFont, OldLocalization.GetString("pack_menu_name") & ": " & PInfoName, New Vector2(CInt(ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(OldLocalization.GetString("pack_menu_name") & ": " & PInfoName).X / 2), 195), Color.Black)
|
||||
SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("pack_menu_name") & ": " & PInfoName, New Vector2(CInt(ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(Localization.GetString("pack_menu_name") & ": " & PInfoName).X / 2), 195), Color.Black)
|
||||
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(ScreenSize.Width / 2) - 256, 288, 480, 224), True)
|
||||
SpriteBatch.DrawInterfaceString(FontManager.MiniFont, OldLocalization.GetString("pack_menu_version") & ": " & PInfoVersion & vbNewLine & OldLocalization.GetString("pack_menu_by") & ": " & PInfoAuthor & vbNewLine & OldLocalization.GetString("pack_menu_content") & ": " & PInfoContent & vbNewLine & OldLocalization.GetString("pack_menu_description") & ": " & PInfoDescription.Replace("<br>", vbNewLine), New Vector2(CInt(ScreenSize.Width / 2) - 220, 323), Color.Black)
|
||||
SpriteBatch.DrawInterfaceString(FontManager.MiniFont, Localization.GetString("pack_menu_version") & ": " & PInfoVersion & vbNewLine & Localization.GetString("pack_menu_by") & ": " & PInfoAuthor & vbNewLine & Localization.GetString("pack_menu_content") & ": " & PInfoContent & vbNewLine & Localization.GetString("pack_menu_description") & ": " & PInfoDescription.Replace("<br>", vbNewLine), New Vector2(CInt(ScreenSize.Width / 2) - 220, 323), Color.Black)
|
||||
|
||||
For i = 0 To 1
|
||||
If i = packInfoIndex Then
|
||||
@ -1367,17 +1367,17 @@
|
||||
CanvasTexture = TextureManager.GetTexture("GUI\Menus\Menu", New Rectangle(0, 0, 48, 48), "")
|
||||
End If
|
||||
|
||||
Dim Text As String = OldLocalization.GetString("pack_menu_back")
|
||||
Dim Text As String = Localization.GetString("pack_menu_back")
|
||||
|
||||
Select Case i
|
||||
Case 0
|
||||
If isEnabled = True Then
|
||||
Text = OldLocalization.GetString("pack_menu_toggle_off")
|
||||
Text = Localization.GetString("pack_menu_toggle_off")
|
||||
Else
|
||||
Text = OldLocalization.GetString("pack_menu_toggle_on")
|
||||
Text = Localization.GetString("pack_menu_toggle_on")
|
||||
End If
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("pack_menu_back")
|
||||
Text = Localization.GetString("pack_menu_back")
|
||||
End Select
|
||||
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(ScreenSize.Width / 2) - 180 + (200 * i), 550, 128, 64), True)
|
||||
@ -1495,15 +1495,15 @@
|
||||
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(ScreenSize.Width / 2 - 352), 172, 704, 96), Color.White, True)
|
||||
|
||||
SpriteBatch.DrawInterfaceString(FontManager.InGameFont, OldLocalization.GetString("delete_menu_delete_confirm"), New Vector2(CInt(ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(OldLocalization.GetString("delete_menu_delete_confirm")).X / 2), 200), Color.Black)
|
||||
SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("delete_menu_delete_confirm"), New Vector2(CInt(ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(Localization.GetString("delete_menu_delete_confirm")).X / 2), 200), Color.Black)
|
||||
|
||||
SpriteBatch.DrawInterfaceString(FontManager.InGameFont, """" & SaveNames(loadMenuIndex(0)) & """ ?", New Vector2(CInt(ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString("""" & SaveNames(loadMenuIndex(0)) & """ ?").X / 2), 240), Color.Black)
|
||||
|
||||
For i = 0 To 1
|
||||
Dim Text As String = OldLocalization.GetString("delete_menu_delete")
|
||||
Dim Text As String = Localization.GetString("delete_menu_delete")
|
||||
|
||||
If i = 1 Then
|
||||
Text = OldLocalization.GetString("delete_menu_cancel")
|
||||
Text = Localization.GetString("delete_menu_cancel")
|
||||
End If
|
||||
|
||||
If i = deleteIndex Then
|
||||
@ -1655,11 +1655,11 @@
|
||||
Dim dispAuthor As String = GameMode.Author
|
||||
Dim dispContentPath As String = GameMode.ContentPath
|
||||
|
||||
tempGameModesDisplay = OldLocalization.GetString("gamemode_menu_name") & ": " & dispName & vbNewLine &
|
||||
OldLocalization.GetString("gamemode_menu_version") & ": " & dispVersion & vbNewLine &
|
||||
OldLocalization.GetString("gamemode_menu_author") & ": " & dispAuthor & vbNewLine &
|
||||
OldLocalization.GetString("gamemode_menu_contentpath") & ": " & dispContentPath & vbNewLine &
|
||||
OldLocalization.GetString("gamemode_menu_description") & ": " & dispDescription
|
||||
tempGameModesDisplay = Localization.GetString("gamemode_menu_name") & ": " & dispName & vbNewLine &
|
||||
Localization.GetString("gamemode_menu_version") & ": " & dispVersion & vbNewLine &
|
||||
Localization.GetString("gamemode_menu_author") & ": " & dispAuthor & vbNewLine &
|
||||
Localization.GetString("gamemode_menu_contentpath") & ": " & dispContentPath & vbNewLine &
|
||||
Localization.GetString("gamemode_menu_description") & ": " & dispDescription
|
||||
End If
|
||||
|
||||
SpriteBatch.DrawInterfaceString(FontManager.MiniFont, tempGameModesDisplay, New Vector2(CInt(ScreenSize.Width / 2) - 252, 416), Color.Black)
|
||||
@ -1671,13 +1671,13 @@
|
||||
CanvasTexture = TextureManager.GetTexture("GUI\Menus\Menu", New Rectangle(0, 0, 48, 48), "")
|
||||
End If
|
||||
|
||||
Dim Text As String = OldLocalization.GetString("gamemode_menu_back")
|
||||
Dim Text As String = Localization.GetString("gamemode_menu_back")
|
||||
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("gamemode_menu_create")
|
||||
Text = Localization.GetString("gamemode_menu_create")
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("gamemode_menu_back")
|
||||
Text = Localization.GetString("gamemode_menu_back")
|
||||
End Select
|
||||
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(ScreenSize.Width / 2) - 180 + (200 * i), 550, 128, 64), True)
|
||||
|
@ -34,7 +34,7 @@
|
||||
s = s.PreScreen
|
||||
End While
|
||||
If s.Identification = Identifications.OverworldScreen Then
|
||||
If CType(s, OverworldScreen).ActionScript.IsReady = False Then
|
||||
If Construct.Controller.GetInstance.IsReady = False Then
|
||||
Me.canCreateAutosave = False
|
||||
End If
|
||||
End If
|
||||
@ -47,9 +47,9 @@
|
||||
Me.PreScreen.Draw()
|
||||
|
||||
Canvas.DrawRectangle(New Rectangle(0, 0, Core.ScreenSize.Width, Core.ScreenSize.Height), New Color(0, 0, 0, 150))
|
||||
Dim pX As Integer = CInt(Core.ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(OldLocalization.GetString("pause_menu_title")).X / 2)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, OldLocalization.GetString("pause_menu_title"), New Vector2(pX - 7, CInt(Core.ScreenSize.Height / 6.8) + 3), Color.Black)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, OldLocalization.GetString("pause_menu_title"), New Vector2(pX - 10, CInt(Core.ScreenSize.Height / 6.8)), Color.White)
|
||||
Dim pX As Integer = CInt(Core.ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(Localization.GetString("pause_menu_title")).X / 2)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("pause_menu_title"), New Vector2(pX - 7, CInt(Core.ScreenSize.Height / 6.8) + 3), Color.Black)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("pause_menu_title"), New Vector2(pX - 10, CInt(Core.ScreenSize.Height / 6.8)), Color.White)
|
||||
|
||||
If Me.menuIndex = 0 Then
|
||||
DrawMenu()
|
||||
@ -58,7 +58,7 @@
|
||||
End If
|
||||
|
||||
If Me.canCreateAutosave = False Then
|
||||
Dim text As String = OldLocalization.GetString("pause_menu_autosave_fail")
|
||||
Dim text As String = Localization.GetString("pause_menu_autosave_fail")
|
||||
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, text, New Vector2(9, Core.ScreenSize.Height - FontManager.InGameFont.MeasureString(text).Y), Color.Black)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, text, New Vector2(5, Core.ScreenSize.Height - FontManager.InGameFont.MeasureString(text).Y - 4), Color.White)
|
||||
@ -92,9 +92,9 @@
|
||||
Dim Text As String = ""
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("pause_menu_back_to_game")
|
||||
Text = Localization.GetString("pause_menu_back_to_game")
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("pause_menu_quit_to_menu")
|
||||
Text = Localization.GetString("pause_menu_quit_to_menu")
|
||||
End Select
|
||||
|
||||
If i = mainIndex Then
|
||||
@ -170,19 +170,19 @@
|
||||
#Region "QuitMenu"
|
||||
|
||||
Private Sub DrawQuit()
|
||||
Dim pX As Integer = CInt(Core.ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(OldLocalization.GetString("pause_menu_confirmation")).X / 2)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, OldLocalization.GetString("pause_menu_confirmation"), New Vector2(pX - 7, CInt(Core.ScreenSize.Height / 6.8) + 3 + 110), Color.Black)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, OldLocalization.GetString("pause_menu_confirmation"), New Vector2(pX - 10, CInt(Core.ScreenSize.Height / 6.8) + 110), Color.White)
|
||||
Dim pX As Integer = CInt(Core.ScreenSize.Width / 2) - CInt(FontManager.InGameFont.MeasureString(Localization.GetString("pause_menu_confirmation")).X / 2)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("pause_menu_confirmation"), New Vector2(pX - 7, CInt(Core.ScreenSize.Height / 6.8) + 3 + 110), Color.Black)
|
||||
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("pause_menu_confirmation"), New Vector2(pX - 10, CInt(Core.ScreenSize.Height / 6.8) + 110), Color.White)
|
||||
|
||||
For i = 0 To 1
|
||||
Dim Text As String = ""
|
||||
Dim x As Integer = 0
|
||||
Select Case i
|
||||
Case 0
|
||||
Text = OldLocalization.GetString("pause_menu_no")
|
||||
Text = Localization.GetString("pause_menu_no")
|
||||
x = -200
|
||||
Case 1
|
||||
Text = OldLocalization.GetString("pause_menu_yes")
|
||||
Text = Localization.GetString("pause_menu_yes")
|
||||
x = 200
|
||||
End Select
|
||||
|
||||
@ -260,8 +260,8 @@
|
||||
If Core.Player.loadedSave = True And Me.canCreateAutosave = True Then
|
||||
Core.Player.SaveGame(True)
|
||||
End If
|
||||
ScriptStorage.Clear()
|
||||
Core.SetScreen(New MainMenuScreen())
|
||||
Construct.Controller.GetInstance().Reset()
|
||||
Core.SetScreen(New PressStartScreen())
|
||||
Core.Player.loadedSave = False
|
||||
End Sub
|
||||
|
||||
|
@ -581,7 +581,10 @@ Public Class NewMainMenuScreen
|
||||
_isGameJolt = True
|
||||
_loaded = False
|
||||
|
||||
_sprite = Content.Load(Of Texture2D)("SharedResources\Textures\UI\GameJolt\gameJoltIcon")
|
||||
Dim contentmanager As ContentManager = New ContentManager(GameInstance.Services, "SharedResources\Textures\UI\GameJolt")
|
||||
_sprite = contentmanager.Load(Of Texture2D)("gameJoltIcon")
|
||||
|
||||
'_sprite = Content.Load(Of Texture2D)("SharedResources\Textures\UI\GameJolt\gameJoltIcon")
|
||||
|
||||
LoadGameJolt()
|
||||
Else
|
||||
|
@ -90,7 +90,7 @@
|
||||
Dim TempPoke As New List(Of Roaming)
|
||||
Dim RoamingPokeName As New List(Of String)
|
||||
|
||||
Dim path As String = OldGameModeManager.GetScriptPath("worldmap\" & Me.currentRegion & ".dat")
|
||||
Dim path As String = GameModeManager.GetScriptPath("worldmap\" & Me.currentRegion & ".dat")
|
||||
Security.FileValidation.CheckFileValid(path, False, "MapScreen.vb")
|
||||
|
||||
Dim InputData() As String = System.IO.File.ReadAllLines(path)
|
||||
@ -471,14 +471,14 @@
|
||||
End If
|
||||
|
||||
If Me.hoverText <> "" And Me.pokehoverText <> "" Then
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("pokemon_name_" & Me.pokehoverText) & " at " & OldLocalization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 32, Me.CursorPosition.Y - 29), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("pokemon_name_" & Me.pokehoverText) & " at " & OldLocalization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 29, Me.CursorPosition.Y - 32), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("pokemon_name_" & Me.pokehoverText) & " at " & Localization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 32, Me.CursorPosition.Y - 29), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("pokemon_name_" & Me.pokehoverText) & " at " & Localization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 29, Me.CursorPosition.Y - 32), Color.White)
|
||||
ElseIf Me.hoverText <> "" And Me.pokehoverText = "" Then
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 32, Me.CursorPosition.Y - 29), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 29, Me.CursorPosition.Y - 32), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 32, Me.CursorPosition.Y - 29), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("Places_" & Me.hoverText), New Vector2(Me.CursorPosition.X + 29, Me.CursorPosition.Y - 32), Color.White)
|
||||
End If
|
||||
|
||||
Dim regionString As String = OldLocalization.GetString(Me.currentRegion(0).ToString().ToUpper() & Me.currentRegion.Remove(0, 1))
|
||||
Dim regionString As String = Localization.GetString(Me.currentRegion(0).ToString().ToUpper() & Me.currentRegion.Remove(0, 1))
|
||||
If Me.regions.Count > 1 Then
|
||||
regionString &= " (Press the Shift/Shoulder Buttons to switch between regions.)"
|
||||
End If
|
||||
@ -497,32 +497,32 @@
|
||||
r = New Rectangle(116, 0, 12, 12)
|
||||
End If
|
||||
Core.SpriteBatch.Draw(Me.objectsTexture, New Rectangle(Core.windowSize.Width - 170, 100, 24, 24), r, New Color(255, 255, 255, 220))
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_cities"), New Vector2(Core.windowSize.Width - 137, 103), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_cities"), New Vector2(Core.windowSize.Width - 140, 100), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_cities"), New Vector2(Core.windowSize.Width - 137, 103), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_cities"), New Vector2(Core.windowSize.Width - 140, 100), Color.White)
|
||||
' Routes:
|
||||
r = New Rectangle(104, 12, 12, 12)
|
||||
If drawObjects(1) = False Then
|
||||
r = New Rectangle(116, 12, 12, 12)
|
||||
End If
|
||||
Core.SpriteBatch.Draw(Me.objectsTexture, New Rectangle(Core.windowSize.Width - 170, 130, 24, 24), r, New Color(255, 255, 255, 220))
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_routes"), New Vector2(Core.windowSize.Width - 137, 133), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_routes"), New Vector2(Core.windowSize.Width - 140, 130), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_routes"), New Vector2(Core.windowSize.Width - 137, 133), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_routes"), New Vector2(Core.windowSize.Width - 140, 130), Color.White)
|
||||
' Places:
|
||||
r = New Rectangle(104, 24, 12, 12)
|
||||
If drawObjects(2) = False Then
|
||||
r = New Rectangle(116, 24, 12, 12)
|
||||
End If
|
||||
Core.SpriteBatch.Draw(Me.objectsTexture, New Rectangle(Core.windowSize.Width - 170, 160, 24, 24), r, New Color(255, 255, 255, 220))
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_places"), New Vector2(Core.windowSize.Width - 137, 163), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_places"), New Vector2(Core.windowSize.Width - 140, 160), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_places"), New Vector2(Core.windowSize.Width - 137, 163), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_places"), New Vector2(Core.windowSize.Width - 140, 160), Color.White)
|
||||
' Roaming:
|
||||
r = New Rectangle(111, 64, 17, 16)
|
||||
If drawObjects(3) = False Then
|
||||
r = New Rectangle(111, 80, 17, 16)
|
||||
End If
|
||||
Core.SpriteBatch.Draw(Me.objectsTexture, New Rectangle(Core.windowSize.Width - 170, 190, 24, 24), r, New Color(255, 255, 255, 220))
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_roaming"), New Vector2(Core.windowSize.Width - 137, 193), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("map_screen_roaming"), New Vector2(Core.windowSize.Width - 140, 190), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_roaming"), New Vector2(Core.windowSize.Width - 137, 193), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("map_screen_roaming"), New Vector2(Core.windowSize.Width - 140, 190), Color.White)
|
||||
End Sub
|
||||
|
||||
Private Sub DrawCursor()
|
||||
@ -553,8 +553,7 @@
|
||||
End If
|
||||
End If
|
||||
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & p.GetDisplayName() & " used~Fly.)" & vbNewLine
|
||||
Dim s As String = "@text.show(" & p.GetDisplayName() & " used~Fly.)" & vbNewLine
|
||||
|
||||
If CType(Screen.Camera, OverworldCamera).ThirdPerson = False Then
|
||||
s &= "@camera.activateThirdPerson" & vbNewLine
|
||||
@ -602,11 +601,10 @@
|
||||
s &= "@camera.deactivatethirdperson" & vbNewLine
|
||||
End If
|
||||
|
||||
s &= "@level.wait(1)" & vbNewLine &
|
||||
":end"
|
||||
s &= "@level.wait(1)"
|
||||
PlayerStatistics.Track("Fly used", 1)
|
||||
Core.Player.IsFlying = True
|
||||
CType(CType(Core.CurrentScreen, TransitionScreen).NewScreen, OverworldScreen).ActionScript.StartScript(s, 2, False)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End Sub
|
||||
|
||||
Private Function GetPlayerPosition() As Vector2
|
||||
|
@ -51,7 +51,7 @@
|
||||
|
||||
OldLocalization.ReloadGameModeTokens()
|
||||
|
||||
If OldGameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
If GameModeManager.ActiveGameMode.IsDefaultGamemode = False Then
|
||||
MusicManager.LoadMusic(True)
|
||||
SoundManager.LoadSounds(True)
|
||||
End If
|
||||
@ -84,7 +84,7 @@
|
||||
End Sub
|
||||
|
||||
Private Sub LoadIntroValues()
|
||||
Dim GameMode As OldGameMode = OldGameModeManager.ActiveGameMode
|
||||
Dim GameMode As GameMode = GameModeManager.ActiveGameMode
|
||||
|
||||
Me.skinNames = GameMode.SkinNames.ToArray()
|
||||
Me.startSkins = GameMode.SkinFiles.ToArray()
|
||||
@ -474,12 +474,12 @@
|
||||
"RepelSteps|0" & vbNewLine & _
|
||||
"LastSavePlace|yourroom.dat" & vbNewLine & _
|
||||
"LastSavePlacePosition|1,0.1,3" & vbNewLine & _
|
||||
"Difficulty|" & OldGameModeManager.GetGameRuleValue("Difficulty", "0") & vbNewLine & _
|
||||
"Difficulty|" & GameModeManager.GetGameRuleValue("Difficulty", "0") & vbNewLine & _
|
||||
"BattleStyle|0" & vbNewLine & _
|
||||
"saveCreated|" & GameController.GAMEDEVELOPMENTSTAGE & " " & GameController.GAMEVERSION & vbNewLine & _
|
||||
"LastPokemonPosition|999,999,999" & vbNewLine & _
|
||||
"DaycareSteps|0" & vbNewLine & _
|
||||
"GameMode|" & OldGameModeManager.ActiveGameMode.DirectoryName & vbNewLine &
|
||||
"GameMode|" & GameModeManager.ActiveGameMode.DirectoryName & vbNewLine &
|
||||
"PokeFiles|" & vbNewLine &
|
||||
"VisitedMaps|yourroom.dat" & vbNewLine &
|
||||
"TempSurfSkin|Hilbert" & vbNewLine &
|
||||
|
@ -286,24 +286,14 @@
|
||||
End Sub
|
||||
|
||||
Private Sub ShowBalls()
|
||||
''' Requires new scripting system
|
||||
'Dim s As Screen = Me.PreScreen
|
||||
'Construct.Controller.GetInstance().RunFromFile(Screen.Level.BugCatchingContestData.GetSplit(1))
|
||||
'Core.SetScreen(s)
|
||||
|
||||
Dim s As Screen = Me.PreScreen
|
||||
CType(s, OverworldScreen).ActionScript.StartScript(Screen.Level.BugCatchingContestData.GetSplit(1), 0)
|
||||
Construct.Controller.GetInstance().RunFromFile(Screen.Level.BugCatchingContestData.GetSplit(1))
|
||||
Core.SetScreen(s)
|
||||
End Sub
|
||||
|
||||
Private Sub EndContest()
|
||||
''' Requires new scripting system
|
||||
'Dim s As Screen = Me.PreScreen
|
||||
'Construct.Controller.GetInstance().RunFromFile(Screen.Level.BugCatchingContestData.GetSplit(0))
|
||||
'Core.SetScreen(s)
|
||||
|
||||
Dim s As Screen = Me.PreScreen
|
||||
CType(s, OverworldScreen).ActionScript.StartScript(Screen.Level.BugCatchingContestData.GetSplit(0), 0)
|
||||
Construct.Controller.GetInstance().RunFromFile(Screen.Level.BugCatchingContestData.GetSplit(0))
|
||||
Core.SetScreen(s)
|
||||
End Sub
|
||||
|
||||
|
@ -157,7 +157,7 @@
|
||||
End Sub
|
||||
|
||||
Private Sub DrawBadges()
|
||||
_textBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("trainer_screen_collected_badges") & ": " & Core.Player.Badges.Count, New Vector2(50, 360), Color.Black)
|
||||
_textBatch.DrawString(FontManager.MiniFont, Localization.GetString("trainer_screen_collected_badges") & ": " & Core.Player.Badges.Count, New Vector2(50, 360), Color.Black)
|
||||
|
||||
Dim selectedRegion As String = Badge.GetRegion(_badgeRegionIndex)
|
||||
Dim badgesCount As Integer = Badge.GetBadgesCount(selectedRegion)
|
||||
@ -167,11 +167,11 @@
|
||||
Dim badgeID As Integer = Badge.GetBadgeID(selectedRegion, i)
|
||||
|
||||
Dim c As Color = Color.White
|
||||
Dim t As String = Badge.GetBadgeName(badgeID) & OldLocalization.GetString("trainer_screen_badge")
|
||||
Dim t As String = Badge.GetBadgeName(badgeID) & Localization.GetString("trainer_screen_badge")
|
||||
Dim shake As Single = 0F
|
||||
If Badge.PlayerHasBadge(badgeID) = False Then
|
||||
c = Color.Black
|
||||
t = OldLocalization.GetString("trainer_screen_empty_badge")
|
||||
t = Localization.GetString("trainer_screen_empty_badge")
|
||||
End If
|
||||
|
||||
If i = CInt(_badgeIndex) Then
|
||||
|
@ -72,7 +72,7 @@
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.InGameFont, Me.CurrentPath, New Vector2(80, 130), Color.Black)
|
||||
If savedOptions = False Then
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("option_screen_warning"), New Vector2(90 + FontManager.InGameFont.MeasureString(OldLocalization.GetString("option_screen_title")).X, 138), Color.DarkRed)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("option_screen_warning"), New Vector2(90 + FontManager.InGameFont.MeasureString(Localization.GetString("option_screen_title")).X, 138), Color.DarkRed)
|
||||
End If
|
||||
|
||||
For Each C As Control In ControlList
|
||||
|
@ -173,9 +173,9 @@ Public Class PokedexHabitatScreen
|
||||
Me.CanMuteMusic = True
|
||||
Me.CanBePaused = True
|
||||
|
||||
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & OldGameModeManager.ActiveGameMode.PokeFilePath, "*.*", IO.SearchOption.AllDirectories)
|
||||
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & GameModeManager.ActiveGameMode.PokeFilePath, "*.*", IO.SearchOption.AllDirectories)
|
||||
If file.EndsWith(".poke") = True Then
|
||||
Dim fileName As String = file.Remove(0, (GameController.GamePath & OldGameModeManager.ActiveGameMode.PokeFilePath & "\").Length - 1)
|
||||
Dim fileName As String = file.Remove(0, (GameController.GamePath & GameModeManager.ActiveGameMode.PokeFilePath & "\").Length - 1)
|
||||
Dim newHabitat As New PokedexScreen.Habitat(file)
|
||||
Dim exists As Boolean = False
|
||||
For Each h As PokedexScreen.Habitat In Me.HabitatList
|
||||
@ -1321,9 +1321,9 @@ Public Class PokedexViewScreen
|
||||
End Sub
|
||||
|
||||
Private Sub FillHabitats()
|
||||
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & OldGameModeManager.ActiveGameMode.PokeFilePath, "*.*", IO.SearchOption.AllDirectories)
|
||||
For Each file As String In System.IO.Directory.GetFiles(GameController.GamePath & GameModeManager.ActiveGameMode.PokeFilePath, "*.*", IO.SearchOption.AllDirectories)
|
||||
If file.EndsWith(".poke") = True Then
|
||||
Dim fileName As String = file.Remove(0, (GameController.GamePath & OldGameModeManager.ActiveGameMode.PokeFilePath & "\").Length - 1)
|
||||
Dim fileName As String = file.Remove(0, (GameController.GamePath & GameModeManager.ActiveGameMode.PokeFilePath & "\").Length - 1)
|
||||
Dim newHabitat As New PokedexScreen.Habitat(file)
|
||||
Dim exists As Boolean = False
|
||||
For Each h As PokedexScreen.Habitat In Me.HabitatList
|
||||
|
@ -580,17 +580,17 @@
|
||||
End Sub
|
||||
|
||||
Public Shared Sub TriggerCall(ByVal daycareID As Integer)
|
||||
If ActionScript.IsRegistered("daycare_callid_" & daycareID.ToString()) = True Then
|
||||
Dim c() As Object = ActionScript.GetRegisterValue("daycare_callid_" & daycareID.ToString())
|
||||
If Not c(0) Is Nothing And Not c(1) Is Nothing Then
|
||||
Dim callID As String = CStr(c(0))
|
||||
If Construct.Framework.RegisterHandler.IsRegistered("daycare_callid_" & daycareID.ToString()) = True Then
|
||||
Dim registerValue = Construct.Framework.RegisterHandler.GetRegisterValue("daycare_callid_" & daycareID.ToString())
|
||||
If registerValue <> "" Then
|
||||
Dim callID As String = registerValue
|
||||
|
||||
GameJolt.PokegearScreen.CallID(callID, True, False)
|
||||
Else
|
||||
Logger.Debug("Cannot initialize call for Daycare ID " & daycareID.ToString() & ".")
|
||||
Logger.Debug("109", "Cannot initialize call for Daycare ID " & daycareID.ToString() & ".")
|
||||
End If
|
||||
Else
|
||||
Logger.Debug("Cannot initialize call for Daycare ID " & daycareID.ToString() & ".")
|
||||
Logger.Debug("110", "Cannot initialize call for Daycare ID " & daycareID.ToString() & ".")
|
||||
End If
|
||||
End Sub
|
||||
|
||||
|
@ -169,7 +169,7 @@ Public Class NameObjectScreen
|
||||
End Sub
|
||||
|
||||
Public Overrides Sub Update()
|
||||
If CBool(OldGameModeManager.GetGameRuleValue("ForceRename", "0")) = True Then
|
||||
If CBool(GameModeManager.GetGameRuleValue("ForceRename", "0")) = True Then
|
||||
Me._askedRename = True
|
||||
Me._canChooseNo = False
|
||||
End If
|
||||
|
@ -770,179 +770,107 @@ Public Class PartyScreen
|
||||
|
||||
#Region "Field Moves"
|
||||
|
||||
'TEMPORARY
|
||||
Private Sub UseFlash()
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
If Screen.Level.IsDark = True Then
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & PokemonList(_index).GetDisplayName() & " used~Flash!)" & vbNewLine &
|
||||
"@environment.toggledarkness" & vbNewLine &
|
||||
"@sound.play(Battle\Effects\effect_thunderbolt)" & vbNewLine &
|
||||
"@text.show(The area got lit up!)" & vbNewLine &
|
||||
":end"
|
||||
PlayerStatistics.Track("Flash used", 1)
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Private Sub UseFly()
|
||||
If Level.CanFly Or GameController.IS_DEBUG_ACTIVE Or Core.Player.SandBoxMode Then
|
||||
SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
If Screen.Level.CurrentRegion.Contains(",") Then
|
||||
Dim regions As List(Of String) = Screen.Level.CurrentRegion.Split(CChar(",")).ToList()
|
||||
Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New MapScreen(Core.CurrentScreen, regions, 0, {"Fly", Core.Player.Pokemons(_index)}), Color.White, False))
|
||||
Else
|
||||
Dim startRegion As String = Screen.Level.CurrentRegion
|
||||
Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New MapScreen(Core.CurrentScreen, startRegion, {"Fly", Core.Player.Pokemons(_index)}), Color.White, False))
|
||||
End If
|
||||
Else
|
||||
Dim s As String = "version=2" & vbNewLine &
|
||||
"@text.show(" & PokemonList(_index).GetDisplayName() & " used~Flash!)" & vbNewLine &
|
||||
"@sound.play(Battle\Effects\effect_thunderbolt)" & vbNewLine &
|
||||
"@text.show(The area is already~lit up!)" & vbNewLine &
|
||||
":end"
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
ShowMessage(_translation.MESSAGE_FIELDMOVE_ERROR("Fly"))
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseFly()
|
||||
If Level.CanFly = True Or GameController.IS_DEBUG_ACTIVE = True Or Core.Player.SandBoxMode = True Then
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
Private Sub UseFlash()
|
||||
SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
If Screen.Level.CurrentRegion.Contains(",") = True Then
|
||||
Dim regions As List(Of String) = Screen.Level.CurrentRegion.Split(CChar(",")).ToList()
|
||||
Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New MapScreen(Core.CurrentScreen, regions, 0, {"Fly", PokemonList(_index)}), Color.White, False))
|
||||
Else
|
||||
Dim startRegion As String = Screen.Level.CurrentRegion
|
||||
Core.SetScreen(New TransitionScreen(Core.CurrentScreen, New MapScreen(Core.CurrentScreen, startRegion, {"Fly", PokemonList(_index)}), Color.White, False))
|
||||
If Screen.Level.IsDark Then
|
||||
Dim s As String = "@text.show(" & Core.Player.Pokemons(_index).GetDisplayName() & " used~Flash!)" & vbNewLine &
|
||||
"@environment.toggledarkness" & vbNewLine &
|
||||
"@sound.play(Battle\Effects\effect_thunderbolt)" & vbNewLine &
|
||||
"@text.show(The area got lit up!)"
|
||||
PlayerStatistics.Track("Flash used", 1)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
Dim s As String = "@text.show(" & Core.Player.Pokemons(_index).GetDisplayName() & " used~Flash!)" & vbNewLine &
|
||||
"@sound.play(Battle\Effects\effect_thunderbolt)" & vbNewLine &
|
||||
"@text.show(The area is already~lit up!)"
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseRide()
|
||||
If Screen.Level.Riding Then
|
||||
Screen.Level.Riding = False
|
||||
Screen.Level.OwnPlayer.SetTexture(Core.Player.TempRideSkin, True)
|
||||
Core.Player.Skin = Core.Player.TempRideSkin
|
||||
|
||||
Core.SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
If Screen.Level.IsRadioOn = False OrElse GameJolt.PokegearScreen.StationCanPlay(Screen.Level.SelectedRadioStation) = False Then
|
||||
MusicPlayer.GetInstance().Play(Level.MusicLoop)
|
||||
End If
|
||||
Else
|
||||
TextBox.Show("You cannot Fly~from here!", {}, True, False)
|
||||
If Screen.Level.Surfing = False And Screen.Camera.IsMoving() = False And Screen.Camera.Turning = False And Level.CanRide() Then
|
||||
Core.SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
Screen.Level.Riding = True
|
||||
Core.Player.TempRideSkin = Core.Player.Skin
|
||||
|
||||
Dim skin As String = "[POKEMON|"
|
||||
If Core.Player.Pokemons(_index).IsShiny Then
|
||||
skin &= "S]"
|
||||
Else
|
||||
skin &= "N]"
|
||||
End If
|
||||
skin &= Core.Player.Pokemons(_index).Number & PokemonForms.GetOverworldAddition(Core.Player.Pokemons(_index))
|
||||
|
||||
Screen.Level.OwnPlayer.SetTexture(skin, False)
|
||||
|
||||
SoundManager.PlayPokemonCry(Core.Player.Pokemons(_index).Number)
|
||||
|
||||
TextBox.Show(Core.Player.Pokemons(_index).GetDisplayName() & " used~Ride!", {}, True, False)
|
||||
PlayerStatistics.Track("Ride used", 1)
|
||||
|
||||
If Screen.Level.IsRadioOn = False OrElse GameJolt.PokegearScreen.StationCanPlay(Screen.Level.SelectedRadioStation) = False Then
|
||||
MusicPlayer.GetInstance().Play("system\ride", True)
|
||||
End If
|
||||
Else
|
||||
ShowMessage(_translation.MESSAGE_FIELDMOVE_ERROR("Ride"))
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseCut()
|
||||
Dim grassEntities = Grass.GetGrassTilesAroundPlayer(2.4F)
|
||||
If grassEntities.Count > 0 Then
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
Core.SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
PlayerStatistics.Track("Cut used", 1)
|
||||
TextBox.Show(PokemonList(_index).GetDisplayName() & "~used Cut!", {}, True, False)
|
||||
PokemonList(_index).PlayCry()
|
||||
TextBox.Show(Core.Player.Pokemons(_index).GetDisplayName() & "~used Cut!", {}, True, False)
|
||||
Core.Player.Pokemons(_index).PlayCry()
|
||||
For Each e As Entity In grassEntities
|
||||
Screen.Level.Entities.Remove(e)
|
||||
Next
|
||||
Else
|
||||
TextBox.Show("There is nothing~to be Cut!", {}, True, False)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseRide()
|
||||
If Screen.Level.Riding = True Then
|
||||
Screen.Level.Riding = False
|
||||
Screen.Level.OwnPlayer.SetTexture(Core.Player.TempRideSkin, True)
|
||||
Core.Player.Skin = Core.Player.TempRideSkin
|
||||
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
|
||||
If Screen.Level.IsRadioOn = False OrElse GameJolt.PokegearScreen.StationCanPlay(Screen.Level.SelectedRadioStation) = False Then
|
||||
MusicManager.PlayMusic(Level.MusicLoop)
|
||||
End If
|
||||
Else
|
||||
If Screen.Level.Surfing = False And Screen.Camera.IsMoving() = False And Screen.Camera.Turning = False And Level.CanRide() = True Then
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
|
||||
Screen.Level.Riding = True
|
||||
Core.Player.TempRideSkin = Core.Player.Skin
|
||||
|
||||
Dim skin As String = "[POKEMON|"
|
||||
If PokemonList(_index).IsShiny = True Then
|
||||
skin &= "S]"
|
||||
Else
|
||||
skin &= "N]"
|
||||
End If
|
||||
skin &= PokemonList(_index).Number & PokemonForms.GetOverworldAddition(PokemonList(_index))
|
||||
|
||||
Screen.Level.OwnPlayer.SetTexture(skin, False)
|
||||
|
||||
SoundManager.PlayPokemonCry(PokemonList(_index).Number)
|
||||
|
||||
TextBox.Show(PokemonList(_index).GetDisplayName() & " used~Ride!", {}, True, False)
|
||||
PlayerStatistics.Track("Ride used", 1)
|
||||
|
||||
If Screen.Level.IsRadioOn = False OrElse GameJolt.PokegearScreen.StationCanPlay(Screen.Level.SelectedRadioStation) = False Then
|
||||
MusicManager.PlayMusic("ride", True)
|
||||
End If
|
||||
Else
|
||||
TextBox.Show("You cannot Ride here!", {}, True, False)
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseDig()
|
||||
If Screen.Level.CanDig = True Or GameController.IS_DEBUG_ACTIVE = True Or Core.Player.SandBoxMode = True Then
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
|
||||
Dim setToFirstPerson As Boolean = Not CType(Screen.Camera, OverworldCamera).ThirdPerson
|
||||
|
||||
Dim s As String = "version=2
|
||||
@text.show(" & PokemonList(_index).GetDisplayName() & " used Dig!)
|
||||
@level.wait(20)
|
||||
@camera.activatethirdperson
|
||||
@camera.reset
|
||||
@camera.fix
|
||||
@player.turnto(0)
|
||||
@sound.play(destroy)
|
||||
:while:<player.position(y)>>" & (Screen.Camera.Position.Y - 1.4).ToString().ReplaceDecSeparator() & "
|
||||
@player.turn(1)
|
||||
@player.warp(~,~-0.1,~)
|
||||
@level.wait(1)
|
||||
:endwhile
|
||||
@screen.fadeout
|
||||
@camera.defix
|
||||
@player.warp(" & Core.Player.LastRestPlace & "," & Core.Player.LastRestPlacePosition & ",0)" & vbNewLine &
|
||||
"@player.turnto(2)"
|
||||
|
||||
If setToFirstPerson = True Then
|
||||
s &= vbNewLine & "@camera.deactivatethirdperson"
|
||||
End If
|
||||
s &= vbNewLine &
|
||||
"@level.update
|
||||
@screen.fadein
|
||||
:end"
|
||||
|
||||
PlayerStatistics.Track("Dig used", 1)
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Else
|
||||
TextBox.Show("Cannot use Dig here.", {}, True, False)
|
||||
ShowMessage(_translation.MESSAGE_FIELDMOVE_ERROR("Cut"))
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseTeleport()
|
||||
If Screen.Level.CanTeleport = True Or GameController.IS_DEBUG_ACTIVE = True Or Core.Player.SandBoxMode = True Then
|
||||
ChooseBox.Showing = False
|
||||
Core.SetScreen(Me.PreScreen)
|
||||
If Core.CurrentScreen.Identification = Identifications.MenuScreen Then
|
||||
Core.SetScreen(Core.CurrentScreen.PreScreen)
|
||||
End If
|
||||
If Screen.Level.CanTeleport Or GameController.IS_DEBUG_ACTIVE Or Core.Player.SandBoxMode Then
|
||||
Core.SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
Dim setToFirstPerson As Boolean = Not CType(Screen.Camera, OverworldCamera).ThirdPerson
|
||||
|
||||
Dim yFinish As String = (Screen.Camera.Position.Y + 2.9F).ToString().ReplaceDecSeparator()
|
||||
|
||||
Dim s As String = "version=2
|
||||
@text.show(" & PokemonList(_index).GetDisplayName() & "~used Teleport!)
|
||||
Dim s As String = "@text.show(" & Core.Player.Pokemons(_index).GetDisplayName() & "~used Teleport!)
|
||||
@level.wait(20)
|
||||
@camera.activatethirdperson
|
||||
@camera.reset
|
||||
@ -959,23 +887,60 @@ Public Class PartyScreen
|
||||
@player.warp(" & Core.Player.LastRestPlace & "," & Core.Player.LastRestPlacePosition & ",0)
|
||||
@player.turnto(2)"
|
||||
|
||||
If setToFirstPerson = True Then
|
||||
If setToFirstPerson Then
|
||||
s &= vbNewLine & "@camera.deactivatethirdperson"
|
||||
End If
|
||||
s &= vbNewLine &
|
||||
"@level.update
|
||||
@screen.fadein
|
||||
:end"
|
||||
@screen.fadein"
|
||||
|
||||
PlayerStatistics.Track("Teleport used", 1)
|
||||
CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
TextBox.Show("Cannot use Teleport here.", {}, True, False)
|
||||
ShowMessage(_translation.MESSAGE_FIELDMOVE_ERROR("Teleport"))
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub UseDig()
|
||||
If Screen.Level.CanDig Or GameController.IS_DEBUG_ACTIVE Or Core.Player.SandBoxMode Then
|
||||
Core.SetScreen(OverworldScreen.GetCurrentInstance())
|
||||
|
||||
Dim setToFirstPerson As Boolean = Not CType(Screen.Camera, OverworldCamera).ThirdPerson
|
||||
|
||||
Dim s As String = "@text.show(" & Core.Player.Pokemons(_index).GetDisplayName() & " used Dig!)
|
||||
@level.wait(20)
|
||||
@camera.activatethirdperson
|
||||
@camera.reset
|
||||
@camera.fix
|
||||
@player.turnto(0)
|
||||
@sound.play(destroy)
|
||||
:while:<player.position(y)>>" & (Screen.Camera.Position.Y - 1.4).ToString().ReplaceDecSeparator() & "
|
||||
@player.turn(1)
|
||||
@player.warp(~,~-0.1,~)
|
||||
@level.wait(1)
|
||||
:endwhile
|
||||
@screen.fadeout
|
||||
@camera.defix
|
||||
@player.warp(" & Core.Player.LastRestPlace & "," & Core.Player.LastRestPlacePosition & ",0)" & vbNewLine &
|
||||
"@player.turnto(2)"
|
||||
|
||||
If setToFirstPerson Then
|
||||
s &= vbNewLine & "@camera.deactivatethirdperson"
|
||||
End If
|
||||
s &= vbNewLine &
|
||||
"@level.update
|
||||
@screen.fadein"
|
||||
|
||||
PlayerStatistics.Track("Dig used", 1)
|
||||
Construct.Controller.GetInstance().RunFromString(s, {Construct.Controller.ScriptRunOptions.CheckDelay})
|
||||
Else
|
||||
ShowMessage(_translation.MESSAGE_FIELDMOVE_ERROR("Dig"))
|
||||
End If
|
||||
End Sub
|
||||
|
||||
#End Region
|
||||
|
||||
|
||||
Private _mode As ISelectionScreen.ScreenMode = ISelectionScreen.ScreenMode.Default
|
||||
Private _canExit As Boolean = True
|
||||
|
||||
|
@ -169,26 +169,26 @@
|
||||
If Me.Pokemon.EggSteps = 0 Then
|
||||
DrawPage1()
|
||||
End If
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_stats_page"), New Vector2(676, 138), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_stats_page"), New Vector2(676, 138), Color.Black)
|
||||
TexturePositionPage = New Vector2(32, 96)
|
||||
Case 1
|
||||
DrawPage2()
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_details_page"), New Vector2(676, 138), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_details_page"), New Vector2(676, 138), Color.Black)
|
||||
TexturePositionPage = New Vector2(32, 112)
|
||||
Case 2
|
||||
If Me.Pokemon.EggSteps = 0 Then
|
||||
DrawPage3()
|
||||
End If
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_moves_page"), New Vector2(676, 138), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_moves_page"), New Vector2(676, 138), Color.Black)
|
||||
TexturePositionPage = New Vector2(80, 96)
|
||||
End Select
|
||||
|
||||
Core.SpriteBatch.Draw(MainTexture, New Rectangle(574, 132, 96, 32), New Rectangle(CInt(TexturePositionPage.X), CInt(TexturePositionPage.Y), 48, 16), Color.White)
|
||||
|
||||
If Me.AttackToggle = False Then
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_backadvice"), New Vector2(1200 - FontManager.MiniFont.MeasureString(OldLocalization.GetString("poke_status_screen_backadvice")).X - 360, 580), Color.DarkGray)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_backadvice"), New Vector2(1200 - FontManager.MiniFont.MeasureString(Localization.GetString("poke_status_screen_backadvice")).X - 360, 580), Color.DarkGray)
|
||||
Else
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_closeadvice"), New Vector2(1200 - FontManager.MiniFont.MeasureString(OldLocalization.GetString("poke_status_screen_closeadvice")).X - 360, 580), Color.DarkGray)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_closeadvice"), New Vector2(1200 - FontManager.MiniFont.MeasureString(Localization.GetString("poke_status_screen_closeadvice")).X - 360, 580), Color.DarkGray)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
@ -265,7 +265,7 @@
|
||||
Core.SpriteBatch.Draw(MainTexture, New Rectangle(180, 376, 12, 20), r, Color.White)
|
||||
End If
|
||||
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("Level") & ": " & Me.Pokemon.Level & vbNewLine & OldLocalization.GetString("poke_status_screen_number") & Pokemon.Number & vbNewLine & vbNewLine & OldLocalization.GetString("poke_status_screen_nature") & ":" & vbNewLine & Me.Pokemon.Nature.ToString(), New Vector2(76, 410), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("Level") & ": " & Me.Pokemon.Level & vbNewLine & Localization.GetString("poke_status_screen_number") & Pokemon.Number & vbNewLine & vbNewLine & Localization.GetString("poke_status_screen_nature") & ":" & vbNewLine & Me.Pokemon.Nature.ToString(), New Vector2(76, 410), Color.Black)
|
||||
|
||||
Dim StatusTexture As Texture2D = BattleStats.GetStatImage(Pokemon.Status)
|
||||
If Not StatusTexture Is Nothing Then
|
||||
@ -310,25 +310,25 @@
|
||||
|
||||
Dim redText As String = vbNewLine & vbNewLine
|
||||
Dim blueText As String = vbNewLine & vbNewLine
|
||||
Dim blackText As String = OldLocalization.GetString("HP") & vbNewLine & vbNewLine
|
||||
Dim blackText As String = Localization.GetString("HP") & vbNewLine & vbNewLine
|
||||
For i = 0 To 4
|
||||
Dim statText As String = ""
|
||||
Dim stat As String = ""
|
||||
Select Case i
|
||||
Case 0
|
||||
statText = OldLocalization.GetString("Attack")
|
||||
statText = Localization.GetString("Attack")
|
||||
stat = "Attack"
|
||||
Case 1
|
||||
statText = OldLocalization.GetString("Defense")
|
||||
statText = Localization.GetString("Defense")
|
||||
stat = "Defense"
|
||||
Case 2
|
||||
statText = OldLocalization.GetString("Special_Attack")
|
||||
statText = Localization.GetString("Special_Attack")
|
||||
stat = "SpAttack"
|
||||
Case 3
|
||||
statText = OldLocalization.GetString("Special_Defense")
|
||||
statText = Localization.GetString("Special_Defense")
|
||||
stat = "SpDefense"
|
||||
Case 4
|
||||
statText = OldLocalization.GetString("Speed")
|
||||
statText = Localization.GetString("Speed")
|
||||
stat = "Speed"
|
||||
End Select
|
||||
|
||||
@ -354,7 +354,7 @@
|
||||
.DrawString(FontManager.MiniFont, Pokemon.HP & " / " & Pokemon.MaxHP & vbNewLine & vbNewLine & Pokemon.Attack & vbNewLine & vbNewLine & Pokemon.Defense & vbNewLine & vbNewLine & Pokemon.SpAttack & vbNewLine & vbNewLine & Pokemon.SpDefense & vbNewLine & vbNewLine & Pokemon.Speed, New Vector2(CInt(p.X + 280), CInt(p.Y + 68)), Color.Black)
|
||||
|
||||
' Experience Points:
|
||||
If Pokemon.Level < CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
If Pokemon.Level < CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(220, 484, 320, 96))
|
||||
|
||||
Dim NextLvExp As Integer = Pokemon.NeedExperience(Me.Pokemon.Level + 1) - Pokemon.NeedExperience(Me.Pokemon.Level)
|
||||
@ -366,14 +366,14 @@
|
||||
|
||||
Dim NeedExp As Integer = NextLvExp - currentExp
|
||||
|
||||
If Pokemon.Level = CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
If Pokemon.Level = CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
NextLvExp = 0
|
||||
Else
|
||||
barPercentage = CInt((currentExp / NextLvExp) * 100)
|
||||
barX = CInt((currentExp / NextLvExp) * 150).Clamp(0, 150)
|
||||
End If
|
||||
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_all_exp") & ": " & Pokemon.Experience & vbNewLine & OldLocalization.GetString("poke_status_screen_nxt_lv") & ": " & NextLvExp - currentExp, New Vector2(240, 504), Color.Black)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_all_exp") & ": " & Pokemon.Experience & vbNewLine & Localization.GetString("poke_status_screen_nxt_lv") & ": " & NextLvExp - currentExp, New Vector2(240, 504), Color.Black)
|
||||
|
||||
Dim i As Integer = 0
|
||||
For x = 0 To barX - 1
|
||||
@ -407,7 +407,7 @@
|
||||
' Capture Information:
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(220, 196, 320, 96))
|
||||
With Core.SpriteBatch
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_OT") & ": " & Pokemon.OT & " /" & Pokemon.CatchTrainerName & vbNewLine & vbNewLine & Pokemon.CatchMethod & vbNewLine & Pokemon.CatchLocation, New Vector2(238, 214), Color.DarkBlue)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_OT") & ": " & Pokemon.OT & " /" & Pokemon.CatchTrainerName & vbNewLine & vbNewLine & Pokemon.CatchMethod & vbNewLine & Pokemon.CatchLocation, New Vector2(238, 214), Color.DarkBlue)
|
||||
End With
|
||||
|
||||
' Item:
|
||||
@ -415,10 +415,10 @@
|
||||
If Me.Pokemon.EggSteps = 0 Then
|
||||
If Not Pokemon.Item Is Nothing Then
|
||||
Core.SpriteBatch.Draw(Pokemon.Item.Texture, New Rectangle(232, 338, 24, 24), Color.White)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_Item") & ": " & Pokemon.Item.Name, New Vector2(262, 342), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_Item") & ": " & Pokemon.Item.Name, New Vector2(262, 342), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Pokemon.Item.Description.CropStringToWidth(FontManager.MiniFont, 300), New Vector2(234, 360), Color.Black)
|
||||
Else
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_Item") & ": " & OldLocalization.GetString("poke_status_screen_no_item"), New Vector2(262, 342), Color.Black)
|
||||
Core.SpriteBatch.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_Item") & ": " & Localization.GetString("poke_status_screen_no_item"), New Vector2(262, 342), Color.Black)
|
||||
End If
|
||||
End If
|
||||
|
||||
@ -426,7 +426,7 @@
|
||||
Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(220, 484, 320, 96))
|
||||
If Me.Pokemon.EggSteps = 0 Then
|
||||
With Core.SpriteBatch
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_ability") & ": " & Me.Pokemon.Ability.Name & vbNewLine & vbNewLine & Me.Pokemon.Ability.Description.CropStringToWidth(FontManager.MiniFont, 300), New Vector2(234, 500), Color.Black)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_ability") & ": " & Me.Pokemon.Ability.Name & vbNewLine & vbNewLine & Me.Pokemon.Ability.Description.CropStringToWidth(FontManager.MiniFont, 300), New Vector2(234, 500), Color.Black)
|
||||
End With
|
||||
Else
|
||||
With Core.SpriteBatch
|
||||
@ -485,7 +485,7 @@
|
||||
acc = "-"
|
||||
End If
|
||||
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("poke_status_screen_power") & ": " & power & vbNewLine & OldLocalization.GetString("poke_status_screen_accuracy") & ": " & acc & vbNewLine & vbNewLine & t, New Vector2(CInt(572 - 300 + AttackPos), 218), Color.Black)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("poke_status_screen_power") & ": " & power & vbNewLine & Localization.GetString("poke_status_screen_accuracy") & ": " & acc & vbNewLine & vbNewLine & t, New Vector2(CInt(572 - 300 + AttackPos), 218), Color.Black)
|
||||
.Draw(A.GetDamageCategoryImage(), New Rectangle(CInt(572 - 150 + AttackPos), 222, 56, 28), Color.White)
|
||||
End With
|
||||
|
||||
@ -523,7 +523,7 @@
|
||||
c = Color.IndianRed
|
||||
End If
|
||||
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("PP") & " " & A.CurrentPP & " / " & A.MaxPP, New Vector2(400, CInt(p.Y + 58)), c)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("PP") & " " & A.CurrentPP & " / " & A.MaxPP, New Vector2(400, CInt(p.Y + 58)), c)
|
||||
|
||||
.Draw(TextureManager.GetTexture("GUI\Menus\Types", A.Type.GetElementImage(), ""), New Rectangle(270, CInt(p.Y + 54), 48, 16), Color.White)
|
||||
End With
|
||||
|
@ -381,7 +381,7 @@
|
||||
SpriteBatch.DrawString(FontManager.ChatFont, "Exp. Points", New Vector2(826, 462), New Color(255, 255, 255, CInt(220 * _interfaceFade * _pageFade)))
|
||||
SpriteBatch.DrawString(FontManager.ChatFont, .Experience.ToString(), New Vector2(980, 462), New Color(255, 255, 255, CInt(220 * _fadeIn * _pageFade)))
|
||||
|
||||
If .Level < CInt(OldGameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
If .Level < CInt(GameModeManager.GetGameRuleValue("MaxLevel", "100")) Then
|
||||
Canvas.DrawRectangle(New Rectangle(816, 490, 300, 64), New Color(0, 0, 0, CInt(70 * _interfaceFade * _pageFade)))
|
||||
SpriteBatch.DrawString(FontManager.ChatFont, "To Next Lv.", New Vector2(826, 494), New Color(255, 255, 255, CInt(220 * _interfaceFade * _pageFade)))
|
||||
|
||||
|
@ -168,7 +168,7 @@
|
||||
c = Color.IndianRed
|
||||
End If
|
||||
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("PP") & " " & A.CurrentPP & " / " & A.MaxPP, New Vector2(p.X + 130, CInt(p.Y + 58)), c)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("PP") & " " & A.CurrentPP & " / " & A.MaxPP, New Vector2(p.X + 130, CInt(p.Y + 58)), c)
|
||||
|
||||
.Draw(TextureManager.GetTexture("GUI\Menus\Types", A.Type.GetElementImage(), ""), New Rectangle(CInt(p.X), CInt(p.Y + 54), 48, 16), Color.White)
|
||||
End With
|
||||
|
@ -15,7 +15,7 @@
|
||||
Me.PreScreen = currentScreen
|
||||
|
||||
Me.mainTexture = TextureManager.GetTexture("GUI\Menus\Menu")
|
||||
ChooseBox.Show({OldLocalization.GetString("save_screen_yes"), OldLocalization.GetString("save_screen_no")}, 0, {})
|
||||
ChooseBox.Show({Localization.GetString("save_screen_yes"), Localization.GetString("save_screen_no")}, 0, {})
|
||||
|
||||
SaveGameHelpers.ResetSaveCounter()
|
||||
End Sub
|
||||
@ -47,7 +47,7 @@
|
||||
End If
|
||||
Else
|
||||
If ready = True Then
|
||||
.DrawString(FontManager.InGameFont, OldLocalization.GetString("save_screen_success"), New Vector2(188, 186), Color.DarkBlue)
|
||||
.DrawString(FontManager.InGameFont, Localization.GetString("save_screen_success"), New Vector2(188, 186), Color.DarkBlue)
|
||||
Else
|
||||
If SaveGameHelpers.GameJoltSaveDone() = False And savingStarted = True Then
|
||||
If SaveGameHelpers.StartedDownloadCheck = True Then
|
||||
@ -56,7 +56,7 @@
|
||||
.DrawString(FontManager.InGameFont, "Saving, please wait" & LoadingDots.Dots, New Vector2(188, 186), Color.Black)
|
||||
End If
|
||||
Else
|
||||
.DrawString(FontManager.InGameFont, OldLocalization.GetString("save_screen_title"), New Vector2(188, 186), Color.Black)
|
||||
.DrawString(FontManager.InGameFont, Localization.GetString("save_screen_title"), New Vector2(188, 186), Color.Black)
|
||||
End If
|
||||
End If
|
||||
|
||||
@ -68,7 +68,7 @@
|
||||
End If
|
||||
Next
|
||||
|
||||
.DrawString(FontManager.MiniFont, OldLocalization.GetString("save_screen_name") & ": " & Core.Player.Name & vbNewLine & vbNewLine & OldLocalization.GetString("save_screen_badges") & ": " & Core.Player.Badges.Count.ToString() & vbNewLine & vbNewLine & OldLocalization.GetString("save_screen_money") & ": " & Core.Player.Money & vbNewLine & vbNewLine & OldLocalization.GetString("save_screen_time") & ": " & TimeHelpers.GetDisplayTime(TimeHelpers.GetCurrentPlayTime(), True), New Vector2(192, 350), Color.DarkBlue)
|
||||
.DrawString(FontManager.MiniFont, Localization.GetString("save_screen_name") & ": " & Core.Player.Name & vbNewLine & vbNewLine & Localization.GetString("save_screen_badges") & ": " & Core.Player.Badges.Count.ToString() & vbNewLine & vbNewLine & Localization.GetString("save_screen_money") & ": " & Core.Player.Money & vbNewLine & vbNewLine & Localization.GetString("save_screen_time") & ": " & TimeHelpers.GetDisplayTime(TimeHelpers.GetCurrentPlayTime(), True), New Vector2(192, 350), Color.DarkBlue)
|
||||
End If
|
||||
End With
|
||||
|
||||
|
@ -1,3 +1,5 @@
|
||||
Imports net.Pokemon3D.Game.Construct.Framework
|
||||
|
||||
Public Class TradeScreen
|
||||
|
||||
Inherits Screen
|
||||
@ -148,7 +150,7 @@ Public Class TradeScreen
|
||||
|
||||
Dim itemData = lItem.Split(CChar("|"))
|
||||
|
||||
Me.TradeItems.Add(New TradeItem(ScriptConversion.ToInteger(itemData(0)), ScriptConversion.ToInteger(itemData(1)), ScriptConversion.ToInteger(itemData(2)), Me.Currency))
|
||||
TradeItems.Add(New TradeItem(Converter.ToInteger(itemData(0)), Converter.ToInteger(itemData(1)), Converter.ToInteger(itemData(2)), Currency))
|
||||
Next
|
||||
|
||||
Me.texture = TextureManager.GetTexture("GUI\Menus\General")
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user