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Added Ember_Start sound back in the animation
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@ -69,8 +69,8 @@
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If BattleFlip = True Then
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If BattleFlip = True Then
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TextureYOffset = 32
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TextureYOffset = 32
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End If
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End If
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MoveAnimation.AnimationPlaySound("Battle\Attacks\Fire\Ember_Start", 0, 0)
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Dim FireballEntity = MoveAnimation.SpawnEntity(New Vector3(0), TextureManager.GetTexture("Textures\Battle\Fire\FireBall", New Rectangle(0, TextureYOffset, 32, 32), ""), New Vector3(0.5F), 1.0F)
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Dim FireballEntity = MoveAnimation.SpawnEntity(New Vector3(0), TextureManager.GetTexture("Textures\Battle\Fire\FireBall", New Rectangle(0, TextureYOffset, 32, 32), ""), New Vector3(0.5F), 1.0F)
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If BattleFlip = False Then
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If BattleFlip = False Then
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MoveAnimation.AnimationMove(FireballEntity, True, 2.0, 0.0, 0.0, 0.05, False, True, 0.0, 0.0,, -0.5)
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MoveAnimation.AnimationMove(FireballEntity, True, 2.0, 0.0, 0.0, 0.05, False, True, 0.0, 0.0,, -0.5)
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Else
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Else
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