Merge pull request #2 from CaptainSegis/CaptainSegis-patch-1

Fix leech seed HP calculations
This commit is contained in:
nilllzz 2016-09-12 19:07:57 +02:00 committed by GitHub
commit dae6c53a18
1 changed files with 8 additions and 3 deletions

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@ -4148,7 +4148,12 @@ endthisround:
If .FieldEffects.OwnLeechSeed > 0 Then 'LeechSeed If .FieldEffects.OwnLeechSeed > 0 Then 'LeechSeed
If .OwnPokemon.HP > 0 And .OppPokemon.HP > 0 And .OppPokemon.HP < .OppPokemon.MaxHP Then If .OwnPokemon.HP > 0 And .OppPokemon.HP > 0 And .OppPokemon.HP < .OppPokemon.MaxHP Then
Dim loseHP As Integer = CInt(Math.Ceiling( .OwnPokemon.HP / 8)) Dim loseHP As Integer = CInt(Math.Ceiling( .OwnPokemon.MaxHP / 8))
Dim currHP As Integer = .OwnPokemon.HP
If loseHP > currHP
loseHP = currHP
End If
Dim addHP As Integer = loseHP Dim addHP As Integer = loseHP
If Not .OppPokemon.Item Is Nothing Then If Not .OppPokemon.Item Is Nothing Then