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Header background color fix
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888371c914
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@ -340,8 +340,8 @@ Public Class NewInventoryScreen
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mainBackgroundColor = New Color(255, 255, 255, CInt(255 * _interfaceFade))
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mainBackgroundColor = New Color(255, 255, 255, CInt(255 * _interfaceFade))
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End If
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End If
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400, halfHeight - 232, 260, 32), New Color(ColorProvider.MainColor.R, ColorProvider.MainColor.G, ColorProvider.MainColor.B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400, halfHeight - 232, 260, 32), New Color(ColorProvider.MainColor(False).R, ColorProvider.MainColor(False).G, ColorProvider.MainColor(False).B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 140, halfHeight - 216, 16, 16), New Color(ColorProvider.MainColor.R, ColorProvider.MainColor.G, ColorProvider.MainColor.B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 140, halfHeight - 216, 16, 16), New Color(ColorProvider.MainColor(False).R, ColorProvider.MainColor(False).G, ColorProvider.MainColor(False).B, mainBackgroundColor.A))
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 140, halfHeight - 232, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 140, halfHeight - 232, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 124, halfHeight - 216, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 124, halfHeight - 216, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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@ -553,8 +553,8 @@ Public Class NewOptionScreen
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Dim halfWidth As Integer = CInt(Core.windowSize.Width / 2)
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Dim halfWidth As Integer = CInt(Core.windowSize.Width / 2)
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Dim halfHeight As Integer = CInt(Core.windowSize.Height / 2)
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Dim halfHeight As Integer = CInt(Core.windowSize.Height / 2)
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400, halfHeight - 232, 260, 32), New Color(ColorProvider.MainColor.R, ColorProvider.MainColor.G, ColorProvider.MainColor.B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400, halfHeight - 232, 260, 32), New Color(ColorProvider.MainColor(False).R, ColorProvider.MainColor(False).G, ColorProvider.MainColor(False).B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 140, halfHeight - 216, 16, 16), New Color(ColorProvider.MainColor.R, ColorProvider.MainColor.G, ColorProvider.MainColor.B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 140, halfHeight - 216, 16, 16), New Color(ColorProvider.MainColor(False).R, ColorProvider.MainColor(False).G, ColorProvider.MainColor(False).B, mainBackgroundColor.A))
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 140, halfHeight - 232, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 140, halfHeight - 232, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 124, halfHeight - 216, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 124, halfHeight - 216, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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@ -251,8 +251,8 @@ Public Class PartyScreen
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Dim halfWidth As Integer = CInt(Core.windowSize.Width / 2)
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Dim halfWidth As Integer = CInt(Core.windowSize.Width / 2)
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Dim halfHeight As Integer = CInt(Core.windowSize.Height / 2)
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Dim halfHeight As Integer = CInt(Core.windowSize.Height / 2)
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400, halfHeight - 232, 320, 32), New Color(ColorProvider.MainColor.R, ColorProvider.MainColor.G, ColorProvider.MainColor.B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400, halfHeight - 232, 320, 32), New Color(ColorProvider.MainColor(False).R, ColorProvider.MainColor(False).G, ColorProvider.MainColor(False).B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400 + 320, halfHeight - 216, 16, 16), New Color(ColorProvider.MainColor.R, ColorProvider.MainColor.G, ColorProvider.MainColor.B, mainBackgroundColor.A))
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Canvas.DrawRectangle(New Rectangle(halfWidth - 400 + 320, halfHeight - 216, 16, 16), New Color(ColorProvider.MainColor(False).R, ColorProvider.MainColor(False).G, ColorProvider.MainColor(False).B, mainBackgroundColor.A))
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 400 + 320, halfHeight - 232, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 400 + 320, halfHeight - 232, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 400 + 320 + 16, halfHeight - 216, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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SpriteBatch.Draw(_texture, New Rectangle(halfWidth - 400 + 320 + 16, halfHeight - 216, 16, 16), New Rectangle(80, 0, 16, 16), mainBackgroundColor)
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