415 Commits

Author SHA1 Message Date
JappaWakka
cf56508ed0 Content Pack Menu tweaks
whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something

I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
darkfire006
c5299fc96b make R50 longer 2021-09-02 23:21:22 -05:00
darkfire006
90a98465b7 grass(seaweed) addedx to underwater sections 2021-09-02 23:21:05 -05:00
darkfire006
10c83350ac ddive texture changes and the last interior map 2021-08-31 18:18:16 -05:00
darkfire006
81586efb3e Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-08-30 22:40:14 -05:00
darkfire006
44d7ff22a2 Connecting the underwater sections
the scripts to make the "wafterfalls" work
2021-08-30 22:40:09 -05:00
Jasper "JappaWakka" Speelman
9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
darkfire006
f4b87da3ee Diamond Dive under water parts mostly done 2021-08-30 00:30:57 -05:00
darkfire006
c5671bb5ce Diamond dive first part of underwater area
Map 1 layout done, duplicated for the other 4, removed random file and
connected interior to map 1
2021-08-23 00:38:58 -05:00
JappaWakkaP3D
c6625de6f9 Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling 2021-08-22 16:47:26 +02:00
JappaWakkaP3D
9723820427 SFX & Battle Animations
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
JappaWakkaP3D
7c22837f50 Texture "House4" improvements and Olivine Cafe map cleanup
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
darkfire006
439905e310 Olivine Cafe fixes 2021-08-21 01:17:40 -05:00
darkfire006
01982993b0 Revert "Olivine City Café owner dialog fix"
This reverts commit a55776894c2064f5f7a6dcf105d997fd2f182e73.
2021-08-21 01:15:27 -05:00
JappaWakkaP3D
a55776894c Olivine City Café owner dialog fix
Dialog is now
`Olivine Café's menu is~chock-full of hearty~fare for beefy Sailors!`
instead of
`center_script`
2021-08-20 22:03:55 +02:00
JappaWakkaP3D
dceaf0e3f8 Updated & Recolored some textures
Updated and Recolored the following:
Apricorn Trees
Gate textures with more readable text (Both Kanto & Johto)
One of the House textures
Cherrygrove City textures
2021-08-20 21:51:50 +02:00
JappaWakkaP3D
c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
darkfire006
403add1267 fix overlapping water tiles 2021-07-03 21:02:50 -05:00
darkfire006
800ab86532 remove the move relearner script reference 2021-07-02 22:54:47 -05:00
darkfire006
737dd5b3c9 slight change to reference changed mechanics 2021-07-02 11:35:00 -05:00
darkfire006
6d2284135c
Update outside.dat
Plateu -> Plateau
2021-06-27 01:02:32 -05:00
Daniel S. Billing
b9472bf532 Capitalized SuperPotion 2021-06-22 07:56:45 +02:00
Daniel S. Billing
d0d77fb944 Fixed typo, CHUNK 2021-06-18 09:13:44 +02:00
Daniel S. Billing
f632266d9e Fixed capitalization typo 2021-06-18 07:37:12 +02:00
Daniel S. Billing
6249cb234e Fixed useless typo 2021-06-18 07:35:37 +02:00
Daniel S. Billing
9b3e0e0d56 Fixed "PokéMON" text in dialog 2021-06-02 11:41:10 +02:00
darkfire006
0921ac159f 3 more rock area 2021-04-20 12:00:00 -05:00
darkfire006
916c974be1 Minor ddive fixes 2021-04-20 11:59:31 -05:00
darkfire006
1986f217e7 Diamond Dive Part 1 2021-04-17 23:56:19 -05:00
darkfire006
bbbcea5c98 Overworld to Diamon Dive 2021-04-17 23:56:04 -05:00
darkfire006
10df58a3de Town map changes for diamond dive+ 2021-04-17 23:26:08 -05:00
darkfire006
8761ac20e9 Small Bug Fixes 2021-04-17 23:23:37 -05:00
Daniel S. Billing
e2aeab32ea Fixed hole in Cerulean City 2021-04-07 18:01:23 +02:00
Daniel S. Billing
1b06be9ef3 Binary changes 2021-01-24 16:19:10 +01:00
JappaWakka
eaab679379 Added the "silence" audio file 2021-01-21 10:36:55 +03:00
JappaWakka
315842bbba [Daisy Script Fix]
Fixed script that caused Daisy to never groom your Pokémon
2021-01-20 17:48:28 +01:00
Daniel S. Billing
16f4c88547 Updated warning triangle too 2021-01-08 17:44:11 +01:00
Daniel S. Billing
c0215d2105 Fixed scaling of the main menu triangles and added some color to gamejolt triangle 2021-01-08 17:38:15 +01:00
Ruan Pablo
bd290df9bb More sprite fixes
Includes Gen V legends and Arctovish
2020-09-12 05:23:51 -03:00
Ruan Pablo
7f94b874b4 Minor sprite fixes 2020-09-12 03:07:22 -03:00
darkfire006
0273417bbf removed in accessable rare candy and random dark room 2020-08-13 23:35:53 -05:00
darkfire006
98ca5fdcd0 Battle Tower fixes 2020-08-03 14:13:57 -05:00
Daniel Billing
e3ab615146 Changed myself (: 2020-08-02 17:35:52 +02:00
TheOmegaGhost
1a1c935714 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-07-31 02:18:48 -03:00
TheOmegaGhost
969e68e774 Gen 8 GFX fixes 2020-07-31 02:17:51 -03:00
darkfire006
d1f2b13de2 Mach VI fixes 2020-07-27 18:12:30 -05:00
Daniel S. Billing
2e391a2c0c
Merge pull request #37 from DanielRTRD/updateENlocale
Update EN locale
2020-07-25 22:52:04 +02:00
darkfire006
67d357c459 Mach V fixes 2020-07-23 21:02:59 -05:00
darkfire006
eeeeb18e94 fixes from Mach IV 2020-07-22 22:23:38 -05:00
Daniel Billing
fd3d82cecf
Merge pull request #38 from DanielRTRD/updateSVlocale
Update SV locale
2020-07-22 21:15:10 +02:00