433 Commits

Author SHA1 Message Date
JappaWakka
7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
darkfire006
9916e8f57a change height of the mqueen to move to fix incosistancies 2021-12-03 22:46:19 -06:00
darkfire006
6fb318e150 very small changes to start the back end of diamond dive 2021-11-02 23:09:49 -05:00
JappaWakkaP3D
516ffff1a1 Fixes for Pokéballs, Healing Machines & Pokécenters 2021-10-23 21:43:59 +02:00
JappaWakka
2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
darkfire006
7dbe1a899d added the Rock Tunnel ceiling back 2021-10-18 23:39:53 -05:00
JappaWakka
5c9534d2e6 Fixed broken/missing sand floor in New Bark Town 2021-10-18 21:38:53 +02:00
darkfire006
50f765af64 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-17 15:54:09 -05:00
darkfire006
347e696514 remove ladder tops 2021-10-17 15:54:01 -05:00
JappaWakka
a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
darkfire006
a774944e1e Adjust radio tower 1f environ settings to accomodate skybox changes 2021-10-14 16:50:58 -05:00
darkfire006
76fe526d55 diamonddive battle maps 2021-10-12 21:16:55 -05:00
darkfire006
42bbaff741 battle maps and small connection fixes for R23,26-28 2021-10-12 21:00:14 -05:00
darkfire006
ba7949f050 minor sign change 2021-10-12 20:32:35 -05:00
darkfire006
7ec9840b5f making R23 less steep 2021-10-12 20:32:12 -05:00
darkfire006
35591eb8bd clean up gym sign 2021-10-12 14:54:43 -05:00
darkfire006
287718ddbf missing gym signs 2021-10-12 14:50:35 -05:00
darkfire006
2dc896ef12 the missing gym signs 2021-10-12 14:50:18 -05:00
darkfire006
155fb9cbcb Shiny Articuno OW 2021-10-08 23:52:09 -05:00
darkfire006
83d727ce36 Shiny Moltres OW 2021-10-08 23:37:24 -05:00
darkfire006
bf6c263cc1 Revert "Music & SFX Renaming"
This reverts commit 0bf513e3b7d732295a467c650343ffd79e6ba934.
2021-10-03 14:49:51 -05:00
JappaWakka
0bf513e3b7 Music & SFX Renaming
Renamed all of the songs with properly capitalized names to improve recognizability and readability.

I also changed some song names and added some sounds & I edited the maps and songs accordingly

[Changed Songs]
alph = RuinsOfAlph
barktown = NewBark
frontier = BattleFrontier
indigo = IndigoPlateau
mtmoonsq = MtMoonSquare
rHideout = Rocket_Hideout
safari = SafariZone
safarigate = SafariZone_Gate
kVictoryroad = VictoryRoad
--
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-03 21:35:02 +02:00
darkfire006
7cfb0fcb08 suicune shiny 2021-10-03 14:21:33 -05:00
JappaWakka
5e5e355fd4 Updated back of books in Player's house living room 2021-09-29 23:49:30 +02:00
JappaWakka
c657207a69 Improved textures & maps
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures

- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency

- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables

Updated & Recolored Interior Textures:
- House
- Lab

Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
Jasper "JappaWakka" Speelman
b38f38775d Player House Living Room 25-09-2021
Walls updated (only visible when viewed from the front)
Mom is on a stool now (ideal NPC Y position for these stools = 0.115), updated the momdoor.dat script to make her get up and off the chair
Improved TV, Sink/Tap, Stove, Fridge and Kitchen wall textures & models
2021-09-25 18:16:39 +02:00
darkfire006
4012cf55f7 first part of the ddive exterior 2021-09-17 20:46:23 -05:00
darkfire006
3b22ab7e2f Route 23 and necessary conenctions 2021-09-17 03:00:35 -05:00
darkfire006
a461ea5011 initial work on Route 23 2021-09-16 08:42:24 -05:00
darkfire006
72ca921b3c R 28 and R22 hgss upgrade and fix fly points 2021-09-15 13:36:08 -05:00
darkfire006
854a3fee29 upgrade R26 and R27 to HGSS layouts 2021-09-14 15:07:48 -05:00
darkfire006
c5299fc96b make R50 longer 2021-09-02 23:21:22 -05:00
darkfire006
90a98465b7 grass(seaweed) addedx to underwater sections 2021-09-02 23:21:05 -05:00
darkfire006
10c83350ac ddive texture changes and the last interior map 2021-08-31 18:18:16 -05:00
darkfire006
44d7ff22a2 Connecting the underwater sections
the scripts to make the "wafterfalls" work
2021-08-30 22:40:09 -05:00
darkfire006
f4b87da3ee Diamond Dive under water parts mostly done 2021-08-30 00:30:57 -05:00
darkfire006
c5671bb5ce Diamond dive first part of underwater area
Map 1 layout done, duplicated for the other 4, removed random file and
connected interior to map 1
2021-08-23 00:38:58 -05:00
JappaWakkaP3D
7c22837f50 Texture "House4" improvements and Olivine Cafe map cleanup
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
darkfire006
439905e310 Olivine Cafe fixes 2021-08-21 01:17:40 -05:00
darkfire006
01982993b0 Revert "Olivine City Café owner dialog fix"
This reverts commit a55776894c2064f5f7a6dcf105d997fd2f182e73.
2021-08-21 01:15:27 -05:00
JappaWakkaP3D
a55776894c Olivine City Café owner dialog fix
Dialog is now
`Olivine Café's menu is~chock-full of hearty~fare for beefy Sailors!`
instead of
`center_script`
2021-08-20 22:03:55 +02:00
JappaWakkaP3D
c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
darkfire006
403add1267 fix overlapping water tiles 2021-07-03 21:02:50 -05:00
darkfire006
800ab86532 remove the move relearner script reference 2021-07-02 22:54:47 -05:00
darkfire006
737dd5b3c9 slight change to reference changed mechanics 2021-07-02 11:35:00 -05:00
darkfire006
6d2284135c
Update outside.dat
Plateu -> Plateau
2021-06-27 01:02:32 -05:00
Daniel S. Billing
d0d77fb944 Fixed typo, CHUNK 2021-06-18 09:13:44 +02:00
Daniel S. Billing
f632266d9e Fixed capitalization typo 2021-06-18 07:37:12 +02:00
darkfire006
0921ac159f 3 more rock area 2021-04-20 12:00:00 -05:00
darkfire006
1986f217e7 Diamond Dive Part 1 2021-04-17 23:56:19 -05:00