0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.