Commit Graph

12 Commits

Author SHA1 Message Date
JappaWakka 7691d33a65 Hopefully fixed the water edge battle bug 2023-07-22 10:44:01 +02:00
JappaWakka 9035d28a1b Fix being able to surf when a trainer sees you 2023-06-27 14:23:35 +02:00
JappaWakka fb63697ebd Fixed freeze 2023-06-05 17:29:17 +02:00
JappaWakka c6caf0dbbb Actually fix the water reset this time 2023-06-05 16:12:22 +02:00
JappaWakka 228cc77755 Fix water not being reset between gamemodes 2023-06-05 13:50:41 +02:00
JappaWakka da2242b24b Water animations rotation can now also be vertical
Instead of putting all water textures next to each other, you can also put sequences of 3 textures below each other if you add a 1 to the end of the definition of the water texture in additional value.
2022-09-20 21:34:04 +02:00
JappaWakka f103caa5f2 Fixed Models not being affected by lighting 2022-07-16 14:48:29 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
Jasper "JappaWakka" Speelman e62c49b7bb Potential bugfix for 2x debug move on water 2022-04-07 12:01:32 +02:00
nilllzz fcdcbad6c9 fix music, always summer/day in main menu 2018-02-24 01:20:42 +01:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00