Commit Graph

10 Commits

Author SHA1 Message Date
JappaWakka b66be1637c Added camera battleanims & earthquake anim &...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka d911935dfb Fixed BattleAnimation bug, updated moves 2023-07-28 15:51:16 +02:00
JappaWakka 7112b7cdf1 Tweak animations 2023-06-30 09:43:19 +02:00
JappaWakka aa105b38a2 Fix scald not defrosting opponent...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
darkfire006 3cad814d5d move clean up
moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
JappaWakka 56f9670e0d Move/Attack names can be localized now 2022-12-04 20:11:29 +01:00
JappaWakka d2860b15a8 Models work better in battle now 2022-09-27 12:51:51 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
Jasper "JappaWakka" Speelman 0a75b36d15 Added Leer Animation 2022-07-08 13:41:23 +02:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00