* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)
Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)
Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.