Commit Graph

18 Commits

Author SHA1 Message Date
JappaWakka 531137c157 Fix softlock when pausing during catching
And a minor typo in the code
2022-08-18 14:55:52 +02:00
JappaWakka 8a8e8fe8c3 Fixed MainMenu not resetting or applying Textures
After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
Jasper "JappaWakka" Speelman d1698db4ba Fix tokens not being reload after exiting gamemode 2022-07-22 14:46:18 +02:00
JappaWakka 80432aea46 Fixed bug with localization tokens (description)
When returning to the main menu, the localization tokens were not getting reset to their default values.
2022-06-02 16:02:54 +02:00
Jasper "JappaWakka" Speelman 2153f34aa0 Pause screen scales with window size 2022-05-14 15:03:12 +02:00
JappaWakka 5cda771e81 Fix for animations not updating while pausing 2022-04-16 18:20:53 +02:00
Jasper "JappaWakka" Speelman 5a91f9f0a7 Options Screen and Pause Screen improved
* When a button is selected in the pause screen, the font now becomes white with a black shadow
* Cursor movement and scroll bar usage bugs fixed
2022-04-14 20:16:29 +02:00
JappaWakka 988d54d1a6 Possible fix for escape button inputfield crash 2022-03-31 21:14:42 +02:00
JappaWakka 6ee71755af Fix for incorrect Main Menu scaling at lower resolutions
Also made the contents of the pausescreen at least stay inside the window at lower resolutions
2021-10-11 21:49:24 +02:00
JappaWakka 799792e49c Various Fixes & Improvements
Fixed PlayerSkins displaying incorrectly in the new intro.

Fixed position of Pause Menu text.

Songs don't fade in by default now except with the @musicplayer.playfade(songname) command

You can now also close the Options row in the Main Menu with the "Up" or "Move Forward" keys

Improved the timing of the Battle intro screens

Renamed Badge_Aquired to Receive_Badge for consistency
2021-10-03 21:18:25 +02:00
JappaWakka 6ca257ce91 Faster Textbox Popup & Menu Font Position & Scale Fixes 2021-09-28 17:30:43 +02:00
Jasper "JappaWakka" Speelman 86076944b2 Pause Screen Fixes + Indentation fix
- Fixed crash that occured when pausing the game during the old intro
- Fix weird indentation in warpblock.vb
2021-09-25 00:28:06 +02:00
JappaWakka 66079e69d0 [Crash fix]
Fixed crash that occurs when exiting to the main menu through the pause screen while the game window is minimized or not active in general.
2021-01-21 10:37:27 +03:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
CaptainSegis a24f5ff637 Hopefully fixed a couple of crashes 2019-01-31 01:35:14 -05:00
CaptainSegis 7891cfd77d Disabled toggle third person from the new game screen. 2019-01-13 12:06:43 -05:00
nilllzz fcdcbad6c9 fix music, always summer/day in main menu 2018-02-24 01:20:42 +01:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00