Ruan Pablo 9c3c1c9968 new dialog and fixes (+)
dialog fixes
TRT event
itemsheet update
pokemonimageview integer scaling
new follower interactions
teleport set -6 priority (LGPE)
Detective Pikachu easter egg
2019-05-13 19:11:12 -03:00

22 lines
1.7 KiB
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version=2
:if:<register.registered(dungeonrobotsdefeated)>=False
@register.register(dungeonrobotsdefeated,int,0)
:endif
:if:<register.registered(Mindchallengefinish)>=False
@player.move(0)
@level.wait(50)
@sound.play(enter)
@npc.warp(0,2,0,5)
@level.update
@entity.showmessagebulb(1|2|1|5)
@npc.turn(0,3)
@npc.setspeed(0,2)
@npc.move(0,3)
@npc.turn(0,2)
@npc.setspeed(0,2)
@npc.move(0,3)
@text.show(Oh my, this is so exciting!*The room beyond here~seemed to contain~an automaton of sorts!*Its purpose seems to be~to battle intruders.*I couldn't hold my own~in battle,but I expect your~Pokémon can defeat it.*Also, the gem in the~front room has a symbol~glowing on it!*When I touched it I~was warped back here!*Isn't the technology~here amazing?!)
@npc.register(dungeon\checkpoint1.dat|0|position|7,0,2)
@register.register(Mindchallengefinish)
:endif
:end