2024-02-09 10:02:11 -06:00

49 lines
3.4 KiB
Plaintext

version=2
:if:<register.registered(phone_reg_003)>=true
@Register.unregister(phone_reg_003)
@Register.registertime(phone_reg_time_003,1,day)
:if:<player.badges>>2
:if:<register.registered(rematch_003_1)>=true <and> <player.badges>>4
@Text.Show(So we meet again,~<player.name>.*I've trained my Raticate~and now it's top~percentage!)
:if:<register.registered(rematch_003_2)>=true <and> <register.registered(rocket_invasion_defeat)>=true
:if:<register.registered(rematch_003_3)>=true <and> <register.registered(First_time_champion)>=true
@battle.trainer(route30\001_4)
@register.register(rematch_003_4)
:else
@battle.trainer(route30\001_3)
@register.register(rematch_003_3)
:endif
:else
@battle.trainer(route30\001_2)
@register.register(rematch_003_2)
:endif
@Text.Show(Here, take this.)
@item.give(26,1)
@item.messagegive(26,1)
:else
@Text.Show(So we meet again,~<player.name>.*I've trained my Ratatta~and now it's top~percentage!)
@battle.trainer(route30\001_1)
@register.register(rematch_003_1)
:endif
:else
@Text.Show(So we meet again,~<player.name>.*I've trained my Ratatta~and now it's top~percentage!)
@battle.trainer(30001)
:endif
:else
@battle.starttrainer(30001)
:if:<phone.got>=true
:if:<register.registered(phone_contact_003)>=false
@Text.Show(Hey, can I get your~number? I'll ring*you up to battle.)
@Options.Show(Yes,No)
:when:Yes
@Text.Show(<player.name> registered~Joey's number.)
@sound.play(Receive_PhoneNumber,1)
@Register.register(phone_contact_003)
@Text.Show(I'll ring you whenever~I get the urge~to battle.)
:when:No
:endwhen
:endif
:endif
:endif
:end