79 lines
2.3 KiB
Plaintext
79 lines
2.3 KiB
Plaintext
version=2
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@camera.set(0,1.3,2,6.28,-0.8)
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@entity.showmessagebulb(1|10|1|25)
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@pokemon.cry(172)
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@music.play(show_me_around)
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@level.wait(30)
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@player.turnto(3)
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@npc.warp(25,11,0,24)
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@npc.move(25,1)
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@npc.turn(25,1)
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@text.show(It's a Pichu...!*One of its ears is spiky!)
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@pokemon.cry(172)
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@level.wait(20)
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@npc.warp(26,4,0,26)
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@npc.move(26,2)
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@player.turnto(2)
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@player.move(1)
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@npc.move(25,1)
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@npc.turn(25,2)
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@player.turnto(1)
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@npc.move(26,3)
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@text.show(Hey, hey!*Be careful around~that shrine!*People are said to go~missing after messing~around here.*Some suspect a Pokémon is~behind all of this.)
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@entity.showmessagebulb(1|9|1|26)
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@npc.turn(26,0)
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@npc.move(26,1)
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@camera.set(0.8,1.5,3,1.15,-0.5)
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@player.turnto(0)
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@npc.turn(26,3)
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@npc.turn(25,1)
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@text.show(Ah, this must be the~Spiky-Eared Pichu that~wanders through the forest.*But it seems so unusually~full of energy...)
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@npc.turn(25,2)
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@entity.showmessagebulb(5|10|1|25)
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@pokemon.cry(172)
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@level.wait(30)
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@text.show(Oh, it seems like it~was friends with your~Pokémon in days gone by.*It must be very happy to~finally reunite with him.)
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@pokemon.cry(172)
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@text.show(Now it wants to join your~party, give it a chance!)
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@pokemon.cry(172)
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@level.wait(15)
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@npc.turn(26,2)
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@camera.set(0,1.3,2,6.28,-0.8)
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@npc.move(26,1)
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@player.turnto(1)
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@npc.turn(26,3)
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@text.show(Here it is, young~trainer, I'll give you~this Pokéball from~my olden days.*Don't worry, it's~still in good condition.)
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@player.turnto(0)
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@register.register(spiky)
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@pokemon.cry(172)
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@pokemon.add(172,50,Obtained at,161,Ilex Forest,0,<player.name>,0,0)
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@pokemon.setadditionalvalue(<pokemon.count>-1,spiky-eared)
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@pokemon.setgender(<pokemon.count>-1,1)
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@pokemon.clearattacks(<pokemon.count>-1)
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@pokemon.addattack(<pokemon.count>-1,231)
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@pokemon.addattack(<pokemon.count>-1,207)
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@pokemon.addattack(<pokemon.count>-1,344)
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@pokemon.addattack(<pokemon.count>-1,220)
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@pokemon.reloadall
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@sound.play(success_small,1)
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@text.show(Spiky-Eared Pichu has~joined your party!)
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@pokemon.rename(last)
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@npc.warp(25,11,-2,24)
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@level.update
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@level.wait(15)
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@player.turnto(1)
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@text.show(Being friends with it~should make it happy,~take good care of it!)
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@npc.turn(26,1)
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@npc.move(26,7)
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@npc.turn(26,0)
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@npc.move(26,2)
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@level.wait(15)
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@npc.warp(26,4,-2,26)
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@level.update
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@music.play(ilex_forest)
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@level.wait(15)
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@camera.reset
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:end |