P3D-Legacy/P3D/Content/Data/Scripts/mtember/lstonemap.dat

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version=2
:if:<register.registered(lstonefirst)>=true <and> <register.registered(nlightstone)>=false
@player.move(0)
@player.turnto(1)
@player.move(2)
@npc.turn(0,3)
@entity.showmessagebulb(1|4|1|5)
@npc.turn(0,3)
@npc.move(0,1)
@text.show(I grabbed the stone)
@npc.turn(0,2)
@npc.move(0,1)
@npc.turn(0,3)
@npc.move(0,2)
@npc.turn(0,0)
@npc.move(0,1)
@npc.turn(0,3)
@npc.move(0,1)
@npc.turn(0,0)
@npc.remove(0)
@sound.play(enter)
@npc.unregister(mtember\braille2.dat|0|position|4,0,5)
@register.register(nlightstone)
:endif
:end