7555a5e903
* Fixed camera angle not changing to the Pokémon when status effects are doing something * Fixed softlock when opponent trainer switches Pokémon * (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality * Removed the now unneccessary BattleFlip checks in the move animation of Growl * Improved Ember move animation (fireball speed & flame delay) * Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move * Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic * Repositioned the flame of the Burned status effect animation * Trainers now display a message when sending out their Pokémon (I removed that before) * Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens. * Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen * Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets * Fixed the error I made in the ceiling map code of Violet City's gym * Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations * Fixed the textbox in battles where an empty rectangle would appear before the animation finished. * When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation) * In trainer battles, the player's Pokémon now also plays their cry. |
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.. | ||
Moves | ||
Scripts | ||
maps | ||
badges.dat | ||
channels.dat | ||
interactions.dat | ||
pokedex.dat | ||
smashrockitems.dat |