68 lines
25 KiB
Plaintext
68 lines
25 KiB
Plaintext
{"Level"{LEV[{"Name"{str[Celadon City]}}{"MusicLoop"{str[celadon]}}{"CurrentRegion"{str[Kanto]}}]}}
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{"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnvironmentType"{int[1]}}{"Weather"{int[1]}}]}}
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Floor:
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{"Floor"{ENT[{"Size"{intArr[8,11]}}{"Position"{intArr[0,0,-1]}}{"TexturePath"{str[Kanto0]}}{"Texture"{rec[112,160,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[5,5]}}{"Position"{intArr[0,0,2]}}{"TexturePath"{str[House2]}}{"Texture"{rec[0,0,16,16]}}]}}
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{"Floor"{ENT[{"Size"{intArr[6,1]}}{"Position"{intArr[1,0,-1]}}{"Visible"{bool[0]}}{"TexturePath"{str[House2]}}{"Texture"{rec[16,0,16,16]}}]}}
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Walls:
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{"EntityField"{ENT[{"Size"{intArr[10,13]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,0,-2]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[9,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,9]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,1,-1]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[4,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,0,-1]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[10,12]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-1,1,-2]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[3,3]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-1,-2]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Sign:
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{"Entity"{ENT[{"EntityID"{str[ScriptBlock]}}{"Position"{sngArr[5,0,7.01]}}{"Scale"{sngArr[1,0.375,0.875]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[48,86,1,1][49,85,14,6][48,80,1,1]]}}{"TextureIndex"{intArr[-1,-1,1,1,-1,-1,-1,-1,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[0,celadon\condoinfo]}}{"Rotation"{int[3]}}]}}
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Inner walls:
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{"EntityField"{ENT[{"Size"{intArr[1,6]}}{"EntityID"{str[WallBlock]}}{"Scale"{sngArr[0.6,1,1]}}{"Position"{sngArr[5,0.1,-0.2]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[112,96,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[6,1]}}{"EntityID"{str[WallBlock]}}{"Scale"{sngArr[1,1,0.6]}}{"Position"{sngArr[-0.2,0.1,1]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[112,96,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[6,1]}}{"EntityID"{str[WallBlock]}}{"Scale"{sngArr[1,1,0.6]}}{"Position"{sngArr[-0.2,0.1,7]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[112,96,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[1,6]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,0,0]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[112,96,16,16][112,97,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,1]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[112,96,16,16][112,97,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[6,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,0,7]}}{"TexturePath"{str[Kanto0]}}{"Textures"{recArr[[112,96,16,16][112,97,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Stairs:
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Up:
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[0,0,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[celadon\main.dat,14,8.1,5,2]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[7,0,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[celadon\main.dat,19,8.1,5,2]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,1,-1.99]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[7,1,-1.99]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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Down:
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{"EntityField"{ENT[{"Size"{intArr[3,3]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-1,-2]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[1,-1,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[celadon\condo2.dat,1,0.1,-1,2]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[1,0,-1]}}{"Visible"{bool[0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[celadon\condo2.dat,0,0.1,-1,2]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,-1,-1.99]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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{"EntityField"{ENT[{"Size"{intArr[3,3]}}{"Fill"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[5,-1,-2]}}{"TexturePath"{str[House2]}}{"Textures"{recArr[[16,16,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,-1,-1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[6,-1,-1]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[celadon\condo2.dat,1,0.1,-1,2]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[6,0,-1]}}{"Visible"{bool[0]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[celadon\condo2.dat,7,0.1,-1,2]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[6,-1,-1.99]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[80,64,1,1]]}}{"TextureIndex"{intArr[0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[2]}}]}}
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Ceiling:
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{"EntityField"{ENT[{"Size"{intArr[8,10]}}{"EntityID"{str[AllSidesObject]}}{"Position"{sngArr[0,2,-1]}}{"TexturePath"{str[House]}}{"Textures"{recArr[[96,0,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Furniture:
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Shelves:
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"Position"{sngArr[2,0,2]}}{"TexturePath"{str[House3]}}{"Textures"{recArr[[0,112,16,16][32,96,16,16]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Desks:
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{"Entity"{ENT[{"Scale"{sngArr[2,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.5,-0.25,2]}}{"TexturePath"{str[rocketbase]}}{"Textures"{recArr[[32,104,32,8][32,104,19,8][0,96,32,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[2,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.5,-0.25,5]}}{"TexturePath"{str[rocketbase]}}{"Textures"{recArr[[32,104,32,8][32,104,19,8][0,96,32,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[2,0.5,1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[3.5,-0.25,2]}}{"TexturePath"{str[rocketbase]}}{"Textures"{recArr[[32,104,32,8][32,104,19,8][0,96,32,16]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0,2,2]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"RotationXYZ"{sngArr[0,-0.57,0]}}{"Scale"{sngArr[0.5,0.5,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0.25,2]}}{"TexturePath"{str[rocketbase]}}{"Textures"{recArr[[40,96,8,8][32,96,8,8]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[rocketbase\switch]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"RotationXYZ"{sngArr[0,-0.57,0]}}{"Scale"{sngArr[0.5,0.5,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[4,0.25,2]}}{"TexturePath"{str[rocketbase]}}{"Textures"{recArr[[40,96,8,8][32,96,8,8]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[rocketbase\switch]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"RotationXYZ"{sngArr[0,-0.57,0]}}{"Scale"{sngArr[0.5,0.5,0.5]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,0.25,5]}}{"TexturePath"{str[rocketbase]}}{"Textures"{recArr[[40,96,8,8][32,96,8,8]]}}{"TextureIndex"{intArr[1,1,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[1]}}{"AdditionalValue"{str[rocketbase\switch]}}{"Rotation"{int[0]}}]}}
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NPCs:
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{"NPC"{NPC[{"Position"{sngArr[0,0,3]}}{"TextureID"{str[28]}}{"ID"{int[0]}}{"Name"{str[Father]}}{"Action"{int[0]}}{"AdditionalValue"{str[Aren't the twins adorable?*Jasmine's pretty too.*Oh, I love them!]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[0,0,6]}}{"TextureID"{str[20]}}{"ID"{int[0]}}{"Name"{str[Father]}}{"Action"{int[0]}}{"AdditionalValue"{str[Who, me?*I'm the Programmer.*I heard another group~of developers recently~moved into a new~building on One Island.*I believe their~name is Kolben.*I wonder what type~of games they make...]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[3,0,3]}}{"TextureID"{str[26]}}{"ID"{int[0]}}{"Name"{str[Father]}}{"Action"{int[0]}}{"AdditionalValue"{str[I'm the Graphic Artist.*I drew you!]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
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{"NPC"{NPC[{"Position"{sngArr[3,0,5]}}{"TextureID"{str[13]}}{"ID"{int[0]}}{"Name"{str[Father]}}{"Action"{int[0]}}{"AdditionalValue"{str[Is that right?*I'm the Game Designer!*Filling up you Pokédex is tough,~but don't give up!]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}
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