P3D-Legacy/P3D/Pokemon/Attacks/Fire/FirePledge.vb

117 lines
4.2 KiB
VB.net

Namespace BattleSystem.Moves.Fire
Public Class FirePledge
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Fire)
Me.ID = 519
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 80
Me.Accuracy = 100
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Cool
Me.Name = "Fire Pledge"
Me.Description = "A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = True
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
End Sub
Public Overrides Sub BeforeDealingDamage(own As Boolean, BattleScreen As BattleScreen)
Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove
If own = False Then
lastMove = BattleScreen.FieldEffects.OppLastMove
End If
If Not lastMove Is Nothing Then
Select Case lastMove.Name.ToLower()
Case "grass pledge", "water pledge"
BattleScreen.BattleQuery.Add(New TextQueryObject("The two moves are joined! It's a combined move!"))
End Select
End If
End Sub
Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer
Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove
If own = False Then
lastMove = BattleScreen.FieldEffects.OppLastMove
End If
If Not lastMove Is Nothing Then
Select Case lastMove.Name.ToLower()
Case "grass pledge"
Return Me.Power * 2
Case "water pledge"
Return Me.Power * 2
End Select
End If
Return Me.Power
End Function
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove
If own = False Then
lastMove = BattleScreen.FieldEffects.OppLastMove
End If
If Not lastMove Is Nothing Then
Select Case lastMove.Name.ToLower()
Case "grass pledge"
If own = True Then
BattleScreen.FieldEffects.OwnFirePledge = 4
Else
BattleScreen.FieldEffects.OppFirePledge = 4
End If
BattleScreen.BattleQuery.Add(New TextQueryObject("A sea of fire enveloped the other team!"))
Case "water pledge"
If own = True Then
BattleScreen.FieldEffects.OwnWaterPledge = 4
Else
BattleScreen.FieldEffects.OppWaterPledge = 4
End If
BattleScreen.BattleQuery.Add(New TextQueryObject("A rainbow appeared in the sky!"))
End Select
End If
End Sub
End Class
End Namespace