P3D-Legacy/P3D/Content/Data/Scripts/frontier/battletower/challenge/intro_walk.dat

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version=2
@text.show(Now follow me.)
@camera.deactivatethirdperson
@npc.turn(1,0)
@npc.moveasync(1,4)
@player.move(4)
@player.warp(frontier\battletower\passage.dat,8,0.1,-1)
@level.update
@npc.turn(0,3)
@npc.moveasync(0,1)
@player.move(1)
@npc.turn(0,2)
@player.move(2)
@player.turnto(2)
@Text.Show(Floor chosen. Moving up...)
@level.wait(50)
@Text.Show(Floor reached.)
@entity.remove(0)
@entity.settexture(1,0,[battletower,112,32,16,16])
@npc.turn(0,1)
@npc.moveasync(0,1)
@player.move(1)
@npc.turn(0,2)
@npc.moveasync(0,3)
@player.move(3)
@npc.turn(0,1)
@npc.moveasync(0,1)
@player.move(1)
@player.turnto(1)
@npc.moveasync(0,6)
@player.move(6)
@npc.turn(0,0)
@npc.moveasync(0,1)
@player.move(1)
@player.turnto(0)
@npc.moveasync(0,1)
@player.move(1)
@player.warp(frontier\battletower\arena.dat,4,0.1,7)
@level.update
@npc.moveasync(1,1)
@player.move(1)
@npc.turn(1,1)
@npc.moveasync(1,1)
@player.move(1)
@player.turnto(1)
@npc.moveasync(1,2)
@player.move(2)
@npc.turn(1,3)
@player.turnto(0)
@player.move(1)
@player.turnto(1)
@player.move(1)
@player.turnto(2)
@npc.turn(1,0)
@script.start(frontier\battletower\challenge\beforebattle)
:end