@Player.RemoveItemData(LevelPath,ItemIndex) Makes the specified item index of the specified map spawn again after it has been found. LevelPath (str) - Path to the map file (including .dat) relative to "Content\Maps\" ItemIndex (int) - Index of the ItemObject on the map (first argument in the object's AdditionalValue) |
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V1 | ||
V2 | ||
ActionScript.vb | ||
Script.vb | ||
ScriptConversion.vb | ||
ScriptStorage.vb |